Age | Commit message (Collapse) | Author |
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* Extensible split data sync capability through transactions.
- Split common transport has been split up between the transport layer
and data layer.
- Split "transactions" model used, with convergence between I2C and
serial data definitions.
- Slave matrix "generation count" is used to determine if the full slave
matrix needs to be retrieved.
- Encoders get the same "generation count" treatment.
- All other blocks of data are synchronised when a change is detected.
- All transmissions have a globally-configurable deadline before a
transmission is forced (`FORCED_SYNC_THROTTLE_MS`, default 100ms).
- Added atomicity for all core-synced data, preventing partial updates
- Added retries to AVR i2c_master's i2c_start, to minimise the number of
failed transactions when interrupts are disabled on the slave due to
atomicity checks.
- Some keyboards have had slight modifications made in order to ensure
that they still build due to firmware size restrictions.
* Fixup LED_MATRIX compile.
* Parameterise ERROR_DISCONNECT_COUNT.
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* Intended usage is data validation in split transport code.
* Default space efficient algorithm.
* Opt-in fast table based algorithmn with #define CRC8_USE_TABLE switch.
* Define switches for size and speed optimized versions, the default is size
optimized by using uint_least8_t as datatype for calculations.
* #define CRC8_OPTIMIZE_SPEED uses uint_fast8_t as datatype for
calculations, this only affects 32-bit Archs like ARM and RISC-V.
* Placeholder crc_init() function for hardware backed crc calculation,
not implemented yet.
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Co-authored-by: Joakim Tufvegren <jocke@barbanet.com>
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* Enable SPI1 for GMMK pro
* Setup initial boilerplate for new LED driver
* RGB matrix minimally functional
* Map full LED matrix
* Return keymap to default
* Fix printscreen LED mapping
* Reduce max brightness
* Default values for AW20216
* Add documentation for AW20216
* Disable console and warnings
* Run cformat
* Update drivers/awinic/aw20216.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* make aw struct match issi struct
Co-authored-by: Drashna Jaelre <drashna@live.com>
* add led location defines
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Use led pin definitions in keyboard.c
* Add driver indices to led map
* Fix elif typo
* Run cformat
* Update docs
* Fix typo in docs
* Document global brightness limits
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Extract sendstring into its own compilation unit
* License headers?
* Put this include in the header
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* Relocate bootmagic logic to have single entrypoint
* Align init of layer state
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* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commits bundles the changes from the arm-dac-work branch focused on audio/audio_arm.* into one commit (leaving out the test-keyboard)
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
-> only the changes on audio_arm_.*, the keyboard related parts are split off to a separate commit
bfe468ef1 start morphing wavetable
474d100b5 refined a bit
208bee10f play_notes working
3e6478b0b start in-place documentation of dac settings
3e1826a33 fixed blip (rounding error), other waves, added key selection (left/right)
73853d651 5 voices at 44.1khz
dfb401b95 limit voices to working number
9632b3379 configuration for the ez
6241f3f3b notes working in a new way
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commit splits off the plank example keymap from commit
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
* refactoring: rename audio_ to reflect their supported hardware-platform and audio-generation method: avr vs arm, and pwm vs dac
* refactoring: deducplicate ISR code to update the pwm duty-cycle and period in the avr-pwm-implementation
pulls three copies of the same code into one function
which should improve readability and maintainability :-)
* refactoring: move common code of arm and avr implementation into a separate/new file
* refactoring: audio_avr_pwm, renaming defines to decouple them from actually used timers, registers and ISRs
* refactoring: audio_avr_pwm - replacing function defines with plain register defines
aligns better with other existing qmk code (and the new audio_arm_pwm) doing similar pwm thing
* add audio-arm-pwm
since not all STM32 have a DAC onboard (STM32F2xx and STM32F3xx), pwm-audio is an alternative (STM32F1xx)
this code works on a "BluePill" clone, with an STM32F103C8B
* clang-format changes on quantum/audio/* only
* audio_arm_dac: stopping the notes caused screeching when using the DAC audio paths
* audio_arm_pwm: use pushpull on the pin; so that a piezzo can be hooked up direclty without additional components (opendrain would require an external pullup)
* refactoring: remove unused file from/for atmel-avr chips
* refactoring: remove unused (avr) wavetable file
* audio_arm_dac: adapt dac_end callback to changed chibios DAC api
the previous chibios (17.6.0) passed along a pointer into the buffer plus a sample_count (which are/already where included in the DACDrivre object) - the current chibios (19.1.0) only passes the driver object.
