diff options
Diffstat (limited to 'users/drashna/keyrecords/secrets.md')
-rw-r--r-- | users/drashna/keyrecords/secrets.md | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/users/drashna/keyrecords/secrets.md b/users/drashna/keyrecords/secrets.md index a9408dc2ef..3c40fa41b3 100644 --- a/users/drashna/keyrecords/secrets.md +++ b/users/drashna/keyrecords/secrets.md @@ -24,14 +24,12 @@ secrets.h Here is the magic. This handles including the "secrets", and adding the custom macros to send them. ```c -#include "drashna.h" // replace with your keymap's "h" file, or whatever file stores the keycodes +#include QMK_KEYBOARD_H #if (__has_include("secrets.h") && !defined(NO_SECRETS)) #include "secrets.h" #else -// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware -// And I'm not familiar enough to know which is better or why... -static const char * const secret[] = { +static const char * const secrets[] = { "test1", "test2", "test3", @@ -43,9 +41,10 @@ static const char * const secret[] = { bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo - if (!record->event.pressed) { - clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); - send_string_with_delay(secret[keycode - KC_SECRET_1], MACRO_TIMER); + if (record->event.pressed) { + clear_mods(); + clear_oneshot_mods(); + send_string_with_delay(secrets[keycode - KC_SECRET_1], MACRO_TIMER); } return false; break; @@ -59,7 +58,7 @@ bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { Now, for the actual secrets! The file needs to look like ```c -static const char * secrets[] = { +static const char * secrets[] = { "secret1", "secret2", "secret3", @@ -96,7 +95,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { Here, you want your `/users/<name>/rules.mk` file to "detect" the existence of the `secrets.c` file, and only add it if the file exists. -Additionally, to ensure that it's not added or processed in any way, it checks to see if `NO_SECRETS` is set. This way, if you run `make keyboard:name NO_SECRETS=yes`, it will remove the feature altogether. +Additionally, to ensure that it's not added or processed in any way, it checks to see if `NO_SECRETS` is set. This way, if you run `qmk compile -kb keyboard -km name -e NO_SECRETS=yes`, it will remove the feature altogether. ```make ifneq ($(strip $(NO_SECRETS)), yes) |