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diff --git a/keyboards/mechwild/puckbuddy/puckbuddy.h b/keyboards/mechwild/puckbuddy/puckbuddy.h
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+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "quantum.h"
+
+#define ___ KC_NO
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ k00, k01, k02, k03, k05,\
+ k10, k15,\
+ k20, k25,\
+ k30, k35,\
+ k31, k32, k33, k34 \
+) { \
+ { k00, k01, k05, k31 }, \
+ { k10, k02, k15, k32 }, \
+ { k20, k03, k25, k33 }, \
+ { k30, ___, k35, k34 } \
+}
+
+typedef union {
+ uint32_t raw;
+ struct {
+ uint8_t dpi_config;
+ int16_t dt_term_config;
+ };
+} keyboard_config_t;
+
+extern keyboard_config_t keyboard_config;
+extern uint16_t dpi_array[];
+
+enum keyboard_keycodes {
+#ifdef VIA_ENABLE
+ DPI_UP = USER00,
+#else
+ DPI_UP = SAFE_RANGE,
+#endif
+ DPI_DN,
+ DPI_FINE,
+ TAP_UP,
+ TAP_DN,
+ TAP_ON,
+ TAP_OFF,
+ TAP_TOG,
+ NEW_SAFE_RANGE
+};