this patch ports more or less exactly what the previous chibios ISR code did: either have the user-callback work the first or second half of the buffer (dacsample_t pointer, with half the DAC_BUFFER_SIZE samples) by adjusting the pointer and sample count
* audio-arm-dac: show a compile-warning on undefined audio-pins
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio_arm_dac: switch from exemplary wavetable generation to sine only
sine+triangle+squrare is exemplary, and not realy fit for "production" use
'stairs' are usefull for debugging (hardware, with an oscilloscope)
* audio_arm_dac: enable output buffers in the STM32
to drive external loads without any additional ciruitry - external opamps and such
* audio: prevent out-of-bounds array access
* audio_arm_dac: add output-frequency correcting factor
* audio_arm_pwm: get both the alternate-function and pm-callback variants back into working condition
and do some code-cleanup, refine documentation, ...
* audio_arm_pwm: increase pwm frequency for "higher fidelity"
on the previous .frequency=100000 higher frequency musical notes came out wrong
(frequency measured on a Tektronix TDS2014B)
note | freq | arm-pwm
C2 | 65.4 | 65.491
C5 | 523.25 | 523.93
C6 | 1046.5 | 1053.38
C7 | 2093 | 2129
C8 | 4186 | 4350.91
with .frequency = 500000
C8 | 4186 | 4204.6
* audio refactoring: remove unused variables
* audio_arm_dac: calibrate note tempo: with a tempo of 60beats-per-second a whole-note should last for exactly one second
* audio: allow feature selection in rules.mk
so the user can switch the audio driver between DAC and PWM on STM32 boards which support both (STM32F2 and up)
or select the "pin alternate" pwm mode, for example on STM32F103
* audio-refactoring: move codeblocks in audio.[ch] into more coherent groups
and add some inline documentation
* audio-refactoring: cleanup and streamline common code between audio_arm_[dac|pwm]
untangeling the relation between audio.c and the two drivers
and adding more documenting comments :-)
* audio_avr_pwm: getting it back into working condition, and cleanup+refactor
* audio-refactoring: documentation and typo fixes
Co-Authored-By: Nick Brassel <nick@tzarc.org>
* audio-refactoring: cleanup defines, inludes and remove debug-prints
* audio_chibios_dac: define&use a minimal sampling rate, based on the available tone-range
to ease up on the cpu-load, while still rendering the higher notes/tones sufficiently
also reenable the lower tones, since with the new implementation there is no evidence of them still beeing 'bugged'
* audio-refactoring: one common AUDIO_MAX_VOICES define for all audio-drivers
* audio-chibios-pwm: pwm-pin-allternate: make the the timer, timer-channel and alternate function user-#definable
* audio_chibios_dac: math.h has fmod for this
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
update Jack Humberts dac-example keymaps for the slight changes in the audio-dac interface
* audio-refactoring: use a common AUDIO_PIN configuration switch instead of defines
have the user select a pin by configuration in rules.mk instead of a define in config.h
has the advantage of beeing in a common form/pattern across all audio-driver implementations
* audio-refactoring: switch backlight_avr.c to the new AUDIO_PIN defines
* audio-common: have advance_note return a boolean if the note changed, to the next one in the melody beeing played
* audio-chibios-pwm: fix issue with ~130ms silence between note/frequency changes while playing a SONG
through trial,error and a scope/logic analyzer figured out Chibios-PWMDriver (at least in the current version) misbehaves if the initial period is set to zero (or one; two seems to work); when thats the case subsequent calls to 'pwmChhangePeriod' + pwmEnableChannel took ~135ms of silence, before the PWM continued with the new frequency...
