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diff --git a/keyboards/lily58/keymaps/druotoni/readme.md b/keyboards/lily58/keymaps/druotoni/readme.md new file mode 100644 index 0000000000..c6d47da5d7 --- /dev/null +++ b/keyboards/lily58/keymaps/druotoni/readme.md @@ -0,0 +1,133 @@ +# HELL0 NAVI. Interface + +HELL0 NAVI. Interface is a GUI based en [Serial Experiments Lain](https://en.wikipedia.org/wiki/Serial_Experiments_Lain). Turn your [Lily58](https://github.com/kata0510/Lily58) keyboard into a Navi computer with its own Copland OS. + + +Ready to dive into the Wired ? + + +HELL0 NAVI provides interactive animations for both sides : +- a scope on left side for burst, WPM and active layer +- a ring on right side for the last key stroke + + + + + + + +## Typing animation + +The scope displays your burst time on a chart. The WPM is represented by an horizontal line. + +The ring display the last letter in the upper frame. Each time you enter a key, the Navi searches into the circular database and locks the position. A special animation is displayed when Enter, Backspce or Escape are struck. + +<img src="https://imgur.com/Yf7D6UN.gif" height="400" > + +## Startup animation + +Your Navi boots when it leaves the sleep mode. The animation can be canceled by typing. + + + +<img src="https://imgur.com/EXU92Ev.gif" height="400" > + + + +## Waking up animation + +After a period of inactivity, the scope and the ring turn off and the Navi runs in Idle mode. A new key stroke wakes them up. + + +<img src="https://imgur.com/9GWa7rR.gif" height="400" > + + +## Idle animation + +The Copland OS is still in beta test. After a while, some visual glitches will occur. + + +<img src="https://imgur.com/eKZ7qgC.gif" height="400" > + + + +## Shutdown animation +The Navi runs in sleep mode after 10 seconds in Idle mode. A nice (and difficul to render in a gif) animation is run. The OLED display turns off. + +# How to build & flash + +You need to flash each side with a specific version based on config.h configuration. + + ## Left side (master) + +IS_RIGHT needs to be commented in config.h +``` +#define IS_LEFT 1 +//#define IS_RIGHT 1 +``` +Connect the left side and flash + + ## Right side (slave) + +Comment IS_LEFT and uncomment IS_RIGHT in config.h +``` +//#define IS_LEFT 1 +#define IS_RIGHT 1 +``` +Connect the right side and flash + +# Customization + +## Logo +Logo can be change in navi_logo.c. +The new logo must be 32x32 pixels. +``` +static void render_logo_clean(void) { + // your logo here + static const char PROGMEM logo_raw[] = { + 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 192, 192, 204, 222, 222, 204, 192, 192, 128, 0, 0, 0, 128, 128, 0, 0, + 0, 0, 0, 0, 192, 240, 248, 28, 14, 7, 3, 249, 252, 255, 15, 7, 3, 225, 241, 241, 241, 241, 225, 3, 7, 15, 255, 252, + 249, 3, 7, 14, 28, 248, 240, 192, 192, 227, 231, 206, 28, 56, 112, 99, 15, 31, 60, 120, 240, 225, 227, 3, 3, 227, + 225, 240, 120, 60, 31, 15, 103, 112, 56, 28, 206, 231, 227, 192, 0, 1, 1, 0, 0, 0, 56, 120, 96, 192, 192, 192, + 96, 127, 63, 0, 0, 63, 127, 96, 192, 192, 192, 96, 120, 56, 0, 0, 0, 1, 1, 0, + }; + oled_write_raw_P(logo_raw, sizeof(logo_raw)); +} +``` +## Layer names + +The current version handle 3 differents layers. Names can be changed in layer_frame.h. +``` +// layer name : must be 3 chars +#define LAYER_NAME_0 "ABC" +#define LAYER_NAME_1 "NAV" +#define LAYER_NAME_2 "SPE" +``` + +## Timing + +You can tweak states timing in gui_state.h. +``` +// states timing +#define BOOTING_TIME_TRESHOLD 7000 +#define WAKING_UP_TIME_TRESHOLD 300 +#define IDLE_TIME_TRESHOLD 4000 +#define HALTING_TIME_TRESHOLD IDLE_TIME_TRESHOLD + 6000 +#define SLEEP_TIME_TRESHOLD HALTING_TIME_TRESHOLD + 8000 +``` + +## Need space ? +Boot and gliches can be commented in config.h +``` +// states timing +// logo glitch +//#define WITH_GLITCH +// boot sequence +//#define WITH_BOOT +``` + +![My Navi](https://imgur.com/eYkgoZJ.png) +> Keyboard : https://github.com/kata0510/Lily58 +> +> Case : https://github.com/BoardSodie/Lily58-Acrylic-Case + |