diff options
Diffstat (limited to 'keyboards/massdrop/ctrl/keymaps/endgame/keymap.c')
-rw-r--r-- | keyboards/massdrop/ctrl/keymaps/endgame/keymap.c | 489 |
1 files changed, 231 insertions, 258 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c b/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c index a6e0c9f505..c28434e06b 100644 --- a/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c +++ b/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c @@ -1,111 +1,105 @@ -#include QMK_KEYBOARD_H - -// Include for debugging. -#include <print.h> - -#define MILLISECONDS_IN_SECOND 1000 - -//========================================================== CONFIGURABLE DEFAULTS ========================================================== -#define RGB_DEFAULT_TIME_OUT 30 -#define RGB_FAST_MODE_TIME_OUT 3 -#define RGB_TIME_OUT_MAX 600 -#define RGB_TIME_OUT_MIN 10 -#define RGB_TIME_OUT_STEP 10 +#include "keymap.h" static uint16_t idle_timer; // Idle LED timeout timer static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds +static uint8_t key_event_counter; // This counter is used to check if any keys are being held -bool rgb_enabled_flag; // Current LED state flag. If false then LED is off. -bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout. -bool rgb_time_out_fast_mode_enabled; -bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable. -uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds -uint16_t rgb_time_out_saved_seconds; -led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again. - -enum tapdance_keycodes { - TD_GUI_ML = 0, // Tap dance key to switch to mouse layer _ML - TD_LCTRL_TERM, - TD_RCTRL_TERM, -}; - -enum ctrl_keycodes { - U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active - U_T_AGCR, //USB Toggle Automatic GCR control - DBG_TOG, //DEBUG Toggle On / Off - DBG_MTRX, //DEBUG Toggle Matrix Prints - DBG_KBD, //DEBUG Toggle Keyboard Prints - DBG_MOU, //DEBUG Toggle Mouse Prints - MD_BOOT, //Restart into bootloader after hold timeout - SEL_CPY, //Select Copy. Select the word cursor is pointed at and copy, using double mouse click and ctrl+c - ROUT_TG, //Timeout Toggle. Toggle idle LED time out on or off - ROUT_VI, //Timeout Value Increase. Increase idle time out before LED disabled - ROUT_VD, //Timeout Value Decrease. Decrease idle time out before LED disabled - ROUT_FM, //RGB timeout fast mode toggle - COPY_ALL, //Copy all text using ctrl(a+c) - TERMINAL, -}; - -enum layout_names { - _KL=0, // Keys Layout: The main keyboard layout that has all the characters - _FL, // Function Layout: The function key activated layout with default functions and some added ones - _ML, // Mouse Layout: Mouse Keys and mouse movement - _VL, // VIM Layout: VIM shorcuts and macros - _GL, // GIT Layout: GIT shortcuts and macros - _YL, // Yakuake Layout: Yakuake drop-down terminal shortcuts and macros - _EL, // KDE Layout: Shortcuts for KDE desktop using default KDE shortcuts settings +static const char * sendstring_commands[] = { + "git init ", + "git clone ", + "git config --global ", + "git add ", + "git diff ", + "git reset ", + "git rebase ", + "git branch -b \"", + "git checkout ", + "git merge ", + "git remote add ", + "git fetch ", + "git pull ", + "git push ", + "git commit ", + "git status ", + "git log ", }; //Associate our tap dance key with its functionality qk_tap_dance_action_t tap_dance_actions[] = { - [TD_GUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML), - [TD_LCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, LCA(KC_T)), - [TD_RCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_RCTRL, LCA(KC_T)), + [TD_LGUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML), + [TD_APP_YL] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_APP, _YL), + [TD_CTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, LCA(KC_T)), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* [DEFAULT] = LAYOUT( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ), */ [_KL] = LAYOUT( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP, - TD(TD_LCTRL_TERM), TD(TD_GUI_ML), KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP, + TD(TD_CTRL_TERM), TD(TD_LGUI_ML), KC_LALT, KC_SPC, KC_RALT, TT(_FL), TD(TD_APP_YL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ), [_FL] = LAYOUT( - _______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______, - _______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU, - _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, + _______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, TERM_ON, TERM_OFF, + _______, _______, TG(_ML), TG(_GL), TG(_VL), TG(_YL), _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU, + RGB_M_P, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______, - _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU, - _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______ + _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, KC_BRIU, + _______, _______, _______, _______, _______, TG(_FL), _______, _______, _______, KC_BRID, _______ ), [_ML] = LAYOUT( - _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, - _______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______ + _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, SEL_CPY, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, + _______, TG(_ML), _______, _______, _______, TG(_ML), _______, _______, KC_MS_L, KC_MS_D, KC_MS_R + ), + [_GL] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, G_REMTE, G_RESET, G_REBAS, _______, G_INIT, _______, G_PULL, G_PUSH, _______, _______, _______, _______, _______, + _______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, G_LOG, _______, _______, _______, + _______, G_CONF, G_CHECK, G_CLONE, G_COMM, G_BRANH, _______, G_MERGE, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, TG(_GL), _______, _______, _______, _______, _______ + ), + // This layout doesn't have custom keycodes for now, just custom LED config + [_VL] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_VL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + // Works with https://github.com/ash0x0/config/blob/master/yakuake.shortcuts + [_YL] = LAYOUT( + KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, + KC_NO, KC_Q, KC_NO, KC_E, KC_NO, KC_T, KC_NO, KC_NO, KC_I, KC_NO, KC_P, KC_NO, KC_RBRC, KC_BSLS, KC_NO, KC_END, KC_PGDN, + KC_NO, KC_A, KC_NO, KC_D, KC_NO, KC_G, KC_NO, KC_J, KC_K, KC_L, KC_SCLN, KC_NO, KC_NO, + KC_NO, KC_Z, KC_X, KC_NO, KC_NO, KC_NO, KC_NO, KC_M, KC_COMM, KC_DOT, KC_NO, KC_NO, KC_UP, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_YL), KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT ), /* [X] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [RGB] = LAYOUT( ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15, @@ -126,6 +120,57 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ }; +#ifdef _______ +#undef _______ +#define _______ {0, 0, 0} + +const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = { + [_FL] = { + _______, CORAL, CORAL, _______, _______, CORAL, CORAL, _______, _______, CORAL, _______, YELLOW, YELLOW, TEAL, GOLD, GOLD, + _______, _______, PINK, PINK, PINK, PINK, _______, _______, _______, GREEN, GREEN, GREEN, GREEN, _______, TEAL, TEAL, TEAL, + ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, AZURE, AZURE, _______, _______, _______, _______, _______, TEAL, TEAL, TEAL, + _______, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, _______, _______, _______, _______, _______, _______, + _______, ORANGE, _______, CORAL, _______, AZURE, AZURE, _______, _______, _______, _______, AZURE, SPRING, + _______, _______, _______, _______, _______, PINK, _______, AZURE, _______, SPRING, _______ + }, + [_ML] = { + _______, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, MAGENT, MAGENT, MAGENT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, MAGENT, GOLD, MAGENT, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, GOLD, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, CORAL, _______, _______, _______, _______, _______, _______, _______, _______, GOLD, + _______, PINK, _______, _______, _______, PINK, _______, _______, GOLD, GOLD, GOLD + }, + [_GL] = { + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, BLUE, AZURE, AZURE, _______, CYAN, _______, TURQ, PURPLE, _______, _______, _______, _______, _______, + _______, CORAL, GREEN, GREEN, TURQ, _______, _______, _______, _______, GREEN, _______, _______, _______, + _______, CYAN, CHART, TURQ, ORANGE, CHART, _______, CHART, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______ + }, + [_VL] = { + PURPLE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, TURQ, _______, _______, _______, _______, TURQ, _______, _______, _______, _______, _______, _______, _______, _______, + _______, AZURE, AZURE, AZURE, PURPLE, _______, BLUE, PURPLE, PURPLE, PURPLE, BLUE, _______, _______, _______, _______, _______, _______, + _______, PURPLE, _______, BLUE, _______, GOLD, GOLDEN, GOLDEN, GOLDEN, GOLDEN, _______, _______, _______, + _______, _______, BLUE, BLUE, _______, _______, TURQ, _______, _______, _______, TURQ, _______, _______, + _______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______ + }, + [_YL] = { + RED, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + CHART, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, _______, _______, _______, _______, PURPLE, PURPLE, + _______, RED, _______, BLUE, _______, GOLD, _______, _______, GREEN, _______, MAGENT, _______, GOLD, GOLD, _______, PURPLE, PURPLE, + _______, BLUE, _______, BLUE, _______, MAGENT, _______, GREEN, GREEN, GREEN, MAGENT, _______, _______, + _______, ORANGE, ORANGE, _______, _______, _______, _______, RED, MAGENT, MAGENT, _______, _______, GREEN, + _______, _______, _______, _______, _______, PINK, _______, _______, BLUE, GREEN, BLUE + }, +}; + +#undef _______ +#define _______ KC_TRNS +#endif + // Runs just one time when the keyboard initializes. void matrix_init_user(void) { // Enable or disable debugging @@ -134,19 +179,27 @@ void matrix_init_user(void) { debug_keyboard=true; debug_mouse=true; - idle_second_counter = 0; - rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; - rgb_time_out_enable = true; - rgb_enabled_flag = true; - rgb_time_out_user_value = true; - rgb_time_out_fast_mode_enabled = false; - rgb_time_out_saved_flag = rgb_matrix_get_flags(); + idle_second_counter = 0; // Counter for number of seconds keyboard has been idle. + key_event_counter = 0; // Counter to determine if keys are being held, neutral at 0. + rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; // RGB timeout initialized to its default configure in keymap.h + rgb_time_out_enable = false; // Disable RGB timeout by default. Enable using toggle key. + rgb_time_out_user_value = false; // Has to have the same initial value as rgb_time_out_enable. + rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled. + rgb_time_out_fast_mode_enabled = false; // RGB timeout fast mode disabled initially. + rgb_time_out_saved_flag = rgb_matrix_get_flags(); // Save RGB matrix state for when keyboard comes back from ide. }; +void keyboard_post_init_user(void) { + rgb_matrix_enable(); +} + // Runs constantly in the background, in a loop. void matrix_scan_user(void) { if(rgb_time_out_enable && rgb_enabled_flag) { - if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) { + // If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter. + if (key_event_counter) { + idle_second_counter = 0; + } else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) { idle_second_counter++; idle_timer = timer_read(); } @@ -164,6 +217,13 @@ void matrix_scan_user(void) { bool process_record_user(uint16_t keycode, keyrecord_t *record) { static uint32_t key_timer; + // Increment key event counter for every press and decrement for every release. + if (record->event.pressed) { + key_event_counter++; + } else { + key_event_counter--; + } + if (rgb_time_out_enable) { idle_timer = timer_read(); // Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should. @@ -186,26 +246,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode"); } return false; - case DBG_TOG: - if (record->event.pressed) { - TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); - } - return false; - case DBG_MTRX: - if (record->event.pressed) { - TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); - } - return false; - case DBG_KBD: - if (record->event.pressed) { - TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); - } - return false; - case DBG_MOU: - if (record->event.pressed) { - TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); - } - return false; case MD_BOOT: if (record->event.pressed) { key_timer = timer_read32(); @@ -215,8 +255,28 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } } return false; - case RGB_TOG: - if (record->event.pressed) { + } + + if (record->event.pressed) { + // The Yakuake config uses LGUI+Ctrl+Shift+<keycode>. KC_NO used for undesired key, all mapped ones get mods. + if (get_highest_layer(layer_state) == _YL && keycode != TG(_YL)) { + tap_code16(C(G(S(keycode)))); + return false; + } + switch (keycode) { + case DBG_TOG: + TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); + return false; + case DBG_MTRX: + TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); + return false; + case