diff options
Diffstat (limited to 'users/drashna/drashna.c')
-rw-r--r-- | users/drashna/drashna.c | 291 |
1 files changed, 8 insertions, 283 deletions
diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c index 9c1233ed90..9128a89bc6 100644 --- a/users/drashna/drashna.c +++ b/users/drashna/drashna.c @@ -1,18 +1,5 @@ -/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ +// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> +// SPDX-License-Identifier: GPL-2.0-or-later #include "drashna.h" @@ -49,182 +36,6 @@ bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this return false; } -__attribute__((weak)) void keyboard_pre_init_keymap(void) {} -void keyboard_pre_init_user(void) { - userspace_config.raw = eeconfig_read_user(); - keyboard_pre_init_keymap(); -} -// Add reconfigurable functions here, for keymap customization -// This allows for a global, userspace functions, and continued -// customization of the keymap. Use _keymap instead of _user -// functions in the keymaps -// Call user matrix init, set default RGB colors and then -// call the keymap's init function -__attribute__((weak)) void matrix_init_keymap(void) {} -__attribute__((weak)) void matrix_init_secret(void) {} -void matrix_init_user(void) { -#if defined(BOOTLOADER_CATERINA) && defined(__AVR__) - DDRD &= ~(1 << 5); - PORTD &= ~(1 << 5); - - DDRB &= ~(1 << 0); - PORTB &= ~(1 << 0); -#endif -#ifdef CUSTOM_UNICODE_ENABLE - matrix_init_unicode(); -#endif - matrix_init_secret(); - matrix_init_keymap(); -} - -__attribute__((weak)) void keyboard_post_init_keymap(void) {} -void keyboard_post_init_user(void) { -#if defined(RGBLIGHT_ENABLE) - keyboard_post_init_rgb_light(); -#endif -#if defined(RGB_MATRIX_ENABLE) - keyboard_post_init_rgb_matrix(); -#endif -#if defined(SPLIT_KEYBOARD) && defined(SPLIT_TRANSACTION_IDS_USER) - keyboard_post_init_transport_sync(); -#endif - keyboard_post_init_keymap(); -} - -#ifdef RGB_MATRIX_ENABLE -void rgb_matrix_update_pwm_buffers(void); -#endif - -__attribute__((weak)) void shutdown_keymap(void) {} -void shutdown_user(void) { -#ifdef RGBLIGHT_ENABLE - rgblight_enable_noeeprom(); - rgblight_mode_noeeprom(1); - rgblight_setrgb_red(); -#endif // RGBLIGHT_ENABLE -#ifdef RGB_MATRIX_ENABLE - rgb_matrix_set_color_all(0xFF, 0x00, 0x00); - rgb_matrix_update_pwm_buffers(); -#endif // RGB_MATRIX_ENABLE -#ifdef OLED_ENABLE - oled_off(); -#endif - - shutdown_keymap(); -} - -__attribute__((weak)) void suspend_power_down_keymap(void) {} - -void suspend_power_down_user(void) { -#ifdef OLED_ENABLE - oled_off(); -#endif - suspend_power_down_keymap(); -} - -__attribute__((weak)) void suspend_wakeup_init_keymap(void) {} -void suspend_wakeup_init_user(void) { - if (layer_state_is(_GAMEPAD)) { - layer_off(_GAMEPAD); - } - if (layer_state_is(_DIABLO)) { - layer_off(_DIABLO); - } - suspend_wakeup_init_keymap(); -} - -// No global matrix scan code, so just run keymap's matrix -// scan function -__attribute__((weak)) void matrix_scan_keymap(void) {} -__attribute__((weak)) void matrix_scan_secret(void) {} -void matrix_scan_user(void) { - static bool has_ran_yet; - if (!has_ran_yet) { - has_ran_yet = true; - startup_user(); - } - -#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. - run_diablo_macro_check(); -#endif // TAP_DANCE_ENABLE - -#if defined(RGBLIGHT_ENABLE) - matrix_scan_rgb_light(); -#endif // RGBLIGHT_ENABLE -#if defined(RGB_MATRIX_ENABLE) - matrix_scan_rgb_matrix(); -#endif -#if defined(POINTING_DEVICE_ENABLE) - matrix_scan_pointing(); -#endif - - matrix_scan_secret(); - - matrix_scan_keymap(); -} - -#ifdef AUDIO_ENABLE -float doom_song[][2] = SONG(E1M1_DOOM); -#endif - -// on layer change, no matter where the change was initiated -// Then runs keymap's layer change check -__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; } -layer_state_t layer_state_set_user(layer_state_t state) { - if (!is_keyboard_master()) { - return state; - } - - state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); -#if