Age | Commit message (Collapse) | Author |
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* add indicator lighting support thanks to Keebology tracing
* set the correct number of underglow LEDs
* add comments and skeletal structure for layer indicator LEDs
* add backlight areas pins
* update readme
* we can't turn leds on based on zones, so we use multiple backlight pin support instead to turn them ALL on and control them.
* add comments to backlight setting
* make a more useful default keymap that can also be used for testing
* add duck orion to list
* add indicator led support
* update readme
* Update keyboards/duck/orion/v3/matrix.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/duck/orion/v3/matrix.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/duck/orion/v3/matrix.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/duck/orion/v3/matrix.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/duck/orion/v3/matrix.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/duck/orion/v3/matrix.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* add the appropriate header files
* fix indent so Drashna will not die
* Update keyboards/duck/orion/v3/v3.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/duck/orion/v3/keymaps/default/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/duck/orion/v3/keymaps/default/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/duck/orion/v3/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/duck/orion/v3/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/duck/orion/v3/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: fauxpark <fauxpark@gmail.com>
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* Cleanup rules.mk for 32U4 keyboards, G
* Update keyboards/gray_studio/cod67/rules.mk
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* Cleanup rules.mk for 32U4 keyboards, A-F
* Put back stuff in VIA keymaps
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* initial commit
* fixup init_rows and read_rows routine
* fixup matrix based on Marcus's tracing info
* add a temporary keymap
* add notes
* use a standard tkl ansi keymap
* turn on that last column
* backslash and backspace row left to fix
* reorg from backslash to pgdn
* got the matrix done but the backspace location at K4N is still suspect
* add reset info into readme
* add qmk configurator support
* add community layout support
* remove uneeded keymap readme
* add a new column just for the reset switch
* change copyright dates
* add cautionary message to readme as we don't know about the lighting condition yet
* Update keyboards/duck/orion/v3/v3.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/duck/orion/v3/v3.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/duck/orion/v3/v3.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* change bootloader comments
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* Remove/migrate action_get_macro()s from default keymaps
* Leave these breaks alone
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* Expand info.json formatting to one line per key
This is a white-space-only change. Make it easier for me to read the file.
* Make sure every key object has a label
Going to be using them shortly.
* Insert key identifiers from v1.h into info.json labels
Shows where each key is located in the switch matrix.
* Move K5O to its correct location on the top row
* Adjust white space in v1.h
At this point, the macros for LAYOUT and LAYOUT_75_ansi are 100% identical, except for their names.
* Redefine LAYOUT_75_ansi as an alias of LAYOUT
No need for two code blocks with the same data.
* Correct visual positioning in info.json
- move Pause 1u to the right
- move K5O to the top row, between Print Screen and Pause
- move Enter key 1u to the left and 1u wider (1.25u to 2.25u)
* Delete key identifiers from info.json labels
Don't need them anymore now that we know where everything is.
I'm calling K5O as ScrLk so it has a label, even though that's not actually what it is.
Also gave the Spacebar a label because I prefer when all the keys have labels.
* Enable 75_ansi Community Layout support
* Reassign layout macro as LAYOUT_75_ansi and delete macro alias
Configure the codebase so LAYOUT_75_ansi is the only layout macro available.
* Add key_count key to info.json data
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* cleanup matrix of unused row and column, and add more documentation
* update matrix notes
* update readmes
* update readmes
* fix comments E2 to E3
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* first [ass at pulling out common duck library functions
* use new library in jetfire
* use new library in duck lightsaver
* use new library in octagon v2
* put Device into the library
* refactor send_value
* refactor send_value and send_color
* use pragma once
* use pragma once
* use pragma once
* use pragma once
* rename backlight_led to indicator_leds to match with other duck boards
* rename enum
* make #define names consistent
* rename ducklib to duck_led
* update rules.mk ?= to =
* put rgb in the correct order
* add debounce debugging printouts
* turn on bootmagic lite and set it to the top left most key commonly programmed as Escape
* add reset key documentation
* fix that typo
* Update keyboards/duck/duck_led/duck_led.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* include the correct library
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* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION
* Remove '#define DIODE_DIRECTION CUSTOM_MATRIX'
* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION documentation
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* Add default value for IS_COMMAND for COMMAND feature
* Cleanup and consistency
* Update Templates to reflect change
* Fix IS_COMMAND in template
* Fix IS_COMMAND define
* Use consistent IS_COMMAND block in templates
* Remove unnecessary `#undef IS_COMMAND` directives
* Fix compile issue on orthodox
* Reomve IS_COMMAND option for newer boards
* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting
* Remove a couple of additional IS_COMMAND defines
* Remove remaining redundant IS_COMMAND definitions
* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin
* Remove multiple empty lines in modified config.h files
* Update additional boards
* Reomve IS_COMMAND from newer boards
* Update Alice keyboard
* Remove IS_COMMAND from additional boards
Jan 24th edition
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* change VENDOR_ID, PRODUCT_ID, and DEVICE_VER as step one in getting VIA support
* fix v1 product id
* VIA doesn't use the version, so we need to encode it into PRODUCT_ID
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* Updated info.json for Duck Jetfire
Generated a new info.json file. @mechmerlin asked my help in debugging this file. Firmware works as expected if built from source, but not if built from the Configurator.
* Corrected the position of the arrow keys in LAYOUT_all
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* mv eagle_viper into duck
* delete files
* remove eagle_viper .c and .h
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* Move octagon directory into duck diretory and fix as many compile issues as I can
* fix formatting
* fix layout75 matrix
* edit readme for build instructions
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* Initial Commit
Port from xauser's jetfire code. Does not compile yet
* fix up keymap from uint8 to uin16
* update rules file to contain custom matrix
* Good stopping point
Still lots of compile errors but I'm getting there.
* fix a few more compile errors
* move a few functions around to help with compiling
* Finally got it all to compile
* Get rid of that old KEYMAP macro
* edit readme
* Put my name everywhere and some minor code clean ups
* start to remove that kc nonsense
* fix keymap compilation issues
* add reset key info
* better human readable formatting
* match the duck default layout
* add confgurator support
* clarify reset key
* might be a good idea to use the correct pin
* get the riight keycode for RGB
* include an ALL layout
* I tried to fix the formatting....sigh
* add functons to ensure Configurator compile-ability
* move jetfire to duck directory
* Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
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