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2018-05-18Updating my maps in upstream master (#2987)Xyverz
* Adding Rama M10-A Macropad * ch-ch-ch changes... * Major overhaul based on SMT's keymap. * more changes. * Moved the FKeys to the ADJUST layer. * More rearranging. * Alias in Atreus62 keymap to make it more legible Added config.h to fix tapping_term issue for Caps Lock key in OSX * Added OrthoDox layout. * More layout changes. * Fixing things with the keyboard. * Finishing touches. Set left-hand master in config.h Embedded the arrow keys in keymap.c * Revised keymap making this easier to use. * additions and changes. * changes to various keymaps. * Minor adjustments to OrthoDox layout. * Added Eco keymap. Updated Let's Split keymap. * Added gherkin * Removed my M10A keymap * Planck Keymap Updates Updated my Planck keymap and created a simple keymap for Seph's Preonic. * Added readme * readme fixes * Update readme.md more clarification * Keymap Tweaks Removed the Power button setting from the keymap. It was in a horrible location. I'll work on getting it setup somewhere else sometime later. * Added Readme I finally got around to adding a readme to this keymap. I've also added minor changes to the layout. * Fixed Keymap Error * Fixed Readme * adding iris and levinson keymaps * Tweaks to keymap * added youngJZ keymap * Changes to keymap Added a readme.md * Levinson changes Added the readme.md and rules.mk files. Configured RGB underglow and backlighting. * fixed readme * changes to keymaps * Updated keymap * Updated readme.md * Updated Readme (again) * Updated Readme Fixed formatting. Again. * Updated readme This is the last readme update for this keyboard update. I hope. * Added Contra keymap * Kinesis Keymap Update * Updated Keymaps I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout. I've also updated my Kinesis Readme. * Clueboard Keymap update Added media keys to my Clueboard 66 Rev2 layout. * Added keymap Added Minidox keymap & rules. Added user function to Let's Split keymap that turns off the red LEDs on the Pro Micros. * New Zen keymap Added Zen keyboard to my list of keyboards, so had to generate a new keymap for it. Also adding some changes to my MiniDox keymap and config.h, as well as my Levinson's config.h. The config.h file changes enable ee_hands. * A few changes for useability I made a few changes to the Minidox keymap to see if I can't make it more useable. I'm also working on streamlining the Zen keyboard keymap to reduce layers. * Re-vamped Iris keymap. * changes * minor keymap change This was a minor keymap change to use mod_tap for the backspace key: ALT when held, BSPC when tapped. * Added Fourier keymap * Keymap Cleanup Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV This is because of muscle memory, I kept hitting ESC when trying to hit TAB. * Keymap Adjustments Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal Esc position. Adjusted the readme.md to reflect these changes. * minor tweaks Added code to disable red ProMicro LEDs after flashing. * Clean-up * Corrections to keymap. Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER should have been. * Changes to make this fall in line with the new Layout features * Moving to LAYOUTs for 4x12 boards * fixed config.h file * standardization changes * Reverted Atreus62 keymap to LAYOUT format * Switch Preonic and Nyquist to ortho_5x12 * Corrections to config.h * config.h file tweaks * config.h file tweaks
2017-09-29Clueboard 60% support (#1746)skullydazed
* initial clueboard_60 support * LED lighting support * fix the clueboard->clueboard_66 rename * Add layout support to clueboard_60 * Fix the 60_iso layout so it's actually iso * add a default keymap for AEK layout * fix clueboard_17 * Fixup the ISO layouts * Fix the `wait_ms()/wait_us()` definitions for chibios * Fix up the wait_ms/wait_us hack. Reduce stack size. * Add a missing #include "wait.h" * commit files that should have already been comitted
2017-09-27remove all makefiles from keyboard directoriesJack Humbert
2017-09-08Remove all Makefiles from the keyboards directory. (#1660)skullydazed
* Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
2017-09-06RGB improvements (#1684)skullydazed
* Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix
2017-08-30Merge pull request #1574 from danamlund/masterJack Humbert
New clueboard keymap that is a tetris game
2017-08-17Add a tetris keymap to clueboard that includes a tetris gameDan Amlund Thomsen
2017-08-16Cleanup the clueboard keymapsskullY
2017-07-03Move Space Caded Parentheses to own layer (#1452)Martin Gondermann
* Move Space Caded Parentheses to own layer The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access. Also updated the README * Fixed SHIFT+Function key conflict * Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
2017-07-03Add octave lights for midi layer (#1457)Martin Gondermann
2017-06-14Added HyperTab and Ctrl/Fn as well as Space cadet parens (#1390)Martin Gondermann
* Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap * Replaced CTL_ESC With FN_ESC
2017-06-12Add MIDI layer to magicmonty keymap (#1386)Martin Gondermann
* Add MIDI layer * Respect brightness level on layer signalling * Add hotkey in control layer for signalling state * Update layout.png * Remove image and replace it with imgur link
2017-06-08Cleanup the Clueboard readme files.skullY
2017-06-08Fix layer LED signalling in magicmonty keymap (#1373)Martin Gondermann
* Fix layer LED signalling in magicmonty keymap * Include the breathing modes in layer signalling * Reverts mode to 1 as the other modes flicker * Add Cursor keys on VIM positions and PAUSE to function layer
2017-06-07Add new keyboard layout for the ClueBoard (#1371)Martin Gondermann
2017-05-29Jokrik's Clueboard layout (#1340)Priyadi Iman Nurcahyo
2017-05-17ESC/GRAVE/TILDE better handling (#1307)tengg
* revise HHKB bootloader_size to 4096 such that sw reset works * cleanup esr/grave/tilde handling function
2017-05-16Make KC_GRV accessibleskullY
2017-05-11Fix spelling of "persistent"Nikolaus Wittenstein
Fixes #1201.
