From 617923cd5641303c0cda360c5def9adcbae33260 Mon Sep 17 00:00:00 2001 From: skullY Date: Tue, 13 Jun 2017 14:18:01 -0700 Subject: Rough draft for a document on understanding QMK --- docs/understanding_qmk.md | 190 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 190 insertions(+) create mode 100644 docs/understanding_qmk.md diff --git a/docs/understanding_qmk.md b/docs/understanding_qmk.md new file mode 100644 index 0000000000..1b240fc87c --- /dev/null +++ b/docs/understanding_qmk.md @@ -0,0 +1,190 @@ +# Understanding QMK's Code + +This document attempts to explain how the QMK firmware works from a very high level. It assumes you understand basic programming concepts but does not (except where needed to demonstrate) assume familiarity with C. It assumes that you have a basic understanding of the following documents: + +* [QMK Overview](qmk_overview.md) +* [How Keyboards Work](basic_how_keyboards_work.md) +* [FAQ](faq.md) + +## Startup + +You can think of QMK as no different from any other computer program. It is started, performs its tasks, and then ends. The entry point for the program is the `main()` function, just like it is on any other C program. However, for a newcomer to QMK it can be confusing because the `main()` function appears in multiple places, and it can be hard to tell which one to look at. + +The reason for this is the different platforms that QMK supports. The most common platform is `lufa`, which runs on AVR processors such at the atmega32u4. We also support `chibios`, `pjrc`, `vusb`, and `bluefruit`, and may support more in the future. + +Let's focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1129). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1182). This is [The Main Loop](#the_main_loop). + +## The Main Loop + +This section of code is called "The Main Loop" because it's responsible for looping over the same set of instructions forever. This is where QMK dispatches out to the functions responsible for making the keyboard do everything it is supposed to. At first glance it can look like a lot of functionality but most of the time the code will be disabled by `#define`'s. + +### USB Suspend + +``` + #if !defined(NO_USB_STARTUP_CHECK) + while (USB_DeviceState == DEVICE_STATE_Suspended) { + print("[s]"); + suspend_power_down(); + if (USB_Device_RemoteWakeupEnabled && suspend_wakeup_condition()) { + USB_Device_SendRemoteWakeup(); + } + } + #endif +``` + +This section of code handles the USB suspend state. This state is entered when the computer the keyboard is plugged into is suspended. In this state we don't do anything but wait for the computer we're plugged into to wake up. + +### `keyboard_task()` + +``` + keyboard_task(); +``` + +This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keyboard.c#L154), and it is responsible for detecting changes in the matrix and turning LED's on and off. + +Within `keyboard_task()` you'll find code to handle: + +* Matrix Scanning +* Mouse Handling +* Serial Link(s) +* Visualizer +* Keyboard state LED's (Caps Lock, Num Lock, Scroll Lock) + +#### Matrix Scanning + +Matrix scanning is the core function of a keyboard firmware. It is the process of detecting which keys are currently pressed, and your keyboard runs this function many times a second. It's no exaggeration to say that 99% of your firmware's CPU time is spent on matrix scanning. + +While there are different strategies for doing the actual matrix detection, they are out of scope for this document. It is sufficient to treat matrix scanning as a black box, you ask for the matrix's current state and get back a datastructure that looks like this: + + +``` + { + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0} + } +``` + +That datastructure is a direct representation of the matrix for a 4 row by 5 column numpad. When a key is pressed that key's position within the matrix will be returned as `1` instead of `0`. + +Matrix Scanning runs many times per second. The exact rate varies but typically it runs at least 10 times per second to avoid perceptable lag. + +##### Matrix to Physical Layout Map + +Once we know the state of every switch on our keyboard we have to map that to a keycode. In QMK this is done by making use of C macros to allow us to separate the definition of the physical layout from the definition of keycodes. + +At the keyboard level we define a C macro (typically named `KEYMAP()`) which maps our keyboard's matrix to physical keys. Sometimes the matrix does not have a switch in every location, and we can use this macro to pre-populate those with KC_NO, making the keymap definition easier to work with. Here's an example `KEYMAP()` macro for a numpad: + +```c +#define KEYMAP( \ + k00, k01, k02, k03, \ + k10, k11, k12, k13, \ + k20, k21, k22, \ + k30, k31, k32, k33, \ + k40, k42 \ +) { \ + { k00, k01, k02, k03, }, \ + { k10, k11, k12, k13, }, \ + { k20, k21, k22, KC_NO, }, \ + { k30, k31, k32, k33, }, \ + { k40, KC_NO, k42, KC_NO } \ +} +``` + +Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to. + +You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/rev2/rev2.h). Explaining that is outside the scope of this document. + +##### Keycode Assignment + +At the keymap level we make use of our `KEYMAP()` macro above to map keycodes to physical locations to matrix locations. It looks like this: + +``` +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ + KC_P7, KC_P8, KC_P9, KC_PPLS, \ + KC_P4, KC_P5, KC_P6, \ + KC_P1, KC_P2, KC_P3, KC_PENT, \ + KC_P0, KC_PDOT) +} +``` + +Notice how all of these arguments match up with the first half of the `KEYMAP()` macro from the last section? This is basically where we take a keycode and map it to our Matrix Scan from earlier. + +##### State Change Detection + +The matrix scanning described above tells us the state of the matrix at a given moment, but your computer only wants to know about changes, it doesn't care about the current state. QMK stores the results from the last matrix scan and compares the results from this matrix to determine when a key has been pressed or released. + +Let's look at an example. We'll hop into the middle of a keyboard scanning look to find that our previous scan looks like this: + +``` + { + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0} + } +``` + +And when our current scan completes it will look like this: + +``` + { + {1,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0} + } +``` + +Comparing against our keymap we can see that the pressed key is KC_NLCK. From here we dispatch to the `process_record` set of functions. + +(FIXME: Feels like this section could be fleshed out more.) + +(FIXME: Magic happens between here and process_record) + +##### Process Record + +The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events looks something like this: + +* `void process_record(keyrecord_t *record)` + * `bool process_record_quantum(keyrecord_t *record)` + * Map this record to a keycode + * `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` + * `bool process_record_user(uint16_t keycode, keyrecord_t *record)` + * `bool process_midi(uint16_t keycode, keyrecord_t *record)` + * `bool process_audio(uint16_t keycode, keyrecord_t *record)` + * `bool process_music(uint16_t keycode, keyrecord_t *record)` + * `bool process_tap_dance(uint16_t keycode, keyrecord_t *record)` + * `bool process_leader(uint16_t keycode, keyrecord_t *record)` + * `bool process_chording(uint16_t keycode, keyrecord_t *record)` + * `bool process_combo(uint16_t keycode, keyrecord_t *record)` + * `bool process_unicode(uint16_t keycode, keyrecord_t *record)` + * `bool process_ucis(uint16_t keycode, keyrecord_t *record)` + * `bool process_printer(uint16_t keycode, keyrecord_t *record)` + * `bool process_unicode_map(uint16_t keycode, keyrecord_t *record)` + * Identify and process quantum specific keycodes + * Identify and process standard keycodes + +At any step during this chain of events a function (such as `process_record_kb()`) can `return false` and processing of that keypress will end immediately. + +#### Mouse Handling + +FIXME: This needs to be written + +#### Serial Link(s) + +FIXME: This needs to be written + +#### Visualizer + +FIXME: This needs to be written + +#### Keyboard state LED's (Caps Lock, Num Lock, Scroll Lock) + +FIXME: This needs to be written -- cgit v1.2.1 From 40d82906cb2556ead29e2288788c7a26caf1f026 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Wed, 28 Jun 2017 20:23:25 -0400 Subject: adds config options md --- docs/_summary.md | 1 + docs/config_options.md | 133 +++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 134 insertions(+) create mode 100644 docs/config_options.md diff --git a/docs/_summary.md b/docs/_summary.md index c5e29cb520..b08d86520e 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -18,6 +18,7 @@ * [Mouse keys](mouse_keys.md) * [FAQ: Creating a Keymap](faq_keymap.md) * [FAQ: Compiling QMK](faq_build.md) +* [The Config File](config_options.md) ### For hardware makers and modders * [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md) diff --git a/docs/config_options.md b/docs/config_options.md new file mode 100644 index 0000000000..13c8bdbbe8 --- /dev/null +++ b/docs/config_options.md @@ -0,0 +1,133 @@ +# The `config.h` file + +This is a c header file that is one of the first things included, and will persist over the whole project (if included). Lots of variables can be set here and accessed elsewhere (namely keymaps). This file can exist at a couple different levels: + +## Keyboard + +```c +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +// config options + +#ifdef SUBPROJECT_ + #include "/config.h" +#endif + +#endif +``` + +This file contains config options that should apply to the whole keyboard, and won't change in subprojects, or most keymaps. The suproject block here only applies to keyboards with subprojects. + +## Subproject + +```c +#ifndef _CONFIG_H +#define _CONFIG_H + +#include "../config.h" + +// config options + +#endif +``` + +For keyboards that have subprojects, this file contains config options that should apply to only that subproject, and won't change in most keymaps. + +## Keymap + +```c +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +// config options + +#endif +``` + +This file contains all of the options for that particular keymap. If you wish to override a previous declaration, you can use `#undef ` to undefine it, where you can then redefine it without an error. + +# Config Options + +```c +#define VENDOR_ID 0x1234 // defines your VID, and for most DIY projects, can be whatever you want +#define PRODUCT_ID 0x5678 // defines your PID, and for most DIY projects, can be whatever you want +#define DEVICE_VER 0 // defines the device version (often used for revisions) + +#define MANUFACTURER Me // generally who/whatever brand produced the board +#define PRODUCT Board // the name of the keyboard +#define DESCRIPTION a keyboard // a short description of what the keyboard is + +#define MATRIX_ROWS 5 // the number of rows in your keyboard's matrix +#define MATRIX_COLS 15 // the number of columns in your keyboard's matrix + +#define MATRIX_ROW_PINS { D0, D5, B5, B6 } // pins of the rows, from top to bottom +#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 } // pins of the columns, from left to right +#define UNUSED_PINS { D1, D2, D3, B1, B2, B3 } // pins unused by the keyboard for reference +#define MATRIX_HAS_GHOST // define is matrix has ghost (unlikely) +#define DIODE_DIRECTION COL2ROW // COL2ROW or ROW2COL - how your matrix is configured +// COL2ROW means the black mark on your diode is facing to the rows, and between the switch and the rows + +#define AUDIO_VOICES // turns on the alternate audio voices (to cycle through) +#define C6_AUDIO // enables audio on pin C6 +#define B5_AUDIO // enables audio on pin B5 (duophony is enable if both are enabled) + +#define BACKLIGHT_PIN B7 // pin of the backlight - B5, B6, B7 use PWM, others use softPWM +#define BACKLIGHT_LEVELS 3 // number of levels your backlight will have (not including off) + +#define DEBOUNCING_DELAY 5 // the delay when reading the value of the pin (5 is default) + +#define LOCKING_SUPPORT_ENABLE // mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap +#define LOCKING_RESYNC_ENABLE // tries to keep switch state consistent with keyboard LED state + +#define IS_COMMAND() ( \ // key combination that allows the use of magic commands (useful for debugging) + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +// the following options can save on file size at the expense of that feature +#define NO_DEBUG // disable debuging (saves on file size) +#define NO_PRINT // disable printing (saves of file size) +#define NO_ACTION_LAYER // no layers +#define NO_ACTION_TAPPING // no tapping for layers/mods +#define NO_ACTION_ONESHOT // no oneshot for layers/mods +#define NO_ACTION_MACRO // no macros +#define NO_ACTION_FUNCTION // no functions + +#define FORCE_NKRO // NKRO by default requires to be turned on, this forces it to be on always + +#define PREVENT_STUCK_MODIFIERS // when switching layers, this will release all mods + +#define TAPPING_TERM 200 // how long before a tap becomes a hold +#define TAPPING_TOGGLE 2 // how many taps before triggering the toggle + +#define PERMISSIVE_HOLD // makes tap and hold keys work better for fast typers who don't want tapping term set above 500 + +#define LEADER_TIMEOUT 300 // how long before the leader key times out + +#define ONESHOT_TIMEOUT 300 // how long before oneshot times out +#define ONESHOT_TAP_TOGGLE 2 // how many taps before oneshot toggle is triggered + +#define IGNORE_MOD_TAP_INTERRUPT // makes it possible to do rolling combos (zx) with keys that convert to other keys on hold + +// ws2812 options +#define RGB_DI_PIN D7 // pin the DI on the ws2812 is hooked-up to +#define RGBLIGHT_ANIMATIONS // run RGB animations +#define RGBLED_NUM 15 // number of LEDs +#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue +#define RGBLIGHT_SAT_STEP 25 // units to step when in/decresing saturation +#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness) + +#define RGBW_BB_TWI // bit-bangs twi to EZ RGBW LEDs (only required for Ergodox EZ) + +// mousekey options (self-describing) +#define MOUSEKEY_INTERVAL 20 +#define MOUSEKEY_DELAY 0 +#define MOUSEKEY_TIME_TO_MAX 60 +#define MOUSEKEY_MAX_SPEED 7 +#define MOUSEKEY_WHEEL_DELAY 0 + +``` \ No newline at end of file -- cgit v1.2.1 From d5244c6cf4939301b18ecf07650df6a6f9800e07 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 00:15:07 -0400 Subject: restructure keycode docs --- docs/_summary.md | 2 + docs/basic_keycodes.md | 186 ++++++++++++++++++++++++++++++++ docs/keycodes.md | 219 +------------------------------------ docs/quantum_keycodes.md | 274 +++++++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 466 insertions(+), 215 deletions(-) create mode 100644 docs/basic_keycodes.md create mode 100644 docs/quantum_keycodes.md diff --git a/docs/_summary.md b/docs/_summary.md index b08d86520e..268ab9954a 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -9,6 +9,8 @@ * [Keymap overview](keymap.md) * [Custom Quantum Functions](custom_quantum_functions.md) * [Keycodes](keycodes.md) + * [Basic Keycodes](basic_keycodes.md) + * [Quantum Keycodes](quantum_keycodes.md) * [Layer switching](key_functions.md) * [Leader Key](leader_key.md) * [Macros](macros.md) diff --git a/docs/basic_keycodes.md b/docs/basic_keycodes.md new file mode 100644 index 0000000000..2be3ada155 --- /dev/null +++ b/docs/basic_keycodes.md @@ -0,0 +1,186 @@ +# Basic keycodes + +## Letters and Numbers + +|KC_1|KC_2|KC_3|KC_4|KC_5|KC_6|KC_7|KC_8| +|----|----|----|----|----|----|----|----| +|KC_9|KC_0|KC_F1|KC_F2|KC_F3|KC_F4|KC_F5|KC_F6| +|KC_F7|KC_F8|KC_F9|KC_F10|KC_F11|KC_F12|KC_F13|KC_F14| +|KC_F15|KC_F16|KC_F17|KC_F18|KC_F19|KC_F20|KC_F21|KC_F22| +|KC_F23|KC_F24|KC_A|KC_B|KC_C|KC_D|KC_E|KC_F| +|KC_G|KC_H|KC_I|KC_J|KC_K|KC_L|KC_M|KC_N| +|KC_O|KC_P|KC_Q|KC_R|KC_S|KC_T|KC_U|KC_V| +|KC_W|KC_X|KC_Y|KC_Z||||| + +## Punctuation + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_ENTER|KC_ENT|`Return (ENTER)`| +|KC_ESCAPE|KC_ESC|`ESCAPE`| +|KC_BSPACE|KC_BSPC|`DELETE (Backspace)`| +|KC_TAB||`Tab`| +|KC_SPACE|KC_SPC|Spacebar| +|KC_MINUS|KC_MINS|`-` and `_`| +|KC_EQUAL|KC_EQL|`=` and `+`| +|KC_LBRACKET|KC_LBRC|`[` and `{`| +|KC_RBRACKET|KC_RBRC|`]` and `}`| +|KC_BSLASH|KC_BSLS|`\` and | | +|KC_NONUS_HASH|KC_NUHS|Non-US `#` and `~`| +|KC_NONUS_BSLASH|KC_NUBS|Non-US `\` and | | +|KC_INT1|KC_RO|JIS `\` and | | +|KC_INT2|KC_KANA|International216| +|KC_INT3|KC_JYEN|Yen Symbol (`¥`)| +|KC_SCOLON|KC_SCLN|`;` and `:`| +|KC_QUOTE|KC_QUOT|`‘` and `“`| +|KC_GRAVE|KC_GRV|Grave Accent and Tilde| +|KC_COMMA|KC_COMM|`,` and `<`| +|KC_DOT||`.` and `>`| +|KC_SLASH|KC_SLSH|`/` and `?`| +|KC_CAPSLOCK|KC_CAPS|Caps Lock| + +## Modifiers + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_LCTRL|KC_LCTL|LeftControl| +|KC_LSHIFT|KC_LSFT|LeftShift| +|KC_LALT||LeftAlt| +|KC_LGUI||Left GUI(Windows/Apple/Meta key)| +|KC_RCTRL|KC_RCTL|RightControl| +|KC_RSHIFT|KC_RSFT|RightShift| +|KC_RALT||RightAlt| +|KC_RGUI||Right GUI(Windows/Apple/Meta key)| +|KC_LOCKING_CAPS||Locking Caps Lock| +|KC_LOCKING_NUM||Locking Num Lock| +|KC_LOCKING_SCROLL||Locking Scroll Lock| +|KC_INT4|KC_HENK|JIS Henken| +|KC_INT5|KC_MHEN|JIS Muhenken| + +## Commands + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_PSCREEN|KC_PSCR|PrintScreen| +|KC_SCROLLLOCK|KC_SLCK|Scroll Lock| +|KC_PAUSE|KC_PAUS|Pause| +|KC_INSERT|KC_INS|Insert| +|KC_HOME||Home| +|KC_PGUP||PageUp| +|KC_DELETE|KC_DEL|Delete Forward| +|KC_END||End| +|KC_PGDOWN|KC_PGDN|PageDown| +|KC_RIGHT|KC_RGHT|RightArrow| +|KC_LEFT||LeftArrow| +|KC_DOWN||DownArrow| +|KC_UP||UpArrow| +|KC_APPLICATION|KC_APP|Application| +|KC_POWER||Power| +|KC_EXECUTE||Execute| +|KC_HELP||Help| +|KC_MENU||Menu| +|KC_SELECT||Select| +|KC_AGAIN||Again| +|KC_UNDO||Undo| +|KC_CUT||Cut| +|KC_COPY||Copy| +|KC_PASTE||Paste| +|KC_FIND||Find| +|KC_ALT_ERASE||Alternate Erase| +|KC_SYSREQ||SysReq/Attention| +|KC_CANCEL||Cancel| +|KC_CLEAR||Clear| +|KC_PRIOR||Prior| +|KC_RETURN||Return| +|KC_SEPARATOR||Separator| +|KC_OUT||Out| +|KC_OPER||Oper| +|KC_CLEAR_AGAIN||Clear/Again| +|KC_CRSEL||CrSel/Props| +|KC_EXSEL||ExSel| +|KC_SYSTEM_POWER|KC_PWR|System Power Down| +|KC_SYSTEM_SLEEP|KC_SLEP|System Sleep| +|KC_SYSTEM_WAKE|KC_WAKE|System Wake| +|KC_MAIL|KC_MAIL|| +|KC_CALCULATOR|KC_CALC|| +|KC_MY_COMPUTER|KC_MYCM|| +|KC_WWW_SEARCH|KC_WSCH|| +|KC_WWW_HOME|KC_WHOM|| +|KC_WWW_BACK|KC_WBAK|| +|KC_WWW_FORWARD|KC_WFWD|| +|KC_WWW_STOP|KC_WSTP|| +|KC_WWW_REFRESH|KC_WREF|| +|KC_WWW_FAVORITES|KC_WFAV|| + +## Media Keys + +Windows and Mac use different key codes for next track and previous track. Make sure you choose the keycode that corresponds to your OS. + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_STOP||Stop| +|KC__MUTE||Mute| +|KC__VOLUP||Volume Up| +|KC__VOLDOWN||Volume Down| +|KC_AUDIO_MUTE|KC_MUTE|| +|KC_AUDIO_VOL_UP|KC_VOLU|| +|KC_AUDIO_VOL_DOWN|KC_VOLD|| +|KC_MEDIA_NEXT_TRACK|KC_MNXT|Next Track (Windows)| +|KC_MEDIA_PREV_TRACK|KC_MPRV|Previous Track (Windows)| +|KC_MEDIA_FAST_FORWARD|KC_MFFD|Next Track (macOS)| +|KC_MEDIA_REWIND|KC_MRWD|Previous Track (macOS)| +|KC_MEDIA_STOP|KC_MSTP|| +|KC_MEDIA_PLAY_PAUSE|KC_MPLY|| +|KC_MEDIA_SELECT|KC_MSEL|| + +## Numpad + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_NUMLOCK|KC_NLCK|Keypad Num Lock and Clear| +|KC_KP_SLASH|KC_PSLS|Keypad /| +|KC_KP_ASTERISK|KC_PAST|Keypad *| +|KC_KP_MINUS|KC_PMNS|Keypad -| +|KC_KP_PLUS|KC_PPLS|Keypad +| +|KC_KP_ENTER|KC_PENT|Keypad ENTER| +|KC_KP_1|KC_P1|Keypad 1 and End| +|KC_KP_2|KC_P2|Keypad 2 and Down Arrow| +|KC_KP_3|KC_P3|Keypad 3 and PageDn| +|KC_KP_4|KC_P4|Keypad 4 and Left Arrow| +|KC_KP_5|KC_P5|Keypad 5| +|KC_KP_6|KC_P6|Keypad 6 and Right Arrow| +|KC_KP_7|KC_P7|Keypad 7 and Home| +|KC_KP_8|KC_P8|Keypad 8 and Up Arrow| +|KC_KP_9|KC_P9|Keypad 9 and PageUp| +|KC_KP_0|KC_P0|Keypad 0 and Insert| +|KC_KP_DOT|KC_PDOT|Keypad . and Delete| +|KC_KP_EQUAL|KC_PEQL|Keypad =| +|KC_KP_COMMA|KC_PCMM|Keypad Comma| +|KC_KP_EQUAL_AS400||Keypad Equal Sign| + +## Special Keys + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_NO||Ignore this key. (NOOP) | + +## Mousekey + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_MS_UP|KC_MS_U|Mouse Cursor Up| +|KC_MS_DOWN|KC_MS_D|Mouse Cursor Down| +|KC_MS_LEFT|KC_MS_L|Mouse Cursor Left| +|KC_MS_RIGHT|KC_MS_R|Mouse Cursor Right| +|KC_MS_BTN1|KC_BTN1|Mouse Button 1| +|KC_MS_BTN2|KC_BTN2|Mouse Button 2| +|KC_MS_BTN3|KC_BTN3|Mouse Button 3| +|KC_MS_BTN4|KC_BTN4|Mouse Button 4| +|KC_MS_BTN5|KC_BTN5|Mouse Button 5| +|KC_MS_WH_UP|KC_WH_U|Mouse Wheel Up| +|KC_MS_WH_DOWN|KC_WH_D|Mouse Wheel Down| +|KC_MS_WH_LEFT|KC_WH_L|Mouse Wheel Left| +|KC_MS_WH_RIGHT|KC_WH_R|Mouse Wheel Right| +|KC_MS_ACCEL0|KC_ACL0|Mouse Acceleration 0| +|KC_MS_ACCEL1|KC_ACL1|Mouse Acceleration 1| +|KC_MS_ACCEL2|KC_ACL2|Mouse Acceleration 2| \ No newline at end of file diff --git a/docs/keycodes.md b/docs/keycodes.md index 5cf5c019d0..7c5cae8b31 100644 --- a/docs/keycodes.md +++ b/docs/keycodes.md @@ -4,225 +4,14 @@ When defining a [keymap](keymap.md) each key needs a valid key definition. This page documents the symbols that correspond to keycodes that are available to you in QMK. -To customize your board, they can be used by themselves or as **action codes** in combination with one of the [many C macros](https://github.com/qmk/qmk_firmware/wiki#c-macros-for-action-code). +## Basic keycodes (`0x00` - `0xFF`) -The source of truth for these codes is [tmk_core/common/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keycode.h) file in the qmk source code. - -# The Keycodes - -Keycodes in QMK are based on [HID Usage Keyboard/Keypad Page(0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) with following exceptions: +[Basic keycodes](basic_keycodes.md) in QMK are based on [HID Usage Keyboard/Keypad Page(0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) with following exceptions: * `KC_NO` = 0 for no action * `KC_TRNS` = 1 for layer transparency * internal special keycodes in the `0xA5-DF` range (tmk heritage). -## Letters and Numbers - -|KC_1|KC_2|KC_3|KC_4|KC_5|KC_6|KC_7|KC_8| -|----|----|----|----|----|----|----|----| -|KC_9|KC_0|KC_F1|KC_F2|KC_F3|KC_F4|KC_F5|KC_F6| -|KC_F7|KC_F8|KC_F9|KC_F10|KC_F11|KC_F12|KC_F13|KC_F14| -|KC_F15|KC_F16|KC_F17|KC_F18|KC_F19|KC_F20|KC_F21|KC_F22| -|KC_F23|KC_F24|KC_A|KC_B|KC_C|KC_D|KC_E|KC_F| -|KC_G|KC_H|KC_I|KC_J|KC_K|KC_L|KC_M|KC_N| -|KC_O|KC_P|KC_Q|KC_R|KC_S|KC_T|KC_U|KC_V| -|KC_W|KC_X|KC_Y|KC_Z||||| - -## Punctuation - -|Long Name|Short Name|Description| -|---------|----------|-----------| -|KC_ENTER|KC_ENT|`Return (ENTER)`| -|KC_ESCAPE|KC_ESC|`ESCAPE`| -|KC_BSPACE|KC_BSPC|`DELETE (Backspace)`| -|KC_TAB||`Tab`| -|KC_SPACE|KC_SPC|Spacebar| -|KC_MINUS|KC_MINS|`-` and `_`| -|KC_EQUAL|KC_EQL|`=` and `+`| -|KC_LBRACKET|KC_LBRC|`[` and `{`| -|KC_RBRACKET|KC_RBRC|`]` and `}`| -|KC_BSLASH|KC_BSLS|`\` and | | -|KC_NONUS_HASH|KC_NUHS|Non-US `#` and `~`| -|KC_NONUS_BSLASH|KC_NUBS|Non-US `\` and | | -|KC_INT1|KC_RO|JIS `\` and | | -|KC_INT2|KC_KANA|International216| -|KC_INT3|KC_JYEN|Yen Symbol (`¥`)| -|KC_SCOLON|KC_SCLN|`;` and `:`| -|KC_QUOTE|KC_QUOT|`‘` and `“`| -|KC_GRAVE|KC_GRV|Grave Accent and Tilde| -|KC_COMMA|KC_COMM|`,` and `<`| -|KC_DOT||`.