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-rw-r--r--tmk_core/protocol/ps2_mouse.c247
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diff --git a/tmk_core/protocol/ps2_mouse.c b/tmk_core/protocol/ps2_mouse.c
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+++ b/tmk_core/protocol/ps2_mouse.c
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+/*
+Copyright 2011,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdbool.h>
+#include<avr/io.h>
+#include<util/delay.h>
+#include "ps2_mouse.h"
+#include "host.h"
+#include "timer.h"
+#include "print.h"
+#include "report.h"
+#include "debug.h"
+#include "ps2.h"
+
+/* ============================= MACROS ============================ */
+
+static report_mouse_t mouse_report = {};
+
+static inline void ps2_mouse_print_report(report_mouse_t *mouse_report);
+static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report);
+static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report);
+static inline void ps2_mouse_enable_scrolling(void);
+static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report);
+
+/* ============================= IMPLEMENTATION ============================ */
+
+/* supports only 3 button mouse at this time */
+void ps2_mouse_init(void) {
+ ps2_host_init();
+
+ _delay_ms(PS2_MOUSE_INIT_DELAY); // wait for powering up
+
+ PS2_MOUSE_SEND(PS2_MOUSE_RESET, "ps2_mouse_init: sending reset");
+
+ PS2_MOUSE_RECEIVE("ps2_mouse_init: read BAT");
+ PS2_MOUSE_RECEIVE("ps2_mouse_init: read DevID");
+
+#ifdef PS2_MOUSE_USE_REMOTE_MODE
+ ps2_mouse_set_remote_mode();
+#else
+ ps2_mouse_enable_data_reporting();
+#endif
+
+#ifdef PS2_MOUSE_ENABLE_SCROLLING
+ ps2_mouse_enable_scrolling();
+#endif
+
+#ifdef PS2_MOUSE_USE_2_1_SCALING
+ ps2_mouse_set_scaling_2_1();
+#endif
+
+ ps2_mouse_init_user();
+}
+
+__attribute__((weak))
+void ps2_mouse_init_user(void) {
+}
+
+void ps2_mouse_task(void) {
+ static uint8_t buttons_prev = 0;
+ extern int tp_buttons;
+
+ /* receives packet from mouse */
+ uint8_t rcv;
+ rcv = ps2_host_send(PS2_MOUSE_READ_DATA);
+ if (rcv == PS2_ACK) {
+ mouse_report.buttons = ps2_host_recv_response() | tp_buttons;
+ mouse_report.x = ps2_host_recv_response() * PS2_MOUSE_X_MULTIPLIER;
+ mouse_report.y = ps2_host_recv_response() * PS2_MOUSE_Y_MULTIPLIER;
+#ifdef PS2_MOUSE_ENABLE_SCROLLING
+ mouse_report.v = -(ps2_host_recv_response() & PS2_MOUSE_SCROLL_MASK) * PS2_MOUSE_V_MULTIPLIER;
+#endif
+ } else {
+ if (debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
+ return;
+ }
+
+ /* if mouse moves or buttons state changes */
+ if (mouse_report.x || mouse_report.y || mouse_report.v ||
+ ((mouse_report.buttons ^ buttons_prev) & PS2_MOUSE_BTN_MASK)) {
+#ifdef PS2_MOUSE_DEBUG_RAW
+ // Used to debug raw ps2 bytes from mouse
+ ps2_mouse_print_report(&mouse_report);
+#endif
+ buttons_prev = mouse_report.buttons;
+ ps2_mouse_convert_report_to_hid(&mouse_report);
+#if PS2_MOUSE_SCROLL_BTN_MASK
+ ps2_mouse_scroll_button_task(&mouse_report);
+#endif
+#ifdef PS2_MOUSE_DEBUG_HID
+ // Used to debug the bytes sent to the host
+ ps2_mouse_print_report(&mouse_report);
+#endif
+ host_mouse_send(&mouse_report);
+ }
+
+ ps2_mouse_clear_report(&mouse_report);
+}
+
+void ps2_mouse_disable_data_reporting(void) {
+ PS2_MOUSE_SEND(PS2_MOUSE_DISABLE_DATA_REPORTING, "ps2 mouse disable data reporting");
+}
+
+void ps2_mouse_enable_data_reporting(void) {
+ PS2_MOUSE_SEND(PS2_MOUSE_ENABLE_DATA_REPORTING, "ps2 mouse enable data reporting");
+}
+
+void ps2_mouse_set_remote_mode(void) {
+ PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_REMOTE_MODE, "ps2 mouse set remote mode");
+ ps2_mouse_mode = PS2_MOUSE_REMOTE_MODE;
+}
+
+void ps2_mouse_set_stream_mode(void) {
+ PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_STREAM_MODE, "ps2 mouse set stream mode");
+ ps2_mouse_mode = PS2_MOUSE_STREAM_MODE;
+}
+
+void ps2_mouse_set_scaling_2_1(void) {
+ PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_2_1, "ps2 mouse set scaling 2:1");
+}
+
+void ps2_mouse_set_scaling_1_1(void) {
+ PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_1_1, "ps2 mouse set scaling 1:1");
+}
+
+void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution) {
+ PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_RESOLUTION, resolution, "ps2 mouse set resolution");
+}
+
+void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate) {
+ PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_SAMPLE_RATE, sample_rate, "ps2 mouse set sample rate");
+}
+
+/* ============================= HELPERS ============================ */
+
+#define X_IS_NEG (mouse_report->buttons & (1<<PS2_MOUSE_X_SIGN))
+#define Y_IS_NEG (mouse_report->buttons & (1<<PS2_MOUSE_Y_SIGN))
+#define X_IS_OVF (mouse_report->buttons & (1<<PS2_MOUSE_X_OVFLW))
+#define Y_IS_OVF (mouse_report->buttons & (1<<PS2_MOUSE_Y_OVFLW))
+static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report) {
+ // PS/2 mouse data is '9-bit integer'(-256 to 255) which is comprised of sign-bit and 8-bit value.
