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-rw-r--r--keyboards/xd004/v1/config.h79
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diff --git a/keyboards/xd004/v1/config.h b/keyboards/xd004/v1/config.h
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--- a/keyboards/xd004/v1/config.h
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-/*
-Copyright 2019 Sidney Bovet <sidney.bovet@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/*
-Note: the following configuration uses 98% of the flash memory, be
-careful if you enable anything else. Also have a look at rules.mk
-where some things are disabled to save space as well.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0x7844 // "XD"
-#define PRODUCT_ID 0x0404
-#define DEVICE_VER 0x0001
-// Note: unsure about manufacturer
-#define MANUFACTURER XIUDI
-#define PRODUCT XD004 v1
-
-/* key matrix size */
-#define MATRIX_ROWS 1
-#define MATRIX_COLS 4
-
-/*
- * Keyboard Matrix Assignments
- *
- * On this board we have direct connection: no diodes.
- */
-#define DIRECT_PINS \
- { \
- { D3, D0, C4, B4 } \
- }
-#define UNUSED_PINS
-
-/* Backlight Setup */
-// Looks like each backlight LED is connected to a single output, D5 is the one furtherst away from USB port
-#define BACKLIGHT_PIN D5
-#define BACKLIGHT_LEVELS 6
-
-/* COL2ROW or ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* RGB Underglow
-This will not be used, as RGBLIGHT_ENABLE is set to 'no' in rules.mk
-We do not have enough space in the flash for this at the moment, maybe
-further optimizations can be done on that side.
-*/
-#define RGB_DI_PIN C6
-#define RGBLIGHT_EFFECT_STATIC_GRADIENT
-#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-#define RGBLED_NUM 2
-#define RGBLIGHT_HUE_STEP 10
-#define RGBLIGHT_SAT_STEP 17
-#define RGBLIGHT_VAL_STEP 17
-
-/* disable action features */
-// #define NO_ACTION_ONESHOT // 462 bytes <- this needs to be un-commented out if Link Time Optimization is disabled, otherwise file is too large
-// The two below are implicit since we use LTO_ENABLE (in rules.mk)
-// #define NO_ACTION_MACRO
-// #define NO_ACTION_FUNCTION