diff options
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/bandominedoni/config.h | 241 | ||||
-rw-r--r-- | keyboards/smallkeyboard/config.h | 2 | ||||
-rw-r--r-- | keyboards/xbows/nature/config.h | 14 |
3 files changed, 112 insertions, 145 deletions
diff --git a/keyboards/bandominedoni/config.h b/keyboards/bandominedoni/config.h index ee0de340a4..fcff40f35a 100644 --- a/keyboards/bandominedoni/config.h +++ b/keyboards/bandominedoni/config.h @@ -140,145 +140,112 @@ // # define REDUCE_RGB_MATRIX_EFFECTS_2 // # ifdef AUDIO_ENABLE -# ifdef CONSOLE_ENABLE -// # define DISABLE_RGB_MATRIX_SOLID_COLOR -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define DISABLE_RGB_MATRIX_HUE_BREATHING -# define DISABLE_RGB_MATRIX_HUE_PENDULUM -# define DISABLE_RGB_MATRIX_HUE_WAVE -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# else -# define DISABLE_RGB_MATRIX_SOLID_COLOR -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - -// RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color(). -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// Recommendend not to use then. - -# if defined(REDUCE_RGB_MATRIX_EFFECTS) || defined(VIA_ENABLE) +# ifdef CONSOLE_ENABLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# else +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_FRACTAL +# define ENABLE_RGB_MATRIX_PIXEL_RAIN + +# if !defined(REDUCE_RGB_MATRIX_EFFECTS) && !defined(VIA_ENABLE) // # ifdef REDUCE_RGB_MATRIX_EFFECTS -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# endif - -# define DISABLE_RGB_MATRIX_HUE_BREATHING -# define DISABLE_RGB_MATRIX_HUE_PENDULUM -# define DISABLE_RGB_MATRIX_HUE_WAVE -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - -# if defined(REDUCE_RGB_MATRIX_EFFECTS_2) || defined(VIA_ENABLE) +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# endif + +// #define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_FRACTAL +// #define ENABLE_RGB_MATRIX_PIXEL_RAIN +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + +# if !defined(REDUCE_RGB_MATRIX_EFFECTS_2) && !defined(VIA_ENABLE) // # ifdef REDUCE_RGB_MATRIX_EFFECTS_2 -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# endif -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# endif // AUDIO_ENABLE - -// #define DISABLE_RGB_MATRIX_SOLID_COLOR -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -// #define DISABLE_RGB_MATRIX_BREATHING -// #define DISABLE_RGB_MATRIX_BAND_SAT // white background ver. of _BAND_VAL -// #define DISABLE_RGB_MATRIX_BAND_VAL -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// #define DISABLE_RGB_MATRIX_DUAL_BEACON -// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// #define DISABLE_RGB_MATRIX_RAINDROPS -// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS //White ver of above. -// #define DISABLE_RGB_MATRIX_HUE_BREATHING -// #define DISABLE_RGB_MATRIX_HUE_PENDULUM -// #define DISABLE_RGB_MATRIX_HUE_WAVE -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -// #define DISABLE_RGB_MATRIX_MULTISPLASH -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +# endif +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +# endif // AUDIO_ENABLE + +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define ENABLE_RGB_MATRIX_CYCLE_ALL +// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define ENABLE_RGB_MATRIX_DUAL_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_FRACTAL +// #define ENABLE_RGB_MATRIX_PIXEL_RAIN + +// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #endif // RGB_MATRIX_ENABLE /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ diff --git a/keyboards/smallkeyboard/config.h b/keyboards/smallkeyboard/config.h index 2b8050422c..0a7d06f39d 100644 --- a/keyboards/smallkeyboard/config.h +++ b/keyboards/smallkeyboard/config.h @@ -84,7 +84,7 @@ #define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_WAVE -#define ENABLE_RGB_MATRIX_FRACTAL +// #define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_TYPING_HEATMAP diff --git a/keyboards/xbows/nature/config.h b/keyboards/xbows/nature/config.h index 6bf33d89a1..6858c6a072 100644 --- a/keyboards/xbows/nature/config.h +++ b/keyboards/xbows/nature/config.h @@ -64,7 +64,7 @@ # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL # define ENABLE_RGB_MATRIX_DUAL_BEACON @@ -72,12 +72,12 @@ # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS # define ENABLE_RGB_MATRIX_RAINDROPS # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined # define ENABLE_RGB_MATRIX_TYPING_HEATMAP // # define ENABLE_RGB_MATRIX_DIGITAL_RAIN |