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-rw-r--r--keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/keymap.c82
-rw-r--r--keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/readme.md15
-rw-r--r--keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/rules.mk1
3 files changed, 98 insertions, 0 deletions
diff --git a/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/keymap.c b/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/keymap.c
new file mode 100644
index 0000000000..fc81220e41
--- /dev/null
+++ b/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/keymap.c
@@ -0,0 +1,82 @@
+#include QMK_KEYBOARD_H
+
+
+#define QWER 0
+#define GAMING 1
+#define HHKB 2
+#define UTIL 3
+#define LIGHTING 4
+#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
+#define TG_GAME TG(GAMING)
+
+enum custom_keycodes {
+ FN_HHKB = SAFE_RANGE,
+ FN_UTIL
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record)
+{
+ switch(keycode) {
+ case FN_HHKB:
+ if (record->event.pressed) {
+ layer_on(2);
+ update_tri_layer(2, 3, 4);
+ } else {
+ layer_off(2);
+ update_tri_layer(2, 3, 4);
+ }
+ return false;
+ break;
+ case FN_UTIL:
+ if (record->event.pressed) {
+ layer_on(3);
+ update_tri_layer(2, 3, 4);
+ } else {
+ layer_off(3);
+ update_tri_layer(2, 3, 4);
+ }
+ return false;
+ break;
+ default:
+ return true;
+ }
+}
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+[QWER] = LAYOUT_60_hhkb(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
+ HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, FN_HHKB,
+ KC_LALT, KC_LGUI, LT(UTIL, KC_SPC), KC_RGUI, FN_UTIL),
+
+[GAMING] = LAYOUT_60_hhkb(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_SPC, _______, _______),
+
+[HHKB] = LAYOUT_60_hhkb(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
+ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, _______,
+ _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_EJCT, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______,
+ _______, _______, _______, _______, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______,
+ _______, _______, _______, _______, _______),
+
+[UTIL] = LAYOUT_60_hhkb(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, _______,
+ _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______),
+
+[LIGHTING] = LAYOUT_60_hhkb(
+ RESET, EF_DEC, EF_INC, H1_DEC, H1_INC, H2_DEC, H2_INC, _______, _______, _______, _______, BR_DEC, BR_INC, _______, _______,
+ TG_GAME, _______, _______, S1_DEC, S1_INC, S2_DEC, S2_INC, _______, _______, _______, _______, ES_DEC, ES_INC, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______),
+
+};
diff --git a/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/readme.md b/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/readme.md
new file mode 100644
index 0000000000..dc03b1491e
--- /dev/null
+++ b/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/readme.md
@@ -0,0 +1,15 @@
+# Michael Guterl's M60-A Layout
+
+Check out my [userspace](/users/mguterl) for the custom keycodes that are used
+in keymap.c.
+
+This is a pretty standard HHKB layout. I add a couple of layers to add
+some conveniences and add vimkeys for navigation.
+
+If you flash a layout without RESET then you can unplug the keyboard, hold
+spacebar and escape, and then plug the keyboard back. This sequence of
+actions will allow you to flash the keyboard.
+
+```sh
+make wilba_tech/rama_works_m60a:mguterl:flash
+```
diff --git a/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/rules.mk b/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/rules.mk
new file mode 100644
index 0000000000..800d917f28
--- /dev/null
+++ b/keyboards/wilba_tech/rama_works_m60_a/keymaps/mguterl/rules.mk
@@ -0,0 +1 @@
+DYNAMIC_KEYMAP_ENABLE = no