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Diffstat (limited to 'keyboards/keebio/bfo9000/keymaps/insertsnideremarks')
3 files changed, 442 insertions, 0 deletions
diff --git a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/config.h b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/config.h new file mode 100644 index 0000000000..344634063c --- /dev/null +++ b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/config.h @@ -0,0 +1,42 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +/* Use I2C or Serial, not both */ + +// #define USE_SERIAL +#define USE_I2C + +/* Select hand configuration */ +// #define MASTER_LEFT +// #define MASTER_RIGHT +#define EE_HANDS + +#define IGNORE_MOD_TAP_INTERRUPT +#define TAPPING_TERM 150 +#define TAPPING_TOGGLE 2 + +// #undef RGBLED_NUM +// #define RGBLIGHT_ANIMATIONS +// #define RGBLED_NUM 12 +// #define RGBLIGHT_HUE_STEP 8 +// #define RGBLIGHT_SAT_STEP 8 +// #define RGBLIGHT_VAL_STEP 8
\ No newline at end of file diff --git a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c new file mode 100644 index 0000000000..d15569ee96 --- /dev/null +++ b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c @@ -0,0 +1,381 @@ +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + +enum bfo9000_layers { + _COLEMAK, // Colemak (default layer) + _QWERTY, // Qwerty + _COLEMAKGM, // Colemak gaming/vanilla (limited dual-role keys with layer access) + _QWERTYGM, // QWERTY gaming/vanilla (limited dual-role keys with layer access) + _NUMBERS, // Numbers & Symbols + _NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST) + _FUNCTION, // Function + _FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows) + _NUMPAD, // Numpad + _ADJUST, // Adjust layer (accessed via tri-layer feature) + _ADJUST2 // Second Adjust layer (accessed outside of tri-layer feature) +}; + +enum bfo9000_keycodes { + COLEMAK = SAFE_RANGE, + QWERTY, + COLEMAKGM, + QWERTYGM, + NUMPAD = TG(_NUMPAD), + ADJUST = MO(_ADJUST2), + SPCFN = LT(_FUNCTION, KC_SPC), + BSPCFN = LT(_FUNCTION2, KC_BSPC), + ENTNS = LT(_NUMBERS, KC_ENT), + DELNS = LT(_NUMBERS2, KC_DEL), + CTLESC = CTL_T(KC_ESC), + ALTAPP = ALT_T(KC_APP), + NKROTG = MAGIC_TOGGLE_NKRO +}; + +//Tap Dance Declarations +enum { + ADJ = 0, + LBCB, + RBCB, + EQPL, + PLEQ, + MNUN, + SLAS, + GVTL, + PPLEQ, + PMNUN, + PSLPAS +}; + +void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 2) { + layer_on(_ADJUST2); + set_oneshot_layer(_ADJUST2, ONESHOT_START); + } +} +void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 2) { + layer_off(_ADJUST2); + clear_oneshot_layer_state(ONESHOT_PRESSED); + } +} + +qk_tap_dance_action_t tap_dance_actions[] = { +[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer +[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap +[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap +[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap +[PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap +[MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap +[SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap +[GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap +[PPLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap +[PMNUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap +[PSLPAS] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Colemak + (Default layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Tab | Q | W | F | P | G | | | Home | | Pause | | | J | L | U | Y | ; | \ | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + |Esc/Ctl| A | R | S | T | D | | | PgUp | | ScrLck| | | H | N | E | I | O | ' | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + |SCShift| Z | X | C | V | B |Esc/Ctl|App/Alt| PgDn | | PrtScr| RAlt | RCtl | K | M | , | . | / |SCShift| + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Ins | ` | [ | ] |App/Alt| Spc/Fn| Ent/NS| Bspc | End | | | Enter |Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_COLEMAK] = LAYOUT( \ + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, + CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +/* QWERTY + (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Tab | Q | W | E | R | T | | | Home | | Pause | | | Y | U | I | O | P | \ | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + |Esc/Ctl| A | S | D | F | G | | | PgUp | | ScrLck| | | H | J | K | L | ; | ' | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + |SCShift| Z | X | C | V | B |Esc/Ctl|App/Alt| PgDn | | PrtScr| RAlt | RCtl | N | M | , | . | / |SCShift| + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Ins | ` | [ | ] |App/Alt| Spc/Fn| Ent/NS| Bspc | End | | | Enter |Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_QWERTY] = LAYOUT( \ + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +/* Numbers/Symbols layer + (Multiple characters: single-tap for first, double-tap for second) + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | 6 | 7 | 8 | 9 | 0 | | | | | | | | ^ | & | * | ( | ) | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | 1 | 2 | 3 | 4 | 5 | | | | | | | | ! | @ | # | $ | % | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | . | / * | - _ | + = | | | | | | | | ` ~ | [ { | ] } | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | ( | ) | [ { | ] } | | | | | | | | | | | | | | | | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_NUMBERS] = LAYOUT( \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, + _______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, _______, _______, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, + _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), _______, _______, _______, _______, _______, _______, TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______, + KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), + +[_NUMBERS2] = LAYOUT( \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, + _______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, _______, _______, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, + _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), _______, _______, _______, _______, _______, _______, TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______, + KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), + +/* Function layer + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | | Up | | | | | | | | | | | | Up | Ctrl+Y| | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | Ctrl+A| Left | Down | Right | C+A+Tb| | | | | | | | PgUp | Right | Down | Left | Home | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | Ctrl+Z| Ctrl+X| Ctrl+C| Ctrl+V| Bspc | | | | | | | | PgDn | Mute | Vol- | Vol+ | End | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | | | | | | | | | | | | | | Prev | Play | Next | Stop | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_FUNCTION] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______, + _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), _______, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, + _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP +), + +[_FUNCTION2] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______, + _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), _______, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, + _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP +), + +/* Numpad layer + (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout) + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | NumLk | | | | | | | | | | | Tab | NumLk | KP / | KP * | KP - | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | | | | | | KP 7 | KP 8 | KP 9 | KP + | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | | | | | | KP 4 | KP 5 | KP 6 | = | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | KP . |KP/ KP*| KP- _ | KP+ = | | | | | | | | KP 1 | KP 2 | KP 3 | KP Ent| | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | ( | ) | [ { | ] } | | | | | | | | | | | KP 0 | KP . | KP Ent| | | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_NUMPAD] = LAYOUT( \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_NLCK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______, + _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, + _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______, + _______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, + KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT, _______ +), + +/* Colemak gaming/vanilla + (Limited access to Function or Numbers layers; mainly used for gaming; Ent/NS + Del/NS2 on right side to access Adjust layer) + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Tab | Q | W | F | P | G | J | L | Home | | Pause | | | J | L | U | Y | ; | \ | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | LCtl | A | R | S | T | D | H | N | PgUp | | ScrLck| | | H | N | E | I | O | ' | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Shift | Z | X | C | V | B | Esc | LAlt | PgDn | | PrtScr| RAlt | RCtl | K | M | , | . | / | Shift | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Ins | ` | [ | ] | LAlt | Space | Enter | Bspc | End | | | Ent/NS|Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_COLEMAKGM] = LAYOUT( \ + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, + KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +/* QWERTY gaming/vanilla + (Limited access to Function or Numbers layers; mainly used for gaming; Ent/NS + Del/NS2 on right side to access Adjust layer) + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Tab | Q | W | E | T | Y | U | I | Home | | Pause | | | Y | U | I | O | P | \ | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | LCtl | A | S | D | F | G | H | J | PgUp | | ScrLck| | | H | J | K | L | ; | ' | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Shift | Z | X | C | V | B | Esc | LAlt | PgDn | | PrtScr| RAlt | RCtl | N | M | , | . | / | Shift | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | Ins | ` | [ | ] | LAlt | Space | Enter | Bspc | End | | | Ent/NS|Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_QWERTYGM] = LAYOUT( \ + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +/* Adjust layer + (Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle) + ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | |Colemak| Qwerty| |ColmkGM| QWGM | | | | | | | | Numpad| | | | | RESET | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | | | | | | | | | | | | | | | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | | | | | | | | | | | | | NKROTG| | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | | | | | | | | | | | | | | | | | | + |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------| + | | | | | | | | | | | | | | | | | | | | + `-----------------------------------------------------------------------' `-----------------------------------------------------------------------' +*/ +[_ADJUST] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, _______, _______, _______, _______, _______, _______, NUMPAD, _______, _______, _______, _______, RESET, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), + +[_ADJUST2] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, _______, _______, _______, _______, _______, _______, NUMPAD, _______, _______, _______, _______, RESET, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +) + +}; + + +uint32_t layer_state_set_user(uint32_t state) { + return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case COLEMAK: + if (record->event.pressed) { + default_layer_set(1UL << _COLEMAK); +// persistent_default_layer_set(1UL << _COLEMAK); + layer_off ( _QWERTY); + layer_off ( _NUMBERS); + layer_off ( _NUMBERS2); + layer_off ( _FUNCTION); + layer_off ( _FUNCTION2); + layer_off ( _NUMPAD); + layer_off ( _COLEMAKGM); + layer_off ( _QWERTYGM); + layer_off ( _ADJUST); + layer_off ( _ADJUST2); + } + return false; + break; + case QWERTY: + if (record->event.pressed) { + default_layer_set(1UL << _QWERTY); +// persistent_default_layer_set(1UL << _QWERTY); + layer_off ( _COLEMAK); + layer_off ( _NUMBERS); + layer_off ( _NUMBERS2); + layer_off ( _FUNCTION); + layer_off ( _FUNCTION2); + layer_off ( _NUMPAD); + layer_off ( _COLEMAKGM); + layer_off ( _QWERTYGM); + layer_off ( _ADJUST); + layer_off ( _ADJUST2); + } + return false; + break; + case COLEMAKGM: + if (record->event.pressed) { + default_layer_set(1UL << _COLEMAKGM); + layer_off ( _QWERTY); + layer_off ( _COLEMAK); + layer_off ( _NUMBERS); + layer_off ( _NUMBERS2); + layer_off ( _FUNCTION); + layer_off ( _FUNCTION2); + layer_off ( _NUMPAD); + layer_off ( _QWERTYGM); + layer_off ( _ADJUST); + layer_off ( _ADJUST2); + } + return false; + break; + case QWERTYGM: + if (record->event.pressed) { + default_layer_set(1UL << _QWERTYGM); + layer_off ( _QWERTY); + layer_off ( _COLEMAK); + layer_off ( _NUMBERS); + layer_off ( _NUMBERS2); + layer_off ( _FUNCTION); + layer_off ( _FUNCTION2); + layer_off ( _NUMPAD); + layer_off ( _COLEMAKGM); + layer_off ( _ADJUST); + layer_off ( _ADJUST2); + } + return false; + break; + } + return true; +} diff --git a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/rules.mk b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/rules.mk new file mode 100644 index 0000000000..cf63c44f4f --- /dev/null +++ b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/rules.mk @@ -0,0 +1,19 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# + +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = yes # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +TAP_DANCE_ENABLE = yes # Enable Tap Dancing function |