` and `>`| -|KC_SLASH|KC_SLSH|`/` and `?`| -|KC_CAPSLOCK|KC_CAPS|Caps Lock| - -## Modifiers - -|Long Name|Short Name|Description| -|---------|----------|-----------| -|KC_LCTRL|KC_LCTL|LeftControl| -|KC_LSHIFT|KC_LSFT|LeftShift| -|KC_LALT||LeftAlt| -|KC_LGUI||Left GUI(Windows/Apple/Meta key)| -|KC_RCTRL|KC_RCTL|RightControl| -|KC_RSHIFT|KC_RSFT|RightShift| -|KC_RALT||RightAlt| -|KC_RGUI||Right GUI(Windows/Apple/Meta key)| -|KC_LOCKING_CAPS||Locking Caps Lock| -|KC_LOCKING_NUM||Locking Num Lock| -|KC_LOCKING_SCROLL||Locking Scroll Lock| -|KC_INT4|KC_HENK|JIS Henken| -|KC_INT5|KC_MHEN|JIS Muhenken| - -## Commands - -|Long Name|Short Name|Description| -|---------|----------|-----------| -|KC_PSCREEN|KC_PSCR|PrintScreen| -|KC_SCROLLLOCK|KC_SLCK|Scroll Lock| -|KC_PAUSE|KC_PAUS|Pause| -|KC_INSERT|KC_INS|Insert| -|KC_HOME||Home| -|KC_PGUP||PageUp| -|KC_DELETE|KC_DEL|Delete Forward| -|KC_END||End| -|KC_PGDOWN|KC_PGDN|PageDown| -|KC_RIGHT|KC_RGHT|RightArrow| -|KC_LEFT||LeftArrow| -|KC_DOWN||DownArrow| -|KC_UP||UpArrow| -|KC_APPLICATION|KC_APP|Application| -|KC_POWER||Power| -|KC_EXECUTE||Execute| -|KC_HELP||Help| -|KC_MENU||Menu| -|KC_SELECT||Select| -|KC_AGAIN||Again| -|KC_UNDO||Undo| -|KC_CUT||Cut| -|KC_COPY||Copy| -|KC_PASTE||Paste| -|KC_FIND||Find| -|KC_ALT_ERASE||Alternate Erase| -|KC_SYSREQ||SysReq/Attention| -|KC_CANCEL||Cancel| -|KC_CLEAR||Clear| -|KC_PRIOR||Prior| -|KC_RETURN||Return| -|KC_SEPARATOR||Separator| -|KC_OUT||Out| -|KC_OPER||Oper| -|KC_CLEAR_AGAIN||Clear/Again| -|KC_CRSEL||CrSel/Props| -|KC_EXSEL||ExSel| -|KC_SYSTEM_POWER|KC_PWR|System Power Down| -|KC_SYSTEM_SLEEP|KC_SLEP|System Sleep| -|KC_SYSTEM_WAKE|KC_WAKE|System Wake| -|KC_MAIL|KC_MAIL|| -|KC_CALCULATOR|KC_CALC|| -|KC_MY_COMPUTER|KC_MYCM|| -|KC_WWW_SEARCH|KC_WSCH|| -|KC_WWW_HOME|KC_WHOM|| -|KC_WWW_BACK|KC_WBAK|| -|KC_WWW_FORWARD|KC_WFWD|| -|KC_WWW_STOP|KC_WSTP|| -|KC_WWW_REFRESH|KC_WREF|| -|KC_WWW_FAVORITES|KC_WFAV|| - -## Media Keys - -Windows and Mac use different key codes for next track and previous track. Make sure you choose the keycode that corresponds to your OS. - -|Long Name|Short Name|Description| -|---------|----------|-----------| -|KC_STOP||Stop| -|KC__MUTE||Mute| -|KC__VOLUP||Volume Up| -|KC__VOLDOWN||Volume Down| -|KC_AUDIO_MUTE|KC_MUTE|| -|KC_AUDIO_VOL_UP|KC_VOLU|| -|KC_AUDIO_VOL_DOWN|KC_VOLD|| -|KC_MEDIA_NEXT_TRACK|KC_MNXT|Next Track (Windows)| -|KC_MEDIA_PREV_TRACK|KC_MPRV|Previous Track (Windows)| -|KC_MEDIA_FAST_FORWARD|KC_MFFD|Next Track (macOS)| -|KC_MEDIA_REWIND|KC_MRWD|Previous Track (macOS)| -|KC_MEDIA_STOP|KC_MSTP|| -|KC_MEDIA_PLAY_PAUSE|KC_MPLY|| -|KC_MEDIA_SELECT|KC_MSEL|| - -## Numpad - -|Long Name|Short Name|Description| -|---------|----------|-----------| -|KC_NUMLOCK|KC_NLCK|Keypad Num Lock and Clear| -|KC_KP_SLASH|KC_PSLS|Keypad /| -|KC_KP_ASTERISK|KC_PAST|Keypad *| -|KC_KP_MINUS|KC_PMNS|Keypad -| -|KC_KP_PLUS|KC_PPLS|Keypad +| -|KC_KP_ENTER|KC_PENT|Keypad ENTER| -|KC_KP_1|KC_P1|Keypad 1 and End| -|KC_KP_2|KC_P2|Keypad 2 and Down Arrow| -|KC_KP_3|KC_P3|Keypad 3 and PageDn| -|KC_KP_4|KC_P4|Keypad 4 and Left Arrow| -|KC_KP_5|KC_P5|Keypad 5| -|KC_KP_6|KC_P6|Keypad 6 and Right Arrow| -|KC_KP_7|KC_P7|Keypad 7 and Home| -|KC_KP_8|KC_P8|Keypad 8 and Up Arrow| -|KC_KP_9|KC_P9|Keypad 9 and PageUp| -|KC_KP_0|KC_P0|Keypad 0 and Insert| -|KC_KP_DOT|KC_PDOT|Keypad . and Delete| -|KC_KP_EQUAL|KC_PEQL|Keypad =| -|KC_KP_COMMA|KC_PCMM|Keypad Comma| -|KC_KP_EQUAL_AS400||Keypad Equal Sign| - -## Special Keys - -|Long Name|Short Name|Description| -|---------|----------|-----------| -|KC_NO||Ignore this key. (NOOP) | - -## Mousekey - -|Long Name|Short Name|Description| -|---------|----------|-----------| -|KC_MS_UP|KC_MS_U|Mouse Cursor Up| -|KC_MS_DOWN|KC_MS_D|Mouse Cursor Down| -|KC_MS_LEFT|KC_MS_L|Mouse Cursor Left| -|KC_MS_RIGHT|KC_MS_R|Mouse Cursor Right| -|KC_MS_BTN1|KC_BTN1|Mouse Button 1| -|KC_MS_BTN2|KC_BTN2|Mouse Button 2| -|KC_MS_BTN3|KC_BTN3|Mouse Button 3| -|KC_MS_BTN4|KC_BTN4|Mouse Button 4| -|KC_MS_BTN5|KC_BTN5|Mouse Button 5| -|KC_MS_WH_UP|KC_WH_U|Mouse Wheel Up| -|KC_MS_WH_DOWN|KC_WH_D|Mouse Wheel Down| -|KC_MS_WH_LEFT|KC_WH_L|Mouse Wheel Left| -|KC_MS_WH_RIGHT|KC_WH_R|Mouse Wheel Right| -|KC_MS_ACCEL0|KC_ACL0|Mouse Acceleration 0| -|KC_MS_ACCEL1|KC_ACL1|Mouse Acceleration 1| -|KC_MS_ACCEL2|KC_ACL2|Mouse Acceleration 2| - -## Magic Keys - -The following keys can be used to turn on and off various "Magic" features. These include Boot Magic (holding certain keys down while plugging the keyboard in) and the Magic Key. +## Quantum keycodes (`0x0100` - `0xFFFF`) -|Long Name|Short Name|Description| -|---------|----------|-----------| -|MAGIC_SWAP_CONTROL_CAPSLOCK||Swap Capslock and Control| -|MAGIC_CAPSLOCK_TO_CONTROL||Change Capslock to Control| -|MAGIC_SWAP_ALT_GUI||Swap ALT and GUI| -|MAGIC_SWAP_LALT_LGUI||Swap LALT and LGUI| -|MAGIC_SWAP_RALT_RGUI||Swap RALT and RGUI| -|MAGIC_NO_GUI||Disable off the GUI key| -|MAGIC_SWAP_GRAVE_ESC||Swap the GRAVE (~ `) and Esc keys| -|MAGIC_SWAP_BACKSLASH_BACKSPACE||Swap Backslash and Backspace| -|MAGIC_UNSWAP_CONTROL_CAPSLOCK||Disable the Control/Caps Swap| -|MAGIC_UNCAPSLOCK_TO_CONTROL||Turn Capslock back into Capslock| -|MAGIC_UNSWAP_ALT_GUI||Turn the ALT/GUI swap off| -|MAGIC_UNSWAP_LALT_LGUI||Turn the LALT/LGUI swap off| -|MAGIC_UNSWAP_RALT_RGUI||Turn the RALT/RGUI swap off| -|MAGIC_UNNO_GUI||Enable the GUI key| -|MAGIC_UNSWAP_GRAVE_ESC||Turn the GRAVE/ESC swap off| -|MAGIC_UNSWAP_BACKSLASH_BACKSPACE||Turn the Backslash/Backspace swap off| -|MAGIC_HOST_NKRO||Turn NKRO on| -|MAGIC_UNHOST_NKRO||Turn NKRO off| -|MAGIC_TOGGLE_NKRO||Toggle NKRO on or off| +[Quantum keycodes](quantum_keycodes.md) allow for easier customisation of your keymap than the basic ones provide, without having to define custom actions. diff --git a/docs/quantum_keycodes.md b/docs/quantum_keycodes.md new file mode 100644 index 0000000000..81eb647017 --- /dev/null +++ b/docs/quantum_keycodes.md @@ -0,0 +1,274 @@ +# Quantum Keycodes + +Something important to realise with keycodes is that they are all numbers between `0x0` and `0xFFFF` - even though they may look like functions, words, or phrases, they are all shortcuts to some number. This allows us to define all of what they do in different places, and store keymaps in a relatively small place (arrays). If you try to "call" a keycode by placing it somewhere besides a keymap, it may compile, but it won't do anything useful. + +All keycodes on this page have a value above `0xFF` (values less are considered the [basic keycodes](basic_keycodes.md)) and won't work with any of the mod/layer-tap keys listed at the bottom. + +* `SAFE_RANGE` is always the last keycode in the quantum list, and where custom lists can begin +* `RESET` puts the keyboard into DFU mode for flashing +* `DEBUG` toggles debug mode +* Shortcuts for bootmagic options (work when bootmagic is off) + * `MAGIC_SWAP_CONTROL_CAPSLOCK` + * `MAGIC_CAPSLOCK_TO_CONTROL` + * `MAGIC_SWAP_LALT_LGUI` + * `MAGIC_SWAP_RALT_RGUI` + * `MAGIC_NO_GUI` + * `MAGIC_SWAP_GRAVE_ESC` + * `MAGIC_SWAP_BACKSLASH_BACKSPACE` + * `MAGIC_HOST_NKRO` + * `MAGIC_SWAP_ALT_GUI`/`AG_SWAP` + * `MAGIC_UNSWAP_CONTROL_CAPSLOCK` + * `MAGIC_UNCAPSLOCK_TO_CONTROL` + * `MAGIC_UNSWAP_LALT_LGUI` + * `MAGIC_UNSWAP_RALT_RGUI` + * `MAGIC_UNNO_GUI` + * `MAGIC_UNSWAP_GRAVE_ESC` + * `MAGIC_UNSWAP_BACKSLASH_BACKSPACE` + * `MAGIC_UNHOST_NKRO` + * `MAGIC_UNSWAP_ALT_GUI`/`AG_NORM` + * `MAGIC_TOGGLE_NKRO` +* `KC_GESC`/`GRAVE_ESC` acts as escape when pressed normally but when pressed with a mod will send a `~` +* `KC_LSPO` left shift when held, open paranthesis when tapped +* `KC_RSPC` right shift when held, close paranthesis when tapped +* `KC_LEAD` the leader key + +* `FUNC(n)`/`F(n)` to call `fn_action` n +* `M(n)` to call macro n +* `MACROTAP(n)` to macro-tap n idk FIXME + +## Audio + +```c +#ifdef AUDIO_ENABLE + AU_ON, + AU_OFF, + AU_TOG, + + #ifdef FAUXCLICKY_ENABLE + FC_ON, + FC_OFF, + FC_TOG, + #endif + + // Music mode on/off/toggle + MU_ON, + MU_OFF, + MU_TOG, + + // Music voice iterate + MUV_IN, + MUV_DE, +#endif +``` + +## Midi + +#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) + MI_ON, // send midi notes when music mode is enabled + MI_OFF, // don't send midi notes when music mode is enabled +#endif + +MIDI_TONE_MIN, +MIDI_TONE_MAX + +MI_C = MIDI_TONE_MIN, +MI_Cs, +MI_Db = MI_Cs, +MI_D, +MI_Ds, +MI_Eb = MI_Ds, +MI_E, +MI_F, +MI_Fs, +MI_Gb = MI_Fs, +MI_G, +MI_Gs, +MI_Ab = MI_Gs, +MI_A, +MI_As, +MI_Bb = MI_As, +MI_B, + +MIDI_TONE_KEYCODE_OCTAVES > 1 + +where x = 1-5: +MI_C_x, +MI_Cs_x, +MI_Db_x = MI_Cs_x, +MI_D_x, +MI_Ds_x, +MI_Eb_x = MI_Ds_x, +MI_E_x, +MI_F_x, +MI_Fs_x, +MI_Gb_x = MI_Fs_x, +MI_G_x, +MI_Gs_x, +MI_Ab_x = MI_Gs_x, +MI_A_x, +MI_As_x, +MI_Bb_x = MI_As_x, +MI_B_x, + +MI_OCT_Nx 1-2 +MI_OCT_x 0-7 +MIDI_OCTAVE_MIN = MI_OCT_N2, +MIDI_OCTAVE_MAX = MI_OCT_7, +MI_OCTD, // octave down +MI_OCTU, // octave up + +MI_TRNS_Nx 1-6 +MI_TRNS_x 0-6 +MIDI_TRANSPOSE_MIN = MI_TRNS_N6, +MIDI_TRANSPOSE_MAX = MI_TRNS_6, +MI_TRNSD, // transpose down +MI_TRNSU, // transpose up + +MI_VEL_x 1-10 +MIDI_VELOCITY_MIN = MI_VEL_1, +MIDI_VELOCITY_MAX = MI_VEL_10, +MI_VELD, // velocity down +MI_VELU, // velocity up + +MI_CHx 1-16 +MIDI_CHANNEL_MIN = MI_CH1 +MIDI_CHANNEL_MAX = MI_CH16, +MI_CHD, // previous channel +MI_CHU, // next channel + +MI_ALLOFF, // all notes off + +MI_SUS, // sustain +MI_PORT, // portamento +MI_SOST, // sostenuto +MI_SOFT, // soft pedal +MI_LEG, // legato + +MI_MOD, // modulation +MI_MODSD, // decrease modulation speed +MI_MODSU, // increase modulation speed +#endif // MIDI_ADVANCED + +## Backlight + +* `BL_x` where x = 0-15 +* `BL_ON = BL_9` +* `BL_OFF = BL_0` +* `BL_DEC` +* `BL_INC` +* `BL_TOGG` +* `BL_STEP` + +## RGB WS2818 LEDs + +* `RGB_TOG` toggle on/off +* `RGB_MOD` cycle between modes +* `RGB_HUI` hue increase +* `RGB_HUD` hue decrease +* `RGB_SAI` saturation increase +* `RGB_SAD` saturation decrease +* `RGB_VAI` value increase +* `RGB_VAD` value decrease + +## Thermal Printer (experimental) + +* `PRINT_ON` +* `PRINT_OFF` + +## Keyboard output selection + +* `OUT_AUTO` auto mode +* `OUT_USB` usb only +* `OUT_BT` bluetooth (when `BLUETOOTH_ENABLE`) + +## Modifiers + +* `KC_HYPR` LCTL + LSFT + LALT + LGUI - `MOD_HYPR` is the bit version +* `KC_MEH` LCTL + LSFT + LALT - `MOD_MEH` is the bit version + +### Modifiers with keys + +* `LCTL(kc)` LCTL + kc +* `LSFT(kc)`/`S(kc)` LSFT + kc +* `LALT(kc)` LALT + kc +* `LGUI(kc)` LGUI + kc +* `RCTL(kc)` RCTL + kc +* `RSFT(kc)` RSFT + kc +* `RALT(kc)` RALT + kc +* `RGUI(kc)` RGUI + kc + +* `HYPR(kc)` LCTL + LSFT + LALT + LGUI + kc +* `MEH(kc)` LCTL + LSFT + LALT + kc +* `LCAG(kc)` LCTL + LALT + LGUI + kc +* `ALTG(kc)` RCTL + RALT + kc +* `SCMD(kc)`/`SWIN(kc)` LGUI + LSFT + kc +* `LCA(kc)` LCTL + LALT + kc + +* `OSM(mod)` use mod for one keypress - use mod bits with this + +> Mod bits are the 4-letter part of the keycode prefixed with `MOD_`, e.g. `MOD_LCTL` + +### Mod-tap keys + +These keycodes will press the mod(s) when held, and the key when tapped. They only work with [basic keycodes](basic_keycodes.md). + +* `CTL_T(kc)`/`LCTL_T(kc)` LCTL when held, kc when tapped +* `RCTL_T(kc)` RCTL when held, kc when tapped + +* `SFT_T(kc)`/`LSFT_T(kc)` LSFT when held, kc when tapped +* `RSFT_T(kc)` RSFT when held, kc when tapped + +* `ALT_T(kc)`/`LALT_T(kc)` LALT when held, kc when tapped +* `RALT_T(kc)`/`ALGR_T(kc)` RALT when held, kc when tapped + +* `GUI_T(kc)`/`LGUI_T(kc)` LGUI when held, kc when tapped +* `RGUI_T(kc)` RGUI when held, kc when tapped + +* `C_S_T(kc)` LCTL + LSFT when held, kc when tapped +* `MEH_T(kc)` LCTL + LSFT + LALT when held, kc when tapped +* `LCAG_T(kc)` LCTL + LALT + LGUI when held, kc when tapped +* `RCAG_T(kc)` RCTL + RALT + RGUI when held, kc when tapped +* `ALL_T(kc)` LCTL + LSFT + LALT + LGUI when held, kc tapped [more info](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/) +* `SCMD_T(kc)`/`SWIN_T(kc)` LGUI + LSFT when held, kc when tapped +* `LCA_T(kc)` LCTL + LALT when held, kc when tapped + +## Shifted symbols + +It's important to remember that all of the keycodes also send a left shift - this may cause unintended actions if unaccounted for. The 4-letter code is preferred in most situations. + +* `KC_TILD`/`KC_TILDE` tilde `~` +* `KC_EXLM`/`KC_EXCLAIM` exclamation mark `!` +* `KC_AT` at sign `@` +* `KC_HASH` hash sign `#` +* `KC_DLR`/`KC_DOLLAR` dollar sign `$` +* `KC_PERC`/`KC_PERCENT` percent sign `%` +* `KC_CIRC`/`KC_CIRCUMFLEX` circumflex `^` +* `KC_AMPR`/`KC_AMPERSAND` ampersand `&` +* `KC_ASTR`/`KC_ASTERISK` asterisk `*` +* `KC_LPRN`/`KC_LEFT_PAREN` left parenthesis `(` +* `KC_RPRN`/`KC_RIGHT_PAREN` right parenthesis `)` +* `KC_UNDS`/`KC_UNDERSCORE` underscore `_` +* `KC_PLUS` plus sign `+` +* `KC_LCBR`/`KC_LEFT_CURLY_BRACE` left curly brace `{` +* `KC_RCBR`/`KC_RIGHT_CURLY_BRACE` right curly brace `}` +* `KC_LT`/`KC_LABK`/`KC_LEFT_ANGLE_BRACKET` left angle bracket `<` +* `KC_GT`/`KC_RABK`/`KC_RIGHT_ANGLE_BRACKET` right angle bracket `>` +* `KC_COLN`/`KC_COLON` colon `:` +* `KC_PIPE` pipe `|` +* `KC_QUES`/`KC_QUESTION` question mark `?` +* `KC_DQT`/`KC_DOUBLE_QUOTE`/`KC_DQUO` double quote `"` + +## Layer adjustments + +* `LT(layer, kc)` turn on layer (0-15) when held, kc ([basic keycodes](basic_keycodes.md)) when tapped +* `TO(layer)` turn on layer when depressed +* `MO(layer)` momentarily turn on layer when depressed (requires `KC_TRNS` on destination layer) +* `DF(layer)` sets the base (default) layer +* `TG(layer)` toggle layer on/off +* `OSL(layer)` switch to layer for one keycode +* `TT(layer)` tap toggle? idk FIXME + +## Unicode + +* `UNICODE(n)`/`UC(n)` if `UNICODE_ENABLE`, this will send characters up to `0x7FFF` +* `X(n)` if `UNICODEMAP_ENABLE`, also sends unicode via a different method \ No newline at end of file -- cgit v1.2.1 From 910d32c07e5d130bbe59abe11be5459b2381f011 Mon Sep 17 00:00:00 2001 From: skullY Date: Wed, 28 Jun 2017 23:52:08 -0700 Subject: Flesh out the quantum_keycodes documentation --- docs/quantum_keycodes.md | 357 ++++++++++++++++++++++++++++------------------- 1 file changed, 216 insertions(+), 141 deletions(-) diff --git a/docs/quantum_keycodes.md b/docs/quantum_keycodes.md index 81eb647017..e9edad03ed 100644 --- a/docs/quantum_keycodes.md +++ b/docs/quantum_keycodes.md @@ -1,42 +1,50 @@ # Quantum Keycodes -Something important to realise with keycodes is that they are all numbers between `0x0` and `0xFFFF` - even though they may look like functions, words, or phrases, they are all shortcuts to some number. This allows us to define all of what they do in different places, and store keymaps in a relatively small place (arrays). If you try to "call" a keycode by placing it somewhere besides a keymap, it may compile, but it won't do anything useful. - -All keycodes on this page have a value above `0xFF` (values less are considered the [basic keycodes](basic_keycodes.md)) and won't work with any of the mod/layer-tap keys listed at the bottom. - -* `SAFE_RANGE` is always the last keycode in the quantum list, and where custom lists can begin -* `RESET` puts the keyboard into DFU mode for flashing -* `DEBUG` toggles debug mode -* Shortcuts for bootmagic options (work when bootmagic is off) - * `MAGIC_SWAP_CONTROL_CAPSLOCK` - * `MAGIC_CAPSLOCK_TO_CONTROL` - * `MAGIC_SWAP_LALT_LGUI` - * `MAGIC_SWAP_RALT_RGUI` - * `MAGIC_NO_GUI` - * `MAGIC_SWAP_GRAVE_ESC` - * `MAGIC_SWAP_BACKSLASH_BACKSPACE` - * `MAGIC_HOST_NKRO` - * `MAGIC_SWAP_ALT_GUI`/`AG_SWAP` - * `MAGIC_UNSWAP_CONTROL_CAPSLOCK` - * `MAGIC_UNCAPSLOCK_TO_CONTROL` - * `MAGIC_UNSWAP_LALT_LGUI` - * `MAGIC_UNSWAP_RALT_RGUI` - * `MAGIC_UNNO_GUI` - * `MAGIC_UNSWAP_GRAVE_ESC` - * `MAGIC_UNSWAP_BACKSLASH_BACKSPACE` - * `MAGIC_UNHOST_NKRO` - * `MAGIC_UNSWAP_ALT_GUI`/`AG_NORM` - * `MAGIC_TOGGLE_NKRO` -* `KC_GESC`/`GRAVE_ESC` acts as escape when pressed normally but when pressed with a mod will send a `~` -* `KC_LSPO` left shift when held, open paranthesis when tapped -* `KC_RSPC` right shift when held, close paranthesis when tapped -* `KC_LEAD` the leader key - -* `FUNC(n)`/`F(n)` to call `fn_action` n -* `M(n)` to call macro n -* `MACROTAP(n)` to macro-tap n idk FIXME - -## Audio +All keycodes within quantum are numbers between `0x0000` and `0xFFFF`. Within your `keymap.c` it may look like you have functions and other special cases, but ultimately the C preprocessor will translate those into a single 4 byte integer. QMK has reserved `0x0000` through `0x00FF` for standard keycodes. These are keycodes such as `KC_A`, `KC_1`, and `KC_LCTL`, which are basic keys defined in the USB HID specification. + +On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are used to implement advanced quantum features. If you define your own custom keycodes they will be put into this range as well. Keycodes above `0x00FF` may not be used with any of the mod/layer-tap keys listed + +# Quantum keycodes + +|Name|Description| +|----|-----------| +|`RESET`|Put the keyboard into DFU mode for flashing| +|`DEBUG`|Toggles debug mode| +|`KC_GESC`/`GRAVE_ESC`|Acts as escape when pressed normally but when pressed with Shift or GUI will send a `~`| +|`KC_LSPO`|Left shift when held, open paranthesis when tapped| +|`KC_RSPC`|Right shift when held, close paranthesis when tapped| +|`KC_LEAD`|The [leader key](leader_key.md)| +|`FUNC(n)`/`F(n)`|Call `fn_action(n)`| +|`M(n)`|to call macro n| +|`MACROTAP(n)`|to macro-tap n idk FIXME| + +# Bootmagic Keycodes + +Shortcuts for bootmagic options (these work even when bootmagic is off.) + +|Name|Description| +|----|-----------| +|`MAGIC_SWAP_CONTROL_CAPSLOCK`|Swap Capslock and Left Control| +|`MAGIC_CAPSLOCK_TO_CONTROL`|Treat Capslock like a Control Key| +|`MAGIC_SWAP_LALT_LGUI`|Swap the left Alt and GUI keys| +|`MAGIC_SWAP_RALT_RGUI`|Swap the right Alt and GUI keys| +|`MAGIC_NO_GUI`|Disable the GUI key| +|`MAGIC_SWAP_GRAVE_ESC`|Swap the Grave and Esc key.| +|`MAGIC_SWAP_BACKSLASH_BACKSPACE`|Swap backslack and backspace| +|`MAGIC_HOST_NKRO`|Force NKRO on| +|`MAGIC_SWAP_ALT_GUI`/`AG_SWAP`|Swap Alt and Gui on both sides| +|`MAGIC_UNSWAP_CONTROL_CAPSLOCK`|Disable the Control/Capslock swap| +|`MAGIC_UNCAPSLOCK_TO_CONTROL`|Disable treating Capslock like Control | +|`MAGIC_UNSWAP_LALT_LGUI`|Disable Left Alt and GUI switching| +|`MAGIC_UNSWAP_RALT_RGUI`|Disable Right Alt and GUI switching| +|`MAGIC_UNNO_GUI`|Enable the GUI key | +|`MAGIC_UNSWAP_GRAVE_ESC`|Disable the Grave/Esc swap | +|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`|Disable the backslash/backspace swap| +|`MAGIC_UNHOST_NKRO`|Force NKRO off| +|`MAGIC_UNSWAP_ALT_GUI`/`AG_NORM`|Disable the Alt/GUI switching| +|`MAGIC_TOGGLE_NKRO`|Turn NKRO on or off| + +# Audio ```c #ifdef AUDIO_ENABLE @@ -126,7 +134,7 @@ MI_TRNSU, // transpose up MI_VEL_x 1-10 MIDI_VELOCITY_MIN = MI_VEL_1, -MIDI_VELOCITY_MAX = MI_VEL_10, +MIDI_VELOCITY_MAX = MI_VEL_9, MI_VELD, // velocity down MI_VELU, // velocity up @@ -149,126 +157,193 @@ MI_MODSD, // decrease modulation speed MI_MODSU, // increase modulation speed #endif // MIDI_ADVANCED -## Backlight +# Backlight -* `BL_x` where x = 0-15 -* `BL_ON = BL_9` -* `BL_OFF = BL_0` -* `BL_DEC` -* `BL_INC` -* `BL_TOGG` -* `BL_STEP` +These keycodes control the backlight. Most keyboards use this for single color in-switch lighting. -## RGB WS2818 LEDs +|Name|Description| +|----|-----------| +|`BL_x`|Set a specific backlight level between 0-9| +|`BL_ON`|An alias for `BL_9`| +|`BL_OFF`|An alias for `BL_0`| +|`BL_DEC`|Turn the backlight level down by 1| +|`BL_INC`|Turn the backlight level up by 1| +|`BL_TOGG`|Toggle the backlight on or off| +|`BL_STEP`|Step through backlight levels, wrapping around to 0 when you reach the top.