* audio-refactoring: get 'play_note' working again
with a limited number of available voices (say AUDIO_VOICES_MAX=1) allow new frequencies to be played, by discarding the oldest one in the 'frequencies' queue
* audio: set the fallback driver to DAC for chibios and PWM for all others (==avr at the moment)
* audio-refactoring: moore documentation
and some cleanup
* audio-avr-pwm: no fallback on unset AUDIO_PIN
this seems to be the expected behaviour by some keyboards (looking at ckeys/handwire_101:default) which otherwise fail to build because the firmware-image ends up beeing too large for the atmega... so we fail silently instead to keep travis happy
* audio-refactoring: untangling terminology: voice->tone
the code actually was working on tones (combination of pitch/frequency, duration, timbre, intensity/volume) and not voices (characteristic sound of an instrument; think piano vs guitar, which can be played together, each having its own "track" = voice on a music sheet)
* audio-pwm: allow freq=0 aka a pause/rest in a SONG
continue processing, but do not enable pwm units, since freq=0 wouldn't produce any sound anyway (and lead to division by zero on that occasion)
* audio-refactoring: audio_advance_note -> audio_advance_state
since it does not only affect 'one note', but the internally kept state as a whole
* audio-refactoring: untangling terminology: polyphony
the feature om the "inherited" avr code has little to do with polyphony (see wikipedia), but is more a time-multiplexing feature, to work around hardware limitations - like only having one pwm channel, that could on its own only reproduce one voice/instrument at a time
* audio-chibios-dac: add zero-crossing feature
have tones only change/stop when the waveform approaches zero - to avoid audible clicks
note that this also requires the samples to start at zero, since the internally kept index into the samples is reset to zero too
* audio-refactoring: feature: time-multiplexing of tones on a single output channel
this feature was in the original avr-pwm implementation misnomed as "polyphony"
with polyphony_rate and so on; did the same thing though: time-multiplexing multiple active notes so that a single output channel could reproduce more than one note at a time (which is not the same as a polyphony - see wikipedia :-) )
* audio-avr-pwm: get music-mode working (again) on AVRs
with both pwm channels, or either one of the two :-)
play_notes worked already - but music_mode uses play_note
* audio-refactoring: split define MAX_SIMULTANEOUS_TONES -> TONE_STACKSIZE
since the two cases are independant from one another, the hardware might impose limitations on the number of simultaneously reproducable tones, but the audio state should be able to track an unrelated number of notes recently started by play_note
* audio-arm-dac: per define selectable sample-luts
plus generation script in ./util
* audio-refactoring: heh, avr has a MIN...
* audio-refactoring: add basic dac audio-driver based on the current/master implementation
whereas current=d96380e65496912e0f68e6531565f4b45efd1623
which is the state of things before this whole audio-refactoring branch
boiled down to interface with the refactored audio system = removing all
redundant state-managing and frequency calculation
* audio-refactoring: rename audio-drivers to driver_$PLATFORM_$DRIVER
* audio-arm-pwm: split the software/hardware implementations into separate files
which saves us partially from a 'define hell', with the tradeoff that now two somewhat similar chibios_pwm implementations have to be maintained
* audio-refactoring: update documentation
* audio-arm-dac: apply AUDIO_PIN defines to driver_chibios_dac_basic
* audio-arm-dac: dac_additive: stop the hardware when the last sample completed
the audio system calls for a driver_stop, which is delayed until the current sample conversion finishes
* audio-refactoring: make function-namespace consistent
- all (public) audio functions start with audio_
- also refactoring play*_notes/tones to play*_melody, to visually distance it a bit from play*_tone/_note
* audio-refactoring: consistent define namespace: DAC_ -> AUDIO_DAC_
* audio-arm-dac: update (inline) documentation regarding MAX for sample values
* audio-chibios-dac: remove zero-crossing feature
didn't quite work as intended anyway, and stopping the hardware on close-to-zero seems to be enought anyway
* audio-arm-dac: dac_basic: respect the configured sample-rate
* audio-arm-pwm: have 'note_timbre' influence the pwm-duty cycle
like it already does in the avr implementation
* audio-refactoring: get VIBRATO working (again)
with all drivers (verified with chibios_[dac|pwm])
* audio-arm-dac: zero-crossing feature (Mk II)
wait for the generated waveform to approach 'zero' before either turning off the output+timer or switching to the current set of active_tones
* audio-refactoring: re-add note-resting -> introduce short_rest inbetween
