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-rw-r--r--keyboards/kprepublic/bm65iso/config.h119
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diff --git a/keyboards/kprepublic/bm65iso/config.h b/keyboards/kprepublic/bm65iso/config.h
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--- a/keyboards/kprepublic/bm65iso/config.h
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-/*
-Copyright 2020 ipetepete, 2021 deadolus
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0x4B50 // "KP"
-#define PRODUCT_ID 0x0653
-#define DEVICE_VER 0x0001
-#define MANUFACTURER KP Republic
-#define PRODUCT BM65ISO
-
-/* key matrix size */
-#define MATRIX_ROWS 5
-#define MATRIX_COLS 15
-#define FORCE_NKRO
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 }
-#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6 }
-
-#define DIODE_DIRECTION COL2ROW
-
-#define RGB_DI_PIN E2
-#define DRIVER_LED_TOTAL 74
-#ifdef RGB_DI_PIN
- #define RGBLED_NUM 74
- #define RGB_MATRIX_KEYPRESSES
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 140
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_PIXEL_RAIN
-# define ENABLE_RGB_MATRIX_PIXEL_FLOW
-# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BAND_SAT
-# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== all animations enable ==*/
-# define RGBLIGHT_EFFECT_BREATHING
-# define RGBLIGHT_EFFECT_RAINBOW_MOOD
-# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-# define RGBLIGHT_EFFECT_SNAKE
-# define RGBLIGHT_EFFECT_KNIGHT
-# define RGBLIGHT_EFFECT_CHRISTMAS
-# define RGBLIGHT_EFFECT_STATIC_GRADIENT
-# define RGBLIGHT_EFFECT_RGB_TEST
-# define RGBLIGHT_EFFECT_ALTERNATING
-#endif