diff options
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/dynamic_macro.h | 226 | ||||
-rw-r--r-- | quantum/process_keycode/process_tap_dance.c | 130 | ||||
-rw-r--r-- | quantum/process_keycode/process_tap_dance.h | 9 | ||||
-rw-r--r-- | quantum/quantum.c | 59 | ||||
-rw-r--r-- | quantum/quantum.h | 3 |
5 files changed, 349 insertions, 78 deletions
diff --git a/quantum/dynamic_macro.h b/quantum/dynamic_macro.h new file mode 100644 index 0000000000..a3ad61bc7e --- /dev/null +++ b/quantum/dynamic_macro.h @@ -0,0 +1,226 @@ +/* Author: Wojciech Siewierski < wojciech dot siewierski at onet dot pl > */ +#ifndef DYNAMIC_MACROS_H +#define DYNAMIC_MACROS_H + +#include "action_layer.h" + +#ifndef DYNAMIC_MACRO_SIZE +/* May be overridden with a custom value. Be aware that the effective + * macro length is half of this value: each keypress is recorded twice + * because of the down-event and up-event. This is not a bug, it's the + * intended behavior. */ +#define DYNAMIC_MACRO_SIZE 256 +#endif + +/* DYNAMIC_MACRO_RANGE must be set as the last element of user's + * "planck_keycodes" enum prior to including this header. This allows + * us to 'extend' it. + */ +enum dynamic_macro_keycodes { + DYN_REC_START1 = DYNAMIC_MACRO_RANGE, + DYN_REC_START2, + DYN_MACRO_PLAY1, + DYN_MACRO_PLAY2, +}; + +/* Blink the LEDs to notify the user about some event. */ +void dynamic_macro_led_blink(void) +{ + backlight_toggle(); + _delay_ms(100); + backlight_toggle(); +} + +/** + * Start recording of the dynamic macro. + * + * @param[out] macro_pointer The new macro buffer iterator. + * @param[in] macro_buffer The macro buffer used to initialize macro_pointer. + */ +void dynamic_macro_record_start( + keyrecord_t **macro_pointer, keyrecord_t *macro_buffer) +{ + dynamic_macro_led_blink(); + + clear_keyboard(); + layer_clear(); + *macro_pointer = macro_buffer; +} + +/** + * Play the dynamic macro. + * + * @param macro_buffer[in] The beginning of the macro buffer being played. + * @param macro_end[in] The element after the last macro buffer element. + * @param direction[in] Either +1 or -1, which way to iterate the buffer. + */ +void dynamic_macro_play( + keyrecord_t *macro_buffer, keyrecord_t *macro_end, int8_t direction) +{ + uint32_t saved_layer_state = layer_state; + + clear_keyboard(); + layer_clear(); + + while (macro_buffer != macro_end) { + process_record(macro_buffer); + macro_buffer += direction; + } + + clear_keyboard(); + + layer_state = saved_layer_state; +} + +/** + * Record a single key in a dynamic macro. + * + * @param macro_pointer[in,out] The current buffer position. + * @param macro_end2[in] The end of the other macro which shouldn't be overwritten. + * @param direction[in] Either +1 or -1, which way to iterate the buffer. + * @param record[in] The current keypress. + */ +void dynamic_macro_record_key( + keyrecord_t **macro_pointer, + keyrecord_t *macro_end2, + int8_t direction, + keyrecord_t *record) +{ + if (*macro_pointer + direction != macro_end2) { + **macro_pointer = *record; + *macro_pointer += direction; + } else { + /* Notify about the end of buffer. The blinks are paired + * because they should happen on both down and up events. */ + backlight_toggle(); + } +} + +/** + * End recording of the dynamic macro. Essentially just update the + * pointer to the end of the macro. + */ +void dynamic_macro_record_end(keyrecord_t *macro_pointer, keyrecord_t **macro_end) +{ + dynamic_macro_led_blink(); + + *macro_end = macro_pointer; +} + +/* Handle the key events related to the dynamic macros. Should be + * called from process_record_user() like this: + * + * bool process_record_user(uint16_t keycode, keyrecord_t *record) { + * if (!process_record_dynamic_macro(keycode, record)) { + * return false; + * } + * <...THE REST OF THE FUNCTION...