| -* `RGB_TOG` toggle on/off -* `RGB_MOD` cycle between modes -* `RGB_HUI` hue increase -* `RGB_HUD` hue decrease -* `RGB_SAI` saturation increase -* `RGB_SAD` saturation decrease -* `RGB_VAI` value increase -* `RGB_VAD` value decrease +# RGBLIGHT WS2818 LEDs + +This controls the `RGBLIGHT` functionality. Most keyboards use WS2812 (and compatible) LEDs for underlight or case lighting. + +|Name|Description| +|----|-----------| +|`RGB_TOG`|toggle on/off| +|`RGB_MOD`|cycle through modes| +|`RGB_HUI`|hue increase| +|`RGB_HUD`|hue decrease| +|`RGB_SAI`|saturation increase| +|`RGB_SAD`|saturation decrease| +|`RGB_VAI`|value increase| +|`RGB_VAD`|value decrease| ## Thermal Printer (experimental) -* `PRINT_ON` -* `PRINT_OFF` +|Name|Description| +|----|-----------| +|`PRINT_ON`|Start printing everything the user types| +|`PRINT_OFF`|Stop printing everything the user types| ## Keyboard output selection -* `OUT_AUTO` auto mode -* `OUT_USB` usb only -* `OUT_BT` bluetooth (when `BLUETOOTH_ENABLE`) +This is used when multiple keyboard outputs can be selected. Currently this only allows for switching between USB and Bluetooth on keyboards that support both. + +|Name|Description| +|----|-----------| +|`OUT_AUTO`|auto mode| +|`OUT_USB`|usb only| +|`OUT_BT`|bluetooth (when `BLUETOOTH_ENABLE`)| + +# Modifiers -## Modifiers +These are special keycodes that simulate pressing several modifiers at once. -* `KC_HYPR` LCTL + LSFT + LALT + LGUI - `MOD_HYPR` is the bit version -* `KC_MEH` LCTL + LSFT + LALT - `MOD_MEH` is the bit version +|Name|Description| +|----|-----------| +|`KC_HYPR`|Hold down LCTL + LSFT + LALT + LGUI| +|`KC_MEH`|Hold down LCTL + LSFT + LALT| -### Modifiers with keys +/* FIXME: Should we have these in QMK too? + * |`KC_LCAG`|`LCTL` + `LALT` + `LGUI`| + * |`KC_ALTG`|`RCTL` + `RALT`| + * |`KC_SCMD`/`KC_SWIN`|`LGUI` + `LSFT`| + * |`KC_LCA`|`LCTL` + `LALT`| + */ -* `LCTL(kc)` LCTL + kc -* `LSFT(kc)`/`S(kc)` LSFT + kc -* `LALT(kc)` LALT + kc -* `LGUI(kc)` LGUI + kc -* `RCTL(kc)` RCTL + kc -* `RSFT(kc)` RSFT + kc -* `RALT(kc)` RALT + kc -* `RGUI(kc)` RGUI + kc +## Modifiers with keys -* `HYPR(kc)` LCTL + LSFT + LALT + LGUI + kc -* `MEH(kc)` LCTL + LSFT + LALT + kc -* `LCAG(kc)` LCTL + LALT + LGUI + kc -* `ALTG(kc)` RCTL + RALT + kc -* `SCMD(kc)`/`SWIN(kc)` LGUI + LSFT + kc -* `LCA(kc)` LCTL + LALT + kc +|Name|Description| +|----|-----------| +|`LCTL(kc)`|`LCTL` + `kc`| +|`LSFT(kc)`/`S(kc)`|`LSFT` + `kc`| +|`LALT(kc)`|`LALT` + `kc`| +|`LGUI(kc)`|`LGUI` + `kc`| +|`RCTL(kc)`|`RCTL` + `kc`| +|`RSFT(kc)`|`RSFT` + `kc`| +|`RALT(kc)`|`RALT` + `kc`| +|`RGUI(kc)`|`RGUI` + `kc`| +|`HYPR(kc)`|`LCTL` + `LSFT` + `LALT` + `LGUI` + `kc`| +|`MEH(kc)`|`LCTL` + `LSFT` + `LALT` + `kc`| +|`LCAG(kc)`|`LCTL` + `LALT` + `LGUI` + `kc`| +|`ALTG(kc)`|`RCTL` + `RALT` + `kc`| +|`SCMD(kc)`/`SWIN(kc)`|`LGUI` + `LSFT` + `kc`| +|`LCA(kc)`|`LCTL` + `LALT` + `kc`| -* `OSM(mod)` use mod for one keypress - use mod bits with this +## One Shot Keys -> Mod bits are the 4-letter part of the keycode prefixed with `MOD_`, e.g. `MOD_LCTL` +Most modifiers work by being held down while you push another key. You can use `OSM()` to setup a "One Shot" modifier. When you tap a one shot mod it will remain is a pressed state until you press another key. -### Mod-tap keys +To specify a your modifier you need to pass the `MOD` form of the key. For example, if you want to setup a One Shot Control you would use `OSM(MOD_LCTL)`. + +|Name|Description| +|----|-----------| +|`OSM(mod)`|use mod for one keypress| +|`OSL(layer)`|switch to layer for one keypress| + +## Mod-tap keys These keycodes will press the mod(s) when held, and the key when tapped. They only work with [basic keycodes](basic_keycodes.md). -* `CTL_T(kc)`/`LCTL_T(kc)` LCTL when held, kc when tapped -* `RCTL_T(kc)` RCTL when held, kc when tapped - -* `SFT_T(kc)`/`LSFT_T(kc)` LSFT when held, kc when tapped -* `RSFT_T(kc)` RSFT when held, kc when tapped - -* `ALT_T(kc)`/`LALT_T(kc)` LALT when held, kc when tapped -* `RALT_T(kc)`/`ALGR_T(kc)` RALT when held, kc when tapped - -* `GUI_T(kc)`/`LGUI_T(kc)` LGUI when held, kc when tapped -* `RGUI_T(kc)` RGUI when held, kc when tapped - -* `C_S_T(kc)` LCTL + LSFT when held, kc when tapped -* `MEH_T(kc)` LCTL + LSFT + LALT when held, kc when tapped -* `LCAG_T(kc)` LCTL + LALT + LGUI when held, kc when tapped -* `RCAG_T(kc)` RCTL + RALT + RGUI when held, kc when tapped -* `ALL_T(kc)` LCTL + LSFT + LALT + LGUI when held, kc tapped [more info](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/) -* `SCMD_T(kc)`/`SWIN_T(kc)` LGUI + LSFT when held, kc when tapped -* `LCA_T(kc)` LCTL + LALT when held, kc when tapped - -## Shifted symbols - -It's important to remember that all of the keycodes also send a left shift - this may cause unintended actions if unaccounted for. The 4-letter code is preferred in most situations. - -* `KC_TILD`/`KC_TILDE` tilde `~` -* `KC_EXLM`/`KC_EXCLAIM` exclamation mark `!` -* `KC_AT` at sign `@` -* `KC_HASH` hash sign `#` -* `KC_DLR`/`KC_DOLLAR` dollar sign `$` -* `KC_PERC`/`KC_PERCENT` percent sign `%` -* `KC_CIRC`/`KC_CIRCUMFLEX` circumflex `^` -* `KC_AMPR`/`KC_AMPERSAND` ampersand `&` -* `KC_ASTR`/`KC_ASTERISK` asterisk `*` -* `KC_LPRN`/`KC_LEFT_PAREN` left parenthesis `(` -* `KC_RPRN`/`KC_RIGHT_PAREN` right parenthesis `)` -* `KC_UNDS`/`KC_UNDERSCORE` underscore `_` -* `KC_PLUS` plus sign `+` -* `KC_LCBR`/`KC_LEFT_CURLY_BRACE` left curly brace `{` -* `KC_RCBR`/`KC_RIGHT_CURLY_BRACE` right curly brace `}` -* `KC_LT`/`KC_LABK`/`KC_LEFT_ANGLE_BRACKET` left angle bracket `<` -* `KC_GT`/`KC_RABK`/`KC_RIGHT_ANGLE_BRACKET` right angle bracket `>` -* `KC_COLN`/`KC_COLON` colon `:` -* `KC_PIPE` pipe `|` -* `KC_QUES`/`KC_QUESTION` question mark `?` -* `KC_DQT`/`KC_DOUBLE_QUOTE`/`KC_DQUO` double quote `"` - -## Layer adjustments - -* `LT(layer, kc)` turn on layer (0-15) when held, kc ([basic keycodes](basic_keycodes.md)) when tapped -* `TO(layer)` turn on layer when depressed -* `MO(layer)` momentarily turn on layer when depressed (requires `KC_TRNS` on destination layer) -* `DF(layer)` sets the base (default) layer -* `TG(layer)` toggle layer on/off -* `OSL(layer)` switch to layer for one keycode -* `TT(layer)` tap toggle? idk FIXME - -## Unicode - -* `UNICODE(n)`/`UC(n)` if `UNICODE_ENABLE`, this will send characters up to `0x7FFF` -* `X(n)` if `UNICODEMAP_ENABLE`, also sends unicode via a different method \ No newline at end of file +|Name|Description| +|----|-----------| +|`CTL_T(kc)`/`LCTL_T(kc)`|`LCTL` when held, `kc` when tapped| +|`RCTL_T(kc)`|`RCTL` when held, `kc` when tapped| +|`SFT_T(kc)`/`LSFT_T(kc)`|`LSFT` when held, `kc` when tapped| +|`RSFT_T(kc)`|`RSFT` when held, `kc` when tapped| +|`ALT_T(kc)`/`LALT_T(kc)`|`LALT` when held, `kc` when tapped| +|`RALT_T(kc)`/`ALGR_T(kc)`|`RALT` when held, `kc` when tapped| +|`GUI_T(kc)`/`LGUI_T(kc)`|`LGUI` when held, `kc` when tapped| +|`RGUI_T(kc)`|`RGUI` when held, `kc` when tapped| +|`C_S_T(kc)`|`LCTL` + `LSFT` when held, `kc` when tapped| +|`MEH_T(kc)`|`LCTL` + `LSFT` + `LALT` when held, `kc` when tapped| +|`LCAG_T(kc)`|`LCTL` + `LALT` + `LGUI` when held, `kc` when tapped| +|`RCAG_T(kc)`|`RCTL` + `RALT` + `RGUI` when held, `kc` when tapped| +|`ALL_T(kc)`|`LCTL` + `LSFT` + `LALT` + `LGUI` when held, `kc` when tapped [more info](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)| +|`SCMD_T(kc)`/`SWIN_T(kc)`|`LGUI` + `LSFT` when held, `kc` when tapped| +|`LCA_T(kc)`|`LCTL` + `LALT` when held, `kc` when tapped| + +# US ANSI Shifted symbols + +These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboards. They do not have dedicated keycodes but are instead typed by holding down shift and then sending a keycode. + +It's important to remember that all of these keycodes send a left shift - this may cause unintended actions if unaccounted for. The short code is preferred in most situations. + +|Short Name|Long Name|Description| +|----------|---------|-----------| +|`KC_TILD`|`KC_TILDE`|tilde `~`| +|`KC_EXLM`|`KC_EXCLAIM`|exclamation mark `!`| +|`KC_AT`||at sign `@`| +|`KC_HASH`||hash sign `#`| +|`KC_DLR`|`KC_DOLLAR`|dollar sign `$`| +|`KC_PERC`|`KC_PERCENT`|percent sign `%`| +|`KC_CIRC`|`KC_CIRCUMFLEX`|circumflex `^`| +|`KC_AMPR`|`KC_AMPERSAND`|ampersand `&`| +|`KC_ASTR`|`KC_ASTERISK`|asterisk `*`| +|`KC_LPRN`|`KC_LEFT_PAREN`|left parenthesis `(`| +|`KC_RPRN`|`KC_RIGHT_PAREN`|right parenthesis `)`| +|`KC_UNDS`|`KC_UNDERSCORE`|underscore `_`| +|`KC_PLUS`||plus sign `+`| +|`KC_LCBR`|`KC_LEFT_CURLY_BRACE`|left curly brace `{`| +|`KC_RCBR`|`KC_RIGHT_CURLY_BRACE`|right curly brace `}`| +|`KC_LT`/`KC_LABK`|`KC_LEFT_ANGLE_BRACKET`|left angle bracket `<`| +|`KC_GT`/`KC_RABK`|`KC_RIGHT_ANGLE_BRACKET`|right angle bracket `>`| +|`KC_COLN`|`KC_COLON`|colon `:`| +|`KC_PIPE`||pipe `\|`| +|`KC_QUES`|`KC_QUESTION`|question mark `?`| +|`KC_DQT`/`KC_DQUO`|`KC_DOUBLE_QUOTE`|double quote `"`| + +# Layer Changes + +These are keycodes that can be used to change the current layer. + +|Name|Description| +|----|-----------| +|`LT(layer, kc)`|turn on layer (0-15) when held, kc ([basic keycodes](basic_keycodes.md)) when tapped| +|`TO(layer)`|turn on layer when depressed| +|`MO(layer)`|momentarily turn on layer when depressed (requires `KC_TRNS` on destination layer)| +|`DF(layer)`|sets the base (default) layer| +|`TG(layer)`|toggle layer on/off| +|`TT(layer)`|tap toggle? idk FIXME| +|`OSL(layer)`|switch to layer for one keycode| + +# Unicode + +These keycodes can be used in conjuction with the [Unicode](unicode_and_additional_language_support.md) support. + +|`UNICODE(n)`/`UC(n)`|if `UNICODE_ENABLE`, this will send characters up to `0x7FFF`| +|`X(n)`|if `UNICODEMAP_ENABLE`, also sends unicode via a different method| + +# `SAFE_RANGE`, or safely defining custom keycodes + +Sometimes you want to define your own custom keycodes to make your keymap easier to read. QMK provides `SAFE_RANGE` to help you do that. `SAFE_RANGE` is the first available keycode in the `0x0000`-`0xFFFF` range and you can use it when creating your own custom keycode enum: + +``` +enum my_keycodes { + FOO = SAFE_RANGE, + BAR +}; +``` + +You can then use `process_record_user()` to do something with your keycode: + +``` +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case FOO: + // Do something here + break; + case BAR: + // Do something here + break; + } +} +``` -- cgit v1.2.1 From d59734d3b7f29b95645e96e8560b210f0991d744 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 10:35:09 -0400 Subject: restructure summary --- docs/_summary.md | 63 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 32 insertions(+), 31 deletions(-) diff --git a/docs/_summary.md b/docs/_summary.md index 268ab9954a..f2acad3a71 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -1,35 +1,36 @@ +* Getting started + * [Introduction](home.md) + * [QMK Overview](qmk_overview.md) + * [Build Environment Setup](build_environment_setup.md) + * [Make instructions](make_instructions.md) + * [FAQ: Creating a Keymap](faq_keymap.md) + * [FAQ: Compiling QMK](faq_build.md) -### Getting started -* [Introduction](home.md) -* [QMK Overview](qmk_overview.md) -* [Build Environment Setup](build_environment_setup.md) -* [Make instructions](make_instructions.md) +* Features + * [Layer switching](key_functions.md) + * [Leader Key](leader_key.md) + * [Macros](macros.md) + * [Dynamic Macros](dynamic_macros.md) + * [Space Cadet](space_cadet_shift.md) + * [Tap Dance](tap_dance.md) + * [Mouse keys](mouse_keys.md) -### Making a keymap -* [Keymap overview](keymap.md) -* [Custom Quantum Functions](custom_quantum_functions.md) -* [Keycodes](keycodes.md) - * [Basic Keycodes](basic_keycodes.md) - * [Quantum Keycodes](quantum_keycodes.md) -* [Layer switching](key_functions.md) -* [Leader Key](leader_key.md) -* [Macros](macros.md) -* [Dynamic Macros](dynamic_macros.md) -* [Space Cadet](space_cadet_shift.md) -* [Tap Dance](tap_dance.md) -* [Mouse keys](mouse_keys.md) -* [FAQ: Creating a Keymap](faq_keymap.md) -* [FAQ: Compiling QMK](faq_build.md) -* [The Config File](config_options.md) +* Reference + * [Keymap overview](keymap.md) + * [Keycodes](keycodes.md) + * [Basic Keycodes](basic_keycodes.md) + * [Quantum Keycodes](quantum_keycodes.md) + * [The Config File](config_options.md) + * [Custom Quantum Functions](custom_quantum_functions.md) -### For hardware makers and modders -* [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md) -* [Porting your keyboard to QMK](porting_your_keyboard_to_qmk.md) -* [Modding your keyboard](modding_your_keyboard.md) -* [Adding features to QMK](adding_features_to_qmk.md) -* [ISP flashing guide](isp_flashing_guide.md) +* For makers and modders + * [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md) + * [Porting your keyboard to QMK](porting_your_keyboard_to_qmk.md) + * [Modding your keyboard](modding_your_keyboard.md) + * [Adding features to QMK](adding_features_to_qmk.md) + * [ISP flashing guide](isp_flashing_guide.md) -### Other topics -* [General FAQ](faq.md) -* [Differences from TMK](differences_from_tmk.md) -* [Using Eclipse with QMK](eclipse.md) +* Other topics + * [General FAQ](faq.md) + * [Differences from TMK](differences_from_tmk.md) + * [Using Eclipse with QMK](eclipse.md) -- cgit v1.2.1 From 391eae97e49de471a8320f05ed5c8976874aedb0 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 12:13:44 -0400 Subject: testing out new home --- docs/_summary.md | 2 +- docs/features/README.md | 105 +++++++++++++++++++++++++++++++++++++ docs/home.md | 136 ++++++------------------------------------------ 3 files changed, 123 insertions(+), 120 deletions(-) create mode 100644 docs/features/README.md diff --git a/docs/_summary.md b/docs/_summary.md index f2acad3a71..f2229be694 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -6,7 +6,7 @@ * [FAQ: Creating a Keymap](faq_keymap.md) * [FAQ: Compiling QMK](faq_build.md) -* Features +* [Features](features/README.md) * [Layer switching](key_functions.md) * [Leader Key](leader_key.md) * [Macros](macros.md) diff --git a/docs/features/README.md b/docs/features/README.md new file mode 100644 index 0000000000..72187d2d41 --- /dev/null +++ b/docs/features/README.md @@ -0,0 +1,105 @@ +# QMK Features + + +## Space Cadet Shift: The future, built in + +Steve Losh [described](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) the Space Cadet Shift quite well. Essentially, you hit the left Shift on its own, and you get an opening parenthesis; hit the right Shift on its own, and you get the closing one. When hit with other keys, the Shift key keeps working as it always does. Yes, it's as cool as it sounds. Head on over to the [Space Cadet Shift](space_cadet_shift.md) page to read about it. + +## The Leader key: A new kind of modifier + +Most modifiers have to be held or toggled. But what if you had a key that indicated the start of a sequence? You could press that key and then rapidly press 1-3 more keys to trigger a macro, or enter a special layer, or anything else you might want to do. To learn more about it check out the [Leader Key](leader_key.md) page. + +## Tap Dance: A single key can do 3, 5, or 100 different things + +Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. Read more about it on the [Tap Dance](tap_dance.md) page. + +## Temporarily setting the default layer + +`DF(layer)` - sets default layer to _layer_. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does. + +## Macro shortcuts: Send a whole string when pressing just one key + +How would you like a single keypress to send a whole word, sentence, paragraph, or even document? Head on over to the [Macros](macros.md) page to read up on all aspects of Simple and Dynamic Macros. + +## Additional keycode aliases for software-implemented layouts \(Colemak, Dvorak, etc\) + +Everything is assuming you're in Qwerty \(in software\) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: + +``` +#include +``` + +If you use Dvorak, use `keymap_dvorak.h` instead of `keymap_colemak.h` for this line. After including this line, you will get access to: + +* `CM_*` for all of the Colemak-equivalent characters +* `DV_*` for all of the Dvorak-equivalent characters + +These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. + +To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F`. Using `KC_F` under these same circumstances would result in `T`. + +## Backlight Breathing + +In order to enable backlight breathing, the following line must be added to your config.h file. + +``` +#define BACKLIGHT_BREATHING +``` + +The following function calls are used to control the breathing effect. + +* `breathing_enable()` - Enable the free-running breathing effect. +* `breathing_disable()` - Disable the free-running breathing effect immediately. +* `breathing_self_disable()` - Disable the free-running breathing effect after the current effect ends. +* `breathing_toggle()` - Toggle the free-running breathing effect. +* `breathing_defaults()` - Reset the speed and brightness settings of the breathing effect. + +The following function calls are used to control the maximum brightness of the breathing effect. + +* `breathing_intensity_set(value)` - Set the brightness of the breathing effect when it is at its max value. +* `breathing_intensity_default()` - Reset the brightness of the breathing effect to the default value based on the current backlight intensity. + +The following function calls are used to control the cycling speed of the breathing effect. + +* `breathing_speed_set(value)` - Set the speed of the breathing effect - how fast it cycles. +* `breathing_speed_inc(value)` - Increase the speed of the breathing effect by a fixed value. +* `breathing_speed_dec(value)` - Decrease the speed of the breathing effect by a fixed value. +* `breathing_speed_default()` - Reset the speed of the breathing effect to the default value. + +The following example shows how to enable the backlight breathing effect when the FUNCTION layer macro button is pressed: + +``` +case MACRO_FUNCTION: + if (record->event.pressed) + { + breathing_speed_set(3); + breathing_enable(); + layer_on(LAYER_FUNCTION); + } + else + { + breathing_speed_set(1); + breathing_self_disable(); + layer_off(LAYER_FUNCTION); + } + break; +``` + +The following example shows how to pulse the backlight on-off-on when the RAISED layer macro button is pressed: + +``` +case MACRO_RAISED: + if (record->event.pressed) + { + layer_on(LAYER_RAISED); + breathing_speed_set(2); + breathing_pulse(); + update_tri_layer(LAYER_LOWER, LAYER_RAISED, LAYER_ADJUST); + } + else + { + layer_off(LAYER_RAISED); + update_tri_layer(LAYER_LOWER, LAYER_RAISED, LAYER_ADJUST); + } + break; +``` \ No newline at end of file diff --git a/docs/home.md b/docs/home.md index df27ebdc5e..3346df2a03 100644 --- a/docs/home.md +++ b/docs/home.md @@ -1,134 +1,32 @@ # Quantum Mechanical Keyboard Firmware -You have found the QMK Firmware documentation site. This is a keyboard firmware based on the [tmk\_keyboard firmware](http://github.com/tmk/tmk_keyboard) \([view differences](differences_from_tmk.md)\) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB. +## Getting started -# Getting started +* [What is QMK Firmware?](#what-is-qmk-firmware) +* [How to get it](#how-to-get-it) +* [How to compile](#how-to-compile) +* [How to customize](#how-to-customize) -Before you are able to compile, you'll need to install an environment for AVR or ARM development. You'll find the instructions for any OS below. If you find another/better way to set things up from scratch, please consider [making a pull request](https://github.com/qmk/qmk_firmware/pulls) with your changes! +### What is QMK Firmware? {#what-is-qmk-firmware} -* [Build Environment Setup](build_environment_setup.md) -* [QMK Overview](qmk_overview.md) +QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB. -# Configuring QMK Firmware +### How to get it {#how-to-get-it} -The QMK Firmware can be configured via the `keymaps` array data. For simply generating a [basic keycode](keycodes.md), you add it as an element of your `keymaps` array data. For more complicated actions, there are more advanced keycodes that are organized carefully to represent common operations, some of which can be found on the [Key Functions](key_functions.md) page. +If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork. -For more details of the `keymaps` array, see [Keymap Overview](keymap.md) page. +Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`). -## Space Cadet Shift: The future, built in +### How to compile {#how-to-compile} -Steve Losh [described](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) the Space Cadet Shift quite well. Essentially, you hit the left Shift on its own, and you get an opening parenthesis; hit the right Shift on its own, and you get the closing one. When hit with other keys, the Shift key keeps working as it always does. Yes, it's as cool as it sounds. Head on over to the [Space Cadet Shift](space_cadet_shift.md) page to read about it. +Before you are able to compile, you'll need to [install an environment](build_environment_setup.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation: -## The Leader key: A new kind of modifier + make planck-rev4-default -Most modifiers have to be held or toggled. But what if you had a key that indicated the start of a sequence? You could press that key and then rapidly press 1-3 more keys to trigger a macro, or enter a special layer, or anything else you might want to do. To learn more about it check out the [Leader Key](leader_key.md) page. +This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects), in which case, it can be omitted: -## Tap Dance: A single key can do 3, 5, or 100 different things + make preonic-default -Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. Read more about it on the [Tap Dance](tap_dance.md) page. - -## Temporarily setting the default layer - -`DF(layer)` - sets default layer to _layer_. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does. - -## Macro shortcuts: Send a whole string when pressing just one key - -How would you like a single keypress to send a whole word, sentence, paragraph, or even document? Head on over to the [Macros](macros.md) page to read up on all aspects of Simple and Dynamic Macros. - -## Additional keycode aliases for software-implemented layouts \(Colemak, Dvorak, etc\) - -Everything is assuming you're in Qwerty \(in software\) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: - -``` -#include -``` - -If you use Dvorak, use `keymap_dvorak.h` instead of `keymap_colemak.h` for this line. After including this line, you will get access to: - -* `CM_*` for all of the Colemak-equivalent characters -* `DV_*` for all of the Dvorak-equivalent characters - -These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. - -To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F`. Using `KC_F` under these same circumstances would result in `T`. - -## Backlight Breathing - -In order to enable backlight breathing, the following line must be added to your config.h file. - -``` -#define BACKLIGHT_BREATHING -``` - -The following function calls are used to control the breathing effect. - -* `breathing_enable()` - Enable the free-running breathing effect. -* `breathing_disable()` - Disable the free-running breathing effect immediately. -* `breathing_self_disable()` - Disable the free-running breathing effect after the current effect ends. -* `breathing_toggle()` - Toggle the free-running breathing effect. -* `breathing_defaults()` - Reset the speed and brightness settings of the breathing effect. - -The following function calls are used to control the maximum brightness of the breathing effect. - -* `breathing_intensity_set(value)` - Set the brightness of the breathing effect when it is at its max value. -* `breathing_intensity_default()` - Reset the brightness of the breathing effect to the default value based on the current backlight intensity. - -The following function calls are used to control the cycling speed of the breathing effect. - -* `breathing_speed_set(value)` - Set the speed of the breathing effect - how fast it cycles. -* `breathing_speed_inc(value)` - Increase the speed of the breathing effect by a fixed value. -* `breathing_speed_dec(value)` - Decrease the speed of the breathing effect by a fixed value. -* `breathing_speed_default()` - Reset the speed of the breathing effect to the default value. - -The following example shows how to enable the backlight breathing effect when the FUNCTION layer macro button is pressed: - -``` -case MACRO_FUNCTION: - if (record->event.pressed) - { - breathing_speed_set(3); - breathing_enable(); - layer_on(LAYER_FUNCTION); - } - else - { - breathing_speed_set(1); - breathing_self_disable(); - layer_off(LAYER_FUNCTION); - } - break; -``` - -The following example shows how to pulse the backlight on-off-on when the RAISED layer macro button is pressed: - -``` -case MACRO_RAISED: - if (record->event.pressed) - { - layer_on(LAYER_RAISED); - breathing_speed_set(2); - breathing_pulse(); - update_tri_layer(LAYER_LOWER, LAYER_RAISED, LAYER_ADJUST); - } - else - { - layer_off(LAYER_RAISED); - update_tri_layer(LAYER_LOWER, LAYER_RAISED, LAYER_ADJUST); - } - break; -``` - -## Other firmware shortcut keycodes - -* `RESET` - puts the MCU in DFU mode for flashing new firmware \(with `make dfu`\) -* `DEBUG` - the firmware into debug mode - you'll need hid\_listen to see things -* `BL_ON` - turns the backlight on -* `BL_OFF` - turns the backlight off -* `BL_` - sets the backlight to level _n_ -* `BL_INC` - increments the backlight level by one -* `BL_DEC` - decrements the backlight level by one -* `BL_TOGG` - toggles the backlight -* `BL_STEP` - steps through the backlight levels - -Enable the backlight from the Makefile. +### How to customize {#how-to-customize} +QMK has lots of [features](features/README.md) to explore, and a good deal of [reference documentation](reference/README.md) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md). \ No newline at end of file -- cgit v1.2.1 From b75ad215c85a53c34e170dba3c62093fc8655362 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 12:25:29 -0400 Subject: use default base names --- book.json | 1 - docs/README.md | 32 ++++++++++++++++++++++++++++++++ docs/_summary.md | 3 +-- docs/home.md | 32 -------------------------------- 4 files changed, 33 insertions(+), 35 deletions(-) create mode 100644 docs/README.md delete mode 100644 docs/home.md diff --git a/book.json b/book.json index ff19e2974a..3da42c4b1c 100644 --- a/book.json +++ b/book.json @@ -1,6 +1,5 @@ { "structure": { - "readme": "home.md", "summary": "_summary.md" }, "plugins" : ["toolbar", "edit-link", "anchors"], diff --git a/docs/README.md b/docs/README.md new file mode 100644 index 0000000000..3346df2a03 --- /dev/null +++ b/docs/README.md @@ -0,0 +1,32 @@ +# Quantum Mechanical Keyboard Firmware + +## Getting started + +* [What is QMK Firmware?](#what-is-qmk-firmware) +* [How to get it](#how-to-get-it) +* [How to compile](#how-to-compile) +* [How to customize](#how-to-customize) + +### What is QMK Firmware? {#what-is-qmk-firmware} + +QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB. + +### How to get it {#how-to-get-it} + +If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork. + +Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`). + +### How to compile {#how-to-compile} + +Before you are able to compile, you'll need to [install an environment](build_environment_setup.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation: + + make planck-rev4-default + +This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects), in which case, it can be omitted: + + make preonic-default + +### How to customize {#how-to-customize} + +QMK has lots of [features](features/README.md) to explore, and a good deal of [reference documentation](reference/README.md) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md). \ No newline at end of file diff --git a/docs/_summary.md b/docs/_summary.md index f2229be694..115132cd30 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -1,5 +1,4 @@ -* Getting started - * [Introduction](home.md) +* [Getting started](README.md) * [QMK Overview](qmk_overview.md) * [Build Environment Setup](build_environment_setup.md) * [Make instructions](make_instructions.md) diff --git a/docs/home.md b/docs/home.md deleted file mode 100644 index 3346df2a03..0000000000 --- a/docs/home.md +++ /dev/null @@ -1,32 +0,0 @@ -# Quantum Mechanical Keyboard Firmware - -## Getting started - -* [What is QMK Firmware?](#what-is-qmk-firmware) -* [How to get it](#how-to-get-it) -* [How to compile](#how-to-compile) -* [How to customize](#how-to-customize) - -### What is QMK Firmware? {#what-is-qmk-firmware} - -QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB. - -### How to get it {#how-to-get-it} - -If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork. - -Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`). - -### How to compile {#how-to-compile} - -Before you are able to compile, you'll need to [install an environment](build_environment_setup.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation: - - make planck-rev4-default - -This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects), in which case, it can be omitted: - - make preonic-default - -### How to customize {#how-to-customize} - -QMK has lots of [features](features/README.md) to explore, and a good deal of [reference documentation](reference/README.md) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md). \ No newline at end of file -- cgit v1.2.1 From 409cb1af52f84e6c0a0387f8c4c68b1305a20ad8 Mon Sep 17 00:00:00 2001 From: skullY Date: Thu, 29 Jun 2017 10:46:23 -0700 Subject: Polish up custom_quantum_functions --- docs/_summary.md | 2 +- docs/custom_quantum_functions.md | 139 +++++++++++++++++++++++++++------------ 2 files changed, 98 insertions(+), 43 deletions(-) diff --git a/docs/_summary.md b/docs/_summary.md index 115132cd30..131b81d0d2 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -20,7 +20,7 @@ * [Basic Keycodes](basic_keycodes.md) * [Quantum Keycodes](quantum_keycodes.md) * [The Config File](config_options.md) - * [Custom Quantum Functions](custom_quantum_functions.md) + * [Customizing Functionality](custom_quantum_functions.md) * For makers and modders * [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md) diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 0fb1c163b7..3127f89445 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -1,6 +1,10 @@ -A custom keyboard is about more than sending button presses to your computer. QMK has designed hooks to allow you to inject code, override functionality, and otherwise customize how your keyboard responds in different situations. +# How To Customize Your Keyboard's Behavior -## A Word on Keyboards vs Keymap +For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations. + +This page does not assume any special knowledge about QMK, but reading [Understanding QMK](understanding_qmk.html) will help you understand what is going on at a more fundamental level. + +## A Word on Core vs Keyboards vs Keymap We have structured QMK as a hierarchy: @@ -8,59 +12,66 @@ We have structured QMK as a hierarchy: * Keyboard/Revision (`_kb`) * Keymap (`_user`) -Each of the functions described below can be defined with a `_kb()` suffix or an `_user()` suffix. We intend for you to use the `_kb()` suffix at the Keyboard/Revision level, while the `_user()` suffix should be used at the Keymap level. +Each of the functions described below can be defined with a `_kb()` suffix or a `_user()` suffix. We intend for you to use the `_kb()` suffix at the Keyboard/Revision level, while the `_user()` suffix should be used at the Keymap level. When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` before executing anything else- otherwise the keymap level function will never be called. -## Matrix Initialization Code +# Custom Keycodes -* Keyboard/Revision: `void matrix_init_kb(void)` -* Keymap: `void matrix_init_user(void)` +By far the most common task is to change the behavior of an existing keycode or to create a new keycode. From a code standpoint the mechanism for each is very similar. + +## Defining a New Keycode -This function gets called when the matrix is initiated. You should use this function to initialize any custom hardware you may have, such as speakers, LED drivers, or other features which need to be setup after the keyboard powers on. +The first step to creating your own custom keycode(s) is to enumerate them. This means both naming them and assigning a unique number to that keycode. Rather than limit custom keycodes to a fixed range of numbers QMK provides the `SAFE_RANGE` macro. You can use `SAFE_RANGE` when enumerating your custom keycodes to guarantee that you get a unique number. -### Example + +Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap. ``` -void matrix_init_kb(void) { - // put your keyboard start-up code here - // runs once when the firmware starts up - matrix_init_user(); - - // JTAG disable for PORT F. write JTD bit twice within four cycles. - MCUCR |= (1<event.pressed) { + // Do something when pressed + } else { + // Do something else when release + } + return false; // Skip all further processing of this key + case KC_ENTER: + // Play a tone when enter is pressed + if (record->event.pressed) { + PLAY_NOTE_ARRAY(tone_enter); + } + return true; // Let QMK send the enter press/release events + } +} +``` -This function gets called every time a key is pressed or released. This is particularly useful when defining custom keys or overriding the behavior of existing keys. +### `process_record_*` Function documentation -The return value is whether or not QMK should continue processing the keycode - returning `false` stops the execution. +* Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` +* Keymap: `bool process_record_user(uint16_t keycode, keyrecord_t *record)` -The `keycode` variable is whatever is defined in your keymap, eg `MO(1)`, `KC_L`, etc. and can be switch-cased to execute code whenever a particular code is pressed. +The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`, etc. You should use a `switch...case` block to handle these events. -The `record` variable contains infomation about the actual press: +The `record` argument contains infomation about the actual press: ``` keyrecord_t record { @@ -75,13 +86,8 @@ keyrecord_t record { } ``` -The conditional `if (record->event.pressed)` can tell if the key is being pressed or released, and you can execute code based on that. - ## LED Control -* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)` -* Keymap: `void led_set_user(uint8_t usb_led)` - This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes. * `USB_LED_NUM_LOCK` @@ -90,7 +96,7 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec. * `USB_LED_COMPOSE` * `USB_LED_KANA` -### Example: +### Example `led_set_kb()` implementation ``` void led_set_kb(uint8_t usb_led) { @@ -121,3 +127,52 @@ void led_set_kb(uint8_t usb_led) { } } ``` + +### `led_set_*` Function documentation + +* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)` +* Keymap: `void led_set_user(uint8_t usb_led)` + +## Matrix Initialization Code + +Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used. + +### Example `matrix_init_kb()` implementation + +This example, at the keyboard level, sets up B1, B2, and B3 as LED pins. + +``` +void matrix_init_kb(void) { + // Call the keymap level matrix init. + matrix_init_user(); + + // Set our LED pins as output + DDRB |= (1<<1); + DDRB |= (1<<2); + DDRB |= (1<<3); +} +``` + +### `matrix_init_*` Function documentation + +* Keyboard/Revision: `void matrix_init_kb(void)` +* Keymap: `void matrix_init_user(void)` + +## Matrix Scanning Code + +Whenever possible you should customize your keyboard by using `process_record_*()` and hooking into events that way, to ensure that your code does not have a negative performance impact on your keyboard. However, in rare cases it is necessary to hook into the matrix scanning. Be extremely careful with the performance of code in these functions, as it will be called at least 10 times per second. + +### Example `matrix_scan_*` implementation + +This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on gitter](https://gitter.im/qmk/qmk_firmware). + +### `matrix_scan_*` Function documentation + +* Keyboard/Revision: `void matrix_scan_kb(void)` +* Keymap: `void matrix_scan_user(void)` + +This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot. + +You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing. + + -- cgit v1.2.1 From bf3007ec58d336d1ac6a70b6016d716e17ddb3ac Mon Sep 17 00:00:00 2001 From: skullY Date: Thu, 29 Jun 2017 11:46:58 -0700 Subject: Add some gitboot plugins --- book.json | 47 +++++++++++++++++++++++++++------------- docs/custom_quantum_functions.md | 2 ++ docs/understanding_qmk.md | 2 ++ 3 files changed, 36 insertions(+), 15 deletions(-) diff --git a/book.json b/book.json index 3da42c4b1c..a563184868 100644 --- a/book.json +++ b/book.json @@ -2,22 +2,39 @@ "structure": { "summary": "_summary.md" }, - "plugins" : ["toolbar", "edit-link", "anchors"], + "plugins" : [ + "anchors", + "toolbar", + "edit-link", + "forkmegithub", + "git-author", + "hints", + "numbered-headings", + "etoc", + "terminal", + ], "pluginsConfig": { - "edit-link": { - "base": "https://github.com/qmk/qmk_firmware/edit/master/docs", - "label": "Suggest an edit" - }, - "toolbar": { - "buttons": - [ - { - "label": "QMK Firmware", - "icon": "fa fa-github", - "url": "https://github.com/qmk/qmk_firmware" - } - ] - } + "edit-link": { + "base": "https://github.com/qmk/qmk_firmware/edit/master/docs", + "label": "Suggest an edit" + }, + "forkmegithub": { + "color": "darkblue", + "url": "https://github.com/qmk/qmk_firmware" + }, + "etoc": { + "maxdepth": 3, + "notoc": true + } + "toolbar": { + "buttons": [ + { + "label": "QMK Firmware", + "icon": "fa fa-github", + "url": "https://github.com/qmk/qmk_firmware" + } + ] + } }, "root": "./docs/" } diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 3127f89445..3d6c874167 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -1,3 +1,5 @@ + + # How To Customize Your Keyboard's Behavior For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations. diff --git a/docs/understanding_qmk.md b/docs/understanding_qmk.md index 1b240fc87c..dfc84c29c6 100644 --- a/docs/understanding_qmk.md +++ b/docs/understanding_qmk.md @@ -1,3 +1,5 @@ + + # Understanding QMK's Code This document attempts to explain how the QMK firmware works from a very high level. It assumes you understand basic programming concepts but does not (except where needed to demonstrate) assume familiarity with C. It assumes that you have a basic understanding of the following documents: -- cgit v1.2.1 From ada64b8ec96ccccc8b0af129cb63e49917b7f43f Mon Sep 17 00:00:00 2001 From: skullY Date: Thu, 29 Jun 2017 11:49:47 -0700 Subject: add missing comma --- book.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/book.json b/book.json index a563184868..2beadd31a8 100644 --- a/book.json +++ b/book.json @@ -25,7 +25,7 @@ "etoc": { "maxdepth": 3, "notoc": true - } + }, "toolbar": { "buttons": [ { -- cgit v1.2.1 From ad913864977f04b6005723f83397d35d74b33c74 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 17:13:42 -0400 Subject: remove dangling commas --- book.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/book.json b/book.json index 2beadd31a8..8bf9921a83 100644 --- a/book.json +++ b/book.json @@ -4,14 +4,14 @@ }, "plugins" : [ "anchors", - "toolbar", "edit-link", + "etoc", "forkmegithub", "git-author", "hints", "numbered-headings", - "etoc", "terminal", + "toolbar" ], "pluginsConfig": { "edit-link": { -- cgit v1.2.1 From 780786596d7d454d89e5b1ebf960884d99229d95 Mon Sep 17 00:00:00 2001 From: skullY Date: Thu, 29 Jun 2017 11:55:26 -0700 Subject: remove most of the new plugins --- book.json | 4 ---- 1 file changed, 4 deletions(-) diff --git a/book.json b/book.json index 8bf9921a83..613c50dd8c 100644 --- a/book.json +++ b/book.json @@ -6,11 +6,7 @@ "anchors", "edit-link", "etoc", - "forkmegithub", - "git-author", - "hints", "numbered-headings", - "terminal", "toolbar" ], "pluginsConfig": { -- cgit v1.2.1 From a5bb83cbf3f82577c3b29a1bd47b58cf5e564775 Mon Sep 17 00:00:00 2001 From: skullY Date: Thu, 29 Jun 2017 11:56:29 -0700 Subject: remove the rest of the new plugins --- book.json | 2 -- 1 file changed, 2 deletions(-) diff --git a/book.json b/book.json index 613c50dd8c..860ca26c82 100644 --- a/book.json +++ b/book.json @@ -5,8 +5,6 @@ "plugins" : [ "anchors", "edit-link", - "etoc", - "numbered-headings", "toolbar" ], "pluginsConfig": { -- cgit v1.2.1 From 2e9e1eb03cc0dbf3a0a99b0690a45392197e520a Mon Sep 17 00:00:00 2001 From: skullY Date: Thu, 29 Jun 2017 12:19:16 -0700 Subject: remove extraneous config --- book.json | 8 -------- 1 file changed, 8 deletions(-) diff --git a/book.json b/book.json index 860ca26c82..b6f90fc110 100644 --- a/book.json +++ b/book.json @@ -12,14 +12,6 @@ "base": "https://github.com/qmk/qmk_firmware/edit/master/docs", "label": "Suggest an edit" }, - "forkmegithub": { - "color": "darkblue", - "url": "https://github.com/qmk/qmk_firmware" - }, - "etoc": { - "maxdepth": 3, - "notoc": true - }, "toolbar": { "buttons": [ { -- cgit v1.2.1 From 7da94ac51bf77d74b42ab63c06358ff59072289b Mon Sep 17 00:00:00 2001 From: skullY Date: Thu, 29 Jun 2017 12:24:24 -0700 Subject: Fixup the gitbook config --- book.json | 14 ++++++++++++++ docs/custom_quantum_functions.md | 4 ++-- docs/understanding_qmk.md | 4 ++-- 3 files changed, 18 insertions(+), 4 deletions(-) diff --git a/book.json b/book.json index b6f90fc110..edbae4c66f 100644 --- a/book.json +++ b/book.json @@ -5,6 +5,12 @@ "plugins" : [ "anchors", "edit-link", + "etoc", + "forkmegithub", + "git-author", + "hints", + "numbered-headings", + "terminal", "toolbar" ], "pluginsConfig": { @@ -12,6 +18,14 @@ "base": "https://github.com/qmk/qmk_firmware/edit/master/docs", "label": "Suggest an edit" }, + "forkmegithub": { + "color": "red", + "url": "https://github.com/qmk/qmk_firmware" + }, + "etoc": { + "maxdepth": 3, + "notoc": true + }, "toolbar": { "buttons": [ { diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 3d6c874167..ede0aebfc9 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -1,7 +1,7 @@ - - # How To Customize Your Keyboard's Behavior + + For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations. This page does not assume any special knowledge about QMK, but reading [Understanding QMK](understanding_qmk.html) will help you understand what is going on at a more fundamental level. diff --git a/docs/understanding_qmk.md b/docs/understanding_qmk.md index dfc84c29c6..f01d50416c 100644 --- a/docs/understanding_qmk.md +++ b/docs/understanding_qmk.md @@ -1,7 +1,7 @@ - - # Understanding QMK's Code + + This document attempts to explain how the QMK firmware works from a very high level. It assumes you understand basic programming concepts but does not (except where needed to demonstrate) assume familiarity with C. It assumes that you have a basic understanding of the following documents: * [QMK Overview](qmk_overview.md) -- cgit v1.2.1 From b139633f89c45ef26d43732e94dad3e3fcb8fa60 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 19:35:33 -0400 Subject: adds how to github --- docs/how_to_github.md | 64 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 docs/how_to_github.md diff --git a/docs/how_to_github.md b/docs/how_to_github.md new file mode 100644 index 0000000000..2f3da42fd4 --- /dev/null +++ b/docs/how_to_github.md @@ -0,0 +1,64 @@ +# How to use Github with QMK + +{% hint style='info' %} +This guide assumes you're somewhat comfortable with running things at the command line, and have git installed on your system. +{% endhint %} + +Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll see a button in the upper right that says "Fork": + +![Fork on Github](http://i.imgur.com/8Toomz4.jpg) + +If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. + +From there, click the "Clone or Download" button: + +![Download from Github](http://i.imgur.com/N1NYcSz.jpg) + +And be sure to select "HTTPS", and select the link and copy it: + +![HTTPS link](http://i.imgur.com/eGO0ohO.jpg) + +From here, enter `git clone ` into the command line, and then paste your link: + +``` +**[terminal] +**[prompt you@computer]**[path ~]**[delimiter $ ]**[command git clone https://github.com/whoeveryouare/qmk_firmware.git] +Cloning into 'qmk_firmware'... +remote: Counting objects: 46625, done. +remote: Compressing objects: 100% (2/2), done. +remote: Total 46625 (delta 0), reused 0 (delta 0), pack-reused 46623 +Receiving objects: 100% (46625/46625), 84.47 MiB | 3.14 MiB/s, done. +Resolving deltas: 100% (29362/29362), done. +Checking out files: 100% (2799/2799), done. +**[prompt you@computer]**[path ~]**[delimiter $ ] +``` + +From here, you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this: + +``` +**[terminal] +**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git add .] +**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git commit -m "adding my keymap"] +[master cccb1608] adding my keymap + 1 file changed, 1 insertion(+) + create mode 100644 keyboards/planck/keymaps/mine/keymap.c +**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git push] +Counting objects: 1, done. +Delta compression using up to 4 threads. +Compressing objects: 100% (1/1), done. +Writing objects: 100% (1/1), 1.64 KiB | 0 bytes/s, done. +Total 1 (delta 1), reused 0 (delta 0) +remote: Resolving deltas: 100% (1/1), completed with 1 local objects. +To https://github.com/whoeveryouare/qmk_firmware.git + + 20043e64...7da94ac5 master -> master +``` + +If you go back to your fork on Github, you can create a "New Pull Request" by clicking this button: + +![New Pull Request](http://i.imgur.com/DxMHpJ8.jpg) + +From here, you'll be able to see exactly what you've committed - if it all looks good, you can finalize it by clicking "Create Pull Request": + +![Create Pull Request](http://i.imgur.com/Ojydlaj.jpg) + +From here, we may talk to you about your changes, ask that you make changes as we see fit, and eventually accept it! Thanks for contributing to QMK :) \ No newline at end of file -- cgit v1.2.1 From 4c7e66c31c345a258be538594a688e187d09419b Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 19:37:49 -0400 Subject: add file to summary --- docs/_summary.