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Diffstat (limited to 'keyboards/kprepublic/bm65iso/config.h')
-rw-r--r-- | keyboards/kprepublic/bm65iso/config.h | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/keyboards/kprepublic/bm65iso/config.h b/keyboards/kprepublic/bm65iso/config.h deleted file mode 100644 index c6508b0817..0000000000 --- a/keyboards/kprepublic/bm65iso/config.h +++ /dev/null @@ -1,119 +0,0 @@ -/* -Copyright 2020 ipetepete, 2021 deadolus - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#include "config_common.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0x4B50 // "KP" -#define PRODUCT_ID 0x0653 -#define DEVICE_VER 0x0001 -#define MANUFACTURER KP Republic -#define PRODUCT BM65ISO - -/* key matrix size */ -#define MATRIX_ROWS 5 -#define MATRIX_COLS 15 -#define FORCE_NKRO - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 } -#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6 } - -#define DIODE_DIRECTION COL2ROW - -#define RGB_DI_PIN E2 -#define DRIVER_LED_TOTAL 74 -#ifdef RGB_DI_PIN - #define RGBLED_NUM 74 - #define RGB_MATRIX_KEYPRESSES - #define RGBLIGHT_HUE_STEP 8 - #define RGBLIGHT_SAT_STEP 8 - #define RGBLIGHT_VAL_STEP 8 - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 140 -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BAND_SAT -# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ - /*== all animations enable ==*/ -# define RGBLIGHT_EFFECT_BREATHING -# define RGBLIGHT_EFFECT_RAINBOW_MOOD -# define RGBLIGHT_EFFECT_RAINBOW_SWIRL -# define RGBLIGHT_EFFECT_SNAKE -# define RGBLIGHT_EFFECT_KNIGHT -# define RGBLIGHT_EFFECT_CHRISTMAS -# define RGBLIGHT_EFFECT_STATIC_GRADIENT -# define RGBLIGHT_EFFECT_RGB_TEST -# define RGBLIGHT_EFFECT_ALTERNATING -#endif |