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-rw-r--r--tmk_core/common/action.c105
-rw-r--r--tmk_core/common/action_code.h5
-rw-r--r--tmk_core/common/action_layer.c8
-rw-r--r--tmk_core/common/action_macro.c8
-rw-r--r--tmk_core/common/action_tapping.c8
-rw-r--r--tmk_core/common/action_util.c70
-rw-r--r--tmk_core/common/action_util.h20
-rw-r--r--tmk_core/common/backlight.c5
-rw-r--r--tmk_core/common/backlight.h1
-rw-r--r--tmk_core/common/command.c4
-rw-r--r--tmk_core/common/nodebug.h12
11 files changed, 212 insertions, 34 deletions
diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c
index 0162fbd632..081e90b2db 100644
--- a/tmk_core/common/action.c
+++ b/tmk_core/common/action.c
@@ -27,11 +27,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_util.h"
#include "action.h"
-//#ifdef DEBUG_ACTION
+#ifdef DEBUG_ACTION
#include "debug.h"
-//#else
-//#include "nodebug.h"
-//#endif
+#else
+#include "nodebug.h"
+#endif
void action_exec(keyevent_t event)
@@ -74,6 +74,7 @@ void process_action_kb(keyrecord_t *record) {}
void process_action(keyrecord_t *record)
{
+ bool do_release_oneshot = false;
keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count;
@@ -81,6 +82,13 @@ void process_action(keyrecord_t *record)
if (IS_NOEVENT(event)) { return; }
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+ if (has_oneshot_layer_timed_out()) {
+ dprintf("Oneshot layer: timeout\n");
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
+#endif
+
process_action_kb(record);
action_t action = store_or_get_action(event.pressed, event.key);
@@ -95,6 +103,15 @@ void process_action(keyrecord_t *record)
// clear the potential weak mods left by previously pressed keys
clear_weak_mods();
}
+
+#ifndef NO_ACTION_ONESHOT
+ // notice we only clear the one shot layer if the pressed key is not a modifier.
+ if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ do_release_oneshot = !is_oneshot_layer_active();
+ }
+#endif
+
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
@@ -139,24 +156,37 @@ void process_action(keyrecord_t *record)
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
+ dprint("MODS_TAP: Oneshot: 0\n");
register_mods(mods);
- }
- else if (tap_count == 1) {
+ } else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
set_oneshot_mods(mods);
- }
- else {
+ #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ } else if (tap_count == ONESHOT_TAP_TOGGLE) {
+ dprint("MODS_TAP: Toggling oneshot");
+ clear_oneshot_mods();
+ set_oneshot_locked_mods(mods);
+ register_mods(mods);
+ #endif
+ } else {
register_mods(mods);
}
} else {
if (tap_count == 0) {
clear_oneshot_mods();
unregister_mods(mods);
- }
- else if (tap_count == 1) {
+ } else if (tap_count == 1) {
// Retain Oneshot mods
- }
- else {
+ #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ if (mods & get_mods()) {
+ clear_oneshot_locked_mods();
+ clear_oneshot_mods();
+ unregister_mods(mods);
+ }
+ } else if (tap_count == ONESHOT_TAP_TOGGLE) {
+ // Toggle Oneshot Layer
+ #endif
+ } else {
clear_oneshot_mods();
unregister_mods(mods);
}
@@ -309,6 +339,44 @@ void process_action(keyrecord_t *record)
event.pressed ? layer_move(action.layer_tap.val) :
layer_clear();
break;
+ #ifndef NO_ACTION_ONESHOT
+ case OP_ONESHOT:
+ // Oneshot modifier
+ #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ do_release_oneshot = false;
+ if (event.pressed) {
+ del_mods(get_oneshot_locked_mods());
+ if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
+ reset_oneshot_layer();
+ layer_off(action.layer_tap.val);
+ break;
+ } else if (tap_count < ONESHOT_TAP_TOGGLE) {
+ layer_on(action.layer_tap.val);
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
+ }
+ } else {
+ add_mods(get_oneshot_locked_mods());
+ if (tap_count >= ONESHOT_TAP_TOGGLE) {
+ reset_oneshot_layer();
+ clear_oneshot_locked_mods();
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
+ } else {
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ }
+ }
+ #else
+ if (event.pressed) {
+ layer_on(action.layer_tap.val);
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
+ } else {
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ if (tap_count > 1) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
+ }
+ #endif
+ break;
+ #endif
default:
/* tap key */
if (event.pressed) {
@@ -372,6 +440,18 @@ void process_action(keyrecord_t *record)
default:
break;
}
+
+#ifndef NO_ACTION_ONESHOT
+ /* Because we switch layers after a oneshot event, we need to release the
+ * key before we leave the layer or no key up event will be generated.