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/_summary.md b/docs/_summary.md index 131b81d0d2..87ccda5e44 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -4,6 +4,7 @@ * [Make instructions](make_instructions.md) * [FAQ: Creating a Keymap](faq_keymap.md) * [FAQ: Compiling QMK](faq_build.md) + * [How to Github](how_to_github.md) * [Features](features/README.md) * [Layer switching](key_functions.md) -- cgit v1.2.1 From 9f643ba8bf8bf8f187af1e33f4435e7b4f7ae0f5 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 21:23:20 -0400 Subject: clean-up github page --- docs/how_to_github.md | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/docs/how_to_github.md b/docs/how_to_github.md index 2f3da42fd4..387ddd91e2 100644 --- a/docs/how_to_github.md +++ b/docs/how_to_github.md @@ -1,5 +1,7 @@ # How to use Github with QMK +Github can be a little tricky to those that aren't familiar with it - this guide will walk through each step of forking, cloning, and submitting a pull request with QMK. + {% hint style='info' %} This guide assumes you're somewhat comfortable with running things at the command line, and have git installed on your system. {% endhint %} @@ -8,9 +10,7 @@ Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll ![Fork on Github](http://i.imgur.com/8Toomz4.jpg) -If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. - -From there, click the "Clone or Download" button: +If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button: ![Download from Github](http://i.imgur.com/N1NYcSz.jpg) @@ -30,10 +30,9 @@ remote: Total 46625 (delta 0), reused 0 (delta 0), pack-reused 46623 Receiving objects: 100% (46625/46625), 84.47 MiB | 3.14 MiB/s, done. Resolving deltas: 100% (29362/29362), done. Checking out files: 100% (2799/2799), done. -**[prompt you@computer]**[path ~]**[delimiter $ ] ``` -From here, you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this: +You now have your QMK fork on your local machine, and you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this: ``` **[terminal] @@ -53,12 +52,12 @@ To https://github.com/whoeveryouare/qmk_firmware.git + 20043e64...7da94ac5 master -> master ``` -If you go back to your fork on Github, you can create a "New Pull Request" by clicking this button: +Your changes now exist on your fork on Github - if you go back there (https://github.com//qmk_firmware), you can create a "New Pull Request" by clicking this button: ![New Pull Request](http://i.imgur.com/DxMHpJ8.jpg) -From here, you'll be able to see exactly what you've committed - if it all looks good, you can finalize it by clicking "Create Pull Request": +Here you'll be able to see exactly what you've committed - if it all looks good, you can finalize it by clicking "Create Pull Request": ![Create Pull Request](http://i.imgur.com/Ojydlaj.jpg) -From here, we may talk to you about your changes, ask that you make changes as we see fit, and eventually accept it! Thanks for contributing to QMK :) \ No newline at end of file +After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :) \ No newline at end of file -- cgit v1.2.1 From 3e3c3e2b246737b9c29dc22764c1ac689130bb50 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 29 Jun 2017 22:12:24 -0400 Subject: start glossary --- docs/_summary.md | 1 + docs/glossary.md | 10 ++++++++++ 2 files changed, 11 insertions(+) create mode 100644 docs/glossary.md diff --git a/docs/_summary.md b/docs/_summary.md index 87ccda5e44..1b87399fbe 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -16,6 +16,7 @@ * [Mouse keys](mouse_keys.md) * Reference + * [Glossary](glossary.md) * [Keymap overview](keymap.md) * [Keycodes](keycodes.md) * [Basic Keycodes](basic_keycodes.md) diff --git a/docs/glossary.md b/docs/glossary.md new file mode 100644 index 0000000000..f69b1709bc --- /dev/null +++ b/docs/glossary.md @@ -0,0 +1,10 @@ +# Glossary of QMK terms + +git +: versioning software used at the commandline + +keymap +: an array of keycodes mapped to a physical keyboard layout, which are processed on key presses and releases + +matrix +: a wiring pattern of columns and rows (and usually diodes) that enables the MCU to detect keypresses with a fewer number of pins \ No newline at end of file -- cgit v1.2.1 From dcd715ed4d3c57a3776695dcea18c63feaf7b84c Mon Sep 17 00:00:00 2001 From: skullY Date: Fri, 30 Jun 2017 09:33:03 -0700 Subject: Try neo-navigator in place of etoc --- book.json | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/book.json b/book.json index edbae4c66f..94ceeb1c3e 100644 --- a/book.json +++ b/book.json @@ -5,7 +5,7 @@ "plugins" : [ "anchors", "edit-link", - "etoc", + "neo-navigator", "forkmegithub", "git-author", "hints", @@ -22,10 +22,6 @@ "color": "red", "url": "https://github.com/qmk/qmk_firmware" }, - "etoc": { - "maxdepth": 3, - "notoc": true - }, "toolbar": { "buttons": [ { -- cgit v1.2.1 From 77ab0f16a0a72a1e9b2b4c82a01773c9270ce82d Mon Sep 17 00:00:00 2001 From: skullY Date: Fri, 30 Jun 2017 09:38:54 -0700 Subject: use navigator instead of neo-navigator --- book.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/book.json b/book.json index 94ceeb1c3e..555d367580 100644 --- a/book.json +++ b/book.json @@ -5,7 +5,7 @@ "plugins" : [ "anchors", "edit-link", - "neo-navigator", + "navigator", "forkmegithub", "git-author", "hints", -- cgit v1.2.1 From 10b389f79c55d675fb52318d7574ddd65c1447a0 Mon Sep 17 00:00:00 2001 From: skullY Date: Fri, 30 Jun 2017 09:42:38 -0700 Subject: Adjust headings to make navigator happier --- docs/custom_quantum_functions.md | 32 ++++++++++++++------------------ 1 file changed, 14 insertions(+), 18 deletions(-) diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index ede0aebfc9..9faac9d7e6 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -1,7 +1,5 @@ # How To Customize Your Keyboard's Behavior - - For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations. This page does not assume any special knowledge about QMK, but reading [Understanding QMK](understanding_qmk.html) will help you understand what is going on at a more fundamental level. @@ -18,11 +16,11 @@ Each of the functions described below can be defined with a `_kb()` suffix or a When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` before executing anything else- otherwise the keymap level function will never be called. -# Custom Keycodes +## Custom Keycodes By far the most common task is to change the behavior of an existing keycode or to create a new keycode. From a code standpoint the mechanism for each is very similar. -## Defining a New Keycode +### Defining a New Keycode The first step to creating your own custom keycode(s) is to enumerate them. This means both naming them and assigning a unique number to that keycode. Rather than limit custom keycodes to a fixed range of numbers QMK provides the `SAFE_RANGE` macro. You can use `SAFE_RANGE` when enumerating your custom keycodes to guarantee that you get a unique number. @@ -36,13 +34,13 @@ enum my_keycodes { }; ``` -## Programming The Behavior Of A Keycode +### Programming The Behavior Of A Keycode When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_{kb,user}()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send and key up or down events that are required. These function are called every time a key is pressed or released. -### Example `process_record_user()` implementation +#### Example `process_record_user()` implementation This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed. @@ -66,7 +64,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } ``` -### `process_record_*` Function documentation +#### `process_record_*` Function documentation * Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` * Keymap: `bool process_record_user(uint16_t keycode, keyrecord_t *record)` @@ -88,7 +86,7 @@ keyrecord_t record { } ``` -## LED Control +### LED Control This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes. @@ -98,7 +96,7 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec. * `USB_LED_COMPOSE` * `USB_LED_KANA` -### Example `led_set_kb()` implementation +#### Example `led_set_kb()` implementation ``` void led_set_kb(uint8_t usb_led) { @@ -130,16 +128,16 @@ void led_set_kb(uint8_t usb_led) { } ``` -### `led_set_*` Function documentation +#### `led_set_*` Function documentation * Keyboard/Revision: `void led_set_kb(uint8_t usb_led)` * Keymap: `void led_set_user(uint8_t usb_led)` -## Matrix Initialization Code +### Matrix Initialization Code Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used. -### Example `matrix_init_kb()` implementation +#### Example `matrix_init_kb()` implementation This example, at the keyboard level, sets up B1, B2, and B3 as LED pins. @@ -155,20 +153,20 @@ void matrix_init_kb(void) { } ``` -### `matrix_init_*` Function documentation +#### `matrix_init_*` Function documentation * Keyboard/Revision: `void matrix_init_kb(void)` * Keymap: `void matrix_init_user(void)` -## Matrix Scanning Code +### Matrix Scanning Code Whenever possible you should customize your keyboard by using `process_record_*()` and hooking into events that way, to ensure that your code does not have a negative performance impact on your keyboard. However, in rare cases it is necessary to hook into the matrix scanning. Be extremely careful with the performance of code in these functions, as it will be called at least 10 times per second. -### Example `matrix_scan_*` implementation +#### Example `matrix_scan_*` implementation This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on gitter](https://gitter.im/qmk/qmk_firmware). -### `matrix_scan_*` Function documentation +#### `matrix_scan_*` Function documentation * Keyboard/Revision: `void matrix_scan_kb(void)` * Keymap: `void matrix_scan_user(void)` @@ -176,5 +174,3 @@ This example has been deliberately omitted. You should understand enough about Q This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot. You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing. - - -- cgit v1.2.1 From d6d14b67940c8de09a13fee4fe7ff30623d4653e Mon Sep 17 00:00:00 2001 From: skullY Date: Fri, 30 Jun 2017 09:50:12 -0700 Subject: try page-toc in place of navigator --- book.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/book.json b/book.json index 555d367580..f994114348 100644 --- a/book.json +++ b/book.json @@ -5,11 +5,11 @@ "plugins" : [ "anchors", "edit-link", - "navigator", "forkmegithub", "git-author", "hints", "numbered-headings", + "page-toc", "terminal", "toolbar" ], -- cgit v1.2.1 From 486abde026a2e2d44a09477bbeb4ff122c104f1d Mon Sep 17 00:00:00 2001 From: skullY Date: Fri, 30 Jun 2017 10:06:40 -0700 Subject: tweak page-toc settings --- book.json | 3 +++ docs/custom_quantum_functions.md | 26 +++++++++++++------------- 2 files changed, 16 insertions(+), 13 deletions(-) diff --git a/book.json b/book.json index f994114348..b7c62b1dd3 100644 --- a/book.json +++ b/book.json @@ -22,6 +22,9 @@ "color": "red", "url": "https://github.com/qmk/qmk_firmware" }, + "page-toc": { + "selector": ".markdown-section h1, .markdown-section h2, .markdown-section h3" + }, "toolbar": { "buttons": [ { diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 9faac9d7e6..17615d991c 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -16,11 +16,11 @@ Each of the functions described below can be defined with a `_kb()` suffix or a When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` before executing anything else- otherwise the keymap level function will never be called. -## Custom Keycodes +# Custom Keycodes By far the most common task is to change the behavior of an existing keycode or to create a new keycode. From a code standpoint the mechanism for each is very similar. -### Defining a New Keycode +## Defining a New Keycode The first step to creating your own custom keycode(s) is to enumerate them. This means both naming them and assigning a unique number to that keycode. Rather than limit custom keycodes to a fixed range of numbers QMK provides the `SAFE_RANGE` macro. You can use `SAFE_RANGE` when enumerating your custom keycodes to guarantee that you get a unique number. @@ -34,13 +34,13 @@ enum my_keycodes { }; ``` -### Programming The Behavior Of A Keycode +## Programming The Behavior Of A Keycode When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_{kb,user}()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send and key up or down events that are required. These function are called every time a key is pressed or released. -#### Example `process_record_user()` implementation +### Example `process_record_user()` implementation This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed. @@ -64,7 +64,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } ``` -#### `process_record_*` Function documentation +### `process_record_*` Function documentation * Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` * Keymap: `bool process_record_user(uint16_t keycode, keyrecord_t *record)` @@ -86,7 +86,7 @@ keyrecord_t record { } ``` -### LED Control +## LED Control This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes. @@ -96,7 +96,7 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec. * `USB_LED_COMPOSE` * `USB_LED_KANA` -#### Example `led_set_kb()` implementation +### Example `led_set_kb()` implementation ``` void led_set_kb(uint8_t usb_led) { @@ -128,12 +128,12 @@ void led_set_kb(uint8_t usb_led) { } ``` -#### `led_set_*` Function documentation +### `led_set_*` Function documentation * Keyboard/Revision: `void led_set_kb(uint8_t usb_led)` * Keymap: `void led_set_user(uint8_t usb_led)` -### Matrix Initialization Code +## Matrix Initialization Code Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used. @@ -153,20 +153,20 @@ void matrix_init_kb(void) { } ``` -#### `matrix_init_*` Function documentation +### `matrix_init_*` Function documentation * Keyboard/Revision: `void matrix_init_kb(void)` * Keymap: `void matrix_init_user(void)` -### Matrix Scanning Code +## Matrix Scanning Code Whenever possible you should customize your keyboard by using `process_record_*()` and hooking into events that way, to ensure that your code does not have a negative performance impact on your keyboard. However, in rare cases it is necessary to hook into the matrix scanning. Be extremely careful with the performance of code in these functions, as it will be called at least 10 times per second. -#### Example `matrix_scan_*` implementation +### Example `matrix_scan_*` implementation This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on gitter](https://gitter.im/qmk/qmk_firmware). -#### `matrix_scan_*` Function documentation +### `matrix_scan_*` Function documentation * Keyboard/Revision: `void matrix_scan_kb(void)` * Keymap: `void matrix_scan_user(void)` -- cgit v1.2.1 From ea8df568f23b79eba13ef9e914d8b1ce94688858 Mon Sep 17 00:00:00 2001 From: skullY Date: Fri, 30 Jun 2017 10:11:54 -0700 Subject: reduce the TOC scope --- book.json | 2 +- docs/custom_quantum_functions.md | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/book.json b/book.json index b7c62b1dd3..887d2a6431 100644 --- a/book.json +++ b/book.json @@ -23,7 +23,7 @@ "url": "https://github.com/qmk/qmk_firmware" }, "page-toc": { - "selector": ".markdown-section h1, .markdown-section h2, .markdown-section h3" + "selector": ".markdown-section h1, .markdown-section h2" }, "toolbar": { "buttons": [ diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 17615d991c..0d6def45bf 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -86,7 +86,7 @@ keyrecord_t record { } ``` -## LED Control +# LED Control This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes. @@ -133,11 +133,11 @@ void led_set_kb(uint8_t usb_led) { * Keyboard/Revision: `void led_set_kb(uint8_t usb_led)` * Keymap: `void led_set_user(uint8_t usb_led)` -## Matrix Initialization Code +# Matrix Initialization Code Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used. -#### Example `matrix_init_kb()` implementation +### Example `matrix_init_kb()` implementation This example, at the keyboard level, sets up B1, B2, and B3 as LED pins. @@ -158,7 +158,7 @@ void matrix_init_kb(void) { * Keyboard/Revision: `void matrix_init_kb(void)` * Keymap: `void matrix_init_user(void)` -## Matrix Scanning Code +# Matrix Scanning Code Whenever possible you should customize your keyboard by using `process_record_*()` and hooking into events that way, to ensure that your code does not have a negative performance impact on your keyboard. However, in rare cases it is necessary to hook into the matrix scanning. Be extremely careful with the performance of code in these functions, as it will be called at least 10 times per second. -- cgit v1.2.1 From d8e29b53fe5d57f2102b77f0ce9932cdb8b021b2 Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 01:30:36 -0700 Subject: Update a bunch of docs --- docs/README.md | 17 ++--- docs/_summary.md | 3 +- docs/adding_features_to_qmk.md | 17 +++-- docs/build_environment_setup.md | 30 ++++---- docs/custom_quantum_functions.md | 6 +- docs/differences_from_tmk.md | 7 -- docs/documentation_best_practices.md | 39 +++++++++++ docs/eclipse.md | 4 +- docs/faq.md | 70 ++++++------------- docs/faq_build.md | 63 ++--------------- docs/faq_keymap.md | 94 ++++++------------------- docs/glossary.md | 31 +++++++-- docs/key_functions.md | 23 ++++--- docs/macros.md | 8 ++- docs/make_instructions.md | 6 +- docs/quantum_keycodes.md | 26 +++---- docs/tap_dance.md | 8 ++- docs/understanding_qmk.md | 128 +++++++++++++++-------------------- 18 files changed, 253 insertions(+), 327 deletions(-) delete mode 100644 docs/differences_from_tmk.md create mode 100644 docs/documentation_best_practices.md diff --git a/docs/README.md b/docs/README.md index 3346df2a03..06597a2b69 100644 --- a/docs/README.md +++ b/docs/README.md @@ -1,23 +1,16 @@ # Quantum Mechanical Keyboard Firmware -## Getting started - -* [What is QMK Firmware?](#what-is-qmk-firmware) -* [How to get it](#how-to-get-it) -* [How to compile](#how-to-compile) -* [How to customize](#how-to-customize) - -### What is QMK Firmware? {#what-is-qmk-firmware} +## What is QMK Firmware? {#what-is-qmk-firmware} QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB. -### How to get it {#how-to-get-it} +## How to get it {#how-to-get-it} If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork. Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`). -### How to compile {#how-to-compile} +## How to compile {#how-to-compile} Before you are able to compile, you'll need to [install an environment](build_environment_setup.