diff options
Diffstat (limited to 'keyboards/iris/keymaps/dnrambo')
-rw-r--r-- | keyboards/iris/keymaps/dnrambo/config.h | 45 | ||||
-rw-r--r-- | keyboards/iris/keymaps/dnrambo/keymap.c | 158 | ||||
-rw-r--r-- | keyboards/iris/keymaps/dnrambo/readme.md | 3 | ||||
-rw-r--r-- | keyboards/iris/keymaps/dnrambo/rules.mk | 7 |
4 files changed, 213 insertions, 0 deletions
diff --git a/keyboards/iris/keymaps/dnrambo/config.h b/keyboards/iris/keymaps/dnrambo/config.h new file mode 100644 index 0000000000..01e078e326 --- /dev/null +++ b/keyboards/iris/keymaps/dnrambo/config.h @@ -0,0 +1,45 @@ +/* +Copyright 2017 Danny Nguyen <danny@keeb.io> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "config_common.h" + +/* Use I2C or Serial, not both */ + +#define USE_SERIAL +// #define USE_I2C + +/* Select hand configuration */ +#define PERMISSIVE_HOLD +#define PREVENT_STUCK_MODIFIERS +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS +/* +#undef RGBLED_NUM +#define RGBLIGHT_ANIMATIONS +#define RGBLED_NUM 12 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 +*/ +#define TAPPING_TERM 200 +#include "../../config.h" + +#endif diff --git a/keyboards/iris/keymaps/dnrambo/keymap.c b/keyboards/iris/keymaps/dnrambo/keymap.c new file mode 100644 index 0000000000..31ec3eba15 --- /dev/null +++ b/keyboards/iris/keymaps/dnrambo/keymap.c @@ -0,0 +1,158 @@ +#include "iris.h" +#include "action_layer.h" +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +//keycode shorthands +#define KC____ KC_TRNS +#define KC_SYM MO(3) +#define KC_MAC TO(0) +#define KC_PC TO(1) +#define KC_GM TO(2) +#define KC_NAV LT(4, KC_TAB) +#define KC_NAVPC LT(5, KC_TAB) + +//text editor shortcuts for NAV and NAVPC +#define KC_AL LALT(KC_LEFT) +#define KC_AR LALT(KC_RGHT) +#define KC_CL LCTL(KC_LEFT) +#define KC_CR LCTL(KC_RGHT) +#define KC_A_BS LALT(KC_BSPC) +#define KC_C_BS LALT(KC_BSPC) + +//internet browser tab shortcuts and window swapping for Mac and Windows +#define KC_GSL LGUI(S(KC_LEFT)) +#define KC_GSR LGUI(S(KC_RGHT)) +#define KC_CPGD LCTL(KC_PGDN) +#define KC_CPGU LCTL(KC_PGUP) + +#define KC_CMBS GUI_T(KC_BSPC) +#define KC_CTBS CTL_T(KC_BSPC) +#define KC_C_TAB LCTL(KC_TAB) +#define KC_G_TAB LGUI(KC_TAB) +#define KC_A_TAB LALT(KC_TAB) + +//layer shorthands +#define _COLEMAK 0 +#define _PC 1 +#define _GAME 2 +#define _SYMBOL 3 +#define _NAV 4 +#define _NAVPC 5 + +enum { +// SFT_LCK //tapdance declarations + COLEMAK = 0, + PC, + GAME, + SYMBOL, + NAV, //Navigation layer for Mac Colemak + NAVPC, //Navigation layer for PC Colemak + SFT_LCK //tapdance declaration +}; + +#define KC_SFLK TD(SFT_LCK) // alias for tapdance + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_COLEMAK] = KC_KEYMAP( + //,----+----+----+----+----+----. ,----+----+----+----+----+----. + ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS, + //|----+----+----+----+----+----| |----+----+----+----+----+----| + GRV , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC, + //|----+----+----+----+----+----| |----+----+----+----+----+----| + NAV , A , R , S , T , D , H , N , E , I , O ,QUOT, + //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| + SFLK, Z , X , C , V , B , PC , ENT , K , M ,COMM, DOT,SLSH,RSFT, + //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' + LCTL,LGUI,CMBS, SPC, SYM, LALT + // `----+----+----' `----+----+----' + ), + + [_PC] = KC_KEYMAP( + ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , + + NAVPC,___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ , GM, ___, ___ , ___ , ___ , ___ , ___ , ___ , + + LGUI , LCTL , CTBS , ___ , ___ , ___ + ), + + [_GAME] = KC_KEYMAP( + ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , + + ___ , T , Q , W , E , R , ___ , ___ , ___ , ___ , ___ , ___ , + + TAB , LSFT, A , S , D , F , ___ , ___ , ___ , ___ , ___ , ___ , + + I , LCTL, Z , X , C , V , M, P , ___, ___ , ___ , ___ , ___ , ___ , + + LALT , LALT , SPC, BSPC, MAC, ___ + ), + + [_SYMBOL] = KC_KEYMAP( + + ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , + + LBRC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , RBRC, + + BSLS, EXLM, AT , HASH, DLR , PERC, CIRC, AMPR, ASTR, LPRN, RPRN, EQL , + + ___ , HOME, END , VOLD, VOLU, MPLY,___, ___,___, MINS, ___ , ___ , ___ , ___ , + + ___ , ___ , A_BS, ___, ___ , ___ + ), + + [_NAV] = KC_KEYMAP( + + ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ , C_TAB, AL , UP , AR , DEL , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ , GSL , LEFT, DOWN, RGHT, GSR , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,G_TAB, ___ , ___ , ___ , ___ , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ + ), + + [_NAVPC] = KC_KEYMAP( + + ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ , C_TAB, CL , UP , CR , DEL , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ , CPGU, LEFT, DOWN, RGHT, CPGD, ___ , + + ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,A_TAB, ___ , ___ , ___ , ___ , ___ , + + ___ , ___ , ___ , ___ , ___ , ___ + ), + +}; + +// Shift vs. capslock function. From bbaserdem's Planck keymap. +void caps_tap (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code (KC_LSFT); + } else if (state->count == 2) { + unregister_code (KC_LSFT); + register_code (KC_CAPS); + } +} +void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_LSFT); + } else { + unregister_code (KC_CAPS); + } +} + +qk_tap_dance_action_t tap_dance_actions[] = { + //Tap once for Shift, twice for Caps Lock + [SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end) +};
\ No newline at end of file diff --git a/keyboards/iris/keymaps/dnrambo/readme.md b/keyboards/iris/keymaps/dnrambo/readme.md new file mode 100644 index 0000000000..4d21f37c09 --- /dev/null +++ b/keyboards/iris/keymaps/dnrambo/readme.md @@ -0,0 +1,3 @@ +# Colemak layout for Iris rev2.1 with Mac and Windows layers and a Gaming Layer. +# Symbol layer is based on my Planck layout, so it provides numbers, symbols, and volume controls. +# Two Navigation layers, for Mac and Windows Colemak layers respectively.
\ No newline at end of file diff --git a/keyboards/iris/keymaps/dnrambo/rules.mk b/keyboards/iris/keymaps/dnrambo/rules.mk new file mode 100644 index 0000000000..0b7e7b9057 --- /dev/null +++ b/keyboards/iris/keymaps/dnrambo/rules.mk @@ -0,0 +1,7 @@ +RGBLIGHT_ENABLE = no +BACKLIGHT_ENABLE = no +TAP_DANCE_ENABLE = yes + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif |