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Diffstat (limited to 'keyboards/senselessclay/gos65/config.h')
-rw-r--r-- | keyboards/senselessclay/gos65/config.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/keyboards/senselessclay/gos65/config.h b/keyboards/senselessclay/gos65/config.h new file mode 100644 index 0000000000..e910f5a15d --- /dev/null +++ b/keyboards/senselessclay/gos65/config.h @@ -0,0 +1,123 @@ +/* +Copyright 2020 Hadi Iskandarani + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x4849 // HI +#define PRODUCT_ID 0x0650 // 65rgb (0) +#define DEVICE_VER 0x0001 // rev1 +#define MANUFACTURER senselessclay +#define PRODUCT gos65 + +/* key matrix size */ +#define MATRIX_ROWS 5 +#define MATRIX_COLS 15 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +/* rev0 */ +/* +#define MATRIX_ROW_PINS { B1, B2, F6, F5, F4 } +#define MATRIX_COL_PINS { F1, D5, D3, D2, D1, D0, F7, C7, C6, B6, B5, B4, D7, D6, D4 } +*/ +/* rev1 */ +#define MATRIX_ROW_PINS { B1, B2, F1, F6, F5 } +#define MATRIX_COL_PINS { F4, D5, D3, D2, D1, D0, F7, C7, C6, B6, B5, B4, D7, D6, D4 } + +//#define UNUSED_PINS { B0, B7, E6 } + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 + +/* RGB Backlighting */ +#define RGB_DI_PIN B0 +#define RGBLED_NUM 68 +#define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_LIMIT_VAL 125 +#define RGBLIGHT_SLEEP
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