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Diffstat (limited to 'users/drashna/drashna.c')
-rw-r--r--users/drashna/drashna.c106
1 files changed, 70 insertions, 36 deletions
diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c
index a493737262..27b9b5bc99 100644
--- a/users/drashna/drashna.c
+++ b/users/drashna/drashna.c
@@ -50,8 +50,7 @@ bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this
}
__attribute__((weak)) void keyboard_pre_init_keymap(void) {}
-
-void keyboard_pre_init_user(void) {
+void keyboard_pre_init_user(void) {
userspace_config.raw = eeconfig_read_user();
keyboard_pre_init_keymap();
}
@@ -59,12 +58,11 @@ void keyboard_pre_init_user(void) {
// This allows for a global, userspace functions, and continued
// customization of the keymap. Use _keymap instead of _user
// functions in the keymaps
-__attribute__((weak)) void matrix_init_keymap(void) {}
-__attribute__((weak)) void matrix_init_secret(void) {}
-
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
-void matrix_init_user(void) {
+__attribute__((weak)) void matrix_init_keymap(void) {}
+__attribute__((weak)) void matrix_init_secret(void) {}
+void matrix_init_user(void) {
#if defined(BOOTLOADER_CATERINA) && defined(__AVR__)
DDRD &= ~(1 << 5);
PORTD &= ~(1 << 5);
@@ -75,27 +73,33 @@ void matrix_init_user(void) {
matrix_init_secret();
matrix_init_keymap();
+#if defined(AUDIO_ENABLE) && defined(SPLIT_KEYBOARD)
+ if (!is_keyboard_master()) {
+ stop_all_notes();
+ }
+#endif
}
__attribute__((weak)) void keyboard_post_init_keymap(void) {}
-
-void keyboard_post_init_user(void) {
+void keyboard_post_init_user(void) {
#if defined(RGBLIGHT_ENABLE)
keyboard_post_init_rgb_light();
#endif
#if defined(RGB_MATRIX_ENABLE)
keyboard_post_init_rgb_matrix();
#endif
+#if defined(SPLIT_KEYBOARD) && defined(SPLIT_TRANSACTION_IDS_USER)
+ keyboard_post_init_transport_sync();
+#endif
keyboard_post_init_keymap();
}
-__attribute__((weak)) void shutdown_keymap(void) {}
-
#ifdef RGB_MATRIX_ENABLE
void rgb_matrix_update_pwm_buffers(void);
#endif
-void shutdown_user(void) {
+__attribute__((weak)) void shutdown_keymap(void) {}
+void shutdown_user(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(1);
@@ -110,8 +114,7 @@ void shutdown_user(void) {
}
__attribute__((weak)) void suspend_power_down_keymap(void) {}
-
-void suspend_power_down_user(void) {
+void suspend_power_down_user(void) {
#ifdef OLED_DRIVER_ENABLE
oled_off();
#endif
@@ -119,16 +122,21 @@ void suspend_power_down_user(void) {
}
__attribute__((weak)) void suspend_wakeup_init_keymap(void) {}
-
-void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); }
-
-__attribute__((weak)) void matrix_scan_keymap(void) {}
-
-__attribute__((weak)) void matrix_scan_secret(void) {}
+void suspend_wakeup_init_user(void) {
+ if (layer_state_is(_GAMEPAD)) {
+ layer_off(_GAMEPAD);
+ }
+ if (layer_state_is(_DIABLO)) {
+ layer_off(_DIABLO);
+ }
+ suspend_wakeup_init_keymap();
+}
// No global matrix scan code, so just run keymap's matrix
// scan function
-void matrix_scan_user(void) {
+__attribute__((weak)) void matrix_scan_keymap(void) {}
+__attribute__((weak)) void matrix_scan_secret(void) {}
+void matrix_scan_user(void) {
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
@@ -155,11 +163,10 @@ void matrix_scan_user(void) {
float doom_song[][2] = SONG(E1M1_DOOM);
#endif
-__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
-
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
-layer_state_t layer_state_set_user(layer_state_t state) {
+__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
+layer_state_t layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
@@ -183,10 +190,9 @@ layer_state_t layer_state_set_user(layer_state_t state) {
return state;
}
-__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
-
// Runs state check and changes underglow color and animation
-layer_state_t default_layer_state_set_user(layer_state_t state) {
+__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
+layer_state_t default_layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
@@ -201,22 +207,14 @@ layer_state_t default_layer_state_set_user(layer_state_t state) {
}
__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {}
-
-// Any custom LED code goes here.
-// So far, I only have keyboard specific code,
-// So nothing goes here.
-void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); }
+void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); }
__attribute__((weak)) void eeconfig_init_keymap(void) {}
-
-void eeconfig_init_user(void) {
+void eeconfig_init_user(void) {
userspace_config.raw = 0;
userspace_config.rgb_layer_change = true;
eeconfig_update_user(userspace_config.raw);
eeconfig_init_keymap();
-#ifdef VIA_ENABLE
- via_eeprom_reset();
-#endif
keyboard_init();
}
@@ -226,3 +224,39 @@ bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
return (value & mask) == mask;
}
+
+#ifdef SPLIT_KEYBOARD
+# if defined(AUDIO_ENABLE)
+bool delayed_tasks_run = false;
+# endif
+__attribute__((weak)) void matrix_slave_scan_keymap(void) {}
+void matrix_slave_scan_user(void) {
+# if defined(AUDIO_ENABLE)
+# if !defined(NO_MUSIC_MODE)
+ music_task();
+# endif
+ if (!is_keyboard_master()) {
+ static uint16_t delayed_task_timer = 0;
+ if (!delayed_tasks_run) {
+ if (!delayed_task_timer) {
+ delayed_task_timer = timer_read();
+ } else if (timer_elapsed(delayed_task_timer) > 300) {
+ audio_startup();
+ delayed_tasks_run = true;
+ }
+ }
+ }
+# endif
+# ifdef SEQUENCER_ENABLE
+ sequencer_task();
+# endif
+# ifdef LED_MATRIX_ENABLE
+ led_matrix_task();
+# endif
+# ifdef HAPTIC_ENABLE
+ haptic_task();
+# endif
+
+ matrix_slave_scan_keymap();
+}
+#endif