> + * } + */ +bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record) +{ + /* Both macros use the same buffer but read/write on different + * ends of it. + * + * Macro1 is written left-to-right starting from the beginning of + * the buffer. + * + * Macro2 is written right-to-left starting from the end of the + * buffer. + * + * ¯o_buffer macro_end + * v v + * +------------------------------------------------------------+ + * |>>>>>> MACRO1 >>>>>>| |<<<<<<<<<<<<< MACRO2 <<<<<<<<<<<<<| + * +------------------------------------------------------------+ + * ^ ^ + * r_macro_end r_macro_buffer + * + * During the recording when one macro encounters the end of the + * other macro, the recording is stopped. Apart from this, there + * are no arbitrary limits for the macros' length in relation to + * each other: for example one can either have two medium sized + * macros or one long macro and one short macro. Or even one empty + * and one using the whole buffer. + */ + static keyrecord_t macro_buffer[DYNAMIC_MACRO_SIZE]; + + /* Pointer to the first buffer element after the first macro. + * Initially points to the very beginning of the buffer since the + * macro is empty. */ + static keyrecord_t *macro_end = macro_buffer; + + /* The other end of the macro buffer. Serves as the beginning of + * the second macro. */ + static keyrecord_t *const r_macro_buffer = macro_buffer + DYNAMIC_MACRO_SIZE - 1; + + /* Like macro_end but for the second macro. */ + static keyrecord_t *r_macro_end = r_macro_buffer; + + /* A persistent pointer to the current macro position (iterator) + * used during the recording. */ + static keyrecord_t *macro_pointer = NULL; + + /* 0 - no macro is being recorded right now + * 1,2 - either macro 1 or 2 is being recorded */ + static uint8_t macro_id = 0; + + if (macro_id == 0) { + /* No macro recording in progress. */ + if (!record->event.pressed) { + switch (keycode) { + case DYN_REC_START1: + dynamic_macro_record_start(¯o_pointer, macro_buffer); + macro_id = 1; + return false; + case DYN_REC_START2: + dynamic_macro_record_start(¯o_pointer, r_macro_buffer); + macro_id = 2; + return false; + case DYN_MACRO_PLAY1: + dynamic_macro_play(macro_buffer, macro_end, +1); + return false; + case DYN_MACRO_PLAY2: + dynamic_macro_play(r_macro_buffer, r_macro_end, -1); + return false; + } + } + } else { + /* A macro is being recorded right now. */ + switch (keycode) { + case MO(_DYN): + /* Use the layer key used to access the macro recording as + * a stop button. */ + if (record->event.pressed) { /* Ignore the initial release + * just after the recoding + * starts. */ + switch (macro_id) { + case 1: + dynamic_macro_record_end(macro_pointer, ¯o_end); + break; + case 2: + dynamic_macro_record_end(macro_pointer, &r_macro_end); + break; + } + macro_id = 0; + } + return false; + default: + /* Store the key in the macro buffer and process it normally. */ + switch (macro_id) { + case 1: + dynamic_macro_record_key(¯o_pointer, r_macro_end, +1, record); + break; + case 2: + dynamic_macro_record_key(¯o_pointer, macro_end, -1, record); + break; + } + return true; + break; + } + } + + return true; +} + +#endif diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c index 5429e34383..07de3ecb8f 100644 --- a/quantum/process_keycode/process_tap_dance.c +++ b/quantum/process_keycode/process_tap_dance.c @@ -1,26 +1,16 @@ #include "quantum.h" +#include "action_tapping.h" -static qk_tap_dance_state_t qk_tap_dance_state; -bool td_debug_enable = false; - -#if CONSOLE_ENABLE -#define td_debug(s) if (td_debug_enable) \ - { \ - xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \ - qk_tap_dance_state.keycode, qk_tap_dance_state.count, \ - qk_tap_dance_state.active, qk_tap_dance_state.pressed); \ - } -#else -#define td_debug(s) -#endif +static uint16_t last_td; +static int8_t highest_td = -1; void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) { qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; if (state->count == 1) { - register_code (pair->kc1); + register_code16 (pair->kc1); } else if (state->count == 