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path: root/keyboards/helix/rev2/keymaps/froggy
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2019-02-17Remove redundant KC_TRNS and KC_NO fillers in remaining keymaps (#5154)fauxpark
2019-01-04Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754)noroadsleft
* Remove QUANTUM_DIR code blocks from keyboard rules This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect entire keyboards. * remove QUANTUM_DIR code blocks from rules for default keymaps This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect default keymaps. * remove QUANTUM_DIR code blocks from rules for user keymaps This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect "user" keymaps. (It's actually any keymap that isn't named `default`.) * remove QUANTUM_DIR code blocks from rules for community layouts This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files for community layouts. * remove QUANTUM_DIR code blocks from rules for userspaces This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files for userspaces.
2018-12-09Keymap: Fixed a problem with underglow with froggy keymap (#4580)MakotoKurauchi
2018-10-22Replace outdated RGB/Audio informationDrashna Jaelre
2018-10-10Keymaps: Helix rgblight mode update (#4091)MakotoKurauchi
* Helix each keymap's using rgblight mode symbol instead magic number No change in build result. * Helix pico keymaps: make rgblight modes selectable. No change in build result. * Helix rev2 keymaps: make rgblight modes selectable. No change in build result. * fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT) * Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
2018-08-15Keymap: Helix : Update froggy keymap (#3652)MakotoKurauchi
* led ripple effect * fix key name
2018-08-10Keyboard: Helix serial improvements (#3608)MakotoKurauchi
* add change_reciver2sender()/change_sender2reciver() This is a change to improve readability. * txled, rxled off in matrix_init() * add serial_send_packet() / serial_recive_packet() This is a change to reduce object size. * add serial_low() at ISR() top * add __attribute__((always_inline)) to some functions * modify serial_send_packet()/serial_recive_packet() A little, object size reduction. A little, speedup. * add debug code to helix/serial.c * Adjust sampling timing of serial signal being received * add split_scomm.c/split_scomm.h and change serial.c/serial.h serial.c was divided into 2 layers, split_scom.c and serial.c. The upper layer split_scomm.c is called from matrix.c. The lower layer serial.c accesses the hardware. * add split_scomm.c/split_scomm.h into helix/rev1 * reduce object size helix/rev2/matrix.c * remove checksum check, add parity check * force occur parity error for test * parity test ok. remove test code * change some comment & add skip code when buffer_size == 0 * serial.c: multiple types of transaction support Add 4 bits transaction-type field at packet top. Select Transaction Descriptor Table entry by transaction-type. * helix serial master-slave transaction optimize Using multi-type transaction feature of serial.c, communication contents between master slaves were optimized. * add debug code for retry * add comment into each config.h * fix ISR status drop * add a debug macro 'debug_retry_chg()' * reduce led_test size * remove debug code from helix/serial.c and etc. * helix:five_rows change TAPPING_TERM value 140 * Improved compatibility with let's split of serial.c. Finish helix/serial.c improvement. - The difference with the original let's split's serial.c - It's high-speed about 4 times. - Stable bi-directional data transfer. (Helix need master to slave transfer) - serial.h was divided 2 files, serial_config.h and sereial.h - With multiple types of transaction support, communication contents can be optimized. (NEW flexible API) - USE OLD Simple APIs (compatible with let's split serial.c) - files : - serial_config.h -- hardware configuration (need include by config.h) - serial.c/serial.h -- serial communication - USE NEW flexible APIs. (Support multi-type transaction function.) serial.c was divided into 2 layers, split_scom.c and serial.c. The upper layer split_scomm.c is called from matrix.c. The lower layer serial.c accesses the hardware. - files - split_scomm.c -- communication buffer is defined in here. call by matrix.c. - split_scomm.h -- buffer size is defined in here. include by matrix.c, split_util.c - serial_config.h -- hardware configuration (need include by config.h) To use the NEW API, specify #define SERIAL_USE_MULTI_TRANSACTION - serial.c/serial.h -- serial communication lower layer - NEW APIs for serial.c / serial.h (The lower layer) // Soft Serial Transaction Descriptor typedef struct _SSTD_t { uint8_t *status; uint8_t initiator2target_buffer_size; uint8_t *initiator2target_buffer; uint8_t target2initiator_buffer_size; uint8_t *target2initiator_buffer; } SSTD_t; // initiator is transaction start side void soft_serial_initiator_init(SSTD_t *sstd_table); // target is interrupt accept side void soft_serial_target_init(SSTD_t *sstd_table); int soft_serial_transaction(int sstd_index); int soft_serial_get_and_clean_target_status(int sstd_index); - NEW APIs for split_scomm.c / split_scomm.h (The upper layer) move from old serial.c the following buffer and functions serial_slave_buffer[] serial_master_buffer[] void serial_master_init(void) void serial_slave_init(void) int serial_update_buffers(void) define SERIAL_xxxxx_BUFFER_LENGTH move from serial_config.h to split_scomm.h
2018-08-02Keyboard: fixed build break (size overflow) HelixPico with Backlight or ↵Takeshi ISHII
Underglow (#3546) * build break fix for HelixPico * add customize variable 'Link_Time_Optimization' into rev2 and pico keymaps rules.mk * "CFLAGS += -flto" change to "EXTRAFLAGS += -flto" * add USE_Link_Time_Optimization macro
2018-07-12Helix config refine (#3374)MakotoKurauchi
* helix config.h refine
2018-06-30Helix shrink config (#3268)MakotoKurauchi
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL * add define USB_MAX_POWER_CONSUMPTION * Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk rules.mk: add 4 Variables for compile control. # Helix keyboard customize # you can edit follows 4 Variables # jp: 以下の4つの変数を必要に応じて編集します。 OLED_ENABLE = no # OLED_ENABLE LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.) LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.) LED_ANIMATIONS = yes # LED animations config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define * HELIX_ROWS define move from config.h to rules.mk * add readme.md * rename readme.md to readme_jp.md * add readme.md and modify readme_jp.md * change helix/ssd1306.c for select glcdfont.c position * add variable LOCAL_GLCDFONT into each keymaps rules.mk * Add iPhone/iPad LED support to Helix default keymap * renumber _ADJUST for shrink program size * Fix Helix i2c wrong bit rate * add helix serial debug code * serial debug macro move from config.h to serial.h * helix serial.c debugging... * refine debug macros * add some comments * add SELECT_SERIAL_SPEED * add comments * debugging sync_send/sync_recv * add very high speed * fix sync_send/sync_recv * fix com. start and switch send/recv * debug mode off * remove debug codes * Shrinked config.h
2018-06-27Helix: Refactor and Configurator support (#3238)noroadsleft
* Matrix refactor * Keymap refactor * Configurator support
2018-06-21Fix Helix i2c wrong bit rate (#3207)MakotoKurauchi
2018-06-04Support ios to default keymap (#3118)MakotoKurauchi
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL * add define USB_MAX_POWER_CONSUMPTION * Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk rules.mk: add 4 Variables for compile control. # Helix keyboard customize # you can edit follows 4 Variables # jp: 以下の4つの変数を必要に応じて編集します。 OLED_ENABLE = no # OLED_ENABLE LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.) LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.) LED_ANIMATIONS = yes # LED animations config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define * HELIX_ROWS define move from config.h to rules.mk * add readme.md * rename readme.md to readme_jp.md * add readme.md and modify readme_jp.md * change helix/ssd1306.c for select glcdfont.c position * add variable LOCAL_GLCDFONT into each keymaps rules.mk * Add iPhone/iPad LED support to Helix default keymap * add Freggy keymap * adjust the delay of serial.c * change readme * renumber _ADJUST for shrink program size