diff options
Diffstat (limited to 'keyboards/preonic/keymaps/trigotometry/keymap.c')
-rw-r--r-- | keyboards/preonic/keymaps/trigotometry/keymap.c | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/keyboards/preonic/keymaps/trigotometry/keymap.c b/keyboards/preonic/keymaps/trigotometry/keymap.c new file mode 100644 index 0000000000..31cee4a4cd --- /dev/null +++ b/keyboards/preonic/keymaps/trigotometry/keymap.c @@ -0,0 +1,165 @@ +#include QMK_KEYBOARD_H +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif + +// Layer declarations +enum preonic_layers { + _QWERTY = 1, + _GAMING = 2, + _LOWER = 3, + _RAISE = 4, +}; + +enum preonic_keycodes { + QWERTY = SAFE_RANGE, + GAMING, + LOWER, + RAISE, +}; + +// QMK predefined macros +#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* QWERTY + * ,-----------------------------------------------------------------------------------. + * | GEsc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Shft | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * |SFTENT| Z | X | C | V | B | N | M | , | . | / | Entr | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | Ctrl | Alt | Supr |Lower | Space | Raise| Left | Down | Up | Rght | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_preonic_grid( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + SFT_ENT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \ + XXXXXXX, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ +), + +/* Gaming + * ,-----------------------------------------------------------------------------------. + * | Grve | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Shft | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shft | Z | X | C | V | B | N | M | , | . | / | Entr | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | Ctrl | Alt | Alt |Lower | Space | Raise| Left | Down | Up | Rght | + * `-----------------------------------------------------------------------------------' + */ +[_GAMING] = LAYOUT_preonic_grid( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \ + KC_LCTL, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ +), + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | Esc | F1 | F2 | F3 | F4 | F5 | F6 | | * | / | | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | VolD | Up | VolU | | | 7 | 8 | 9 | - | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | Left | Down | Rght | | | 4 | 5 | 6 | + | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | | Prev | Play | Skip | | | 1 | 2 | 3 | = | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | Supr | | | 0 | Home |PageDn|PageUp| End | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_preonic_grid( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PAST, KC_PSLS, XXXXXXX, KC_DEL, \ + _______, XXXXXXX, KC_VOLD, KC_UP, KC_VOLU, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, KC_PMNS, KC_BSPC, \ + _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_PPLS, XXXXXXX, \ + _______, XXXXXXX, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_PEQL, KC_ENT, \ + _______, _______, _______, KC_LGUI, _______, _______, _______, KC_0, KC_HOME, KC_PGDN, KC_PGUP, KC_END \ +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | \ | | | / | | | | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | | [ | { | ( | < | > | ) | } | ] | | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | | | | + | - | _ | = | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | |Qwerty| Game | | Reset| + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_preonic_grid( + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 , \ + _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, XXXXXXX, XXXXXXX, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, _______, \ + _______, KC_PIPE, KC_LBRC, KC_LCBR, KC_LPRN, KC_LABK, KC_RABK, KC_RPRN, KC_RCBR, KC_RBRC, KC_PIPE, XXXXXXX, \ + _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_PPLS, KC_PMNS, KC_UNDS, KC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, QWERTY , GAMING, XXXXXXX, RESET \ +) + +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + } else { + layer_off(_LOWER); + } + return false; + break; + + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + } else { + layer_off(_RAISE); + } + return false; + break; + + case GAMING: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAMING); + } + return false; + break; + + } + return true; +}; + +// NFI how to bring this inline with current QMK standards yet, or it's redundant and don't use it. +// #ifdef AUDIO_ENABLE +// float tone_startup[][2] = { +// {NOTE_D5, 8}, +// {NOTE_E6, 8}, +// {NOTE_D6, 8}, +// {NOTE_E5, 8} +// }; + +// void startup_user() +// { +// _delay_ms(20); // gets rid of tick +// PLAY_SONG(tone_startup); +// } +// #endif |