2) { - register_code (pair->kc2); + register_code16 (pair->kc2); } } @@ -28,105 +18,117 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) { qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; if (state->count == 1) { - unregister_code (pair->kc1); + unregister_code16 (pair->kc1); } else if (state->count == 2) { - unregister_code (pair->kc2); + unregister_code16 (pair->kc2); } } static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state, - void *user_data, - qk_tap_dance_user_fn_t fn) + void *user_data, + qk_tap_dance_user_fn_t fn) { if (fn) { fn(state, user_data); } } -static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action) +static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action) { - td_debug("trigger"); - _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap); + _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap); } -static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action) +static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action) { - td_debug("trigger"); - _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished); + if (action->state.finished) + return; + action->state.finished = true; + _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); } -static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action) +static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action) { - td_debug("trigger") - _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset); + _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset); } bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { - bool r = true; uint16_t idx = keycode - QK_TAP_DANCE; - qk_tap_dance_action_t action; + qk_tap_dance_action_t *action; + + if (last_td && last_td != keycode) { + (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true; + } switch(keycode) { case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: - action = tap_dance_actions[idx]; - - process_tap_dance_action_on_each_tap (action); - if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) { - process_tap_dance_action_on_dance_finished (action); - } else if (qk_tap_dance_state.active && qk_tap_dance_state.pressed) { - reset_tap_dance (&qk_tap_dance_state); - } else { - r = false; - } + if ((int16_t)idx > highest_td) + highest_td = idx; + action = &tap_dance_actions[idx]; - qk_tap_dance_state.active = true; - qk_tap_dance_state.pressed = record->event.pressed; + action->state.keycode = keycode; + action->state.pressed = record->event.pressed; if (record->event.pressed) { - qk_tap_dance_state.keycode = keycode; - qk_tap_dance_state.timer = timer_read (); - qk_tap_dance_state.count++; + action->state.count++; + action->state.timer = timer_read(); + + if (last_td && last_td != keycode) { + qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE]; + paction->state.interrupted = true; + process_tap_dance_action_on_dance_finished (paction); + reset_tap_dance (&paction->state); + } } + last_td = keycode; + break; default: - if (qk_tap_dance_state.keycode) { - // if we are here, the tap dance was interrupted by a different key - idx = qk_tap_dance_state.keycode - QK_TAP_DANCE; - action = tap_dance_actions[idx]; + if (!record->event.pressed) + return true; + + if (highest_td == -1) + return true; - process_tap_dance_action_on_each_tap (action); + for (int i = 0; i <= highest_td; i++) { + action = &tap_dance_actions[i]; + if (action->state.count == 0) + continue; + action->state.interrupted = true; process_tap_dance_action_on_dance_finished (action); - reset_tap_dance (&qk_tap_dance_state); - qk_tap_dance_state.active = false; + reset_tap_dance (&action->state); } break; } - return r; + return true; } void matrix_scan_tap_dance () { - if (qk_tap_dance_state.active && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) { - // if we are here, the tap dance was timed out - uint16_t idx = qk_tap_dance_state.keycode - QK_TAP_DANCE; - qk_tap_dance_action_t action = tap_dance_actions[idx]; + if (highest_td == -1) + return; + + for (int i = 0; i <= highest_td; i++) { + qk_tap_dance_action_t *action = &tap_dance_actions[i]; - process_tap_dance_action_on_dance_finished (action); - reset_tap_dance (&qk_tap_dance_state); + if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) { + process_tap_dance_action_on_dance_finished (action); + reset_tap_dance (&action->state); + } } } void reset_tap_dance (qk_tap_dance_state_t *state) { - uint16_t idx = state->keycode - QK_TAP_DANCE; - qk_tap_dance_action_t action; + qk_tap_dance_action_t *action; if (state->pressed) return; - action = tap_dance_actions[idx]; + action = &tap_dance_actions[state->keycode - QK_TAP_DANCE]; + process_tap_dance_action_on_reset (action); - state->keycode = 0; state->count = 0; - state->active = false; + state->interrupted = false; + state->finished = false; + last_td = 0; } diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h index 6a1258067e..d7b857bdc6 100644 --- a/quantum/process_keycode/process_tap_dance.h +++ b/quantum/process_keycode/process_tap_dance.h @@ -11,8 +11,9 @@ typedef struct uint8_t count; uint16_t keycode; uint16_t timer; - bool active:1; - bool pressed:1; + bool interrupted; + bool pressed; + bool finished; } qk_tap_dance_state_t; #define TD(n) (QK_TAP_DANCE + n) @@ -26,6 +27,7 @@ typedef struct qk_tap_dance_user_fn_t on_dance_finished; qk_tap_dance_user_fn_t on_reset; } fn; + qk_tap_dance_state_t state; void *user_data; } qk_tap_dance_action_t; @@ -48,8 +50,7 @@ typedef struct .fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \ } -extern const qk_tap_dance_action_t tap_dance_actions[]; -extern bool td_debug_enable; +extern qk_tap_dance_action_t tap_dance_actions[]; /* To be used internally */ diff --git a/quantum/quantum.c b/quantum/quantum.c index a4c5c2ddbc..e3a20f43e0 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -1,5 +1,42 @@ #include "quantum.h" +static void do_code16 (uint16_t code, void (*f) (uint8_t)) { + switch (code) { + case QK_MODS ... QK_MODS_MAX: + break; + default: + return; + } + + if (code & QK_LCTL) + f(KC_LCTL); + if (code & QK_LSFT) + f(KC_LSFT); + if (code & QK_LALT) + f(KC_LALT); + if (code & QK_LGUI) + f(KC_LGUI); + + if (code & QK_RCTL) + f(KC_RCTL); + if (code & QK_RSFT) + f(KC_RSFT); + if (code & QK_RALT) + f(KC_RALT); + if (code & QK_RGUI) + f(KC_RGUI); +} + +void register_code16 (uint16_t code) { + do_code16 (code, register_code); + register_code (code); +} + +void unregister_code16 (uint16_t code) { + unregister_code (code); + do_code16 (code, unregister_code); +} + __attribute__ ((weak)) bool process_action_kb(keyrecord_t *record) { return true; @@ -46,18 +83,20 @@ bool process_record_quantum(keyrecord_t *record) { uint16_t keycode; #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) - uint8_t layer; + /* TODO: Use store_or_get_action() or a similar function. */ + if (!disable_action_cache) { + uint8_t layer; - if (record->event.pressed) { - layer = layer_switch_get_layer(key); - update_source_layers_cache(key, layer); - } else { - layer = read_source_layers_cache(key); - } - keycode = keymap_key_to_keycode(layer, key); - #else - keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); + if (record->event.pressed) { + layer = layer_switch_get_layer(key); + update_source_layers_cache(key, layer); + } else { + layer = read_source_layers_cache(key); + } + keycode = keymap_key_to_keycode(layer, key); + } else #endif + keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); // This is how you use actions here // if (keycode == KC_LEAD) { diff --git a/quantum/quantum.h b/quantum/quantum.h index 6e3fbcc792..0c60466495 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -83,6 +83,9 @@ void reset_keyboard(void); void startup_user(void); void shutdown_user(void); +void register_code16 (uint16_t code); +void unregister_code16 (uint16_t code); + #ifdef BACKLIGHT_ENABLE void backlight_init_ports(void); |