diff options
Diffstat (limited to 'keyboards/idobao/id67/keymaps/vinorodrigues')
-rw-r--r-- | keyboards/idobao/id67/keymaps/vinorodrigues/config.h | 86 | ||||
-rw-r--r-- | keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c | 263 | ||||
-rw-r--r-- | keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk | 5 |
3 files changed, 354 insertions, 0 deletions
diff --git a/keyboards/idobao/id67/keymaps/vinorodrigues/config.h b/keyboards/idobao/id67/keymaps/vinorodrigues/config.h new file mode 100644 index 0000000000..92b3ec0658 --- /dev/null +++ b/keyboards/idobao/id67/keymaps/vinorodrigues/config.h @@ -0,0 +1,86 @@ +/* + * IDOBAO ID67 Keymap for a ID67 Bestype, built for Mac use + * Copyright (C) 2022 Vino Rodrigues + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#pragma once + +#if defined(RGB_MATRIX_ENABLE) + #define VIA_QMK_RGBLIGHT_ENABLE + #define ID67_DISABLE_UNDERGLOW // personal choice, I use a ID67 Bestype + + #ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS + #undef RGB_MATRIX_MAXIMUM_BRIGHTNESS + #endif + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to x out of 255 + + //// #define RGB_MATRIX_KEYPRESSES + + // RGB Matrix config, nit-pick a few animations. "////" = already defined in base `config.h`, `#undef` disables it + + //// #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue + //// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes + //// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes + //// #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation + //// #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right + //// #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right + //// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation + //// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness + //// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation + //// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness + //// #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient + //// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right + //// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom + //// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in + //// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in + //// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right + //// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard + //// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard + //// #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard + //// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard + //// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard + //// #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue + //// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation + //// #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back + //// #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left + //// #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right + + #undef ENABLE_RGB_MATRIX_PIXEL_RAIN + #undef ENABLE_RGB_MATRIX_PIXEL_FLOW + //// #undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL + + // don't need `#if`, animation modes themselves check defines + // #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) + //// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + //// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + // #endif + + // don't need `#if`, animation modes themselves check defines + // #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out + //// #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out + //// #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out + //// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out + // #endif +#endif diff --git a/keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c b/keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c new file mode 100644 index 0000000000..c62db2c724 --- /dev/null +++ b/keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c @@ -0,0 +1,263 @@ +/* + * IDOBAO ID67 Keymap for a ID67 Bestype, built for Mac use + * Copyright (C) 2022 Vino Rodrigues + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H +#include "version.h" + +enum { + _BASE = 0, + _FN1, + _FN2, + _FN3 +}; + +enum { + KC_MCON = USER00, + KC_LPAD, + KB_VRSN = SAFE_RANGE +}; + +enum macos_consumer_usages { + _AC_SHOW_ALL_WINDOWS = 0x29F, // mapped to KC_MCON + _AC_SHOW_ALL_APPS = 0x2A0 // mapped to KC_LPAD +}; + +#define LT1_C_L LT(_FN1, KC_CAPS) + +#ifndef MIN + #define MIN(a, b) (((a) < (b)) ? (a) : (b)) +#endif + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_65_ansi_blocker( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRAVE, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_DELETE, \ + LT1_C_L, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \ + KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, FN_MO13, FN_MO23, KC_LEFT, KC_DOWN, KC_RIGHT), + [_FN1] = LAYOUT_65_ansi_blocker( + KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_ERAS, KC_F13, \ + _______, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_HOME, KC_END, KC_EJCT, KC_INS, \ + KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, KC_PENT, KC_HOME, \ + KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_DELETE, KC_LSFT, _______, KC_END, \ + KC_RCTL, KC_RALT, KC_RGUI, _______, _______, _______, _______, _______, _______), + [_FN2] = LAYOUT_65_ansi_blocker( + KC_ESC, KC_BRID, KC_BRIU, KC_MCON, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_OUT, KC_F14, \ + RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, \ + XXXXXXX, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_SAI, XXXXXXX, KC_SLCK, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUD, RGB_SAD, XXXXXXX, RGB_VAI, KC_PAUS, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SPD, RGB_VAD, RGB_SPI), + [_FN3] = LAYOUT_65_ansi_blocker( + RESET, MACRO01, MACRO02, MACRO03, MACRO04, MACRO05, MACRO06, MACRO07, MACRO08, MACRO09, MACRO10, MACRO11, MACRO12, KC_POWER, KC_F15, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLEP, XXXXXXX, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DEBUG, XXXXXXX, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KB_VRSN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MACRO00, XXXXXXX, \ + XXXXXXX, XXXXXXX, XXXXXXX, KC_WAKE, XXXXXXX, XXXXXXX, MACRO13, MACRO14, MACRO15), +}; + +#ifdef RGB_MATRIX_ENABLE + +/* + * RGB Stuff + */ + +#ifdef RGBLIGHT_VAL_STEP + #define RGB_BRIGHTER_BY RGBLIGHT_VAL_STEP +#else + #define RGB_BRIGHTER_BY 26 // about 10% +#endif + +#define LED_FLAG_ALPHA_KEY 0x10 // Alpha keys (for Caps Lock) +#define LED_FLAG_LAYER_IND 0x20 // Layer indicator + +const uint8_t g_led_config_new_flags[DRIVER_LED_TOTAL] = { + // Extended LED Index to Flag + // ** Remember: on ID67 this is in reverse order + 0x21, 0x01, 0x01, 0x01, 0x01, 0x04, 0x01, 0x01, 0x21, // Spc row + 0x21, 0x01, 0x01, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // ZXC row + 0x21, 0x01, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x29, // ASD row + 0x21, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // QWE row + 0x21, 0x01, 0x04, 0x04, 0x04, 0x04, 0x24, 0x24, 0x24, 0x24, 0x04, 0x04, 0x04, 0x04, 0x21 // 123 row +}; + +#define ID67_CAPS_LOCK_KEY_INDEX 36 // position of Caps Lock key + +bool isRGBOff = false; +bool isCapsBlink = false; +static uint16_t recording_timer; + +void keyboard_pre_init_user(void) { + // override `config.h` flags with new values + for (int i = 0; i < DRIVER_LED_TOTAL; i++) g_led_config.flags[i] = g_led_config_new_flags[i]; +} + +void keyboard_post_init_user(void) { + isRGBOff = false; +} + +void rgb_matrix_indicators_user(void) { + // do nothing, override base <<weak>> function to disable it +} + +void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { + + uint8_t v = MIN( rgblight_get_val() + RGB_BRIGHTER_BY, 0xFF ); + uint8_t current_layer = get_highest_layer(layer_state); + + // Caps Lock key stuff + + if (host_keyboard_led_state().caps_lock) { + if (isRGBOff) { + rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white + } else { + // Caps Lock key/LED + if (timer_elapsed(recording_timer) > 500) { + isCapsBlink = !isCapsBlink; + recording_timer = timer_read(); + } + if (isCapsBlink) { + rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white + } + + // Alpha keys/LEDs + for (uint8_t i = led_min; i <= led_max; i++) { + if ((g_led_config.flags[i] & LED_FLAG_ALPHA_KEY) != 0) { + rgb_matrix_set_color(i, v, 0, 0); //red + } + } + } + } else if (isRGBOff) { + uint8_t r = 0; + uint8_t g = 0; + uint8_t b = 0; + + if ((g_led_config.flags[ID67_CAPS_LOCK_KEY_INDEX] & LED_FLAG_LAYER_IND) != 0) { + switch (current_layer) { + case _FN1: b = v; break; // blue + case _FN2: g = v; break; // green + case _FN3: r = v; break; // red + } + } + + rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, r, g, b); // off + } + + // Layer indicator stuff + + switch (current_layer) { + case _FN1: + for (uint8_t i = led_min; i <= led_max; i++) { + if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) { + rgb_matrix_set_color(i, 0, 0, v); // blue + } + } + break; + + case _FN2: + for (uint8_t i = led_min; i <= led_max; i++) { + if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) { + rgb_matrix_set_color(i, 0, v, 0); // green + } + } + break; + + case _FN3: + for (uint8_t i = led_min; i <= led_max; i++) { + if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) { + rgb_matrix_set_color(i, v, 0, 0); // red + } + } + break; + + default: + if (isRGBOff) { + // switch layer indicators off only if in OFF mode + for (uint8_t i = led_min; i <= led_max; i++) { + if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) { + rgb_matrix_set_color(i, 0, 0, 0); // red + } + } + } + break; + } +} + +/* + * Sleep mode stuff (untested) + */ + +void suspend_power_down_user(void) { + rgb_matrix_set_suspend_state(true); +} + +void suspend_wakeup_init_user(void) { + rgb_matrix_set_suspend_state(false); +} + +#endif + +/* + * Mac Fn-key stuff + */ + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + + switch (keycode) { + // handle RGB toggle key + case RGB_TOG: + if (record->event.pressed) { + switch (rgb_matrix_get_flags()) { + case LED_FLAG_ALL: + isRGBOff = true; + rgb_matrix_set_flags(LED_FLAG_INDICATOR | LED_FLAG_LAYER_IND); + rgb_matrix_set_color_all(0, 0, 0); + break; + default: + isRGBOff = false; + rgb_matrix_set_flags(LED_FLAG_ALL); + rgb_matrix_enable_noeeprom(); // turn the lights back on + } + } + return false; + + // print firmware version + case KB_VRSN: + if (!get_mods()) { + if (!record->event.pressed) { + SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " (v" QMK_VERSION ")"); + } + } + return false; + + // @see: https://github.com/qmk/qmk_firmware/issues/10111#issuecomment-752300353 + case KC_MCON: + if (record->event.pressed) { + host_consumer_send(_AC_SHOW_ALL_WINDOWS); + } + return false; + + case KC_LPAD: + if (record->event.pressed) { + host_consumer_send(_AC_SHOW_ALL_APPS); + } + return false; + + default: + return true; /* Process all other keycodes normally */ + } +} diff --git a/keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk b/keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk new file mode 100644 index 0000000000..24f7bdab9c --- /dev/null +++ b/keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk @@ -0,0 +1,5 @@ +LTO_ENABLE = yes +VIA_ENABLE = yes + +KEY_LOCK_ENABLE = no # Enable KC_LOCK support +NKRO_ENABLE = no # N-Key Rollover must be OFF for mac keys to work |