diff options
Diffstat (limited to 'keyboards/s60_x/keymaps/ansi_qwertz')
-rw-r--r-- | keyboards/s60_x/keymaps/ansi_qwertz/docs/base_layer.PNG | bin | 29411 -> 0 bytes | |||
-rw-r--r-- | keyboards/s60_x/keymaps/ansi_qwertz/docs/function_layer.PNG | bin | 25567 -> 0 bytes | |||
-rw-r--r-- | keyboards/s60_x/keymaps/ansi_qwertz/docs/gaming_layer.PNG | bin | 17895 -> 0 bytes | |||
-rw-r--r-- | keyboards/s60_x/keymaps/ansi_qwertz/readme.md | 6 |
4 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/docs/base_layer.PNG b/keyboards/s60_x/keymaps/ansi_qwertz/docs/base_layer.PNG Binary files differdeleted file mode 100644 index c730c2d65a..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/docs/base_layer.PNG +++ /dev/null diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/docs/function_layer.PNG b/keyboards/s60_x/keymaps/ansi_qwertz/docs/function_layer.PNG Binary files differdeleted file mode 100644 index fae2439cab..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/docs/function_layer.PNG +++ /dev/null diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/docs/gaming_layer.PNG b/keyboards/s60_x/keymaps/ansi_qwertz/docs/gaming_layer.PNG Binary files differdeleted file mode 100644 index 59b202be2b..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/docs/gaming_layer.PNG +++ /dev/null diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/readme.md b/keyboards/s60_x/keymaps/ansi_qwertz/readme.md index 6e9e2cda69..7fab63b738 100644 --- a/keyboards/s60_x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60_x/keymaps/ansi_qwertz/readme.md @@ -77,17 +77,17 @@ If you don't want this to be the case, uncomment the following line in `keymap.c The base layer is shown here for ANSI keysm, HHKB-style right shift and split backspace. If you use a 2U backspace key there, `Del` will not be available. Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. -![base_layer](docs/base_layer.PNG) +![base_layer](https://i.imgur.com/gDvJT2n.png) ###1.1 Gaming layer To turn this layer on, please use the combination `Fn+RShift`, not `Space+RShift`. If you do the latter, the Function layer will become stuck. You can press `Fn` once to unstick it if this happens to you. A solution is being worked on. -![gaming_layer](docs/gaming_layer.PNG) +![gaming_layer](https://i.imgur.com/mPBElHc.png) ###1.2 Function Layer This is the function layer for German diacritics. It can be accessed via the `Fn` or by holding `Space` on the base layer. -![function_layer](docs/function_layer.PNG) +![function_layer](https://i.imgur.com/abpqBDE.png) |