- introduce a short pause/rest between two notes of the same frequency, to separate them audibly
- also updating the refactoring comments
* audio-refactoring: cleanup refactoring remnants
remove the former avr-isr code block - since all its features are now refactored into the different parts of the current system
also updates the TODOS
* audio-refactoring: reserve negative numbers as unitialized frequencies
to allow the valid tone/frequency f=0Hz == rest/pause
* audio-refactoring: FIX: first note of melody was missing
the first note was missing because 'goto_next_note'=false overrode a state_change=true of the initial play_tone
and some code-indentations/cleanup of related parts
* audio-arm-dac: fix hardware init-click
due to wron .init= value
* audio-refactoring: new conveniance function: audio_play_click
which can be used to further refactor/remove fauxclicky (avr only) and/or the 'clicky' features
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: consecutive notes of the same frequency get a pause inserted inbetween by audio.c
* audio-refactoring: use milliseconds instead of seconds for 'click' parameters
clicks are supposed to be short, seconds make little sense
* audio-refactoring: use timer ticks instead of counters
local counters were used in the original (avr)ISR to advance an index into the lookup tables (for vibrato), and something similar was used for the tone-multiplexing feature
decoupling these from the (possibly irregular) calls to advance_state made sesne, since those counters/lookups need to be in relation to a wall-time anyway
* audio-refactoring: voices.c: drop 'envelope_index' counter in favour of timer ticks
* audio-refactoring: move vibrato and timbre related parts from audio.c to voices.c
also drops the now (globally) unused AUDIO_VIBRATO/AUDIO_ENABLE_VIBRATO defines
* audio.c: use system-ticks instead of counters the drivers have to take care of for the internal state posision
since there already is a system-tick with ms resolution, keeping count separatly with each driver implementation makes little sense; especially since they had to take special care to call audio_advance_state with the correct step/end parameters for the audio state to advance regularly and with the correct pace
* audio.c: stop notes after new ones have been started
avoids brief states of with no notes playing that would otherwise stop the hardware and might lead to clicks
* audio.c: bugfix: actually play a pause
instead of just idling/stopping which lead the pwm drivers to stop entirely...
* audio-arm-pwm: pwm-software: add inverted output
new define AUDIO_PIN_ALT_AS_NEGATIVE will generate an inverted signal on the alternate pin, which boosts the volume if a piezo is connected to both AUDIO_PIN and AUDIO_PIN_ALT
* audio-arm-dac: basic: handle piezo configured&wired to both audio pins
* audio-refactoring: docs: update for AUDIO_PIN_ALT_AS_NEGATIVE and piezo wiring
* audio.c: bugfix: use timer_elapsed32 instad of keeping timestamps
avoids running into issues when the uint32 of the timer overflows
* audio-refactoring: add 'pragma once' and remove deprecated NOTE_REST
* audio_arm_dac: basic: add missing bracket
* audio.c: fix delta calculation
was in the wrong place, needs to use the 'last_timestamp' before it was reset
* audio-refactoring: buildfix: wrong legacy macro for set_timbre
* audio.c: 16bit timerstamps suffice
* audio-refactoring: separate includes for AVR and chibios
* audio-refactoring: timbre: use uint8 instead of float
* audio-refactoring: duration: use uint16 for internal per-tone/note state
* audio-refactoring: tonemultiplexing: use uint16 instead of float
* audio-arm-dac: additive: set second pin output-low
used when a piezo is connected to AUDIO_PIN and AUDIO_PIN_ALT, with PIN_ALT_AS_NEGATIVE
* audio-refactoring: move AUDIO_PIN selection from rules.mk to config.h
to be consistent with how other features are handled in QMK
* audio-refactoring: buildfix: wrong legacy macro for set_tempo
* audio-arm-dac: additive: set second pin output-low -- FIXUP
* audio.c: do duration<>ms conversion in uint instead of float
on AVR, to save a couple of bytes in the firmware size
* audio-refactoring: cleanup eeprom defines/usage
for ARM, avr is handled automagically through the avr libc and common_features.mk
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio.h: throw an error if OFF is larger than MAX
* audio-arm-dac: basic: actually stop the dac-conversion on a audio_driver_stop
to put the output pin in a known state == AUDIO_DAC_OFF_VALUE, instead of just leaving them where the last conversion was... with AUDIO_PIN_ALT_AS_NEGATIVE this meant one output was left HIGH while the other was left LOW
one CAVEAT: due to this change the opposing squarewave when using both A4 and A5 with AUDIO_PIN_ALT_AS_NEGATIVE
show extra pulses at the beginning/end on one of the outputs, the two waveforms are in sync otherwise.
