diff options
Diffstat (limited to 'tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/Bluetooth/WiiUProController')
-rw-r--r-- | tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/Bluetooth/WiiUProController/WiiUProController.ino | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/Bluetooth/WiiUProController/WiiUProController.ino b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/Bluetooth/WiiUProController/WiiUProController.ino deleted file mode 100644 index ab35a27479..0000000000 --- a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/Bluetooth/WiiUProController/WiiUProController.ino +++ /dev/null @@ -1,104 +0,0 @@ -/* - Example sketch for the Wiimote Bluetooth library - developed by Kristian Lauszus - For more information visit my blog: http://blog.tkjelectronics.dk/ or - send me an e-mail: kristianl@tkjelectronics.com - */ - -#include <Wii.h> -#include <usbhub.h> - -// Satisfy the IDE, which needs to see the include statment in the ino too. -#ifdef dobogusinclude -#include <spi4teensy3.h> -#include <SPI.h> -#endif - -USB Usb; -//USBHub Hub1(&Usb); // Some dongles have a hub inside - -BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so -/* You can create the instance of the class in two ways */ -WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wiimote - you only have to do this once -//WII Wii(&Btd); // After that you can simply create the instance like so and then press any button on the Wiimote - -void setup() { - Serial.begin(115200); -#if !defined(__MIPSEL__) - while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection -#endif - if (Usb.Init() == -1) { - Serial.print(F("\r\nOSC did not start")); - while (1); //halt - } - Serial.print(F("\r\nWiimote Bluetooth Library Started")); -} -void loop() { - Usb.Task(); - if (Wii.wiiUProControllerConnected) { - if (Wii.getButtonClick(HOME)) { // You can use getButtonPress to see if the button is held down - Serial.print(F("\r\nHome")); - Wii.disconnect(); - } - else { - if (Wii.getButtonClick(LEFT)) { - Wii.setLedOff(); - Wii.setLedOn(LED1); - Serial.print(F("\r\nLeft")); - } - if (Wii.getButtonClick(RIGHT)) { - Wii.setLedOff(); - Wii.setLedOn(LED3); - Serial.print(F("\r\nRight")); - } - if (Wii.getButtonClick(DOWN)) { - Wii.setLedOff(); - Wii.setLedOn(LED4); - Serial.print(F("\r\nDown")); - } - if (Wii.getButtonClick(UP)) { - Wii.setLedOff(); - Wii.setLedOn(LED2); - Serial.print(F("\r\nUp")); - } - - if (Wii.getButtonClick(PLUS)) - Serial.print(F("\r\nPlus")); - if (Wii.getButtonClick(MINUS)) - Serial.print(F("\r\nMinus")); - - if (Wii.getButtonClick(A)) - Serial.print(F("\r\nA")); - if (Wii.getButtonClick(B)) { - Wii.setRumbleToggle(); - Serial.print(F("\r\nB")); - } - if (Wii.getButtonClick(X)) - Serial.print(F("\r\nX")); - if (Wii.getButtonClick(Y)) - Serial.print(F("\r\nY")); - - if (Wii.getButtonClick(L)) - Serial.print(F("\r\nL")); - if (Wii.getButtonClick(R)) - Serial.print(F("\r\nR")); - if (Wii.getButtonClick(ZL)) - Serial.print(F("\r\nZL")); - if (Wii.getButtonClick(ZR)) - Serial.print(F("\r\nZR")); - if (Wii.getButtonClick(L3)) - Serial.print(F("\r\nL3")); - if (Wii.getButtonClick(R3)) - Serial.print(F("\r\nR3")); - } - if (Wii.getAnalogHat(LeftHatX) > 2200 || Wii.getAnalogHat(LeftHatX) < 1800 || Wii.getAnalogHat(LeftHatY) > 2200 || Wii.getAnalogHat(LeftHatY) < 1800 || Wii.getAnalogHat(RightHatX) > 2200 || Wii.getAnalogHat(RightHatX) < 1800 || Wii.getAnalogHat(RightHatY) > 2200 || Wii.getAnalogHat(RightHatY) < 1800) { - Serial.print(F("\r\nLeftHatX: ")); - Serial.print(Wii.getAnalogHat(LeftHatX)); - Serial.print(F("\tLeftHatY: ")); - Serial.print(Wii.getAnalogHat(LeftHatY)); - Serial.print(F("\tRightHatX: ")); - Serial.print(Wii.getAnalogHat(RightHatX)); - Serial.print(F("\tRightHatY: ")); - Serial.print(Wii.getAnalogHat(RightHatY)); - } - } -} |