diff options
Diffstat (limited to 'users/ericgebhart/ericgebhart.c')
-rwxr-xr-x[-rw-r--r--] | users/ericgebhart/ericgebhart.c | 590 |
1 files changed, 0 insertions, 590 deletions
diff --git a/users/ericgebhart/ericgebhart.c b/users/ericgebhart/ericgebhart.c index d34563865d..2a34110ae2 100644..100755 --- a/users/ericgebhart/ericgebhart.c +++ b/users/ericgebhart/ericgebhart.c @@ -27,12 +27,8 @@ float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND); float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND); -static uint16_t copy_paste_timer; userspace_config_t userspace_config; -void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); }; - - // Add reconfigurable functions here, for keymap customization // This allows for a global, userspace functions, and continued // customization of the keymap. Use _keymap instead of _user @@ -44,595 +40,9 @@ __attribute__ ((weak)) void matrix_scan_keymap(void) {} __attribute__ ((weak)) -bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { - return true; -} - -__attribute__ ((weak)) -bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { - return true; -} - -__attribute__ ((weak)) uint32_t layer_state_set_keymap (uint32_t state) { return state; } __attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) {} - -// check default layerstate to see which layer we are on. -// if (biton32(layer_state) == _DIABLO) { --- current layer -// if (biton32(default_layer_state) == _DIABLO) { --- current default layer -// check for left shift on. -// if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT); - -static void switch_default_layer(uint8_t layer) { - default_layer_set(1UL<<layer); - clear_keyboard(); -} - -// so the keyboard remembers which layer it's in after power disconnect. -/* - uint32_t default_layer_state_set_kb(uint32_t state) { - eeconfig_update_default_layer(state); - return state; - } -*/ - -// These are the keys for dvorak on bepo. column one is the keycode and mods for -// the unshifted key, the second column is the keycode and mods for the shifted key. -// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a -// reasnably sized array without difficulties. The macro is for the constant declarations -// the function is for when we use it. -const uint8_t key_translations[][2][2] = { - [GR(DB_1)] = {{BP_DQUO, MOD_LSFT}, {BP_DCIR, MOD_LSFT}}, - [GR(DB_2)] = {{BP_LDAQ, MOD_LSFT}, {BP_AT, MOD_NONE}}, - [GR(DB_3)] = {{BP_RDAQ, MOD_LSFT}, {BP_DLR, MOD_LSFT}}, - [GR(DB_4)] = {{BP_LPRN, MOD_LSFT}, {BP_DLR, MOD_NONE}}, - [GR(DB_5)] = {{BP_RPRN, MOD_LSFT}, {BP_PERC, MOD_NONE}}, - [GR(DB_6)] = {{BP_AT, MOD_LSFT}, {BP_AT, MOD_BIT(KC_RALT)}}, - [GR(DB_7)] = {{BP_PLUS, MOD_LSFT}, {BP_P, MOD_BIT(KC_RALT)}}, - [GR(DB_8)] = {{BP_MINS, MOD_LSFT}, {BP_ASTR, MOD_NONE}}, - [GR(DB_9)] = {{BP_SLSH, MOD_LSFT}, {BP_LPRN, MOD_NONE}}, - [GR(DB_0)] = {{BP_ASTR, MOD_LSFT}, {BP_RPRN, MOD_NONE}}, - [GR(DB_GRV)] = {{BP_PERC, MOD_LSFT}, {BP_K, MOD_BIT(KC_RALT)}}, - [GR(DB_SCOLON)] = {{BP_COMM, MOD_LSFT}, {BP_DOT, MOD_LSFT}}, - [GR(DB_SLASH)] = {{BP_SLSH, MOD_NONE}, {BP_QUOT, MOD_LSFT}}, - [GR(DB_BACKSLASH)] = {{BP_AGRV, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}}, - [GR(DB_EQL)] = {{BP_EQL, MOD_NONE}, {BP_PLUS, MOD_NONE}}, - [GR(DB_COMM)] = {{BP_COMM, MOD_NONE}, {BP_LDAQ, MOD_BIT(KC_RALT)}}, - [GR(DB_DOT)] = {{BP_DOT, MOD_NONE}, {BP_RDAQ, MOD_BIT(KC_RALT)}}, - [GR(DB_QUOT)] = {{BP_QUOT, MOD_NONE}, {BP_DQUO, MOD_NONE}}, - [GR(DB_MINUS)] = {{BP_MINS, MOD_NONE}, {KC_SPC, MOD_BIT(KC_RALT)}}, - [GR(DB_LPRN)] = {{BP_LPRN, MOD_NONE}, {BP_LPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_RPRN)] = {{BP_RPRN, MOD_NONE}, {BP_RPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_LBRC)] = {{BP_Y, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_RBRC)] = {{BP_X, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}}, - // For