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation: @@ -27,6 +20,6 @@ This would build the `rev4` revision of the `planck` with the `default` keymap. make preonic-default -### How to customize {#how-to-customize} +## How to customize {#how-to-customize} -QMK has lots of [features](features/README.md) to explore, and a good deal of [reference documentation](reference/README.md) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md). \ No newline at end of file +QMK has lots of [features](features/README.md) to explore, and a good deal of [reference documentation](reference/README.md) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md). diff --git a/docs/_summary.md b/docs/_summary.md index 1b87399fbe..975a92376a 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -23,15 +23,16 @@ * [Quantum Keycodes](quantum_keycodes.md) * [The Config File](config_options.md) * [Customizing Functionality](custom_quantum_functions.md) + * [Documentation Best Practices](documentation_best_practices.md) * For makers and modders * [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md) * [Porting your keyboard to QMK](porting_your_keyboard_to_qmk.md) * [Modding your keyboard](modding_your_keyboard.md) + * [Understanding QMK](understanding_qmk.md) * [Adding features to QMK](adding_features_to_qmk.md) * [ISP flashing guide](isp_flashing_guide.md) * Other topics * [General FAQ](faq.md) - * [Differences from TMK](differences_from_tmk.md) * [Using Eclipse with QMK](eclipse.md) diff --git a/docs/adding_features_to_qmk.md b/docs/adding_features_to_qmk.md index f6f7cba208..fb036496c7 100644 --- a/docs/adding_features_to_qmk.md +++ b/docs/adding_features_to_qmk.md @@ -1,7 +1,16 @@ -If you have an idea for a custom feature or extra hardware connection, we'd love to accept it into QMK! These are generally done via [pull request](https://github.com/qmk/qmk_firmware/pulls) after forking, and here are some things to keep in mind when creating one: +# How To Add Features To QMK -* **Disable by default** - memory is a pretty limited on most chips QMK supports, and it's important that current keymaps aren't broken, so please allow your feature to be turned **on**, rather than being turned off. If you think it should be on by default, or reduces the size of the code, [open an issue](https://github.com/qmk/qmk_firmware/issues) for everyone to discuss it! +If you have an idea for a custom feature or extra hardware connection, we'd love to accept it into QMK! + +Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understaning QMK](understanding_qmk.html), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this: + +* [Chat on Gitter](https://gitter.im/qmk/qmk_firmware) +* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new) + +Once you have implemented your new feature you will generally submit a [pull request](https://github.com/qmk/qmk_firmware/pulls). Here are some things to keep in mind when creating one: + +* **Disabled by default** - memory is a pretty limited on most chips QMK supports, and it's important that current keymaps aren't broken, so please allow your feature to be turned **on**, rather than being turned off. If you think it should be on by default, or reduces the size of the code, please talk with us about it. * **Compile locally before submitting** - hopefully this one is obvious, but things need to compile! Our Travis system will catch any issues, but it's generally faster for you to compile a few keyboards locally instead of waiting for the results to come back. * **Consider subprojects and different chip-bases** - there are several keyboards that have subprojects that have allow for slightly different configurations, and even different chip-bases. Try to make a feature supported in ARM and AVR, or automatically disabled in one that doesn't work. -* **Explain your feature** - submitting a markdown write-up of what your feature does with your PR may be needed, and it will allow a collaborator to easily copy it into the wiki for documentation (after proofing and editing). -* **Don't refactor code** - to maintain a clear vision of how things are laid out in QMK, we try to plan out refactors in-depth, and have a collaborator make the changes. If you have an idea for refactoring, or suggestions, [open an issue](https://github.com/qmk/qmk_firmware/issues). \ No newline at end of file +* **Explain your feature** - Document it in `docs/`, either as a new file or as part of an existing file. If you don't document it other people won't be able to benefit from your hard work. +* **Don't refactor code** - to maintain a clear vision of how things are laid out in QMK, we try to plan out refactors in-depth, and have a collaborator make the changes. If you have an idea for refactoring, or suggestions, [open an issue](https://github.com/qmk/qmk_firmware/issues). diff --git a/docs/build_environment_setup.md b/docs/build_environment_setup.md index 442038a58d..2282e9d131 100644 --- a/docs/build_environment_setup.md +++ b/docs/build_environment_setup.md @@ -1,19 +1,25 @@ -### Windows 10 +# Build Environment Setup -#### Creators Update +This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4.) + + + +# Windows 10 + +## Creators Update If you have Windows 10 with Creators Update or later, you can build and flash the firmware directly. Before the Creators Update, only building was possible. If you don't have it yet or if are unsure, follow [these instructions](https://support.microsoft.com/en-us/instantanswers/d4efb316-79f0-1aa1-9ef3-dcada78f3fa0/get-the-windows-10-creators-update). -#### Windows Subsystem for Linux +## Windows Subsystem for Linux In addition to the Creators Update, you need Windows 10 Subystem for Linux, so install it following [these instructions](http://www.howtogeek.com/249966/how-to-install-and-use-the-linux-bash-shell-on-windows-10/). If you already have the Windows 10 Subsystem for Linux from the Anniversary update it's recommended that you [upgrade](https://betanews.com/2017/04/14/upgrade-windows-subsystem-for-linux/) it to 16.04LTS, because some keyboards don't compile with the toolchains included in 14.04LTS. Note that you need to know what your are doing if you chose the `sudo do-release-upgrade` method. -#### Git +## Git If you already have cloned the repository on your Windows file system you can ignore this section. You will need to clone the repository to your Windows file system using the normal Git for Windows and **not** the WSL Git. So if you haven't installed Git before, [download](https://git-scm.com/download/win) and install it. Then [set it up](https://git-scm.com/book/en/v2/Getting-Started-First-Time-Git-Setup), it's important that you setup the e-mail and user name, especially if you are planning to contribute. Once Git is installed, open the Git bash command and change the directory to where you want to clone QMK, note that you have to use forward slashes, and that your c drive is accessed like this `/c/path/to/where/you/want/to/go`. Then run `git clone --recurse-submodules https://github.com/qmk/qmk_firmware`, this will create a new folder `qmk_firmware` as a subfolder of the current one. -#### Toolchain setup +## Toolchain setup The Toolchain setup is done through the Windows Subsystem for Linux, and the process is fully automated. If you want to do everything manually, there are no other instructions than the scripts themselves, but you can always open issues and ask for more information. 1. Open "Bash On Ubuntu On Windows" from the start menu. @@ -22,13 +28,13 @@ The Toolchain setup is done through the Windows Subsystem for Linux, and the pro 4. Close the Bash command window, and re-open it. 5. You are ready to compile and flash the firmware! -#### Some important things to keep in mind +## Some important things to keep in mind * You can run `util/wsl_install.sh` again to get all the newest updates. * Your QMK repository need to be on a Windows file system path, since WSL can't run executables outside it. * The WSL Git is **not** compatible with the Windows Git, so use the Windows Git Bash or a windows Git GUI for all Git operations * You can edit files either inside WSL or normally using Windows, but note that if you edit makefiles or shell scripts, make sure you are using an editor that saves the files with Unix line endings. Otherwise the compilation might not work. -### Windows (Vista and later) +# Windows (Vista and later) 1. If you have ever installed WinAVR, uninstall it. 2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**. 3. If you are going to flash Infinity based keyboards you will need to install dfu-util, refer to the instructions by [Input Club](https://github.com/kiibohd/controller/wiki/Loading-DFU-Firmware). @@ -40,7 +46,7 @@ The Toolchain setup is done through the Windows Subsystem for Linux, and the pro If you have trouble and want to ask for help, it is useful to generate a *Win_Check_Output.txt* file by running `Win_Check.bat` in the `\util` folder. -### Mac +# Mac If you're using [homebrew,](http://brew.sh/) you can use the following commands: brew tap osx-cross/avr @@ -59,7 +65,7 @@ If you are going to flash Infinity based keyboards you will also need dfu-util brew install dfu-util -### Linux +# Linux To ensure you are always up to date, you can just run `sudo util/install_dependencies.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.** @@ -91,7 +97,7 @@ Debian/Ubuntu example: sudo apt-get update sudo apt-get install gcc unzip wget zip gcc-avr binutils-avr avr-libc dfu-programmer dfu-util gcc-arm-none-eabi binutils-arm-none-eabi libnewlib-arm-none-eabi -### Docker +# Docker If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker](https://www.docker.com/products/docker), run the following command at the root of the QMK folder to build a keyboard/keymap: @@ -109,10 +115,10 @@ docker run -e keymap=default -e subproject=ez -e keyboard=ergobox --rm -v D:/Use This will compile the targeted keyboard/keymap and leave it in your QMK directory for you to flash. -### Vagrant +# Vagrant If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](vagrant_guide.md). -## Verify Your Installation +# Verify Your Installation 1. If you haven't already, obtain this repository ([https://github.com/qmk/qmk_firmware](https://github.com/qmk/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application. 2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead. 3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`. diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 0d6def45bf..c017c0cdb3 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -34,9 +34,9 @@ enum my_keycodes { }; ``` -## Programming The Behavior Of A Keycode +## Programming The Behavior Of Any Keycode -When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_{kb,user}()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send and key up or down events that are required. +When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()' and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send any key up or down events that are required. These function are called every time a key is pressed or released. @@ -57,7 +57,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case KC_ENTER: // Play a tone when enter is pressed if (record->event.pressed) { - PLAY_NOTE_ARRAY(tone_enter); + PLAY_NOTE_ARRAY(tone_qwerty); } return true; // Let QMK send the enter press/release events } diff --git a/docs/differences_from_tmk.md b/docs/differences_from_tmk.md deleted file mode 100644 index 10ca329dc9..0000000000 --- a/docs/differences_from_tmk.md +++ /dev/null @@ -1,7 +0,0 @@ -Understanding the essential changes made on the [tmk_keyboard firmware](http://github.com/tmk/tmk_keyboard) should help you understand the QMK Firmware. - -| Firmware |TMK |QMK | -|------------------------------|-----------------------|-------------------------| -| Maintainer |hasu (@tmk) |Jack Humbert et al. | -| Build path customization | `TMK_DIR = ...` | `include .../Makefile` | -| `keymaps` array data | 3D array of `uint8_t` holding **keycode** | 3D array of `uint16_t` holding **keycode** | diff --git a/docs/documentation_best_practices.md b/docs/documentation_best_practices.md new file mode 100644 index 0000000000..1c06387f74 --- /dev/null +++ b/docs/documentation_best_practices.md @@ -0,0 +1,39 @@ +# Documentation Best Practices + +This page exists to document best practices when writing documentation for QMK. Following these guidelines will help to keep a consistent tone and style, which will in turn help other people more easily understand QMK. + +# Page Opening + +Your documentation page should generally start with an H1 heading, followed by a 1 paragrah description of what the user will find on this page. Keep in mind that this heading and paragraph will sit next to the Table of Contents, so keep the heading short and avoid long strings with no whitespace. + +Example: + +``` +# My Page Title + +This page covers my super cool feature. You can use this feature to make coffee, squeeze fresh oj, and have an egg mcmuffin and hashbrowns delivered from your local macca's by drone. +``` + +# Headings + +Your page should generally have multiple "H1" headings. Only H1 and H2 headings will included in the Table of Contents, so plan them out appropriately. Excess width should be avoided in H1 and H2 headings to prevent the Table of Contents from getting too wide. + +# Styled Hint Blocks + +You can have styled hint blocks drawn around text to draw attention to it. + +{% hint style='info' %} +This uses \{\% hint style='info' \%\} +{% endhint %} + +{% hint style='tip' %} +This uses \{\% hint style='tip' \%\} +{% endhint %} + +{% hint style='danger' %} +This uses \{\% hint style='danger' \%\} +{% endhint %} + +{% hint style='working' %} +This uses \{\% hint style='working' \%\} +{% endhint %} diff --git a/docs/eclipse.md b/docs/eclipse.md index ec5f2dc0d1..a63b84607f 100644 --- a/docs/eclipse.md +++ b/docs/eclipse.md @@ -1,3 +1,5 @@ +# Setting Up Eclipse for QMK Development + [Eclipse](https://en.wikipedia.org/wiki/Eclipse_(software)) is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages. Using an IDE such as Eclipse provides many advantages over a plain text editor, such as: @@ -81,4 +83,4 @@ We will now configure a make target that cleans the project and builds the keyma 6. Leave the other options checked and click OK. Your make target will now appear under the selected keyboard. 7. (Optional) Toggle the Hide Empty Folders icon button above the targets tree to only show your build target. 8. Double-click the build target you created to trigger a build. -9. Select the Console view at the bottom to view the running build. \ No newline at end of file +9. Select the Console view at the bottom to view the running build. diff --git a/docs/faq.md b/docs/faq.md index 0636d8b544..c46861030c 100644 --- a/docs/faq.md +++ b/docs/faq.md @@ -1,31 +1,33 @@ -## READ FIRST -- **README** of top directory : https://github.com/tmk/tmk_keyboard/blob/master/README.md -- **README** of target project(keyboard/converter) directory. +# Frequently Asked Questions -Note that you'll need to read **both**. +## What is QMK? +[QMK](https://github.com/qmk), short for Quantum Mechanical Keyboard, is a group of people building tools for custom keyboards. We started with the [QMK firmware](https://github.com/qmk/qmk_firmware), a heavily modified fork of [TMK](https://github.com/tmk/tmk_keyboard). -# Build -- [[FAQ/Build]] +## What Differences Are There Between QMK and TMK? +TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert's](https://github.com/jackhumbert) fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK. -# Keymap -- [[FAQ/Keymap]] +From a technical standpoint QMK builds upon TMK by adding several new features. Most notably QMK has expanded the number of available keycodes and uses these to implement advanced features like `S()`, `LCTL()`, and `MO()`. You can see a complete list of these keycodes in [Quantum Keycodes](quantum_keycodes.html). +From a project and community management standpoint TMK prefers to have keyboards maintained in separate forks while QMK prefers to have keyboards maintained in one central repository. # Debug Console ## hid_listen can't recognize device When debug console of your device is not ready you will see like this: - Waiting for device:......... +``` +Waiting for device:......... +``` once the device is pluged in then *hid_listen* finds it you will get this message: - Waiting for new device:......................... - Listening: +``` +Waiting for new device:......................... +Listening: +``` -Check if you can't get this 'Listening:' message: -- build with `CONSOLE_ENABLE=yes` in **Makefile**. +If you can't get this 'Listening:' message try building with `CONSOLE_ENABLE=yes` in [Makefile] You may need privilege to access the device on OS like Linux. - try `sudo hid_listen` @@ -73,41 +75,13 @@ Without reset circuit you will have inconsistent reuslt due to improper initiali ## Can't read column of matrix beyond 16 -Use `1UL<<16` instead of `1<<16` in `read_cols()` in **matrix.h** when your columns goes beyond 16. +Use `1UL<<16` instead of `1<<16` in `read_cols()` in [matrix.h] when your columns goes beyond 16. -In C `1` means one of **int** type which is **16bit** in case of AVR so you can't shift left more than 15. You will get unexpected zero when you say `1<<16`. You have to use **unsigned long** type with `1UL`. +In C `1` means one of [int] type which is [16bit] in case of AVR so you can't shift left more than 15. You will get unexpected zero when you say `1<<16`. You have to use [unsigned long] type with `1UL`. http://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279 - -## Pull-up Resistor -In some case converters needed to have pull-up resistors to work correctly. Place the resistor between VCC and signal line in parallel. - -For example: -``` -Keyboard Conveter - ,------. -5V------+------|VCC | - | | | - R | | - | | | -Signal--+------|PD0 | - | | -GND------------|GND | - `------' -R: 1K Ohm resistor -``` - -https://github.com/tmk/tmk_keyboard/issues/71 - - -## Arduino Micro's pin naming is confusing -Note that Arduino Micro PCB marking is different from real AVR port name. D0 of Arduino Micro is not PD0, PD0 is D3. Check schematic yourself. -http://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf - - - ## Bootloader jump doesn't work Properly configure bootloader size in **Makefile**. With wrong section size bootloader won't probably start with **Magic command** and **Boot Magic**. ``` @@ -157,20 +131,20 @@ https://github.com/tmk/tmk_keyboard/issues/179 ## Special Extra key doesn't work(System, Audio control keys) -You need to define `EXTRAKEY_ENABLE` in **makefile** to use them in TMK. +You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK. + ``` EXTRAKEY_ENABLE = yes # Audio control and System control ``` -http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-60.html#p157919 - ## Wakeup from sleep doesn't work + In Windows check `Allow this device to wake the computer` setting in Power **Management property** tab of **Device Manager**. Also check BIOS setting. Pressing any key during sleep should wake host. - ## Using Arduino? + **Note that Arduino pin naming is different from actual chip.** For example, Arduino pin `D0` is not `PD0`. Check circuit with its schematics yourself. - http://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf @@ -235,4 +209,4 @@ https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778 ## FLIP doesn't work ### AtLibUsbDfu.dll not found Remove current driver and reinstall one FLIP provides from DeviceManager. -http://imgur.com/a/bnwzy \ No newline at end of file +http://imgur.com/a/bnwzy diff --git a/docs/faq_build.md b/docs/faq_build.md index ba8b52af15..ebe8caccd1 100644 --- a/docs/faq_build.md +++ b/docs/faq_build.md @@ -1,5 +1,6 @@ -## READ FIRST -- https://github.com/qmk/qmk_firmware/blob/master/docs/build_guide.md +# Frequently Asked Build Questions + +This page covers questions about building QMK. If you have not yet you should read the [Build Guide](https://github.com/qmk/qmk_firmware/blob/master/docs/build_guide.md). In short, @@ -8,12 +9,10 @@ In short, $ make [-f Makefile.] [KEYMAP=...] dfu -## Can't program on Linux and Mac +## Can't program on Linux You will need proper permission to operate a device. For Linux users see udev rules below. Easy way is to use `sudo` command, if you are not familiar with this command check its manual with `man sudo` or this page on line. -https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man8/sudo.8.html - In short when your controller is ATMega32u4, $ sudo dfu-programmer atmega32u4 erase --force @@ -26,63 +25,14 @@ or just But to run `make` with root privilege is not good idea. Use former method as possible. -## Do 'make clean' before 'make' -You'll need `make clean` after you edit **config.h** or change options like `KEYMAP`. - -Frist remove all files made in previous build, - - $ make clean - -then build new firmware. - - $ make [KEYMAP=...] - -Also you can always try `make clean` when you get other strange result during build. - - ## WINAVR is obsolete It is no longer recommended and may cause some problem. See [Issue #99](https://github.com/tmk/tmk_keyboard/issues/99). -## USB stack: LUFA or PJRC? -Use **LUFA**. - -**PJRC** stack won't be supported actively anymore. There is no reason to hesitate to use LUFA except for binary size(about 1KB lager?). But **PJRC** is still very useful for debug and development purpose. -See also [Issue #50](https://github.com/tmk/tmk_keyboard/issues/50) and [Issue #58](https://github.com/tmk/tmk_keyboard/issues/58). - -## Edit configuration but not change -You will need followings after editing `CONSOLE_ENABLE`, `NKRO_ENABLE`, `EXTRAKEY_ENABLE` or `MOUSEKEY_ENABLE` option in **Makefile**. - -### 1. make clean -This will be needed when you edit **config.h**. - -### 2. Remove Drivers from Device Manager(Windows) -**Windows only.** Linux, OSX and other OS's doesn't require this. It looks like Windows keeps using driver installed when device was connected first time even after the device changes its configuration. To load proper drivers for new configuration you need to remove existent drivers from **Drvice Manager**. - -### 3. Build with different VID:PID -**Windows only.** If method 2. does't work fou you try this. Change Vendor ID or Product ID in **config.h** and build firmware. Windows should recognize it as whole new device and start drivers install process. - -### 4. Just try other ports -This will be useful and the easiest workaround for **Windows**. - - - ## USB VID and PID You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very least chance of collision with other product. -For example TMK uses following numbers by default. -``` -keyboard: -hhkb: FEED:CAFE -gh60: FEED:6060 - -converter: -x68k: FEED:6800 -ps2: FEED:6512 -adb: FEED:0ADB -ibm4704: FEED:4704 -pc98: FEED:9898 -``` +Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID. Also see this. https://github.com/tmk/tmk_keyboard/issues/150 @@ -112,7 +62,6 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666" ``` - ## Cortex: cstddef: No such file or directory GCC 4.8 of Ubuntu 14.04 had this problem and had to update to 4.9 with this PPA. https://launchpad.net/~terry.guo/+archive/ubuntu/gcc-arm-embedded @@ -148,4 +97,4 @@ Note that Teensy2.0++ bootloader size is 2048byte. Some Makefiles may have wrong # LUFA bootloader 4096 # USBaspLoader 2048 OPT_DEFS += -DBOOTLOADER_SIZE=2048 -``` \ No newline at end of file +``` diff --git a/docs/faq_keymap.md b/docs/faq_keymap.md index 623726ab2e..d6442ac53a 100644 --- a/docs/faq_keymap.md +++ b/docs/faq_keymap.md @@ -1,10 +1,13 @@ -## READ FIRST -https://github.com/tmk/tmk_core/blob/master/doc/keymap.md +# Frequently Asked Keymap Questions -## How to get keycode -See [Keycodes](Keycodes). Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keycode.h). +This page covers questions people often have about keymaps. If you haven't you should read [Keymap Overview](keymap.html) first. -## Sysrq key +## What Keycodes Can I Use? +See [Basic Keycodes](keycodes.html) and [Quantum Keycodes](quantum_keycodes.html) for most of the keys you can define. + +Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keycode.h). + +## `KC_SYSREQ` isn't working Use keycode for Print Screen(`KC_PSCREEN` or `KC_PSCR`) instead of `KC_SYSREQ`. Key combination of 'Alt + Print Screen' is recognized as 'System request'. See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and @@ -16,7 +19,7 @@ Use `KC_PWR` instead of `KC_POWER` or vice versa. - `KC_PWR` works with Windows and Linux, not with OSX. - `KC_POWER` works with OSX and Linux, not with Windows. -http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264 +More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264 ## Oneshot modifier Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. Oneshot Shift mitgates this for me. @@ -32,15 +35,17 @@ For Modifier keys and layer actions you have to place `KC_TRANS` on same positio ## Mechanical Lock Switch Support -https://github.com/tmk/tmk_keyboard#mechanical-locking-support - -This feature is for *mechanical lock switch* like this Alps one. -http://deskthority.net/wiki/Alps_SKCL_Lock -Using enabling this feature and using keycodes `LCAP`, `LNUM` or `LSCR` in keymap you can use physical locking CapsLock, NumLock or ScrollLock keys as you expected. +This feature is for *mechanical lock switch* like [this Alps one](http://deskthority.net/wiki/Alps_SKCL_Lock). You can enable it by adding this to your `config.h`: + +``` +#define LOCKING_SUPPORT_ENABLE +#define LOCKING_RESYNC_ENABLE +``` -Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `CAPS`, `NLCK` and `SLCK`.