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+# HELL0 NAVI. Interface
+
+HELL0 NAVI. Interface is a GUI based en [Serial Experiments Lain](https://en.wikipedia.org/wiki/Serial_Experiments_Lain). Turn your [Lily58](https://github.com/kata0510/Lily58) keyboard into a Navi computer with its own Copland OS.
+
+
+Ready to dive into the Wired ?
+
+
+HELL0 NAVI provides interactive animations for both sides :
+- a scope on left side for burst, WPM and active layer
+- a ring on right side for the last key stroke
+
+
+
+
+
+
+
+## Typing animation
+
+The scope displays your burst time on a chart. The WPM is represented by an horizontal line.
+
+The ring display the last letter in the upper frame. Each time you enter a key, the Navi searches into the circular database and locks the position. A special animation is displayed when Enter, Backspce or Escape are struck.
+
+<img src="https://imgur.com/Yf7D6UN.gif" height="400" >
+
+## Startup animation
+
+Your Navi boots when it leaves the sleep mode. The animation can be canceled by typing.
+
+
+
+<img src="https://imgur.com/EXU92Ev.gif" height="400" >
+
+
+
+## Waking up animation
+
+After a period of inactivity, the scope and the ring turn off and the Navi runs in Idle mode. A new key stroke wakes them up.
+
+
+<img src="https://imgur.com/9GWa7rR.gif" height="400" >
+
+
+## Idle animation
+
+The Copland OS is still in beta test. After a while, some visual glitches will occur.
+
+
+<img src="https://imgur.com/eKZ7qgC.gif" height="400" >
+
+
+
+## Shutdown animation
+The Navi runs in sleep mode after 10 seconds in Idle mode. A nice (and difficul to render in a gif) animation is run. The OLED display turns off.
+
+# How to build & flash
+
+You need to flash each side with a specific version based on config.h configuration.
+
+ ## Left side (master)
+
+IS_RIGHT needs to be commented in config.h
+```
+#define IS_LEFT 1
+//#define IS_RIGHT 1
+```
+Connect the left side and flash
+
+ ## Right side (slave)
+
+Comment IS_LEFT and uncomment IS_RIGHT in config.h
+```
+//#define IS_LEFT 1
+#define IS_RIGHT 1
+```
+Connect the right side and flash
+
+# Customization
+
+## Logo
+Logo can be change in navi_logo.c.
+The new logo must be 32x32 pixels.
+```
+static void render_logo_clean(void) {
+ // your logo here
+ static const char PROGMEM logo_raw[] = {
+ 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 192, 192, 204, 222, 222, 204, 192, 192, 128, 0, 0, 0, 128, 128, 0, 0,
+ 0, 0, 0, 0, 192, 240, 248, 28, 14, 7, 3, 249, 252, 255, 15, 7, 3, 225, 241, 241, 241, 241, 225, 3, 7, 15, 255, 252,
+ 249, 3, 7, 14, 28, 248, 240, 192, 192, 227, 231, 206, 28, 56, 112, 99, 15, 31, 60, 120, 240, 225, 227, 3, 3, 227,
+ 225, 240, 120, 60, 31, 15, 103, 112, 56, 28, 206, 231, 227, 192, 0, 1, 1, 0, 0, 0, 56, 120, 96, 192, 192, 192,
+ 96, 127, 63, 0, 0, 63, 127, 96, 192, 192, 192, 96, 120, 56, 0, 0, 0, 1, 1, 0,
+ };
+ oled_write_raw_P(logo_raw, sizeof(logo_raw));
+}
+```
+## Layer names
+
+The current version handle 3 differents layers. Names can be changed in layer_frame.h.
+```
+// layer name : must be 3 chars
+#define LAYER_NAME_0 "ABC"
+#define LAYER_NAME_1 "NAV"
+#define LAYER_NAME_2 "SPE"
+```
+
+## Timing
+
+You can tweak states timing in gui_state.h.
+```
+// states timing
+#define BOOTING_TIME_TRESHOLD 7000
+#define WAKING_UP_TIME_TRESHOLD 300
+#define IDLE_TIME_TRESHOLD 4000
+#define HALTING_TIME_TRESHOLD IDLE_TIME_TRESHOLD + 6000
+#define SLEEP_TIME_TRESHOLD HALTING_TIME_TRESHOLD + 8000
+```
+
+## Need space ?
+Boot and gliches can be commented in config.h
+```
+// states timing
+// logo glitch
+//#define WITH_GLITCH
+// boot sequence
+//#define WITH_BOOT
+```
+
+![My Navi](https://imgur.com/eYkgoZJ.png)
+> Keyboard : https://github.com/kata0510/Lily58
+>
+> Case : https://github.com/BoardSodie/Lily58-Acrylic-Case
+