defined(POINTING_DEVICE_ENABLE) - state = layer_state_set_pointing(state); -#endif -#if defined(RGBLIGHT_ENABLE) - state = layer_state_set_rgb_light(state); -#endif // RGBLIGHT_ENABLE -#if defined(AUDIO_ENABLE) && !defined(__arm__) - static bool is_gamepad_on = false; - if (layer_state_cmp(state, _GAMEPAD) != is_gamepad_on) { - is_gamepad_on = layer_state_cmp(state, _GAMEPAD); - if (is_gamepad_on) { - PLAY_LOOP(doom_song); - } else { - stop_all_notes(); - } - } -#endif - state = layer_state_set_keymap(state); - return state; -} - -// Runs state check and changes underglow color and animation -__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; } -layer_state_t default_layer_state_set_user(layer_state_t state) { - if (!is_keyboard_master()) { - return state; - } - - state = default_layer_state_set_keymap(state); -#if 0 -# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) - state = default_layer_state_set_rgb(state); -# endif // RGBLIGHT_ENABLE -#endif - return state; -} - -__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {} -void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); } - -__attribute__((weak)) void eeconfig_init_keymap(void) {} -void eeconfig_init_user(void) { - userspace_config.raw = 0; - userspace_config.rgb_layer_change = true; - eeconfig_update_user(userspace_config.raw); - eeconfig_init_keymap(); - keyboard_init(); -} - bool hasAllBitsInMask(uint8_t value, uint8_t mask) { value &= 0xF; mask &= 0xF; @@ -232,96 +43,10 @@ bool hasAllBitsInMask(uint8_t value, uint8_t mask) { return (value & mask) == mask; } -#ifdef SPLIT_KEYBOARD -__attribute__((weak)) void matrix_slave_scan_keymap(void) {} -void matrix_slave_scan_user(void) { -# if defined(AUDIO_ENABLE) -# if !defined(NO_MUSIC_MODE) - music_task(); -# endif -# ifdef AUDIO_INIT_DELAY - if (!is_keyboard_master()) { - static bool delayed_tasks_run = false; - static uint16_t delayed_task_timer = 0; - if (!delayed_tasks_run) { - if (!delayed_task_timer) { - delayed_task_timer = timer_read(); - } else if (timer_elapsed(delayed_task_timer) > 300) { - audio_startup(); - delayed_tasks_run = true; - } - } - } -# endif -# endif -# ifdef SEQUENCER_ENABLE - sequencer_task(); -# endif -# ifdef LED_MATRIX_ENABLE - led_matrix_task(); -# endif -# ifdef HAPTIC_ENABLE - haptic_task(); -# endif - - matrix_slave_scan_keymap(); -} -#endif - -__attribute__((weak)) uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - default: - return TAPPING_TERM; - } -} - -__attribute__((weak)) bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) { - // Immediately select the hold action when another key is tapped: - // return true; - // Do not select the hold action when another key is tapped. - // return false; - switch (keycode) { - default: - return false; - } -} - -__attribute__((weak)) bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) { - // Immediately select the hold action when another key is pressed. - // return true; - // Do not select the hold action when another key is pressed. - // return false; - switch (keycode) { - case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: - return true; - default: - return false; - } -} - -__attribute__((weak)) bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) { - // Do not force the mod-tap key press to be handled as a modifier - // if any other key was pressed while the mod-tap key is held down. - // return true; - // Force the mod-tap key press to be handled as a modifier if any - // other key was pressed while the mod-tap key is held down. - // return false; - switch (keycode) { - default: - return true; - } -} - -__attribute__((weak)) bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - default: - return false; - } -} - -__attribute__((weak)) bool get_retro_tapping(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - default: - return false; - } +void tap_code16_nomods(uint8_t kc) { + uint8_t temp_mod = get_mods(); + clear_mods(); + clear_oneshot_mods(); + tap_code16(kc); + set_mods(temp_mod); } |