diff options
Diffstat (limited to 'keyboards/tada68')
-rw-r--r-- | keyboards/tada68/keymaps/emdarcher/config.h | 5 | ||||
-rwxr-xr-x | keyboards/tada68/keymaps/emdarcher/keymap.c | 68 | ||||
-rwxr-xr-x | keyboards/tada68/keymaps/emdarcher/readme.md | 15 | ||||
-rw-r--r-- | keyboards/tada68/keymaps/emdarcher/rules.mk | 7 |
4 files changed, 95 insertions, 0 deletions
diff --git a/keyboards/tada68/keymaps/emdarcher/config.h b/keyboards/tada68/keymaps/emdarcher/config.h new file mode 100644 index 0000000000..b193cf18de --- /dev/null +++ b/keyboards/tada68/keymaps/emdarcher/config.h @@ -0,0 +1,5 @@ +#pragma once + +#define BACKLIGHT_BREATHING +#define GRAVE_ESC_ALT_OVERRIDE + diff --git a/keyboards/tada68/keymaps/emdarcher/keymap.c b/keyboards/tada68/keymaps/emdarcher/keymap.c new file mode 100755 index 0000000000..642b4d8faa --- /dev/null +++ b/keyboards/tada68/keymaps/emdarcher/keymap.c @@ -0,0 +1,68 @@ +#include QMK_KEYBOARD_H + +#define _BL 0 +#define _FL 1 +#define _CL 2 +#define _ML 3 + +#define KC_X0 LT(_CL, KC_CAPS) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: (Base Layer) Default Layer + * ,----------------------------------------------------------------. + * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` | + * |----------------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del | + * |----------------------------------------------------------------| + * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp| + * |----------------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn| + * |----------------------------------------------------------------| + * |Ctrl|Alt |Win | Space |Alt| FN|Ctrl|Lef|Dow|Rig | + * `----------------------------------------------------------------' + */ +[_BL] = LAYOUT_ansi( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, + KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, + KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer for FN key + */ +[_FL] = LAYOUT_ansi( + KC_GRV, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , + _______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS, _______,KC_HOME, + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MFFD, _______, KC_END, + _______, _______,BL_BRTG,BL_DEC, BL_TOGG,BL_INC, KC_MPLY,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, + _______,_______,_______, _______, _______,_______,_______,_______,_______, _______), + + /* Keymap _CL: Function Layer for Caps Lock key + * uses VIM like control with hjkl for arrow keys + */ + +[_CL] = LAYOUT_ansi( + KC_GRV, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS, _______,KC_HOME, + _______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,_______,_______, _______, KC_END, + _______, _______,_______,_______,_______,_______,KC_MPLY,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, + _______,_______,_______, _______, _______,_______,_______,_______,_______, _______), + + /* Keymap _ML: The Mouse control layer, activated by using both _FL and _CL layers + * Activates mouse control. Keeps lower layer's control + */ +[_ML] = LAYOUT_ansi( + KC_ESC ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_WH_R, KC_WH_L,KC_WH_U, + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_WH_D, + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_BTN1, KC_MS_U, KC_BTN2, + _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R), + +}; + + +//layer state control +uint32_t layer_state_set_user(uint32_t state){ + //switch to _ML if both _FL and _CL are activated + return update_tri_layer_state(state, _FL, _CL, _ML); +} diff --git a/keyboards/tada68/keymaps/emdarcher/readme.md b/keyboards/tada68/keymaps/emdarcher/readme.md new file mode 100755 index 0000000000..04b5a77e18 --- /dev/null +++ b/keyboards/tada68/keymaps/emdarcher/readme.md @@ -0,0 +1,15 @@ +# emdarcher's TADA68 layout + +A layout that adds a few extra features on the function layers. Designed for use in a MAC or Unix environment, and has some VIM inspiration. + +- Added Caps Lock for an extra FN layer with VIM like control on hjlk keys. +- Added Breathing Backlight Toggle. +- Made the ESC key use GESC for functionality for Grave and Tilde with shift or GUI modifiers. +- Added Print Screen, Scroll Lock, and Pause keys on P,[,] keys to add Mac screen brightness control. + * On Mac, Scroll Lock is Brightness Down and Pause is Brightness Up, so with this FN+[ = brighness down, FN+] = brightness up +- Has Mac Fast-forward and Rewind keys mapped for changing media tracks. FN+; = Rewind, FN+' = Fast-forward +- Moved LGUI to the default MAC Command key position. +- Has a mouse control layer that is activated by pressing both FN and CAPS LOCK +- FN+X toggles the backlight breathing mode + + diff --git a/keyboards/tada68/keymaps/emdarcher/rules.mk b/keyboards/tada68/keymaps/emdarcher/rules.mk new file mode 100644 index 0000000000..d44788422b --- /dev/null +++ b/keyboards/tada68/keymaps/emdarcher/rules.mk @@ -0,0 +1,7 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +CONSOLE_ENABLE = no # Console for debug(+400) + |