DBG_KBD: + TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); + return false; + case DBG_MOU: + TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); + return false; + case RGB_TOG: rgb_time_out_enable = rgb_time_out_user_value; switch (rgb_matrix_get_flags()) { case LED_FLAG_ALL: { @@ -242,52 +302,40 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } break; } - } - return false; - // ======================================================== CUSTOM KEYCOADS BELOW ======================================================== - case COPY_ALL: - if (record->event.pressed) { + return false; + // ======================================================== CUSTOM KEYCOADS BELOW ======================================================== + case COPY_ALL: // Selects all and text and copy SEND_STRING(SS_LCTRL("ac")); - } - return false; - case SEL_CPY: - // Select word under cursor and copy. Double mouse click then ctrl+c - if (record->event.pressed) { + return false; + case SEL_CPY: + // Select word under cursor and copy. Double mouse click then ctrl+c tap_code16(KC_BTN1); tap_code16(KC_BTN1); tap_code16(C(KC_C)); - } - return false; - case ROUT_TG: - // Toggle idle LED timeout on or off - if (record->event.pressed) { + return false; + case ROUT_TG: + // Toggle idle LED timeout on or off rgb_time_out_enable = !rgb_time_out_enable; rgb_time_out_user_value = rgb_time_out_enable; - } - return false; - case ROUT_VI: - // Increase idle LED timeout value in seconds - if (record->event.pressed) { + return false; + case ROUT_VI: + // Increase idle LED timeout value in seconds // Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be // Modity RGB_TIME_OUT_STEP for bigger or smaller increments if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) { rgb_time_out_seconds += RGB_TIME_OUT_STEP; } - } - return false; - case ROUT_VD: + return false; + case ROUT_VD: // Decrease idle LED timeout value in seconds - if (record->event.pressed) { // Only decrease if current value is higher than minimum value and the result is larger than zero // Modity RGB_TIME_OUT_STEP for bigger or smaller decrements if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) { rgb_time_out_seconds -= RGB_TIME_OUT_STEP; } - } - return false; - case ROUT_FM: - if (record->event.pressed) { + return false; + case ROUT_FM: if (rgb_time_out_fast_mode_enabled) { rgb_time_out_seconds = rgb_time_out_saved_seconds; } else { @@ -295,127 +343,52 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT; } rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled; - } - return false; - default: - return true; //Process all other keycodes normally + return false; + case G_INIT ... G_LOG: + send_string_with_delay(sendstring_commands[keycode - G_INIT], 5); + return false; + } } + return true; } -void rgb_matrix_indicators_user(void) { - /* - [RGB] = LAYOUT( - ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15, - GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32, - TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49, - CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62, - LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75, - LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86 - ) - */ - if (!g_suspend_state && rgb_matrix_config.enable) { - switch (biton32(layer_state)) { - case _FL: { - /* - [_FL] = LAYOUT( - _______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______, - _______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU, - _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, - _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______, - _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU, - _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______ - ) - */ +void set_layer_color(int layer) { + if (layer == 0) { return; } + for (int i = 0; i < DRIVER_LED_TOTAL; i++) { + HSV hsv = { + .h = pgm_read_byte(&ledmap[layer][i][0]), + .s = pgm_read_byte(&ledmap[layer][i][1]), + .v = pgm_read_byte(&ledmap[layer][i][2]), + }; + if (hsv.h || hsv.s || hsv.v) { + RGB rgb = hsv_to_rgb(hsv); + float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX; + rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b); + } else if (layer != 1) { + // Only deactivate non-defined key LEDs at layers other than FN. Because at FN we have RGB adjustments and need to see them live. + // If the values are all false then it's a transparent key and deactivate LED at this layer + rgb_matrix_set_color(i, 0, 0, 0); + } + } +} - // Function key. Color code #ffc100 - rgb_matrix_set_color(81, 0xff, 0xc1, 0x00); - // Sleep and Wake. Color code #aeb0b0 - rgb_matrix_set_color(11, 0xae, 0xb0, 0xb0); - rgb_matrix_set_color(12, 0xae, 0xb0, 0xb0); - // Power Control Keys. Color code #cb2f2a - rgb_matrix_set_color(40, 0xcb, 0x2f, 0x2a); - rgb_matrix_set_color(41, 0xcb, 0x2f, 0x2a); - rgb_matrix_set_color(74, 0xcb, 0x2f, 0x2a); - rgb_matrix_set_color(83, 0xcb, 0x2f, 0x2a); - // Keyboard Control Keys. Color code #f4791e - rgb_matrix_set_color(68, 0xf4, 0x79, 0x1e); - rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e); - // Copy All Key. Color Code #45b866 - rgb_matrix_set_color(66, 0x45, 0xb8, 0x66); - // Brightness Keys. Color code #aeb0b0 - rgb_matrix_set_color(75, 0xae, 0xb0, 0xb0); - rgb_matrix_set_color(85, 0xae, 0xb0, 0xb0); - // RGB Timeout Keys. Color code #34a4b9 - rgb_matrix_set_color(25, 0x34, 0xa3, 0xb9); - rgb_matrix_set_color(26, 0x34, 0xa3, 0xb9); - rgb_matrix_set_color(27, 0x34, 0xa3, 0xb9); - rgb_matrix_set_color(28, 0x34, 0xa3, 0xb9); - // Media Keys. Color code #51c0dd - rgb_matrix_set_color(13, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(30, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(31, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(32, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(47, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(48, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(49, 0x51, 0xc0, 0xdd); - // RBG Control Keys. Color code #2790c2 - rgb_matrix_set_color(17, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(34, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(35, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(36, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(37, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(38, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(51, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(52, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(53, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(54, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(55, 0x27, 0x90, 0xc2); - rgb_matrix_set_color(64, 0x27, 0x90, 0xc2); - // Dynamic Macro Keys. Color code #45b866 - rgb_matrix_set_color(1, 0x45, 0xb8, 0x66); - rgb_matrix_set_color(2, 0x45, 0xb8, 0x66); - rgb_matrix_set_color(5, 0x45, 0xb8, 0x66); - rgb_matrix_set_color(6, 0x45, 0xb8, 0x66); - rgb_matrix_set_color(9, 0x45, 0xb8, 0x66); - } - break; - case _ML: { - /* - [_ML] = LAYOUT( - _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, - _______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______ - ) - */ +void rgb_matrix_indicators_user(void) { + if (g_suspend_state || disable_layer_color || + rgb_matrix_get_flags() == LED_FLAG_NONE || + rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) { + return; + } + set_layer_color(get_highest_layer(layer_state)); +} - // Mouse movement keys. Color code #51c0dd - rgb_matrix_set_color(35, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(51, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(52, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(53, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(54, 0x51, 0xc0, 0xdd); - rgb_matrix_set_color(37, 0x51, 0xc0, 0xdd); - // Mouse Button keys. Color code #009bca - rgb_matrix_set_color(17, 0x00, 0x9b, 0xca); - rgb_matrix_set_color(18, 0x00, 0x9b, 0xca); - rgb_matrix_set_color(19, 0x00, 0x9b, 0xca); - rgb_matrix_set_color(34, 0x00, 0x9b, 0xca); - rgb_matrix_set_color(36, 0x00, 0x9b, 0xca); - // Mouse acceleration control. Color code #5dcde3 - rgb_matrix_set_color(1, 0x5d, 0xcd, 0xe3); - rgb_matrix_set_color(2, 0x5d, 0xcd, 0xe3); - rgb_matrix_set_color(3, 0x5d, 0xcd, 0xe3); - // Layer toggle keys. Color code #ffc100 - rgb_matrix_set_color(77, 0xff, 0xc1, 0x00); - rgb_matrix_set_color(82, 0xff, 0xc1, 0x00); - // Select copy key. Color code #45b866 - rgb_matrix_set_color(66, 0x45, 0xb8, 0x66); - // NKRO key. Color code #f4791e - rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e); - } - break; - } - } +/* This is a test function for Raw HID, which is currently not implemented for this keyboard */ +/** +void raw_hid_receive(uint8_t *data, uint8_t length) { + uint8_t response[RAW_EPSIZE]; + memset(response+1, 'C', 1); + memset(response+2, 'T', 1); + memset(response+3, 'R', 1); + memset(response+4, 'L', 1); + raw_hid_send(data, length); } +*/ |