*** +After enabling this feature use keycodes `KC_LCAP`, `KC_LNUM` and `KC_LSCR` in your keymap instead. +Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `KC_CAPS`, `KC_NLCK` and `KC_SLCK`.*** ## Input special charactors other than ASCII like Cédille 'Ç' NO UNIVERSAL METHOD TO INPUT THOSE WORKS OVER ALL SYSTEMS. You have to define **MACRO** in way specific to your OS or layout. @@ -111,68 +116,12 @@ https://github.com/tekezo/Karabiner/issues/403 ## Esc and `~ on a key -You can define FC660 and Poker style ESC with `ACTION_LAYER_MODS`. -https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#35-momentary-switching-with-modifiers - -``` -#include "keymap_common.h" - - -/* Leopold FC660 - * https://elitekeyboards.com/products.php?sub=leopold,compact&pid=fc660c - * Shift + Esc = ~ - * Fn + Esc = ` - * - * Votex Poker II - * https://adprice.fedorapeople.org/poker2_manual.pdf - * Fn + Esc = ` - * Fn + Shift + Esc = ~ - */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* 0: qwerty */ - [0] = KEYMAP( \ - ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \ - TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ - LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \ - FN0, NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,ESC, \ - LCTL,LGUI,LALT, SPC, RALT,FN1, RGUI,RCTL), - [1] = KEYMAP( \ - GRV, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\ - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), - [2] = KEYMAP( \ - GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \ - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\ - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), -}; - -const uint16_t PROGMEM fn_actions[] = { - // https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#35-momentary-switching-with-modifiers - [0] = ACTION_LAYER_MODS(1, MOD_LSFT), - [1] = ACTION_LAYER_MOMENTARY(2), -}; -``` - -Otherwise, you can write code, see this. -https://github.com/p3lim/keyboard_firmware/commit/fd799c12b69a5ab5addd1d4c03380a1b8ef8e9dc - - -## 32 Fn keys are not enough? -### actionmap -It uses 16 bit codes and has no limitation of 32 Fn at the expense of memory space. TMK keymap is actually is 8 bit codes as subset of the actionmap. -https://github.com/tmk/tmk_keyboard/issues?utf8=%E2%9C%93&q=is%3Aissue+actionmap - -### extension for modified keys -https://geekhack.org/index.php?topic=41989.msg1885526#msg1885526 - +Use `GRAVE_ESC` or `KC_GESC` in your keymap. ## Arrow on Right Modifier keys with Dual-Role This turns right modifer keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**. ``` + #include "keymap_common.h" @@ -211,18 +160,16 @@ const uint16_t PROGMEM fn_actions[] = { ``` - Dual-role key: https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys ## Eject on Mac OSX -`EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250 +`KC_EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250 It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default. Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+f`) on Mac mode but this is not same as Apple Eject keycode probably. - ## What's weak_mods and real_mods in action_util.c ___TO BE IMPROVED___ @@ -262,4 +209,3 @@ if (timer_elapsed(key_timer) < 100) { ``` It's best to declare the `static uint16_t key_timer;` at the top of the file, outside of any code blocks you're using it in. - diff --git a/docs/glossary.md b/docs/glossary.md index f69b1709bc..fac1952a6d 100644 --- a/docs/glossary.md +++ b/docs/glossary.md @@ -1,10 +1,29 @@ # Glossary of QMK terms -git -: versioning software used at the commandline +## Dynamic Macro +A macro which has been recorded on the keyboard and which will be lost when the keyboard is unplugged or the computer rebooted. -keymap -: an array of keycodes mapped to a physical keyboard layout, which are processed on key presses and releases +## git +Versioning software used at the commandline -matrix -: a wiring pattern of columns and rows (and usually diodes) that enables the MCU to detect keypresses with a fewer number of pins \ No newline at end of file +## Keycode +A 2-byte number that represents a particular key. `0x00`-`0xFF` are used for [Basic Keycodes](keycodes.html) while `0x100`-`0xFFFF` are used for [Quantum Keycodes](quantum_keycodes.html). + +## Keymap +An array of keycodes mapped to a physical keyboard layout, which are processed on key presses and releases + +## Matrix +A wiring pattern of columns and rows (and usually diodes) that enables the MCU to detect keypresses with a fewer number of pins + +## Macro +A feature that lets you send muiltple keypress events (hid reports) after having pressed only a single key. + +## Mousekeys +A feature that lets you control your mouse cursor and click from your keyboard. + +* [Mousekeys Documentation](mouse_keys.html) + +## Tap Dance +A feature that lets you assign muiltple keycodes to the same key based on how many times you press it. + +* [Tap Dance Documentation](tap_dance.html) diff --git a/docs/key_functions.md b/docs/key_functions.md index 74b80b42f1..8a579f3058 100644 --- a/docs/key_functions.md +++ b/docs/key_functions.md @@ -2,20 +2,18 @@ Your keymap can include shortcuts to common operations (called "function actions" in tmk). -These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk `ACTION_*` functions, please see the [TMK documentation](keymap.md#2-action). +These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the qmk `ACTION_*` functions, please see the [Keymap documentation](keymap.md#2-action). Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them. -### Limits of these aliases +## Limits of these aliases -Currently, the keycodes able to used with these functions are limited to the TMK ones, meaning you can't use keycodes like `KC_TILD`, or anything greater than 0xFF. For a full list of the keycodes able to be used, [see this list](keycode.txt). +Currently, the keycodes able to used with these functions are limited to the [Basic Keycodes](keycodes.html), meaning you can't use keycodes like `KC_TILD`, or anything greater than 0xFF. For a full list of the keycodes able to be used, [see this list](keycodes.html). -### Switching and toggling layers +# Switching and toggling layers `MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack. -`OSL(layer)` - momentary switch to *layer*, as a one-shot operation. So if you have a key that's defined as `OSL(1)`, and you tap that key, then only the very next keystroke would come from layer 1. You would drop back to layer zero immediately after that one keystroke. That's handy if you have a layer full of custom shortcuts -- for example, a dedicated key for closing a window. So you tap your one-shot layer mod, then tap that magic 'close window' key, and keep typing like a boss. Layer 1 would remain active as long as you hold that key down, too (so you can use it like a momentary toggle-layer key with extra powers). - `LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer). `TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack. @@ -25,7 +23,7 @@ Currently, the keycodes able to used with these functions are limited to the TMK `TT(layer)` - Layer Tap-Toggle. If you hold the key down, the layer becomes active, and then deactivates when you let go. And if you tap it, the layer simply becomes active (toggles on). It needs 5 taps by default, but you can set it by defining `TAPPING_TOGGLE`, for example, `#define TAPPING_TOGGLE 1` for just one tap. -### Fun with modifier keys +# Modifier keys * `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias * `RSFT(kc)` - applies right Shift to *kc* @@ -43,6 +41,8 @@ You can also chain these, like this: LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress. +# Shifted Keycodes + The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `quantum/quantum_keycodes.h`. KC_TILD ~ @@ -67,8 +67,15 @@ The following shortcuts automatically add `LSFT()` to keycodes to get commonly u KC_PIPE | KC_COLN : +# One Shot + `OSM(mod)` - this is a "one shot" modifier. So let's say you have your left Shift key defined as `OSM(MOD_LSFT)`. Tap it, let go, and Shift is "on" -- but only for the next character you'll type. So to write "The", you don't need to hold down Shift -- you tap it, tap t, and move on with life. And if you hold down the left Shift key, it just works as a left Shift key, as you would expect (so you could type THE). There's also a magical, secret way to "lock" a modifier by tapping it multiple times. If you want to learn more about that, open an issue. :) +`OSL(layer)` - momentary switch to *layer*, as a one-shot operation. So if you have a key that's defined as `OSL(1)`, and you tap that key, then only the very next keystroke would come from layer 1. You would drop back to layer zero immediately after that one keystroke. That's handy if you have a layer full of custom shortcuts -- for example, a dedicated key for closing a window. So you tap your one-shot layer mod, then tap that magic 'close window' key, and keep typing like a boss. Layer 1 would remain active as long as you hold that key down, too (so you can use it like a momentary toggle-layer key with extra powers). + + +# Mod Tap + `MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down. These are the values you can use for the `mod` in `MT()` and `OSM()`: @@ -97,7 +104,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac * `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped * `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift. -##### Permissive Hold +# Permissive Hold As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option: diff --git a/docs/macros.md b/docs/macros.md index 1418d24ab4..3d5b05b4ac 100644 --- a/docs/macros.md +++ b/docs/macros.md @@ -1,8 +1,10 @@ -# Macros - Send multiple keystrokes when pressing just one key +# Macros -QMK has a number of ways to define and use macros. These can do anything you want- type common phrases for you, copypasta, repetitive game movements, or even help you code. +Macros allow you to send multiple keystrokes when pressing just one key. QMK has a number of ways to define and use macros. These can do anything you want- type common phrases for you, copypasta, repetitive game movements, or even help you code. +{% hint style='danger' %} **Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets ahold of your keyboard will be able to access that information by opening a text editor. +{% endhint %} # Macro Definitions @@ -135,7 +137,7 @@ This will clear all mods currently pressed. This will clear all keys besides the mods currently pressed. -# Advanced Example: Single-key copy/paste (hold to copy, tap to paste) +# Advanced Example: Single-key copy/paste This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V` when released. diff --git a/docs/make_instructions.md b/docs/make_instructions.md index 6f88f91069..64c1cb0f00 100644 --- a/docs/make_instructions.md +++ b/docs/make_instructions.md @@ -48,7 +48,7 @@ Here are some examples commands * `make ergodox-infinity-algernon-clean` will clean the build output of the Ergodox Infinity keyboard. This example uses the full syntax and can be run from any folder with a `Makefile` * `make dfu COLOR=false` from within a keymap folder, builds and uploads the keymap, but without color output. -## The `Makefile` +# The `Makefile` There are 5 different `make` and `Makefile` locations: @@ -62,7 +62,7 @@ The root contains the code used to automatically figure out which keymap or keym For keyboards and subprojects, the make files are split in two parts `Makefile` and `rules.mk`. All settings can be found in the `rules.mk` file, while the `Makefile` is just there for support and including the root `Makefile`. Keymaps contain just one `Makefile` for simplicity. -### Makefile options +## Makefile options Set these variables to `no` to disable them, and `yes` to enable them. @@ -158,7 +158,7 @@ This enables using the Quantum SYSEX API to send strings (somewhere?) This consumes about 5390 bytes. -### Customizing Makefile options on a per-keymap basis +## Customizing Makefile options on a per-keymap basis If your keymap directory has a file called `Makefile` (note the filename), any Makefile options you set in that file will take precedence over other Makefile options for your particular keyboard. diff --git a/docs/quantum_keycodes.md b/docs/quantum_keycodes.md index e9edad03ed..a59d8fbc88 100644 --- a/docs/quantum_keycodes.md +++ b/docs/quantum_keycodes.md @@ -4,7 +4,7 @@ All keycodes within quantum are numbers between `0x0000` and `0xFFFF`. Within yo On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are used to implement advanced quantum features. If you define your own custom keycodes they will be put into this range as well. Keycodes above `0x00FF` may not be used with any of the mod/layer-tap keys listed -# Quantum keycodes +## QMK keycodes |Name|Description| |----|-----------| @@ -18,7 +18,7 @@ On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are |`M(n)`|to call macro n| |`MACROTAP(n)`|to macro-tap n idk FIXME| -# Bootmagic Keycodes +## Bootmagic Keycodes Shortcuts for bootmagic options (these work even when bootmagic is off.) @@ -44,7 +44,7 @@ Shortcuts for bootmagic options (these work even when bootmagic is off.) |`MAGIC_UNSWAP_ALT_GUI`/`AG_NORM`|Disable the Alt/GUI switching| |`MAGIC_TOGGLE_NKRO`|Turn NKRO on or off| -# Audio +## Audio ```c #ifdef AUDIO_ENABLE @@ -69,7 +69,7 @@ Shortcuts for bootmagic options (these work even when bootmagic is off.) #endif ``` -## Midi +### Midi #if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) MI_ON, // send midi notes when music mode is enabled @@ -157,7 +157,7 @@ MI_MODSD, // decrease modulation speed MI_MODSU, // increase modulation speed #endif // MIDI_ADVANCED -# Backlight +## Backlight These keycodes control the backlight. Most keyboards use this for single color in-switch lighting. @@ -171,7 +171,7 @@ These keycodes control the backlight. Most keyboards use this for single color i |`BL_TOGG`|Toggle the backlight on or off| |`BL_STEP`|Step through backlight levels, wrapping around to 0 when you reach the top.| -# RGBLIGHT WS2818 LEDs +## RGBLIGHT WS2818 LEDs This controls the `RGBLIGHT` functionality. Most keyboards use WS2812 (and compatible) LEDs for underlight or case lighting. @@ -203,7 +203,7 @@ This is used when multiple keyboard outputs can be selected. Currently this only |`OUT_USB`|usb only| |`OUT_BT`|bluetooth (when `BLUETOOTH_ENABLE`)| -# Modifiers +## Modifiers These are special keycodes that simulate pressing several modifiers at once. @@ -219,7 +219,7 @@ These are special keycodes that simulate pressing several modifiers at once. * |`KC_LCA`|`LCTL` + `LALT`| */ -## Modifiers with keys +### Modifiers with keys |Name|Description| |----|-----------| @@ -238,7 +238,7 @@ These are special keycodes that simulate pressing several modifiers at once. |`SCMD(kc)`/`SWIN(kc)`|`LGUI` + `LSFT` + `kc`| |`LCA(kc)`|`LCTL` + `LALT` + `kc`| -## One Shot Keys +### One Shot Keys Most modifiers work by being held down while you push another key. You can use `OSM()` to setup a "One Shot" modifier. When you tap a one shot mod it will remain is a pressed state until you press another key. @@ -249,7 +249,7 @@ To specify a your modifier you need to pass the `MOD` form of the key. For examp |`OSM(mod)`|use mod for one keypress| |`OSL(layer)`|switch to layer for one keypress| -## Mod-tap keys +### Mod-tap keys These keycodes will press the mod(s) when held, and the key when tapped. They only work with [basic keycodes](basic_keycodes.md). @@ -271,7 +271,7 @@ These keycodes will press the mod(s) when held, and the key when tapped. They on |`SCMD_T(kc)`/`SWIN_T(kc)`|`LGUI` + `LSFT` when held, `kc` when tapped| |`LCA_T(kc)`|`LCTL` + `LALT` when held, `kc` when tapped| -# US ANSI Shifted symbols +## US ANSI Shifted symbols These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboards. They do not have dedicated keycodes but are instead typed by holding down shift and then sending a keycode. @@ -301,7 +301,7 @@ It's important to remember that all of these keycodes send a left shift - this m |`KC_QUES`|`KC_QUESTION`|question mark `?`| |`KC_DQT`/`KC_DQUO`|`KC_DOUBLE_QUOTE`|double quote `"`| -# Layer Changes +## Layer Changes These are keycodes that can be used to change the current layer. @@ -315,7 +315,7 @@ These are keycodes that can be used to change the current layer. |`TT(layer)`|tap toggle? idk FIXME| |`OSL(layer)`|switch to layer for one keycode| -# Unicode +## Unicode These keycodes can be used in conjuction with the [Unicode](unicode_and_additional_language_support.md) support. diff --git a/docs/tap_dance.md b/docs/tap_dance.md index 25827a6485..38b2ee9993 100644 --- a/docs/tap_dance.md +++ b/docs/tap_dance.md @@ -1,5 +1,7 @@ # Tap Dance: A single key can do 3, 5, or 100 different things + + Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. It's one of the nicest community-contributed features in the firmware, conceived and created by [algernon](https://github.com/algernon) in [#451](https://github.com/qmk/qmk_firmware/pull/451). Here's how algernon describes the feature: With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter. @@ -34,7 +36,9 @@ Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-danc For the sake of flexibility, tap-dance actions can be either a pair of keycodes, or a user function. The latter allows one to handle higher tap counts, or do extra things, like blink the LEDs, fiddle with the backlighting, and so on. This is accomplished by using an union, and some clever macros. -### Examples +# Examples + +## Simple Example Here's a simple example for a single definition: @@ -59,6 +63,8 @@ qk_tap_dance_action_t tap_dance_actions[] = { TD(TD_ESC_CAPS) ``` +## Complex Example + Here's a more complex example involving custom actions: ```c diff --git a/docs/understanding_qmk.md b/docs/understanding_qmk.md index f01d50416c..28927f0eff 100644 --- a/docs/understanding_qmk.md +++ b/docs/understanding_qmk.md @@ -1,7 +1,5 @@ # Understanding QMK's Code - - This document attempts to explain how the QMK firmware works from a very high level. It assumes you understand basic programming concepts but does not (except where needed to demonstrate) assume familiarity with C. It assumes that you have a basic understanding of the following documents: * [QMK Overview](qmk_overview.md) @@ -12,45 +10,27 @@ This document attempts to explain how the QMK firmware works from a very high le You can think of QMK as no different from any other computer program. It is started, performs its tasks, and then ends. The entry point for the program is the `main()` function, just like it is on any other C program. However, for a newcomer to QMK it can be confusing because the `main()` function appears in multiple places, and it can be hard to tell which one to look at. -The reason for this is the different platforms that QMK supports. The most common platform is `lufa`, which runs on AVR processors such at the atmega32u4. We also support `chibios`, `pjrc`, `vusb`, and `bluefruit`, and may support more in the future. +The reason for this is the different platforms that QMK supports. The most common platform is `lufa`, which runs on AVR processors such at the atmega32u4. We also support `chibios` and `vusb`. -Let's focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1129). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1182). This is [The Main Loop](#the_main_loop). +We'll focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1129). