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-rw-r--r--keyboards/kudox_game/keymaps/default/keymap.c4
-rw-r--r--keyboards/kudox_game/keymaps/via/keymap.c78
-rw-r--r--keyboards/kudox_game/keymaps/via/readme.md1
-rw-r--r--keyboards/kudox_game/keymaps/via/rules.mk1
-rw-r--r--keyboards/kudox_game/rev1/config.h2
-rw-r--r--keyboards/kudox_game/rev2/config.h2
6 files changed, 84 insertions, 4 deletions
diff --git a/keyboards/kudox_game/keymaps/default/keymap.c b/keyboards/kudox_game/keymaps/default/keymap.c
index d7efeaed01..aecf8976c2 100644
--- a/keyboards/kudox_game/keymaps/default/keymap.c
+++ b/keyboards/kudox_game/keymaps/default/keymap.c
@@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Runs just one time when the keyboard initializes.
#ifdef RGBLIGHT_ENABLE
-void keyboard_post_init_user(void) {
- rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
+void eeconfig_init_user(void) {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif
diff --git a/keyboards/kudox_game/keymaps/via/keymap.c b/keyboards/kudox_game/keymaps/via/keymap.c
new file mode 100644
index 0000000000..0a18483d90
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/via/keymap.c
@@ -0,0 +1,78 @@
+#include QMK_KEYBOARD_H
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _BASE,
+ _FN1,
+ _FN2,
+ _FN3,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_BASE] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ LCTL(KC_C),LCTL(KC_V),KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ KC_LCTL ,TO(_FN1) ,KC_SPC
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+ [_FN1] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_LBRC ,KC_RBRC ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ TO(_FN2) ,TO(_BASE) ,KC_TRNS
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+ [_FN2] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ RGB_M_P ,RGB_M_SW ,RGB_M_X ,RGB_M_B ,RGB_VAD ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,RGB_M_SN ,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,RGB_M_T ,KC_DEL ,RGB_VAI ,RGB_VAD ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ TO(_FN1) ,RGB_MOD ,RGB_TOG
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+
+ [_FN3] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS
+ //└──────────┘ └──────────┴──────────┘
+ )
+};
+
+
+#ifdef RGBLIGHT_ENABLE
+void eeconfig_init_user(void) {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
+};
+#endif
diff --git a/keyboards/kudox_game/keymaps/via/readme.md b/keyboards/kudox_game/keymaps/via/readme.md
new file mode 100644
index 0000000000..203474736c
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/via/readme.md
@@ -0,0 +1 @@
+# The default VIA keymap for Kudox Game Keyboard
diff --git a/keyboards/kudox_game/keymaps/via/rules.mk b/keyboards/kudox_game/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes
diff --git a/keyboards/kudox_game/rev1/config.h b/keyboards/kudox_game/rev1/config.h
index e7f7ad1b62..9f1ea45ef2 100644
--- a/keyboards/kudox_game/rev1/config.h
+++ b/keyboards/kudox_game/rev1/config.h
@@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
+#define VENDOR_ID 0xABBA
#define PRODUCT_ID 0x9696
#define DEVICE_VER 0x0100
#define MANUFACTURER Kumao Kobo
diff --git a/keyboards/kudox_game/rev2/config.h b/keyboards/kudox_game/rev2/config.h
index 500f93280d..ff3d7dc8b8 100644
--- a/keyboards/kudox_game/rev2/config.h
+++ b/keyboards/kudox_game/rev2/config.h
@@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
+#define VENDOR_ID 0xABBA
#define PRODUCT_ID 0x9696
#define DEVICE_VER 0x0200
#define MANUFACTURER Kumao Kobo