2017-05-08Add smt keymap for Clueboard (HHKB-style layout) (#1286)Stephen Tudor
* Add keymap for smt Clueboard (HHKB layout) * Add readme for smt Clueboard (HHKB) keymap * Flesh out the keymap a bit more to support Colemak & Dvorak * Update README with layout image
2017-04-22Added an additional clueboard layout. (#1252)Solomon
* Current building keymap * Working media keys * Added mute key. Fixed volume. Fixed media * Updating readme * Swapped readme order
2017-04-21Tweak the shift_fn keymap so it worksskullY
2017-04-02Merge remote-tracking branch 'upstream/master'Xyverz
2017-03-29Tidied up keymaps, Makefiles that actually work, Clueboard make v1.0Xyverz
2017-03-21Fix a typoskullY
2017-03-21Add #1170 to all the clueboard keymapsskullY
2017-03-22typo fixedtengg
2017-03-22fix typotengg
2017-03-22fixed a bug related to mod + Grave with combined ESC/Grave keytengg
This only applies to keymaps that has combined esc/grave. Here we call it theKEY. Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence: press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY. If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing. By adding a flag, this issue is eliminated and will not affect any other functions.
2017-03-09Colemak layout for ClueboardKevin Hogeland
2017-02-16Add the mouse_keys layoutskullY
2017-02-16Rework the clueboard keymaps a bit.skullY
2016-10-31Adding more keymaps.xyverz
2016-08-08Clueboard: Fix the title in keymaps/skully/readme.mdskullY
2016-08-08Clueboard: Add some readme.md files and do some minor cleanup.skullY
2016-07-07Fix compile error on ClueboardTerryMathews
2016-07-07Create keycodes for RGB control functionsTerryMathews
Moves RGB controls out of the macro function and assigns them their own keycodes: RGB_TOG (toggle on/off) RGB_MOD (mode step) RGB_HUI (increase hue) RGB_HUD (decrease hue) RGB_SAI (increase saturation) RGB_SAD (decrease saturation) RGB_VAI (increase brightness) RGB_VAD (decrease brightness)
2016-06-29Implements subprojects and updates projects for this (#459)Jack Humbert
* non-working commit * working * subprojects implemented for planck * pass a subproject variable through to c * consolidates clueboard revisions * thanks for letting me know about conflicts.. * turn off audio for yang's * corrects starting paths for subprojects * messing around with travis * semicolon * travis script * travis script * script for travis * correct directory (probably), amend files to commit * remove origin before adding * git pull, correct syntax * git checkout * git pull origin branch * where are we? * where are we? * merging * force things to happen * adds commit message, adds add * rebase, no commit message * rebase branch * idk! * try just pull * fetch - merge * specify repo branch * checkout * goddammit * merge? idk * pls * after all * don't split up keyboards * syntax * adds quick for all-keyboards * trying out new script * script update * lowercase * all keyboards * stop replacing compiled.hex automatically * adds if statement * skip automated build branches * forces push to automated build branch * throw an add in there * upstream? * adds AUTOGEN * ignore all .hex files again * testing out new repo * global ident * generate script, keyboard_keymap.hex * skip generation for now, print pandoc info, submodule update * try trusty * and sudo * try generate * updates subprojects to keyboards * no idea * updates to keyboards * cleans up clueboard stuff * setup to use local readme * updates cluepad, planck experimental * remove extra led.c [ci skip] * disable power up for now * config files updates * makefile updates * .h file updates, config tuning * disable audio for yang