the symbol layer - [GR(DB_HASH)] = {{BP_DLR, MOD_LSFT}, {BP_DLR, MOD_LSFT}}, - [GR(DB_LCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_RCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_PIPE)] = {{BP_B, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}}, - [GR(DB_TILD)] = {{BP_K, MOD_BIT(KC_RALT)}, {BP_K, MOD_BIT(KC_RALT)}}, - [GR(DB_CIRC)] = {{BP_AT, MOD_BIT(KC_RALT)}, {BP_AT, MOD_BIT(KC_RALT)}}, - [GR(DB_LESS)] = {{BP_LDAQ, MOD_BIT(KC_RALT)}, {BP_LDAQ, MOD_BIT(KC_RALT)}}, - [GR(DB_GRTR)] = {{BP_RDAQ, MOD_BIT(KC_RALT)}, {BP_RDAQ, MOD_BIT(KC_RALT)}}, -}; - - -uint8_t gr(uint8_t kc){ - return (kc - SAFE_RANGE); -} -// send the right keycode for the right mod. -// remove the mods we are taking care of, -// send our keycodes then restore them. -// all so we can make dvorak keys from bepo keycodes. -void send_keycode(uint8_t kc){ - uint8_t tmp_mods = get_mods(); - bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) ); - //uint8_t key[2][2] = key_translations[GR(kc)]; - // need to turn of the shift if it is on. - unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT))); - if(is_shifted){ - register_mods(SHIFTED_MODS(kc)); - register_code(SHIFTED_KEY(kc)); - unregister_code(SHIFTED_KEY(kc)); - unregister_mods(SHIFTED_MODS(kc)); - } else{ - register_mods(UNSHIFTED_MODS(kc)); - register_code(UNSHIFTED_KEY(kc)); - unregister_code(UNSHIFTED_KEY(kc)); - unregister_mods(UNSHIFTED_MODS(kc)); - } - clear_mods(); - register_mods(tmp_mods); -} - - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - -// If console is enabled, it will print the matrix position and status of each key pressed -#ifdef KEYLOGGER_ENABLE -xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed); -#endif //KEYLOGGER_ENABLE - -// still dont know how to make #&_ And RALT is not ALTGR, That isn't working in the bepo keyboard -// either. No {} either probably for the same reasons. ALtGR is the key to some of these. - switch (keycode) { - // Handle the key translations for Dvorak on bepo. It's best if these are the first - // enums after SAFE_RANGE. - case DB_1: - case DB_2: - case DB_3: - case DB_4: - case DB_5: - case DB_6: - case DB_7: - case DB_8: - case DB_9: - case DB_0: - case DB_GRV: - case DB_SCOLON: - case DB_SLASH: - case DB_BACKSLASH: - case DB_EQL: - case DB_DOT: - case DB_COMM: - case DB_QUOT: - case DB_MINUS: - case DB_LPRN: - case DB_RPRN: - case DB_LBRC: - case DB_RBRC: - if(record->event.pressed) - send_keycode(keycode); - unregister_code(keycode); - break; - - case KC_QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(QWERTY); - } - return false; - break; - case KC_COLEMAK: - if (record->event.pressed) { - set_single_persistent_default_layer(COLEMAK); - } - return false; - break; - case KC_DVORAK: - if (record->event.pressed) { - set_single_persistent_default_layer(DVORAK); - } - return false; - break; - case KC_WORKMAN: - if (record->event.pressed) { - set_single_persistent_default_layer(WORKMAN); - } - return false; - break; - - case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader - if (!record->event.pressed) { - SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP -#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU)) - ":dfu" -#elif defined(BOOTLOADER_HALFKAY) - ":teensy" -#elif defined(BOOTLOADER_CATERINA) - ":avrdude" -#endif // bootloader options - SS_TAP(X_ENTER)); - } - return false; - break; - - - case KC_RESET: // Custom RESET code - if (!record->event.pressed) { - reset_keyboard(); - } - return false; - break; - - - case EPRM: // Resets EEPROM - if (record->event.pressed) { - eeconfig_init(); - default_layer_set(1UL<<eeconfig_read_default_layer()); - layer_state_set(layer_state); - } - return false; - break; - case VRSN: // Prints firmware version - if (record->event.pressed) { - SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE); - } - return false; - break; - - /* Code has been depreciated - case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo - if (!record->event.pressed) { - clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); - send_string(decoy_secret[keycode - KC_SECRET_1]); - } - return false; - break; - */ - - // These are a serious of gaming macros. - // Only enables for the viterbi, basically, - // to save on firmware space, since it's limited. -#ifdef MACROS_ENABLED - case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros - if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USER, userspace_config.raw); } - return false; break; -#endif // MACROS_ENABLED - - case KC_CCCV: // One key copy/paste - if(record->event.pressed){ - copy_paste_timer = timer_read(); - } else { - if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy - register_code(KC_LCTL); - tap(KC_C); - unregister_code(KC_LCTL); -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_copy); -#endif - } else { // Tap, paste - register_code(KC_LCTL); - tap(KC_V); - unregister_code(KC_LCTL); -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_paste); -#endif - } - } - return false; - break; - case CLICKY_TOGGLE: -#ifdef AUDIO_CLICKY - userspace_config.clicky_enable = clicky_enable; - eeprom_update_byte(EECONFIG_USER, userspace_config.raw); -#endif - break; -#ifdef UNICODE_ENABLE - case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻ - if (record->event.pressed) { - register_code(KC_RSFT); - tap(KC_9); - unregister_code(KC_RSFT); - process_unicode((0x256F | QK_UNICODE), record); // Arm - process_unicode((0x00B0 | QK_UNICODE), record); // Eye - process_unicode((0x25A1 | QK_UNICODE), record); // Mouth - process_unicode((0x00B0 | QK_UNICODE), record); // Eye - register_code(KC_RSFT); - tap(KC_0); - unregister_code(KC_RSFT); - process_unicode((0x256F | QK_UNICODE), record); // Arm - tap(KC_SPC); - process_unicode((0x0361 | QK_UNICODE), record); // Flippy - tap(KC_SPC); - process_unicode((0x253B | QK_UNICODE), record); // Table - process_unicode((0x2501 | QK_UNICODE), record); // Table - process_unicode((0x253B | QK_UNICODE), record); // Table - } - return false; - break; -#endif // UNICODE_ENABLE - -} - -return true; - // return process_record_keymap(keycode, record) && process_record_secrets(keycode, record); -} - -void tap_dance_mouse_btns (qk_tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - register_code(KC_BTN1); - break; - case 2: - register_code(KC_BTN2); - break; - case 3: - register_code(KC_BTN3); - break; - case 4: - register_code(KC_BTN4); - break; - case 5: - register_code(KC_BTN5); - break; - default: - break; - } - reset_tap_dance(state); -} - -// counting on all the qwerty layers to be less than dvorak_on_bepo -int on_qwerty(){ - uint8_t deflayer = (biton32(default_layer_state)); - return (deflayer < DVORAK_ON_BEPO); -} - -void tap_dance_df_bepo_layers_switch (qk_tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - switch_default_layer(DVORAK_ON_BEPO); - break; - case 2: - switch_default_layer(BEPO); - break; - case 3: - layer_invert(LAYERS); - break; - default: - break; - } - reset_tap_dance(state); -} - -void tap_dance_layer_switch (qk_tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - if(on_qwerty()) - layer_invert(SYMB); - else - layer_invert(SYMB_ON_BEPO); - break; - case 2: - layer_invert(MDIA); - break; - case 3: - layer_invert(LAYERS); - break; - case 4: - if(on_qwerty()) - layer_invert(KEYPAD); - else - layer_invert(KEYPAD_ON_BEPO); - break; - default: - break; - } - reset_tap_dance(state); -} - -void tap_dance_default_layer_switch (qk_tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - switch_default_layer(DVORAK); - break; - case 2: - switch_default_layer(DVORAK_ON_BEPO); - break; - case 3: - switch_default_layer(BEPO); - break; - default: - break; - } - reset_tap_dance(state); -} - -// switch the default layer to another qwerty based layer. -void switch_default_layer_on_qwerty(int count) { - switch(count){ - case 1: - switch_default_layer(DVORAK); - break; - case 2: - switch_default_layer(QWERTY); - break; - case 3: - switch_default_layer(COLEMAK); - break; - case 4: - switch_default_layer(WORKMAN); - break; - case 5: - switch_default_layer(NORMAN); - break; - default: - switch_default_layer(DVORAK); - break; - } -} - -// switch the default layer to another bepo based layer. -void switch_default_layer_on_bepo(int count) { - switch(count){ - case 1: - switch_default_layer(DVORAK_ON_BEPO); - break; - case 2: - switch_default_layer(BEPO); - break; - default: - switch_default_layer(DVORAK_ON_BEPO); - break; - } -} - - -// tap to change the default layer. Distinguishes between layers that are based on -// a qwerty software keyboard and a bepo software keyboard. -// if shifted, choose layers based on the other software keyboard, otherwise choose only -// layers that work on the current software keyboard. -void tap_dance_default_os_layer_switch (qk_tap_dance_state_t *state, void *user_data) { - //uint8_t shifted = (get_mods() & MOD_BIT(KC_LSFT|KC_RSFT)); - bool shifted = ( keyboard_report->mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) ); - int qwerty = on_qwerty(); - - - // shifted, choose between layers on the other software keyboard - if(shifted){ - if (qwerty) - switch_default_layer_on_bepo(state->count); - else - switch_default_layer_on_qwerty(state->count); - - // not shifted, choose between layers on the same software keyboard - } else { - if (qwerty) - switch_default_layer_on_qwerty(state->count); - else - switch_default_layer_on_bepo(state->count); - } - - reset_tap_dance(state); -} - - -/* Return an integer that corresponds to what kind of tap dance should be executed. - * - * How to figure out tap dance state: interrupted and pressed. - * - * Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit - * under the tapping term. This is typically indicitive that you are trying to "tap" the key. - * - * Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term - * has ended, but the key is still being pressed down. This generally means the key is being "held". - * - * One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold" - * feature. In general, advanced tap dances do not work well if they are used with commonly typed letters. - * For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters. - * - * Good places to put an advanced tap dance: - * z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon - * - * Criteria for "good placement" of a tap dance key: - * Not a key that is hit frequently in a sentence - * Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or - * in a web form. So 'tab' would be a poor choice for a tap dance. - * Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the - * letter 'p', the word 'pepper' would be quite frustating to type. - * - * For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested - * - */ -int cur_dance (qk_tap_dance_state_t *state) { - if (state->count == 1) { - if (state->interrupted || !state->pressed) return SINGLE_TAP; - //key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'. - else return SINGLE_HOLD; - } - else if (state->count == 