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-rw-r--r--tests/tapdance/examples.c199
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diff --git a/tests/tapdance/examples.c b/tests/tapdance/examples.c
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+/* Copyright 2022 Jouke Witteveen
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "quantum.h"
+#include "examples.h"
+
+// Example code from the tap dance documentation, adapted for testing
+
+// clang-format off
+
+// Example 1
+
+void dance_egg(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count >= 100) {
+ // SEND_STRING("Safety dance!");
+ tap_code(KC_C);
+ reset_tap_dance(state);
+ }
+}
+
+
+// Example 2
+
+void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 1:
+ register_code(KC_3);
+ break;
+ case 2:
+ register_code(KC_2);
+ break;
+ case 3:
+ register_code(KC_1);
+ break;
+ case 4:
+ unregister_code(KC_3);
+ // wait_ms(50);
+ unregister_code(KC_2);
+ // wait_ms(50);
+ unregister_code(KC_1);
+ }
+}
+
+void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count >= 4) {
+ // reset_keyboard();
+ tap_code(KC_R);
+ }
+}
+
+void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
+ unregister_code(KC_1);
+ // wait_ms(50);
+ unregister_code(KC_2);
+ // wait_ms(50);
+ unregister_code(KC_3);
+}
+
+
+// Example 3
+
+typedef struct {
+ uint16_t tap;
+ uint16_t hold;
+ uint16_t held;
+} tap_dance_tap_hold_t;
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ qk_tap_dance_action_t *action;
+
+ switch (keycode) {
+ case TD(CT_CLN):
+ action = &tap_dance_actions[TD_INDEX(keycode)];
+ if (!record->event.pressed && action->state.count && !action->state.finished) {
+ tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
+ tap_code16(tap_hold->tap);
+ }
+ }
+ return true;
+}
+
+void tap_dance_tap_hold_finished(qk_tap_dance_state_t *state, void *user_data) {
+ tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)user_data;
+
+ if (state->pressed) {
+ if (state->count == 1
+#ifndef PERMISSIVE_HOLD
+ && !state->interrupted
+#endif
+ ) {
+ register_code16(tap_hold->hold);
+ tap_hold->held = tap_hold->hold;
+ } else {
+ register_code16(tap_hold->tap);
+ tap_hold->held = tap_hold->tap;
+ }
+ }
+}
+
+void tap_dance_tap_hold_reset(qk_tap_dance_state_t *state, void *user_data) {
+ tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)user_data;
+
+ if (tap_hold->held) {
+ unregister_code16(tap_hold->held);
+ tap_hold->held = 0;
+ }
+}
+
+#define ACTION_TAP_DANCE_TAP_HOLD(tap, hold) \
+ { .fn = {NULL, tap_dance_tap_hold_finished, tap_dance_tap_hold_reset}, .user_data = (void *)&((tap_dance_tap_hold_t){tap, hold, 0}), }
+
+
+// Example 4
+
+typedef enum {
+ TD_NONE,
+ TD_UNKNOWN,
+ TD_SINGLE_TAP,
+ TD_SINGLE_HOLD,
+ TD_DOUBLE_TAP,
+ TD_DOUBLE_HOLD,
+ TD_DOUBLE_SINGLE_TAP,
+ TD_TRIPLE_TAP,
+ TD_TRIPLE_HOLD
+} td_state_t;
+
+typedef struct {
+ bool is_press_action;
+ td_state_t state;
+} td_tap_t;
+
+td_state_t cur_dance(qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
+ else return TD_SINGLE_HOLD;
+ } else if (state->count == 2) {
+ if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
+ else if (state->pressed) return TD_DOUBLE_HOLD;
+ else return TD_DOUBLE_TAP;
+ }
+
+ if (state->count == 3) {
+ if (state->interrupted || !state->pressed) return TD_TRIPLE_TAP;
+ else return TD_TRIPLE_HOLD;
+ } else return TD_UNKNOWN;
+}
+
+static td_tap_t xtap_state = {
+ .is_press_action = true,
+ .state = TD_NONE
+};
+
+void x_finished(qk_tap_dance_state_t *state, void *user_data) {
+ xtap_state.state = cur_dance(state);
+ switch (xtap_state.state) {
+ case TD_SINGLE_TAP: register_code(KC_X); break;
+ case TD_SINGLE_HOLD: register_code(KC_LCTL); break;
+ case TD_DOUBLE_TAP: register_code(KC_ESC); break;
+ case TD_DOUBLE_HOLD: register_code(KC_LALT); break;
+ case TD_DOUBLE_SINGLE_TAP: tap_code(KC_X); register_code(KC_X);
+ default: break; // Not present in documentation
+ }
+}
+
+void x_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch (xtap_state.state) {
+ case TD_SINGLE_TAP: unregister_code(KC_X); break;
+ case TD_SINGLE_HOLD: unregister_code(KC_LCTL); break;
+ case TD_DOUBLE_TAP: unregister_code(KC_ESC); break;
+ case TD_DOUBLE_HOLD: unregister_code(KC_LALT);
+ case TD_DOUBLE_SINGLE_TAP: unregister_code(KC_X);
+ default: break; // Not present in documentation
+ }
+ xtap_state.state = TD_NONE;
+}
+
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
+ [CT_EGG] = ACTION_TAP_DANCE_FN(dance_egg),
+ [CT_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
+ [CT_CLN] = ACTION_TAP_DANCE_TAP_HOLD(KC_COLN, KC_SCLN),
+ [X_CTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset)
+};
+
+// clang-format on