the extra pusles probably matter little, since this is no high-fidelity sound generation :P
* audio-arm-dac: additive: move zero-crossing code out of dac_value_generate
which is/should be user-overridable == simple, and doing one thing: providing sample values
state-transitions necessary for the zero crossing are better handled in the surrounding loop in the dac_end callback
* audio-arm-dac: dac-additive: zero-crossing: ramping up or down
after a start trigger ramp up: generate values until zero=OFF_VALUE is reached, then continue normally
same in reverse for strop trigger: output values until zero is reached/crossed, then keep OFF_VALUE on the output
* audio-arm-dac: dac-additive: BUGFIX: return OFF_VALUE when a pause is playing
fixes a bug during SONG playback, which suddenly stopped when it encoutnered a pause
* audio-arm-dac: set a sensible default for AUDIO_DAC_VALUE_OFF
1/2 MAX was probably exemplary, can't think of a setup where that would make sense :-P
* audio-arm-dac: update synth_sample/_wavetable for new pin-defines
* audio-arm-dac: default for AUDIO_DAC_VALUE_OFF
turned out that zero or max are bad default choices:
when multiple tones are played (>>5) and released at the same time (!), due to the complex waveform never reaching 'zero' the output can take quite a while to reach zero, and hence the zero-crossing code only "releases" the output waaay to late
* audio-arm-dac: additive: use DAC for negative pin
instead of PAL, which only allows the pin to be configured as output; LOW or HIGH
* audio-arm-dac: more compile-time configuration checks
* audio-refactoring: typo fixed
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: add defines for B-pin as primary/only speaker
also updates documentation.
* audio-refactoring: update documentation with proton-c config.h example
* audio-refactoring: move glissando (TODO) to voices.c
refactored/saved from the original glissando implementation in then upstream-master:audio_avr.c
still needs some work though, as it is now the calculation *should* work, but the start-frequency needs to be tracked somewhere/somehow; not only during a SONG playback but also with user input?
* audio-refactoring: cleanup: one round of aspell -c
* audio-avr-pwm: back to AUDIO_PIN
since config_common.h expands them to plain integers, the AUDIO_PIN define can directly be compared to e.g. B5
so there is no need to deal with separate defines like AUDIO_PIN_B5
* audio-refactoring: add technical documentation audio_driver.md
which moves some in-code documentation there
* audio-arm-dac: move AUDIO_PIN checks into c-code
instead of doing everything with the preprocessor, since A4/A5 do not expand to simple integers, preprocessor int-comparison is not possible. but necessary to get a consistent configuration scheme going throughout the audio-code... solution: let c-code handle the different AUDIO_PIN configurations instead (and leave code/size optimizations to the compiler)
* audio-arm-dac: compile-fix: set AUDIO_PIN if unset
workaround to get the build going again, and be backwarts compatible to arm-keyboards which not yet set the AUDIO_PIN define. until the define is enforced through an '#error"
* audio-refactoring: document tone-multiplexing feature
* audio-refactoring: Apply suggestions from documentation review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-refactoring: Update docs/audio_driver.md
* audio-refactoring: docs: fix markdown newlines
Terminating a line in Markdown with <space>-<space>-<linebreak> creates an HTML single-line break (<br>).
