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-rw-r--r--keyboards/lets_split/keymaps/henxing/Makefile3
-rw-r--r--keyboards/lets_split/keymaps/henxing/Readme.md51
-rw-r--r--keyboards/lets_split/keymaps/henxing/config.h37
-rw-r--r--keyboards/lets_split/keymaps/henxing/keymap.c114
4 files changed, 205 insertions, 0 deletions
diff --git a/keyboards/lets_split/keymaps/henxing/Makefile b/keyboards/lets_split/keymaps/henxing/Makefile
new file mode 100644
index 0000000000..457a3d01d4
--- /dev/null
+++ b/keyboards/lets_split/keymaps/henxing/Makefile
@@ -0,0 +1,3 @@
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/lets_split/keymaps/henxing/Readme.md b/keyboards/lets_split/keymaps/henxing/Readme.md
new file mode 100644
index 0000000000..231aa6adf3
--- /dev/null
+++ b/keyboards/lets_split/keymaps/henxing/Readme.md
@@ -0,0 +1,51 @@
+# Let's Split the Atreus
+
+This keymap is a port of the Atreus keymap to the Let's Split keyboard, using a
+similar method of handling layer switches as the `default` keymap.
+
+
+# Layers
+
+The following tables are the layers as implemented.
+
+### Underscores in Layer
+
+Any underscore represents a key that is mapped to `KC_NO`, or no keypress. The
+2x3 block in the middle is like this because the Atreus does not have any keys
+there. It has been left blank for the user to add her own special keypresses or
+macros that she finds useful to have on that particular layer.
+
+
+## `_QWERTY`
+
+```c
+/*
+ * q w e r t _ _ y u i o p
+ * a s d f g _ _ h j k l ;
+ * z x c v b _ _ n m , . /
+ * esc tab gui shift bksp ctrl alt space fn - ' enter
+ */
+ ```
+
+
+## `_LOWER`
+
+```c
+/*
+ * ! @ up { } _ _ pgup 7 8 9 *
+ * # left down right $ _ _ pgdn 4 5 6 +
+ * [ ] ( ) & _ _ ` 1 2 3 \
+ * lower insert gui shift bksp ctrl alt space fn . 0 =
+ */
+ ```
+
+## `_RAISE`
+
+```c
+/*
+ * insert home up end pgup _ _ up F7 F8 F9 F10
+ * del left down right pgdn _ _ down F4 F5 F6 F11
+ * _ volup _ _ reset _ _ F1 F2 F3 F12
+ * _ voldn super shift bksp ctrl alt space L0 prtsc scroll pause
+ */
+ ```
diff --git a/keyboards/lets_split/keymaps/henxing/config.h b/keyboards/lets_split/keymaps/henxing/config.h
new file mode 100644
index 0000000000..7f33a43630
--- /dev/null
+++ b/keyboards/lets_split/keymaps/henxing/config.h
@@ -0,0 +1,37 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+// #define USE_I2C
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define _MASTER_RIGHT
+// #define EE_HANDS
+
+#endif \ No newline at end of file
diff --git a/keyboards/lets_split/keymaps/henxing/keymap.c b/keyboards/lets_split/keymaps/henxing/keymap.c
new file mode 100644
index 0000000000..49b89b1135
--- /dev/null
+++ b/keyboards/lets_split/keymaps/henxing/keymap.c
@@ -0,0 +1,114 @@
+#include "lets_split.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _LOWER 1
+#define _RAISE 2
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /*
+ * q w e r t _ _ y u i o p
+ * a s d f g _ _ h j k l ;
+ * z x c v b _ _ n m , . /
+ * esc tab gui shift bksp ctrl alt space fn - ' enter
+ */
+ [_QWERTY] = KEYMAP( \
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, \
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
+ KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, LOWER, KC_MINS, KC_QUOT, KC_ENT \
+ ),
+
+ /*
+ * ! @ up { } _ _ pgup 7 8 9 *
+ * # left down right $ _ _ pgdn 4 5 6 +
+ * [ ] ( ) & _ _ ` 1 2 3 \
+ * lower insert gui shift bksp ctrl alt space fn . 0 =
+ */
+ [_LOWER] = KEYMAP( \
+ KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_NO, KC_NO, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR, \
+ KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_NO, KC_NO, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS, \
+ KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, \
+ RAISE, KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL \
+ ),
+
+ /*
+ * insert home up end pgup _ _ up F7 F8 F9 F10
+ * del left down right pgdn _ _ down F4 F5 F6 F11
+ * _ volup _ _ reset _ _ F1 F2 F3 F12
+ * _ voldn super shift bksp ctrl alt space L0 prtsc scroll pause
+ */
+ [_RAISE] = KEYMAP( \
+ KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_NO, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10, \
+ KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11, \
+ KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_NO, KC_NO, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12, \
+ KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, QWERTY, KC_PSCR, KC_SLCK, KC_PAUS \
+ )
+
+};
+
+#ifdef AUDIO_ENABLE
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+#endif
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+
+ // The value to return
+ bool return_value = false;
+
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+#endif
+ persistent_default_layer_set(1UL<<_QWERTY);
+ }
+ break;
+
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ } else {
+ layer_off(_LOWER);
+ }
+ break;
+
+ case RAISE:
+ persistent_default_layer_set(1UL<<_RAISE);
+ break;
+ default:
+
+ // If the keycode is not handled by any of the other cases, we
+ // should return true
+ return_value = true;
+ break;
+ }
+
+ return return_value;
+}