2) { - /* - * DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap - * action when hitting 'pp'. Suggested use case for this return value is when you want to send two - * keystrokes of the key, and not the 'double tap' action/macro. - */ - if (state->interrupted) return DOUBLE_SINGLE_TAP; - else if (state->pressed) return DOUBLE_HOLD; - else return DOUBLE_TAP; - } - //Assumes no one is trying to type the same letter three times (at least not quickly). - //If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add - //an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP' - if (state->count == 3) { - if (state->interrupted || !state->pressed) return TRIPLE_TAP; - else return TRIPLE_HOLD; - } - else return 8; //magic number. At some point this method will expand to work for more presses -} -//instanalize an instance of 'tap' for the 'x' tap dance. -static tdtap xtap_state = { - .is_press_action = true, - .state = 0 -}; -/* - This so I can have a single key that acts like LGUI in DVORAK no - matter which keymap is my current default. - It also allows for the - shift gui and ctl gui, on the same key, So the same key is Escape, - and the mostcommon modifiers in my xmonad control keymap, while also - insuring that dvorak is active for the xmonad command key - Single tap = ESC - tap and hold = dvorak with L_GUI - double tap = One shot dvorak layer with LSFT LGUI mods - double hold = dvorak with LCTL LGUI - double single tap = esc. -*/ -int get_xmonad_layer(){ - int qwerty = on_qwerty(); - - if (qwerty) - return(XMONAD); - else - return(XMONAD_FR); -} - - -void x_finished (qk_tap_dance_state_t *state, void *user_data) { - int xmonad_layer = get_xmonad_layer(); - xtap_state.state = cur_dance(state); - switch (xtap_state.state) { - case SINGLE_TAP: - register_code(KC_ESC); - break; - case SINGLE_HOLD: - layer_on(xmonad_layer); - set_oneshot_mods (MOD_LGUI); - //set_oneshot_layer (DVORAK, ONESHOT_START); - break; - case DOUBLE_TAP: - set_oneshot_mods ((MOD_LCTL | MOD_LGUI)); - layer_on (xmonad_layer); - set_oneshot_layer (xmonad_layer, ONESHOT_START); - break; - case DOUBLE_HOLD: - set_oneshot_mods (MOD_LSFT | MOD_LGUI); - if (xmonad_layer != -1) - layer_on(xmonad_layer); - break; - case DOUBLE_SINGLE_TAP: - register_code(KC_ESC); - unregister_code(KC_ESC); - register_code(KC_ESC); - //Last case is for fast typing. Assuming your key is `f`: - //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`. - //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms. - } -} - -void x_reset (qk_tap_dance_state_t *state, void *user_data) { - int xmonad_layer = get_xmonad_layer(); - switch (xtap_state.state) { - case SINGLE_TAP: - unregister_code(KC_ESC); - break; - case SINGLE_HOLD: - layer_off(xmonad_layer); - break; - case DOUBLE_TAP: - set_oneshot_layer (xmonad_layer, ONESHOT_PRESSED); - break; - case DOUBLE_HOLD: - layer_off(xmonad_layer); - break; - case DOUBLE_SINGLE_TAP: - unregister_code(KC_ESC); - } - xtap_state.state = 0; -} - -//Tap Dance Definitions -qk_tap_dance_action_t tap_dance_actions[] = { - //Tap once for Esc, twice for Caps Lock - [TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS), - [TD_TAB_BKTAB] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, LSFT(KC_TAB)), - [TD_MDIA_SYMB] = ACTION_TAP_DANCE_FN(tap_dance_layer_switch), - [TD_DVORAK_BEPO] = ACTION_TAP_DANCE_FN(tap_dance_df_bepo_layers_switch), - [TD_DEF_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_layer_switch), - [TD_DEF_OS_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_os_layer_switch), - [TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END), - [TD_XMONAD_ESC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset), - [TD_MOUSE_BTNS] = ACTION_TAP_DANCE_FN(tap_dance_mouse_btns) -}; |