+ */
+ if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) {
+ record->event.pressed = false;
+ layer_on(get_oneshot_layer());
+ process_action(record);
+ layer_off(get_oneshot_layer());
+ }
+#endif
}
@@ -560,6 +640,7 @@ bool is_tap_key(keypos_t key)
switch (action.layer_tap.code) {
case 0x00 ... 0xdf:
case OP_TAP_TOGGLE:
+ case OP_ONESHOT:
return true;
}
return false;
diff --git a/tmk_core/common/action_code.h b/tmk_core/common/action_code.h
index 2b0b0b077e..ca729aaece 100644
--- a/tmk_core/common/action_code.h
+++ b/tmk_core/common/action_code.h
@@ -76,7 +76,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP]
* 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP]
* 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP]
- * 101E|LLLL|1111 xxxx Reserved (0xF4-FF)
+ * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP]
+ * 101E|LLLL|1111 xxxx Reserved (0xF5-FF)
* ELLLL: layer 0-31(E: extra bit for layer 16-31)
*
*
@@ -250,6 +251,7 @@ enum layer_pram_tap_op {
OP_ON_OFF,
OP_OFF_ON,
OP_SET_CLEAR,
+ OP_ONESHOT,
};
#define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
#define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
@@ -266,6 +268,7 @@ enum layer_pram_tap_op {
#define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
+#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f))
/* With Tapping */
#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
diff --git a/tmk_core/common/action_layer.c b/tmk_core/common/action_layer.c
index 845fbbb210..63fa2b5ae4 100644
--- a/tmk_core/common/action_layer.c
+++ b/tmk_core/common/action_layer.c
@@ -4,11 +4,11 @@
#include "util.h"
#include "action_layer.h"
-//#ifdef DEBUG_ACTION
+#ifdef DEBUG_ACTION
#include "debug.h"
-//#else
-//#include "nodebug.h"
-//#endif
+#else
+#include "nodebug.h"
+#endif
/*
diff --git a/tmk_core/common/action_macro.c b/tmk_core/common/action_macro.c
index cc78c82327..7726b11907 100644
--- a/tmk_core/common/action_macro.c
+++ b/tmk_core/common/action_macro.c
@@ -19,11 +19,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_macro.h"
#include "wait.h"
-//#ifdef DEBUG_ACTION
+#ifdef DEBUG_ACTION
#include "debug.h"
-//#else
-//#include "nodebug.h"
-//#endif
+#else
+#include "nodebug.h"
+#endif
#ifndef NO_ACTION_MACRO
diff --git a/tmk_core/common/action_tapping.c b/tmk_core/common/action_tapping.c
index 6b6fa1dfe2..e6343e6da7 100644
--- a/tmk_core/common/action_tapping.c
+++ b/tmk_core/common/action_tapping.c
@@ -6,11 +6,11 @@
#include "keycode.h"
#include "timer.h"
-//#ifdef DEBUG_ACTION
+#ifdef DEBUG_ACTION
#include "debug.h"
-//#else
-//#include "nodebug.h"
-//#endif
+#else
+#include "nodebug.h"
+#endif
#ifndef NO_ACTION_TAPPING
diff --git a/tmk_core/common/action_util.c b/tmk_core/common/action_util.c
index a2d6577b24..61ff202bef 100644
--- a/tmk_core/common/action_util.c
+++ b/tmk_core/common/action_util.c
@@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "report.h"
#include "debug.h"
#include "action_util.h"
+#include "action_layer.h"
#include "timer.h"
static inline void add_key_byte(uint8_t code);
@@ -47,11 +48,70 @@ report_keyboard_t *keyboard_report = &(report_keyboard_t){};
#ifndef NO_ACTION_ONESHOT
static int8_t oneshot_mods = 0;
+static int8_t oneshot_locked_mods = 0;
+int8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
+void set_oneshot_locked_mods(int8_t mods) { oneshot_locked_mods = mods; }
+void clear_oneshot_locked_mods(void) { oneshot_locked_mods = 0; }
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static int16_t oneshot_time = 0;
+inline bool has_oneshot_mods_timed_out() {
+ return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT;
+}
#endif
#endif
+/* oneshot layer */
+#ifndef NO_ACTION_ONESHOT
+/* oneshot_layer_data bits
+* LLLL LSSS
+* where:
+* L => are layer bits
+* S => oneshot state bits
+*/
+static int8_t oneshot_layer_data = 0;
+
+inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
+inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
+
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+static int16_t oneshot_layer_time = 0;
+inline bool has_oneshot_layer_timed_out() {
+ return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT &&
+ !(get_oneshot_layer_state() & ONESHOT_TOGGLED);
+}
+#endif
+
+/* Oneshot layer */
+void set_oneshot_layer(uint8_t layer, uint8_t state)
