diff options
Diffstat (limited to 'keyboards/planck/keymaps/kuatsure')
-rw-r--r-- | keyboards/planck/keymaps/kuatsure/config.h | 33 | ||||
-rw-r--r-- | keyboards/planck/keymaps/kuatsure/keymap.c | 318 | ||||
-rw-r--r-- | keyboards/planck/keymaps/kuatsure/readme.md | 1 | ||||
-rw-r--r-- | keyboards/planck/keymaps/kuatsure/rules.mk | 6 |
4 files changed, 358 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/kuatsure/config.h b/keyboards/planck/keymaps/kuatsure/config.h new file mode 100644 index 0000000000..8d832285bc --- /dev/null +++ b/keyboards/planck/keymaps/kuatsure/config.h @@ -0,0 +1,33 @@ +/* Copyright 2020 kuatsure + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#ifdef AUDIO_ENABLE + #define STARTUP_SONG SONG(PLANCK_SOUND) + // #define STARTUP_SONG SONG(NO_SOUND) + + #define GAME_SOUND DVORAK_SOUND + + #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ + SONG(GAME_SOUND) \ + } +#endif + +#define MIDI_BASIC + +// Most tactile encoders have detents every 4 stages +#define ENCODER_RESOLUTION 4 diff --git a/keyboards/planck/keymaps/kuatsure/keymap.c b/keyboards/planck/keymaps/kuatsure/keymap.c new file mode 100644 index 0000000000..6ce1049b80 --- /dev/null +++ b/keyboards/planck/keymaps/kuatsure/keymap.c @@ -0,0 +1,318 @@ +/* Copyright 2015-2017 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H +#include "muse.h" +#include "kuatsure.h" + +#define LAYOUT_planck_grid_wrapper(...) LAYOUT_planck_grid(__VA_ARGS__) + +enum planck_layers { + _QWERTY, + _GAME, + _GAME_LOWER, + _GAME_RAISE, + _MOUSE, + _LOWER, + _RAISE, + _ADJUST +}; + +enum planck_keycodes { + QWERTY = USER_SAFE_RANGE, + GAME, +}; + +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) +#define MOUSE TG(_MOUSE) +#define G_LOWER MO(_GAME_LOWER) +#define G_RAISE MO(_GAME_RAISE) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Tab/M| Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc/C| A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / | Ent | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Mute | Ldr | Alt | GUI |Lower | RSE | SPC | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_planck_grid_wrapper( + KT_MTAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, + KT_CESC, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, + KT_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, + KC_MPLY, KC_LEAD, KC_LALT, KC_LGUI, LOWER, RAISE, KC_SPC, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | | ! | & | Up | | ` | | { | } | _ | | | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | Del | Left | Down | Right| ~ | = | ( | ) | + | : | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | VolD | Prev | Play | Next | VolU | - | [ | ] | | ? |Mouse | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | Home | PgDn | PgUp | End | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_planck_grid_wrapper( + _______, KC_EXLM, KC_AMPR, KC_UP, _______, KC_GRV, _______, ____CRBRACES____, KC_UNDS, _______, KC_PIPE, + _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL, _____PARENS_____, KC_PLUS, KC_COLN, KC_DQT , + _______, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU, KC_MINS, ___SQBRACKETS___, _______, KC_QUES, MOUSE , + _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | | F9 | F10 | F11 | F12 | | * | 7 | 8 | 9 | 0 | \ | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | F5 | F6 | F7 | F8 | | = | 4 | 5 | 6 | + | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | F1 | F2 | F3 | F4 | | - | 1 | 2 | 3 | / | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | 0 | 0 | | | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_planck_grid_wrapper( + _______, ____________FUNCTION_3____________, _______, KC_ASTR, KC_7, KC_8, KC_9, KC_0, KC_BSLS, + _______, ____________FUNCTION_2____________, _______, KC_EQL, KC_4, KC_5, KC_6, KC_PLUS, _______, + _______, ____________FUNCTION_1____________, _______, KC_MINS, KC_1, KC_2, KC_3, KC_SLASH, _______, + _______, _______, _______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______ +), + +/* Mouse + * ,-----------------------------------------------------------------------------------. + * | | | Btn1 | mUP | Btn2 | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | mLEFT| mDWN | mRGHT| | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | Btn3 | Btn4 | Btn5 | | | | | | |Mouse | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_MOUSE] = LAYOUT_planck_grid_wrapper( + _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, _______, _______, _______, _______, + _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, + _______, _______, KC_BTN3, KC_BTN4, KC_BTN5, _______, _______, _______, _______, _______, _______, MOUSE , + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | | MAKE | FLSH | | | | | | | | | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | RESET| DEBUG| | |Aud on|AudOff| Game |Mouse | | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | VRSN | | |MusMod|Mus on|MusOff| | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_planck_grid_wrapper( + _______, KB_MAKE, KB_FLSH, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, + _______, RESET, DEBUG, _______, _______, AU_ON, AU_OFF, GAME, MOUSE, _______, _______, _______, + _______, KB_VRSN, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), + +/* Game + * + * Mostly transparent, but wanted to disable gui key. + * Also give a key to get back to qwerty layout. + * + * Disabling the `Controlled ESC` key is also plus. + * Think BDO / Monster Hunter / D2 + * + * ,-----------------------------------------------------------------------------------. + * | Tab | | | | | | | | | | | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Ctrl | | | | | | | | | | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shft | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | |Qwerty| F14 | Spc | gLWR | gRSE | ESC | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = LAYOUT_planck_grid_wrapper( + KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, QWERTY, KC_F14, KC_SPC, G_LOWER, G_RAISE, KC_ESC, KC_ESC, _______, _______, _______, _______ +), + +/* Game Lower + * ,-----------------------------------------------------------------------------------. + * | | 1 | 2 | 3 | 4 | ` | | F9 | F10 | F11 | F12 | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | 5 | 6 | 7 | 8 | | | F5 | F6 | F7 | F8 | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | 9 | 0 | - | = | | | F1 | F2 | F3 | F4 | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_GAME_LOWER] = LAYOUT_planck_grid_wrapper( + _______, KC_1, KC_2, KC_3, KC_4, KC_GRV, _______, ____________FUNCTION_3____________, _______, + _______, KC_5, KC_6, KC_7, KC_8, _______, _______, ____________FUNCTION_2____________, _______, + _______, KC_9, KC_0, KC_MINS, KC_EQL, _______, _______, ____________FUNCTION_1____________, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), + +/* Game Raise + * ,-----------------------------------------------------------------------------------. + * | | p7 | p8 | p9 | p0 | ` | | F9 | F10 | F11 | F12 | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | p4 | p5 | p6 | p+ | | | F5 | F6 | F7 | F8 | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | p1 | p2 | p3 | pE | | | F1 | F2 | F3 | F4 | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_GAME_RAISE] = LAYOUT_planck_grid_wrapper( + _______, KC_P7, KC_P8, KC_P9, KC_P0, KC_GRV, _______, ____________FUNCTION_3____________, _______, + _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, ____________FUNCTION_2____________, _______, + _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, ____________FUNCTION_1____________, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), + +}; + +#ifdef AUDIO_ENABLE + float plover_song[][2] = SONG(PLOVER_SOUND); + float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND); +#endif + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + print("mode just switched to qwerty and this is a huge string\n"); + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + + case GAME: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAME); + } + return false; + break; + } + return true; +} + +bool muse_mode = false; +uint8_t last_muse_note = 0; +uint16_t muse_counter = 0; +uint8_t muse_offset = 70; +uint16_t muse_tempo = 50; + +void encoder_update(bool clockwise) { + if (muse_mode) { + if (IS_LAYER_ON(_RAISE)) { + if (clockwise) { + muse_offset++; + } else { + muse_offset--; + } + } else { + if (clockwise) { + muse_tempo+=1; + } else { + muse_tempo-=1; + } + } + } else { + if (clockwise) { + if (IS_LAYER_ON(_MOUSE)) { + tap_code(KC_MS_WH_UP); + } else { + tap_code(KC_VOLU); + } + } else { + if (IS_LAYER_ON(_MOUSE)) { + tap_code(KC_MS_WH_DOWN); + } else { + tap_code(KC_VOLD); + } + } + } +} + +void dip_update(uint8_t index, bool active) { + switch (index) { + case 0: + if (active) { + #ifdef AUDIO_ENABLE + PLAY_SONG(plover_song); + #endif + layer_on(_ADJUST); + } else { + #ifdef AUDIO_ENABLE + PLAY_SONG(plover_gb_song); + #endif + layer_off(_ADJUST); + } + break; + case 1: + if (active) { + muse_mode = true; + } else { + muse_mode = false; + #ifdef AUDIO_ENABLE + stop_all_notes(); + #endif + } + } +} + +void matrix_scan_keymap(void) { + #ifdef AUDIO_ENABLE + if (muse_mode) { + if (muse_counter == 0) { + uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; + if (muse_note != last_muse_note) { + stop_note(compute_freq_for_midi_note(last_muse_note)); + play_note(compute_freq_for_midi_note(muse_note), 0xF); + last_muse_note = muse_note; + } + } + muse_counter = (muse_counter + 1) % muse_tempo; + } + #endif +} + +bool music_mask_user(uint16_t keycode) { + switch (keycode) { + case RAISE: + case LOWER: + return false; + default: + return true; + } +} diff --git a/keyboards/planck/keymaps/kuatsure/readme.md b/keyboards/planck/keymaps/kuatsure/readme.md new file mode 100644 index 0000000000..b1e5c64230 --- /dev/null +++ b/keyboards/planck/keymaps/kuatsure/readme.md @@ -0,0 +1 @@ +# The kuatsure Planck layout - largely based on the Preonic's & Keyboard Paradise V60's layout diff --git a/keyboards/planck/keymaps/kuatsure/rules.mk b/keyboards/planck/keymaps/kuatsure/rules.mk new file mode 100644 index 0000000000..f9fba61d3e --- /dev/null +++ b/keyboards/planck/keymaps/kuatsure/rules.mk @@ -0,0 +1,6 @@ +SRC += muse.c + +BACKLIGHT_ENABLE = no +LEADER_ENABLE = yes +ENCODER_ENABLE = yes +MOUSEKEY_ENABLE = yes |