diff options
Diffstat (limited to 'quantum/process_keycode/process_clicky.c')
-rw-r--r-- | quantum/process_keycode/process_clicky.c | 32 |
1 files changed, 18 insertions, 14 deletions
diff --git a/quantum/process_keycode/process_clicky.c b/quantum/process_keycode/process_clicky.c index 6ab382d4aa..9795734984 100644 --- a/quantum/process_keycode/process_clicky.c +++ b/quantum/process_keycode/process_clicky.c @@ -5,40 +5,40 @@ # ifndef AUDIO_CLICKY_DELAY_DURATION # define AUDIO_CLICKY_DELAY_DURATION 1 -# endif // !AUDIO_CLICKY_DELAY_DURATION +# endif // !AUDIO_CLICKY_DELAY_DURATION # ifndef AUDIO_CLICKY_FREQ_DEFAULT # define AUDIO_CLICKY_FREQ_DEFAULT 440.0f -# endif // !AUDIO_CLICKY_FREQ_DEFAULT +# endif // !AUDIO_CLICKY_FREQ_DEFAULT # ifndef AUDIO_CLICKY_FREQ_MIN # define AUDIO_CLICKY_FREQ_MIN 65.0f -# endif // !AUDIO_CLICKY_FREQ_MIN +# endif // !AUDIO_CLICKY_FREQ_MIN # ifndef AUDIO_CLICKY_FREQ_MAX # define AUDIO_CLICKY_FREQ_MAX 1500.0f -# endif // !AUDIO_CLICKY_FREQ_MAX +# endif // !AUDIO_CLICKY_FREQ_MAX # ifndef AUDIO_CLICKY_FREQ_FACTOR # define AUDIO_CLICKY_FREQ_FACTOR 1.18921f -# endif // !AUDIO_CLICKY_FREQ_FACTOR +# endif // !AUDIO_CLICKY_FREQ_FACTOR # ifndef AUDIO_CLICKY_FREQ_RANDOMNESS # define AUDIO_CLICKY_FREQ_RANDOMNESS 0.05f -# endif // !AUDIO_CLICKY_FREQ_RANDOMNESS +# endif // !AUDIO_CLICKY_FREQ_RANDOMNESS float clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; float clicky_rand = AUDIO_CLICKY_FREQ_RANDOMNESS; // the first "note" is an intentional delay; the 2nd and 3rd notes are the "clicky" -float clicky_song[][2] = {{AUDIO_CLICKY_FREQ_MIN, AUDIO_CLICKY_DELAY_DURATION}, {AUDIO_CLICKY_FREQ_DEFAULT, 3}, {AUDIO_CLICKY_FREQ_DEFAULT, 1}}; // 3 and 1 --> durations +float clicky_song[][2] = {{AUDIO_CLICKY_FREQ_MIN, AUDIO_CLICKY_DELAY_DURATION}, {AUDIO_CLICKY_FREQ_DEFAULT, 3}, {AUDIO_CLICKY_FREQ_DEFAULT, 1}}; // 3 and 1 --> durations extern audio_config_t audio_config; # ifndef NO_MUSIC_MODE extern bool music_activated; extern bool midi_activated; -# endif // !NO_MUSIC_MODE +# endif // !NO_MUSIC_MODE void clicky_play(void) { # ifndef NO_MUSIC_MODE if (music_activated || midi_activated || !audio_config.enable) return; -# endif // !NO_MUSIC_MODE +# endif // !NO_MUSIC_MODE clicky_song[1][0] = 2.0f * clicky_freq * (1.0f + clicky_rand * (((float)rand()) / ((float)(RAND_MAX)))); clicky_song[2][0] = clicky_freq * (1.0f + clicky_rand * (((float)rand()) / ((float)(RAND_MAX)))); PLAY_SONG(clicky_song); @@ -58,7 +58,9 @@ void clicky_freq_down(void) { } } -void clicky_freq_reset(void) { clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; } +void clicky_freq_reset(void) { + clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; +} void clicky_toggle(void) { audio_config.clicky_enable ^= 1; @@ -75,7 +77,9 @@ void clicky_off(void) { eeconfig_update_audio(audio_config.raw); } -bool is_clicky_on(void) { return (audio_config.clicky_enable != 0); } +bool is_clicky_on(void) { + return (audio_config.clicky_enable != 0); +} bool process_clicky(uint16_t keycode, keyrecord_t *record) { if (keycode == CLICKY_TOGGLE && record->event.pressed) { @@ -101,8 +105,8 @@ bool process_clicky(uint16_t keycode, keyrecord_t *record) { } if (audio_config.enable && audio_config.clicky_enable) { - if (record->event.pressed) { // Leave this separate so it's easier to add upstroke sound - if (keycode != AU_OFF && keycode != AU_TOG) { // DO NOT PLAY if audio will be disabled, and causes issuse on ARM + if (record->event.pressed) { // Leave this separate so it's easier to add upstroke sound + if (keycode != AU_OFF && keycode != AU_TOG) { // DO NOT PLAY if audio will be disabled, and causes issuse on ARM clicky_play(); } } @@ -110,4 +114,4 @@ bool process_clicky(uint16_t keycode, keyrecord_t *record) { return true; } -#endif // AUDIO_CLICKY +#endif // AUDIO_CLICKY |