+{
+ oneshot_layer_data = layer << 3 | state;
+ layer_on(layer);
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+ oneshot_layer_time = timer_read();
+#endif
+}
+void reset_oneshot_layer(void) {
+ oneshot_layer_data = 0;
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+ oneshot_layer_time = 0;
+#endif
+}
+void clear_oneshot_layer_state(oneshot_fullfillment_t state)
+{
+ uint8_t start_state = oneshot_layer_data;
+ oneshot_layer_data &= ~state;
+ if (!get_oneshot_layer_state() && start_state != oneshot_layer_data) {
+ layer_off(get_oneshot_layer());
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+ oneshot_layer_time = 0;
+#endif
+ }
+}
+bool is_oneshot_layer_active(void)
+{
+ return get_oneshot_layer_state();
+}
+#endif
void send_keyboard_report(void) {
keyboard_report->mods = real_mods;
@@ -60,7 +120,7 @@ void send_keyboard_report(void) {
#ifndef NO_ACTION_ONESHOT
if (oneshot_mods) {
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
- if (TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT) {
+ if (has_oneshot_mods_timed_out()) {
dprintf("Oneshot: timeout\n");
clear_oneshot_mods();
}
@@ -70,6 +130,7 @@ void send_keyboard_report(void) {
clear_oneshot_mods();
}
}
+
#endif
host_keyboard_send(keyboard_report);
}
@@ -143,11 +204,12 @@ void clear_oneshot_mods(void)
oneshot_time = 0;
#endif
}
+uint8_t get_oneshot_mods(void)
+{
+ return oneshot_mods;
+}
#endif
-
-
-
/*
* inspect keyboard state
*/
diff --git a/tmk_core/common/action_util.h b/tmk_core/common/action_util.h
index 1a95cec10e..dd0c4c2bfe 100644
--- a/tmk_core/common/action_util.h
+++ b/tmk_core/common/action_util.h
@@ -56,10 +56,30 @@ void clear_macro_mods(void);
/* oneshot modifier */
void set_oneshot_mods(uint8_t mods);
+uint8_t get_oneshot_mods(void);
void clear_oneshot_mods(void);
void oneshot_toggle(void);
void oneshot_enable(void);
void oneshot_disable(void);
+bool has_oneshot_mods_timed_out(void);
+
+int8_t get_oneshot_locked_mods(void);
+void set_oneshot_locked_mods(int8_t mods);
+void clear_oneshot_locked_mods(void);
+
+typedef enum {
+ ONESHOT_PRESSED = 0b01,
+ ONESHOT_OTHER_KEY_PRESSED = 0b10,
+ ONESHOT_START = 0b11,
+ ONESHOT_TOGGLED = 0b100
+} oneshot_fullfillment_t;
+void set_oneshot_layer(uint8_t layer, uint8_t state);
+uint8_t get_oneshot_layer(void);
+void clear_oneshot_layer_state(oneshot_fullfillment_t state);
+void reset_oneshot_layer(void);
+bool is_oneshot_layer_active(void);
+uint8_t get_oneshot_layer_state(void);
+bool has_oneshot_layer_timed_out(void);
/* inspect */
uint8_t has_anykey(void);
diff --git a/tmk_core/common/backlight.c b/tmk_core/common/backlight.c
index 2f6fc1cd6c..c9e8fd3fd2 100644
--- a/tmk_core/common/backlight.c
+++ b/tmk_core/common/backlight.c
@@ -83,3 +83,8 @@ void backlight_level(uint8_t level)
eeconfig_update_backlight(backlight_config.raw);
backlight_set(backlight_config.level);
}
+
+uint8_t get_backlight_level(void)
+{
+ return backlight_config.level;
+} \ No newline at end of file
diff --git a/tmk_core/common/backlight.h b/tmk_core/common/backlight.h
index 525ec8bbef..f573092674 100644
--- a/tmk_core/common/backlight.h
+++ b/tmk_core/common/backlight.h
@@ -36,5 +36,6 @@ void backlight_toggle(void);
void backlight_step(void);
void backlight_set(uint8_t level);
void backlight_level(uint8_t level);
+uint8_t get_backlight_level(void);
#endif
diff --git a/tmk_core/common/command.c b/tmk_core/common/command.c
index f06abaf7f0..9edcc42a05 100644
--- a/tmk_core/common/command.c
+++ b/tmk_core/common/command.c
@@ -357,9 +357,11 @@ static bool command_common(uint8_t code)
clear_keyboard(); // clear to prevent stuck keys
print("\n\nJumping to bootloader... ");
#ifdef AUDIO_ENABLE
+ stop_all_notes();
play_goodbye_tone();
+ #else
+ _delay_ms(1000);
#endif
- _delay_ms(1000);
bootloader_jump(); // not return
break;
diff --git a/tmk_core/common/nodebug.h b/tmk_core/common/nodebug.h
index 93309ada47..5e18656e5b 100644
--- a/tmk_core/common/nodebug.h
+++ b/tmk_core/common/nodebug.h
@@ -16,10 +16,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NODEBUG_H
-#define NODEBUG_H 1
+#define NODEBUG_H
-#define NO_DEBUG
-#include "debug.h"
-#undef NO_DEBUG
+#ifndef NO_DEBUG
+ #define NO_DEBUG
+ #include "debug.h"
+ #undef NO_DEBUG
+#else
+ #include "debug.h"
+#endif
#endif