diff options
Diffstat (limited to 'quantum/keymap_common.h')
-rw-r--r-- | quantum/keymap_common.h | 29 |
1 files changed, 27 insertions, 2 deletions
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 30ef9365ad..b1df4eb0f6 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -72,33 +72,51 @@ extern const uint16_t fn_actions[]; #define RGUI(kc) kc | 0x1800 // Aliases for shifted symbols +// Each key has a 4-letter code, and some have longer aliases too. +// While the long aliases are descriptive, the 4-letter codes +// make for nicer grid layouts (everything lines up), and are +// the preferred style for Quantum. #define KC_TILD LSFT(KC_GRV) // ~ #define KC_TILDE KC_TILD + #define KC_EXLM LSFT(KC_1) // ! #define KC_EXCLAIM KC_EXLM + #define KC_AT LSFT(KC_2) // @ #define KC_HASH LSFT(KC_3) // # + #define KC_DLR LSFT(KC_4) // $ #define KC_DOLLAR KC_DLR + #define KC_PERC LSFT(KC_5) // % #define KC_PERCENT KC_PERC + #define KC_CIRC LSFT(KC_6) // ^ #define KC_CIRCUMFLEX KC_CIRC + #define KC_AMPR LSFT(KC_7) // & #define KC_AMPERSAND KC_AMPR + #define KC_ASTR LSFT(KC_8) // * #define KC_ASTERISK KC_ASTR + #define KC_LPRN LSFT(KC_9) // ( #define KC_LEFT_PAREN KC_LPRN + #define KC_RPRN LSFT(KC_0) // ) #define KC_RIGHT_PAREN KC_RPRN + #define KC_UNDS LSFT(KC_MINS) // _ #define KC_UNDERSCORE KC_UNDS + #define KC_PLUS LSFT(KC_EQL) // + + #define KC_LCBR LSFT(KC_LBRC) // { #define KC_LEFT_CURLY_BRACE KC_LCBR + #define KC_RCBR LSFT(KC_RBRC) // } #define KC_RIGHT_CURLY_BRACE KC_RCBR + #define KC_PIPE LSFT(KC_SLSH) // | // Alias for function layers than expand past FN31 @@ -112,6 +130,9 @@ extern const uint16_t fn_actions[]; #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) +// These affect the backlight (if your keyboard has one). +// We don't need to comment them out if your keyboard doesn't have a backlight, +// since they don't take up any space. #define BL_ON 0x4009 #define BL_OFF 0x4000 #define BL_0 0x4000 @@ -142,7 +163,7 @@ extern const uint16_t fn_actions[]; // when: // ON_PRESS = 1 // ON_RELEASE = 2 -// ON_BOTH = 3 +// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. #define TO(layer, when) (layer | 0x5100 | (when << 0x4)) // Momentary switch layer - 256 layer max @@ -153,7 +174,11 @@ extern const uint16_t fn_actions[]; #define MIDI(n) (n | 0x6000) -#define UNI(n) (n | 0x8000) +// For sending unicode codes. +// You may not send codes over 1FFF -- this supports most of UTF8. +// To have a key that sends out Œ, go UC(0x0152) +#define UNICODE(n) (n | 0x8000) +#define UC(n) UNICODE(n) #endif |