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-rw-r--r--keyboards/ingrained/ingrained.h47
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diff --git a/keyboards/ingrained/ingrained.h b/keyboards/ingrained/ingrained.h
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+// Copyright 2021 s8erdude (@jpuerto96)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define XXX KC_NO
+
+#define LAYOUT_split_3x6_3( \
+ k00, k01, k02, k03, k04, k05, k011, k010, k09, k08, k07, k06,\
+ k10, k11, k12, k13, k14, k15, k111, k110, k19, k18, k17, k16,\
+ k20, k21, k22, k23, k24, k25, k211, k210, k29, k28, k27, k26,\
+ k33, k34, k35, k311, k310, k39\
+) { \
+ { k00, k01, k02, k03, k04, k05 },\
+ { k10, k11, k12, k13, k14, k15 },\
+ { k20, k21, k22, k23, k24, k25 },\
+ { XXX, XXX, XXX, k33, k34, k35 },\
+ { k06, k07, k08, k09, k010, k011 },\
+ { k16, k17, k18, k19, k110, k111 },\
+ { k26, k27, k28, k29, k210, k211 },\
+ { XXX, XXX, XXX, k39, k310, k311 }\
+}
+#define LAYOUT_split_3x5_3( \
+ k01, k02, k03, k04, k05, k011, k010, k09, k08, k07,\
+ k11, k12, k13, k14, k15, k111, k110, k19, k18, k17,\
+ k21, k22, k23, k24, k25, k211, k210, k29, k28, k27,\
+ k33, k34, k35, k311, k310, k39\
+) { \
+ { XXX, k01, k02, k03, k04, k05 },\
+ { XXX, k11, k12, k13, k14, k15 },\
+ { XXX, k21, k22, k23, k24, k25 },\
+ { XXX, XXX, XXX, k33, k34, k35 },\
+ { XXX, k07, k08, k09, k010, k011 },\
+ { XXX, k17, k18, k19, k110, k111 },\
+ { XXX, k27, k28, k29, k210, k211 },\
+ { XXX, XXX, XXX, k39, k310, k311 }\
+}