diff options
Diffstat (limited to 'keyboards/planck/keymaps/vifon/keymap.c')
-rw-r--r-- | keyboards/planck/keymaps/vifon/keymap.c | 179 |
1 files changed, 103 insertions, 76 deletions
diff --git a/keyboards/planck/keymaps/vifon/keymap.c b/keyboards/planck/keymaps/vifon/keymap.c index 0fa8d9066f..6398accc21 100644 --- a/keyboards/planck/keymaps/vifon/keymap.c +++ b/keyboards/planck/keymaps/vifon/keymap.c @@ -1,11 +1,5 @@ -#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example" -#include "planck.h" -#ifdef BACKLIGHT_ENABLE -# include "backlight.h" -#endif -#include "timer.h" -#include <bootloader.h> +#include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. @@ -27,90 +21,98 @@ enum planck_keycodes { KM_LW = SAFE_RANGE, KM_RS, KM_SHLK, /* ShiftLock */ + KM_HOLD, /* Any-key Lock */ KM_RST, /* Reset */ KM_NUM, /* Numeric layer */ KM_SLP, /* Sleep 250 ms */ - KM_PPLR, /* Pure Pro layer */ + KM_PP_GAME, /* Pure Pro Gaming layer */ + KM_PP_HOLD, /* Pure Pro / PP Gaming layer */ DYNAMIC_MACRO_RANGE, }; #include "dynamic_macro.h" -#define _______ KC_TRNS -#define XXXXXXX KC_NO - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -[_QW] = { /* Qwerty */ - {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_FN0 }, - {KC_LCTL, MO(_DYN),KC_LGUI, KC_LALT, KM_LW, KC_SPC, KC_SPC, KM_RS, KC_RALT, KC_DOWN, KC_UP, KC_RCTL} -}, -[_CM] = { /* Colemak */ - {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, - {CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_FN0 }, - {KC_LCTL, MO(_DYN),KC_LGUI, KC_LALT, KM_LW, KC_SPC, KC_SPC, KM_RS, KC_RALT, KC_DOWN, KC_UP, KC_RCTL} -}, -[_PP] = { /* Pure Pro */ - {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT }, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_RSFT, KC_UP, KC_RCTL}, - {KC_LCTL, MO(_DYN),KC_LGUI, KC_LALT, KM_LW, KC_SPC, KC_SPC, KM_RS, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT} -}, -[_PPG] = { /* Pure Pro: Gaming */ - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {_______, _______, XXXXXXX, _______, KM_RS , _______, _______, KM_LW , _______, _______, _______, _______}, -}, -[_NM] = { /* Numeric */ - {KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, KC_FN0 }, - {_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______} -}, -[_LW]= { /* LOWER */ - {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, - {KC_ESC, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), KM_NUM, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, - {_______, LGUI(KC_6), LGUI(KC_7), LGUI(KC_8), LGUI(KC_9), LGUI(KC_0), KM_SLP, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_ENT }, - {_______, BL_TOGG, _______, _______, _______, KC_BTN1, KC_BTN1, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} -}, -[_RS]= { /* RAISE */ - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL }, - {KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, - {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), KM_PPLR, KM_RST, KC_ENT }, - {_______, BL_STEP, _______, _______, _______, KC_BTN2, KC_BTN2, _______, KC_MPLY, KC_VOLD, KC_VOLU, _______} -}, -[_DL]= { /* DUAL */ - {_______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______, KC_APP, KC_INS, _______, KC_PSCR, _______}, - {_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_ACL0, KC_ACL2}, - {_______, _______, KC_BTN2, KC_BTN3, KC_BTN1, KC_WWW_BACK, KC_WWW_FORWARD, KC_MUTE, _______, _______, _______, _______}, - {_______, _______, KC_LGUI, KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______} -}, -[_DYN]= { /* special */ - {_______, DYN_REC_START1, DYN_MACRO_PLAY1, _______, _______, _______, _______, KC_APP, KC_INS, _______, KC_PSCR, KC_PAUS}, - {_______, DYN_REC_START2, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, _______, KC_CAPS, KC_SLCK, KC_NLCK}, - {KM_SHLK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} -}, -}; - -#undef _______ - -const uint16_t PROGMEM fn_actions[] = { - ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), + [_QW] = LAYOUT_planck_mit( /* Qwerty */ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT), + KC_LCTL, MO(_DYN), KC_LGUI, KC_LALT, KM_LW, KC_SPC, KM_RS, KC_RALT, KC_DOWN, KC_UP, KC_RCTL + ), + [_CM] = LAYOUT_planck_mit( /* Colemak */ + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, + CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT), + KC_LCTL, MO(_DYN), KC_LGUI, KC_LALT, KM_LW, KC_SPC, KM_RS, KC_RALT, KC_DOWN, KC_UP, KC_RCTL + ), + [_PP] = LAYOUT_planck_mit( /* Pure Pro */ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, MT(MOD_RSFT, KC_DOT), KC_UP, MT(MOD_RCTL, KC_SLSH), + KC_LCTL, MO(_DYN), KC_LGUI, KC_LALT, KM_LW, KC_SPC, KM_RS, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT + ), + [_PPG] = LAYOUT_planck_mit( /* Pure Pro: Gaming */ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT, _______, KC_RCTL, + _______, _______, KM_LW, _______, KM_RS, _______, KM_RS , _______, _______, _______, _______ + ), + [_NM] = LAYOUT_planck_mit( /* Numeric */ + KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_LSFT, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, MT(MOD_RSFT, KC_ENT), + _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______ + ), + [_LW] = LAYOUT_planck_mit( /* LOWER */ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, + KC_ESC, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), KM_NUM, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + _______, LGUI(KC_6), LGUI(KC_7), LGUI(KC_8), LGUI(KC_9), LGUI(KC_0), KM_SLP, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_ENT, + _______, BL_TOGG, _______, _______, _______, KC_BTN1, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + ), + [_RS] = LAYOUT_planck_mit( /* RAISE */ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), KM_PP_HOLD, KM_RST, KC_ENT, + _______, BL_STEP, _______, _______, _______, KC_BTN2, _______, KC_MPLY, KC_VOLD, KC_VOLU, _______ + ), + [_DL] = LAYOUT_planck_mit( /* DUAL */ + _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______, KC_APP, KC_INS, _______, KC_PSCR, _______, + _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_ACL0, KC_ACL2, + _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, KC_WWW_BACK, KC_WWW_FORWARD, KC_MUTE, _______, _______, _______, _______, + _______, _______, KC_LGUI, KC_LALT, _______, _______, _______, _______, _______, _______, _______ + ), + [_DYN] = LAYOUT_planck_mit( /* special */ + KM_HOLD, DYN_REC_START1, DYN_MACRO_PLAY1, _______, _______, _______, _______, KC_APP, KC_INS, _______, KC_PSCR, KC_PAUS, + KC_LOCK, DYN_REC_START2, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, _______, KC_CAPS, KC_SLCK, KC_NLCK, + KM_SHLK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, KM_PP_GAME, DF(_QW), DF(_PP), _______, _______, _______, _______ + ), }; +/* It's a pseudo-layer composed of two real layers, we need a function for this. */ +void enable_gaming_layer(void) { + default_layer_set((1UL << _PP) | (1UL << _PPG)); +#ifdef BACKLIGHT_ENABLE + backlight_toggle(); + _delay_ms(100); + backlight_toggle(); +#endif +} bool process_record_user(uint16_t keycode, keyrecord_t *record) { static uint16_t key_timer; + static uint8_t ignore_up_events = 0; uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode); if (!process_record_dynamic_macro(macro_kc, record)) { return false; } + if (ignore_up_events > 0 && keycode != MO(_DYN) && keycode != KM_HOLD && !record->event.pressed) { + ignore_up_events -= 1; + return false; + } + switch (keycode) { case KM_LW: if (record->event.pressed) { @@ -133,7 +135,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case KM_SHLK: register_code(KC_LSFT); break; + case KM_HOLD: + if (!record->event.pressed) { + ignore_up_events += 1; + } + break; case KM_RST: + { + /* Make slash available on the PP layer. */ + if ((1UL << _PP) & default_layer_state) { + int32_t old_default_layer_state = default_layer_state; + int32_t old_layer_state = layer_state; + + layer_state = 0; + default_layer_state = (1UL << _QW); + + process_record(record); + + layer_state = old_layer_state; + default_layer_state = old_default_layer_state; + + return false; + } + } + if (record->event.pressed) { key_timer = timer_read(); } else { @@ -146,15 +171,17 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } } break; - case KM_PPLR: + case KM_PP_GAME: + if (!record->event.pressed) { + enable_gaming_layer(); + } + break; + case KM_PP_HOLD: if (record->event.pressed) { key_timer = timer_read(); } else { if (timer_elapsed(key_timer) >= 250) { - default_layer_set((1UL << _PP) | (1UL << _PPG)); - backlight_toggle(); - _delay_ms(100); - backlight_toggle(); + enable_gaming_layer(); } else { default_layer_set(1UL << _PP); } |