Age | Commit message (Collapse) | Author |
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* Remove empty override functions, 0-9
* Remove empty override functions, A-D
* Remove empty override functions, E-H
* Remove empty override functions, handwired
* Remove empty override functions, I-L
* Remove empty override functions, M-P
* Remove empty override functions, Q-T
* Remove empty override functions, U-Z
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* Cleanup rules.mk for 32U4 keyboards, L-M
* Move some stuff to keyboard level
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* Remove/migrate action_get_macro()s from default keymaps
* Leave these breaks alone
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* Cleanup Default Keymaps to conform to QMK Firmware standards
* Minor fixes
* Revert some changes
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* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
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* Matrix refactor
* Keymap refactor
* Configurator support
* Readme formatting update
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* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard
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This is a 2U Spacebar layout. Spacebar is between V and B.
Issue:
- RGB MOD does not seem to do anything
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Miuni32 is a 30% ortholinear board.
Please visit www.bigtuna.io for more information.
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