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-arm-dac: additive: fix AUDIO_PIN_ALT handling
* audio-arm-pwm: align define naming with other drivers
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-refactoring: set detault tempo to 120
and add documentation for the override
* audio-refactoring: update backlight define checks to new AUDIO_PIN names
* audio-refactoring: reworking PWM related defines
to be more consistent with other QMK code
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-arm: have the state-update-timer user configurable
defaulting to GPTD6 or GPTD8 for stm32f2+ (=proton-c)
stm32f1 might need to set this to GPTD4, since 6 and 8 are not available
* audio-refactoring: PLAY_NOTE_ARRAY was already removed in master
* Add prototype for startup
* Update chibiOS dac basic to disable pins on stop
* Add defaults for Proton C
* avoid hanging audio if note is completely missed
* Don't redefine pins if they're already defined
* Define A4 and A5 for CTPC support
* Add license headers to keymap files
* Remove figlet? comments
* Add DAC config to audio driver docs
* Apply suggestions from code review
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Add license header to py files
* correct license header
* Add JohSchneider's name to modified files
AKA credit where credit's due
* Set executable permission and change interpeter
* Add 'wave' to pip requirements
* Improve documentation
* Add some settings I missed
* Strip AUDIO_DRIVER to parse the name correctly
* fix depreciated
* Update util/audio_generate_dac_lut.py
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Fix type in clueboard config
* Apply suggestions from tzarc
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: JohSchneider <JohSchneider@googlemail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joshua Diamond <josh@windowoffire.com>
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
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* Add support for analog USBPD on STM32G4xx.
* Split up to a list of driver types, allow for custom.
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* Migrate some tmk_core files to quantum
* Fix build errors
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* at90usb162 support
* fix missing bracket
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Rewrite APA102 support
The APA102 source was broken by commit 16a15c1cfcbfd0feb2c2cf1383676747e2f97d73 as it did not include the
quantum header. This commit addresses that, as well as other issues with
transferring bytes over the SPI interface, i.e. it was not setting the
clock pin back to low after sending a bit.
The deviation when sending the end frame is kept, but updated to the
latest from the referenced project.
Finally, these changes expose the global LED brightness parameter
of the APA102. Brightness values are configurable through
`APA102_DEFAULT_BRIGHTNESS` and `APA102_MAX_BRIGHTNESS`.
* Fix typo in led brightness extern
* Move driver out of AVR directory and add delay for ARM
* Experimental APA102 support on AVR and ARM
Co-authored-by: Alde Rojas <hello@alde.io>
* Refactor apa102_send_byte() calls to a loop
* Implement io_wait function for ARM
* Move APA102 drivers to own directory, fix copyright notice
* Add APA102 keymap to handwired/onekey
* Simplify RGBLIGHT_ENABLE/DRIVER option handling
Co-authored-by: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>
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* Branch point for 2020 November 28 Breaking Change
* Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)
* Add support for soft serial to ATmega32U2 (#10204)
* Change MIDI velocity implementation to allow direct control of velocity value (#9940)
* Add ability to build a subset of all keyboards based on platform.
* Actually use eeprom_driver_init().
* Make bootloader_jump weak for ChibiOS. (#10417)
* Joystick 16-bit support (#10439)
* Per-encoder resolutions (#10259)
* Share button state from mousekey to pointing_device (#10179)
* Add hotfix for chibios keyboards not wake (#10088)
* Add advanced/efficient RGB Matrix Indicators (#8564)
* Naming change.
* Support for STM32 GPIOF,G,H,I,J,K (#10206)
* Add milc as a dependency and remove the installed milc (#10563)
* ChibiOS upgrade: early init conversions (#10214)
* ChibiOS upgrade: configuration file migrator (#9952)
* Haptic and solenoid cleanup (#9700)
* XD75 cleanup (#10524)
* OLED display update interval support (#10388)
* Add definition based on currently-selected serial driver. (#10716)
* New feature: Retro Tapping per key (#10622)
* Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)
* Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530)
* Rescale both ChibiOS and AVR backlighting.