+ // bit: 8 7 ... 0
+ // sign \8-bit/
+ //
+ // Meanwhile USB HID mouse indicates 8bit data(-127 to 127), note that -128 is not used.
+ //
+ // This converts PS/2 data into HID value. Use only -127-127 out of PS/2 9-bit.
+ mouse_report->x = X_IS_NEG ?
+ ((!X_IS_OVF && -127 <= mouse_report->x && mouse_report->x <= -1) ? mouse_report->x : -127) :
+ ((!X_IS_OVF && 0 <= mouse_report->x && mouse_report->x <= 127) ? mouse_report->x : 127);
+ mouse_report->y = Y_IS_NEG ?
+ ((!Y_IS_OVF && -127 <= mouse_report->y && mouse_report->y <= -1) ? mouse_report->y : -127) :
+ ((!Y_IS_OVF && 0 <= mouse_report->y && mouse_report->y <= 127) ? mouse_report->y : 127);
+
+ // remove sign and overflow flags
+ mouse_report->buttons &= PS2_MOUSE_BTN_MASK;
+
+ // invert coordinate of y to conform to USB HID mouse
+ mouse_report->y = -mouse_report->y;
+}
+
+static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report) {
+ mouse_report->x = 0;
+ mouse_report->y = 0;
+ mouse_report->v = 0;
+ mouse_report->h = 0;
+ mouse_report->buttons = 0;
+}
+
+static inline void ps2_mouse_print_report(report_mouse_t *mouse_report) {
+ if (!debug_mouse) return;
+ print("ps2_mouse: [");
+ phex(mouse_report->buttons); print("|");
+ print_hex8((uint8_t)mouse_report->x); print(" ");
+ print_hex8((uint8_t)mouse_report->y); print(" ");
+ print_hex8((uint8_t)mouse_report->v); print(" ");
+ print_hex8((uint8_t)mouse_report->h); print("]\n");
+}
+
+static inline void ps2_mouse_enable_scrolling(void) {
+ PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Initiaing scroll wheel enable: Set sample rate");
+ PS2_MOUSE_SEND(200, "200");
+ PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
+ PS2_MOUSE_SEND(100, "100");
+ PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
+ PS2_MOUSE_SEND(80, "80");
+ PS2_MOUSE_SEND(PS2_MOUSE_GET_DEVICE_ID, "Finished enabling scroll wheel");
+ _delay_ms(20);
+}
+
+#define PRESS_SCROLL_BUTTONS mouse_report->buttons |= (PS2_MOUSE_SCROLL_BTN_MASK)
+#define RELEASE_SCROLL_BUTTONS mouse_report->buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK)
+static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report) {
+ static enum {
+ SCROLL_NONE,
+ SCROLL_BTN,
+ SCROLL_SENT,
+ } scroll_state = SCROLL_NONE;
+ static uint16_t scroll_button_time = 0;
+
+ if (PS2_MOUSE_SCROLL_BTN_MASK == (mouse_report->buttons & (PS2_MOUSE_SCROLL_BTN_MASK))) {
+ // All scroll buttons are pressed
+
+ if (scroll_state == SCROLL_NONE) {
+ scroll_button_time = timer_read();
+ scroll_state = SCROLL_BTN;
+ }
+
+ // If the mouse has moved, update the report to scroll instead of move the mouse
+ if (mouse_report->x || mouse_report->y) {
+ scroll_state = SCROLL_SENT;
+ mouse_report->v = -mouse_report->y/(PS2_MOUSE_SCROLL_DIVISOR_V);
+ mouse_report->h = mouse_report->x/(PS2_MOUSE_SCROLL_DIVISOR_H);
+ mouse_report->x = 0;
+ mouse_report->y = 0;
+ }
+ } else if (0 == (PS2_MOUSE_SCROLL_BTN_MASK & mouse_report->buttons)) {
+ // None of the scroll buttons are pressed
+
+#if PS2_MOUSE_SCROLL_BTN_SEND
+ if (scroll_state == SCROLL_BTN
+ && timer_elapsed(scroll_button_time) < PS2_MOUSE_SCROLL_BTN_SEND) {
+ PRESS_SCROLL_BUTTONS;
+ host_mouse_send(mouse_report);
+ _delay_ms(100);
+ RELEASE_SCROLL_BUTTONS;
+ }
+#endif
+ scroll_state = SCROLL_NONE;
+ }
+
+ RELEASE_SCROLL_BUTTONS;
+}