* Reduce Helix keyboard build variation (#8669)
* Minor change to behavior allowing display updates to continue between task ticks (#10750)
* Some GPIO manipulations in matrix.c change to atomic. (#10491)
* qmk cformat (#10767)
* [Keyboard] Update the Speedo firmware for v3.0 (#10657)
* Maartenwut/Maarten namechange to evyd13/Evy (#10274)
* [quantum] combine repeated lines of code (#10837)
* Add step sequencer feature (#9703)
* aeboards/ext65 refactor (#10820)
* Refactor xelus/dawn60 for Rev2 later (#10584)
* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)
* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)
* update chibios os usb for the otg driver (#8893)
* Remove HD44780 References, Part 4 (#10735)
* [Keyboard] Add Valor FRL TKL (+refactor) (#10512)
* Fix cursor position bug in oled_write_raw functions (#10800)
* Fixup version.h writing when using SKIP_VERSION=yes (#10972)
* Allow for certain code in the codebase assuming length of string. (#10974)
* Add AT90USB support for serial.c (#10706)
* Auto shift: support repeats and early registration (#9826)
* Rename ledmatrix.h to match .c file (#7949)
* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231)
* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840)
* Merge point for 2020 Nov 28 Breaking Change
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* First pass
* Add config options to docs
* Update some wording
* Slight tidy up of backlight caps logic
* Init pin to correct state
* Move init location
* Reverse default state
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* Added STM32F042x6 support for EEPROM emulation
* Default to lower stack size on STM32F042
* Moved stack setting
* Re-moved stack definition
* Removed unnecessary check
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* quantum/debounce: rename debouncing algorithms according to Issue 8763
This is the second attempt at implementation, with no ts_ and cy_ prefixes, since those will be implemented with macros.
* Debouncing documentation: Refactor, add some generic info, and merge into a single document
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* Allow joysticks to be used without analog pins
* change how analog/digital joysticks are specified
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* Add GPT timer based backlight driver
* Update to tim15 to avoid conflict with audio
* Update quantum/backlight/backlight_timer.c
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* add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
* Incorporates patches and changes to HID reporting
There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.
The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:
```
bits |0|1|2|3|4|5|6|7|
|*|*|*|*|*|*|*|*| axis 0 (report size 8)
|*|*|*|*|*|*|*|*| ...
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*| axis 6
|*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
|*| | | | | | | | last of 9 buttons, not aligned
```
So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.
Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)
* Add save and restore of each pin used in reading joystick (AVR).
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.
Fix joystick report id
Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)
Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.
Documentation fixes
* Fix port addressing for joystick analog read
* The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
* avoid float functions to compute range mapping for axis adc reading
* Remove V-USB support for now. Updated docs accordingly.
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios
* Fix HID joystick report sending for ChibiOS.
Add one analog axis to the onekey:joystick keymap.
Fix pin state save and restore during joystick analog read for STM32
MCUs.
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add missing mcuconf.h and halconf.h to onekey:joystick keymap.
Add suggested fixes from PR.
* Switch saveState and restoreState signature to use pin_t type.
onekey:joystick : add a second axis, virtual and programmatically animated.
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add PR corrections
* Remove halconf.h and mcuconf.h from onekey keymaps
* Change ADC_PIN to A0
Co-authored-by: achol <allecooll@hotmail.com>
Co-authored-by: José Júnior <jose.junior@gmail.com>
Co-authored-by: a-chol <achol@notamail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
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It wants a number, but a number of files have it set to "no", even
though it's commented out. This means that if you set it to no, it
will cause a compiler error. This sets the default to "no", and
checks to make sure it's not set to "no" before processing it, and
striping the value from it.
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* Add Word Per Minute calculation feature
* Fix copyright info
* Remove header from quantum.c, setup overloadable keycode inclusion for WPM, update docs
* Simplify logic for keycode filtering
* Adding link from summary to wpm_feature info
* Update docs/feature_wpm.md
Typo in function prototype example in docs
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add WPM transport via i2c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* Reorder logic within common_features.mk
* Revert haptic logic
* Add back path to make tests happy
* Update common_features.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Add support for STM32L0/L1 onboard EEPROM.
* Update docs/eeprom_driver.md
Co-Authored-By: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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* rename backlight_soft to match rules.mk
* rename backlight_soft to match rules.mk - update common_features
* Carve out a better location for private driver backlight functionality
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* Relocate grave keycode processing
* Tidy up code
* Refactor grave -> grave_esc
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