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/protocol/lufa/lufa.c#L1182). This is [The Main Loop](#the_main_loop). ## The Main Loop -This section of code is called "The Main Loop" because it's responsible for looping over the same set of instructions forever. This is where QMK dispatches out to the functions responsible for making the keyboard do everything it is supposed to. At first glance it can look like a lot of functionality but most of the time the code will be disabled by `#define`'s. - -### USB Suspend - -``` - #if !defined(NO_USB_STARTUP_CHECK) - while (USB_DeviceState == DEVICE_STATE_Suspended) { - print("[s]"); - suspend_power_down(); - if (USB_Device_RemoteWakeupEnabled && suspend_wakeup_condition()) { - USB_Device_SendRemoteWakeup(); - } - } - #endif -``` - -This section of code handles the USB suspend state. This state is entered when the computer the keyboard is plugged into is suspended. In this state we don't do anything but wait for the computer we're plugged into to wake up. - -### `keyboard_task()` +This section of code is called "The Main Loop" because it's responsible for looping over the same set of instructions forever. This is where QMK dispatches out to the functions responsible for making the keyboard do everything it is supposed to do. At first glance it can look like a lot of functionality but most of the time the code will be disabled by `#define`'s. ``` keyboard_task(); ``` -This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keyboard.c#L154), and it is responsible for detecting changes in the matrix and turning LED's on and off. +This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keyboard.c#L154), and it is responsible for detecting changes in the matrix and turning status LED's on and off. Within `keyboard_task()` you'll find code to handle: -* Matrix Scanning +* [Matrix Scanning](#matrix-scanning) * Mouse Handling * Serial Link(s) * Visualizer -* Keyboard state LED's (Caps Lock, Num Lock, Scroll Lock) +* Keyboard status LED's (Caps Lock, Num Lock, Scroll Lock) #### Matrix Scanning @@ -60,18 +40,18 @@ While there are different strategies for doing the actual matrix detection, they ``` - { - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0} - } +{ + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0} +} ``` That datastructure is a direct representation of the matrix for a 4 row by 5 column numpad. When a key is pressed that key's position within the matrix will be returned as `1` instead of `0`. -Matrix Scanning runs many times per second. The exact rate varies but typically it runs at least 10 times per second to avoid perceptable lag. +Matrix Scanning runs many times per second. The exact rate varies but typically it runs at least 10 times per second to avoid perceptible lag. ##### Matrix to Physical Layout Map @@ -114,67 +94,65 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { } ``` -Notice how all of these arguments match up with the first half of the `KEYMAP()` macro from the last section? This is basically where we take a keycode and map it to our Matrix Scan from earlier. +Notice how all of these arguments match up with the first half of the `KEYMAP()` macro from the last section? This is how we take a keycode and map it to our Matrix Scan from earlier. ##### State Change Detection The matrix scanning described above tells us the state of the matrix at a given moment, but your computer only wants to know about changes, it doesn't care about the current state. QMK stores the results from the last matrix scan and compares the results from this matrix to determine when a key has been pressed or released. -Let's look at an example. We'll hop into the middle of a keyboard scanning look to find that our previous scan looks like this: +Let's look at an example. We'll hop into the middle of a keyboard scanning loop to find that our previous scan looks like this: ``` - { - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0} - } +{ + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0} +} ``` And when our current scan completes it will look like this: ``` - { - {1,0,0,0}, - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0}, - {0,0,0,0} - } +{ + {1,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0}, + {0,0,0,0} +} ``` Comparing against our keymap we can see that the pressed key is KC_NLCK. From here we dispatch to the `process_record` set of functions. -(FIXME: Feels like this section could be fleshed out more.) - -(FIXME: Magic happens between here and process_record) + ##### Process Record -The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events looks something like this: - -* `void process_record(keyrecord_t *record)` - * `bool process_record_quantum(keyrecord_t *record)` - * Map this record to a keycode - * `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` - * `bool process_record_user(uint16_t keycode, keyrecord_t *record)` - * `bool process_midi(uint16_t keycode, keyrecord_t *record)` - * `bool process_audio(uint16_t keycode, keyrecord_t *record)` - * `bool process_music(uint16_t keycode, keyrecord_t *record)` - * `bool process_tap_dance(uint16_t keycode, keyrecord_t *record)` - * `bool process_leader(uint16_t keycode, keyrecord_t *record)` - * `bool process_chording(uint16_t keycode, keyrecord_t *record)` - * `bool process_combo(uint16_t keycode, keyrecord_t *record)` - * `bool process_unicode(uint16_t keycode, keyrecord_t *record)` - * `bool process_ucis(uint16_t keycode, keyrecord_t *record)` - * `bool process_printer(uint16_t keycode, keyrecord_t *record)` - * `bool process_unicode_map(uint16_t keycode, keyrecord_t *record)` - * Identify and process quantum specific keycodes - * Identify and process standard keycodes +The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is described below, using cluecard whenever we need to look at the keyboard/keymap level functions. + +* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L128) + * [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L140) + * [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L143) + * [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/cluecard/cluecard.c#L20) + * [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/cluecard/keymaps/default/keymap.c#L58) + * [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_midi.c#L102) + * [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_audio.c#L10) + * [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_music.c#L69) + * [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_tap_dance.c#L75) + * [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_leader.c#L32) + * [`bool process_chording(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_chording.c#L41) + * [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_combo.c#L115) + * [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode.c#L22) + * [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c#L91) + * [`bool process_printer(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_printer.c#L77) + * [`bool process_unicode_map(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicodemap.c#L47) + * [Identify and process quantum specific keycodes](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L211) -At any step during this chain of events a function (such as `process_record_kb()`) can `return false` and processing of that keypress will end immediately. +At any step during this chain of events a function (such as `process_record_kb()`) can `return false` to halt all further processing. + -- cgit v1.2.1 From 80cc23e9128ca89340cabc3517afc440489013fe Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 01:33:13 -0700 Subject: fix the info boxes --- docs/documentation_best_practices.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/documentation_best_practices.md b/docs/documentation_best_practices.md index 1c06387f74..5b02ac0f4a 100644 --- a/docs/documentation_best_practices.md +++ b/docs/documentation_best_practices.md @@ -23,17 +23,17 @@ Your page should generally have multiple "H1" headings. Only H1 and H2 headings You can have styled hint blocks drawn around text to draw attention to it. {% hint style='info' %} -This uses \{\% hint style='info' \%\} +This uses \{% hint style='info' %\} {% endhint %} {% hint style='tip' %} -This uses \{\% hint style='tip' \%\} +This uses \{% hint style='tip' %\} {% endhint %} {% hint style='danger' %} -This uses \{\% hint style='danger' \%\} +This uses \{% hint style='danger' %\} {% endhint %} {% hint style='working' %} -This uses \{\% hint style='working' \%\} +This uses \{% hint style='working' %\} {% endhint %} -- cgit v1.2.1 From 6b0503b20d1918f4eed1975cf2104a61fd51abef Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 01:37:05 -0700 Subject: update the faq --- docs/faq.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/docs/faq.md b/docs/faq.md index c46861030c..d7f2a6f4fd 100644 --- a/docs/faq.md +++ b/docs/faq.md @@ -10,7 +10,9 @@ TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk From a technical standpoint QMK builds upon TMK by adding several new features. Most notably QMK has expanded the number of available keycodes and uses these to implement advanced features like `S()`, `LCTL()`, and `MO()`. You can see a complete list of these keycodes in [Quantum Keycodes](quantum_keycodes.html). -From a project and community management standpoint TMK prefers to have keyboards maintained in separate forks while QMK prefers to have keyboards maintained in one central repository. +From a project and community management standpoint TMK maintains all the officially supported keyboards by himself, with a bit of community support. Separate community maintained forks exist or can be created for other keyboards. Only a few keymaps are provided by default, so users typically don't share keymaps with each other. QMK encourages sharing of both keyboards and keymaps through a centrally managed repository, accepting all pull requests that follows the quality standards. These are mostly community maintained, but the QMK team also helps when necessary. + +Both approaches have their merits and their drawbacks, and code flows freely between TMK and QMK when it makes sense. # Debug Console ## hid_listen can't recognize device -- cgit v1.2.1 From b22220532ff2c6241589ea229d5fce35fb78c380 Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 10:58:57 -0700 Subject: Rewrite mouse_keys to resolve #937 --- docs/mouse_keys.md | 84 +++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 73 insertions(+), 11 deletions(-) diff --git a/docs/mouse_keys.md b/docs/mouse_keys.md index 16e920fdbd..e6dfe7bd9e 100644 --- a/docs/mouse_keys.md +++ b/docs/mouse_keys.md @@ -1,17 +1,79 @@ -# Can I increase the speed of the mouse keys? +# Mousekeys -**Q:** The default speed for controlling the mouse with the keyboard is slow. I've tried increasing the mouse's sensitivity at work using xset m and it worked, although sometimes it changes by itself for some reason. At home, on Arch Linux, this does not change ti. I've looked through the forums and resolved to use libinput using xinput but using that I only manage to change the speed of the mouse using the actual mouse. The speed of the mouse using the keyboard controls remained unchanged. -Is there perhaps something I can input in the keymap.c to change the sensitivity? Or some other surefire way of increasing the speed? -Thanks! +Mousekeys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer around, click up to 5 buttons, and even scroll in all 4 directions. QMK uses the same algorithm as the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys). -**A:** In your keymap's config.h: +## Adding Mousekeys To a Keymap + +There are two steps to adding Mousekeys support to your keyboard. You must enable support in the Makefile and you must map mouse actions to keys on your keyboard. + +### Adding Mousekeys support in the `Makefile` + +To add support for Mousekeys you simply need to add a single line to your keymap's `Makefile`: + +``` +MOUSEKEY_ENABLE = yes +``` + +You can see an example here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/keymaps/mouse_keys/Makefile + +### Mapping Mouse Actions To Keyboard Keys + +You can use these keycodes within your keymap to map button presses to mouse actions: + +|Long Name|Short Name|Description| +|---------|----------|-----------| +|KC_MS_UP|KC_MS_U|Mouse Cursor Up| +|KC_MS_DOWN|KC_MS_D|Mouse Cursor Down| +|KC_MS_LEFT|KC_MS_L|Mouse Cursor Left| +|KC_MS_RIGHT|KC_MS_R|Mouse Cursor Right| +|KC_MS_BTN1|KC_BTN1|Mouse Button 1| +|KC_MS_BTN2|KC_BTN2|Mouse Button 2| +|KC_MS_BTN3|KC_BTN3|Mouse Button 3| +|KC_MS_BTN4|KC_BTN4|Mouse Button 4| +|KC_MS_BTN5|KC_BTN5|Mouse Button 5| +|KC_MS_WH_UP|KC_WH_U|Mouse Wheel Up| +|KC_MS_WH_DOWN|KC_WH_D|Mouse Wheel Down| +|KC_MS_WH_LEFT|KC_WH_L|Mouse Wheel Left| +|KC_MS_WH_RIGHT|KC_WH_R|Mouse Wheel Right| +|KC_MS_ACCEL0|KC_ACL0|Set Mouse Acceleration Speed to 0| +|KC_MS_ACCEL1|KC_ACL1|Set Mouse Acceleration Speed to 1| +|KC_MS_ACCEL2|KC_ACL2|Set Mouse Acceleration Speed to 2| + +You can see an example in the `_ML` here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/keymaps/mouse_keys/keymap.c#L46 + +## Configuring the behavior of Mousekeys + +The default speed for controlling the mouse with the keyboard is intentionaly slow. You can adjust these parameters by adding these settings to your keymap's `config.h` file. All times are specified in miliseconds (ms). ``` -#define MOUSEKEY_INTERVAL 20 -#define MOUSEKEY_DELAY 0 -#define MOUSEKEY_TIME_TO_MAX 60 -#define MOUSEKEY_MAX_SPEED 7 -#define MOUSEKEY_WHEEL_DELAY 0 +#define MOUSEKEY_DELAY 300 +#define MOUSEKEY_INTERVAL 50 +#define MOUSEKEY_MAX_SPEED 10 +#define MOUSEKEY_TIME_TO_MAX 20 +#define MOUSEKEY_WHEEL_MAX_SPEED 8 +#define MOUSEKEY_WHEEL_TIME_TO_MAX 40 ``` -Tweak away. A lower interval or higher max speed will effectively make the mouse move faster. Time-to-max controls acceleration. (See [this Reddit thread for the original discussion](https://www.reddit.com/r/ErgoDoxEZ/comments/61fwr2/a_reliable_way_to_increase_the_speed_of_the_mouse/)). \ No newline at end of file +### `MOUSEKEY_DELAY` + +When one of the mouse movement buttons is pressed this setting is used to define the delay between that button press and the mouse cursor moving. Some people find that small movements are impossible if this setting is too low, while settings that are too high feel sluggish. + +### `MOUSEKEY_INTERVAL` + +When a movement key is held down this specifies how long to wait between each movement report. Lower settings will translate into an effectively higher mouse speed. + +### `MOUSEKEY_MAX_SPEED` + +As a movement key is held down the speed of the mouse cursor will increase until it reaches `MOUSEKEY_MAX_SPEED`. + +### `MOUSEKEY_TIME_TO_MAX` + +How long you want to hold down a movement key for until `MOUSEKEY_MAX_SPEED` is reached. This controls how quickly your cursor will accelerate. + +### `MOUSEKEY_WHEEL_MAX_SPEED` + +The top speed for scrolling movements. + +### `MOUSEKEY_WHEEL_TIME_TO_MAX` + +How long you want to hold down a scroll key for until `MOUSEKEY_WHEEL_MAX_SPEED` is reached. This controls how quickling your scrolling will accelerate. -- cgit v1.2.1 From 435f99916c92d88ef7e7541c4fda7cf6d533ec63 Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 11:35:29 -0700 Subject: Work around quoting hell --- docs/documentation_best_practices.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/documentation_best_practices.md b/docs/documentation_best_practices.md index 5b02ac0f4a..8c5b4795a6 100644 --- a/docs/documentation_best_practices.md +++ b/docs/documentation_best_practices.md @@ -23,17 +23,17 @@ Your page should generally have multiple "H1" headings. Only H1 and H2 headings You can have styled hint blocks drawn around text to draw attention to it. {% hint style='info' %} -This uses \{% hint style='info' %\} +This uses `hint style='info'` {% endhint %} {% hint style='tip' %} -This uses \{% hint style='tip' %\} +This uses `hint style='tip'` {% endhint %} {% hint style='danger' %} -This uses \{% hint style='danger' %\} +This uses `hint style='danger'` {% endhint %} {% hint style='working' %} -This uses \{% hint style='working' %\} +This uses `hint style='working'` {% endhint %} -- cgit v1.2.1 From dff5708b075e917c3cbeb384aba98a3a9008db32 Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 11:59:19 -0700 Subject: update basic_how_keyboards_work --- docs/basic_how_keyboards_work.md | 58 ++++++++++++---------------------------- 1 file changed, 17 insertions(+), 41 deletions(-) diff --git a/docs/basic_how_keyboards_work.md b/docs/basic_how_keyboards_work.md index 73c3f5c5fc..3969c5680d 100644 --- a/docs/basic_how_keyboards_work.md +++ b/docs/basic_how_keyboards_work.md @@ -23,20 +23,14 @@ in the next sections. Whenever you press a key, the firmware of your keyboard can register this event. It can register when the key is pressed, held and released. -This usually happens with a [periodic scan of key presses with a frequency around 100 hz](https://github.com/benblazak/ergodox-firmware/blob/master/references.md#typical-keyboard-information). -This speed often is limited by the mechanical key response time, the protocol -to transfer those key presses (here USB HID), and by the software it is used in. +This usually happens with a periodic scan of key presses. This speed often is limited by the mechanical key response time, the protocol to transfer those key presses (here USB HID), and by the software it is used in. ## 2. What the Firmware Sends -The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) -tells what a keyboard can actually send through USB to have a chance to be -properly recognised. This includes a pre-defined list of keycodes which are -simple numbers from `0x00` to `0xE7`. The firmware assigns a keycode to each -key of the keyboard. +The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard. -The firmware does not send actually letters or characters, but only keycodes. -Thus, by modifying the firmware, you only can modify what keycode is sent over +The firmware does not send actually letters or characters, but only scancodes. +Thus, by modifying the firmware, you only can modify what scancode is sent over USB for a given key. ## 3. What the Operating System Does @@ -45,49 +39,31 @@ Once the keycode reaches the operating system, a piece of software has to have it match an actual character thanks to a keyboard layout. For example, if your layout is set to QWERTY, a sample of the matching table is as follow: -``` text | keycode | character | -|---------+-----------| -| 0x04 | a/A | -| 0x05 | b/B | -| 0x06 | c/C | -| ... | ... | -| 0x1C | y/Y | -| 0x1D | z/Z | -| ... | ... | -|---------+-----------| -``` +|---------|-----------| +| 0x04 | a/A | +| 0x05 | b/B | +| 0x06 | c/C | +| ... | ... | +| 0x1C | y/Y | +| 0x1D | z/Z | +| ... | ... | ## Back to the firmware -As the layout is generally fixed (unless you create your own), the firmware can -actually call a keycode by its layout name directly to ease things for you. - -This is exactly what is done here with `KC_A` actually representing `0x04` in -QWERTY. The full list can be found in `keycode.txt`. +As the layout is generally fixed (unless you create your own), the firmware can actually call a keycode by its layout name directly to ease things for you. This is exactly what is done here with `KC_A` actually representing `0x04` in QWERTY. The full list can be found in `keycode.txt`. ## List of Characters You Can Send -Putting aside shortcuts, having a limited set of keycodes mapped to a limited -layout means that **the list of characters you can assign to a given key only -is the ones present in the layout**. +Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key only is the ones present in the layout**. -For example, this means that if you have a QWERTY US layout, and you want to -assign 1 key to produce `€` (euro currency symbol), you are unable to do so, -because the QWERTY US layout does not have such mapping. You could fix that by -using a QWERTY UK layout, or a QWERTY US International. +For example, this means that if you have a QWERTY US layout, and you want to assign 1 key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International. -You may wonder why a keyboard layout containing all of Unicode is not devised -then? The limited number of keycode available through USB simply disallow such -a thing. +You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycode available through USB simply disallow such a thing. ## How to (Maybe) Enter Unicode Characters -You can have the firmware send *sequences of keys* to use the [software Unicode -Input -Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input) of -the target operating system, thus effectively entering characters independently -of the layout defined in the OS. +You can have the firmware send *sequences of keys* to use the [software Unicode Input Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input) of the target operating system, thus effectively entering characters independently of the layout defined in the OS. Yet, it does come with multiple disadvantages: -- cgit v1.2.1 From ff47ca7a46263978dba2e02d3dfd481bc84e361b Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 12:11:13 -0700 Subject: update hand_wire --- docs/hand_wire.md | 66 ++++++++++++++++++++++++++++++++----------------------- 1 file changed, 38 insertions(+), 28 deletions(-) diff --git a/docs/hand_wire.md b/docs/hand_wire.md index 0d33728156..9f63095426 100644 --- a/docs/hand_wire.md +++ b/docs/hand_wire.md @@ -100,9 +100,9 @@ Things act as they should! Which will get us the following data: The firmware can then use this correct data to detect what it should do, and eventually, what signals it needs to send to the OS. -## The actual hand-wiring +# The actual hand-wiring -### Getting things in place +## Getting things in place When starting this, you should have all of your stabilisers and keyswitches already installed (and optionally keycaps). If you're using a Cherry-type stabiliser (plate-mounted only, obviously), you'll need to install that before your keyswitches. If you're using Costar ones, you can installed them afterwards. @@ -112,27 +112,31 @@ Get your soldering iron heated-up and collect the rest of the materials from the Before continuing, plan out where you're going to place your Teensy. If you're working with a board that has a large (6.25u) spacebar, it may be a good idea to place it in-between switches against the plate. Otherwise, you may want to trim some of the leads on the keyswitches where you plan on putting it - this will make it a little harder to solder the wire/diodes, but give you more room to place the Teensy. -### Preparing the diodes +## Preparing the diodes It's a little easier to solder the diodes in place if you bend them at a 90º angle immediately after the black line - this will help to make sure you put them on the right way (direction matters), and in the correct position. The diodes will look like this when bent (with longer leads): +``` ┌─────┬─┐ ───┤ │ ├─┐ └─────┴─┘ │ │ +``` We'll be using the long lead at the bent end to connect it to the elbow (bent part) of the next diode, creating the row. -### Soldering the diodes +## Soldering the diodes Starting at the top-left switch, place the diode (with tweezers if you have them) on the switch so that the diode itself is vertically aligned, and the black line is facing toward you. The straight end of the diode should be touching the left contact on the switch, and the bent end should be facing to the right and resting on the switch there, like this: +``` │o ┌┴┐ o │ │ O ├─┤ └┬┘ └───────────── +``` Letting the diode rest, grab your solder, and touch both it and the soldering iron to the left contact at the same time - the rosin in the solder should make it easy for the solder to flow over both the diode and the keyswitch contact. The diode may move a little, and if it does, carefully position it back it place by grabbing the bent end of the diode - the other end will become hot very quickly. If you find that it's moving too much, using needle-nose pliers of some sort may help to keep the diode still when soldering. @@ -142,18 +146,20 @@ After soldering things in place, it may be helpful to blow on the joint to push When the first diode is complete, the next one will need to be soldered to both the keyswitch, and the previous diode at the new elbow. That will look something like this: +``` │o │o ┌┴┐ o ┌┴┐ o │ │ O │ │ O ├─┤ ├─┤ └┬┘ └┬┘ └────────────────┴───────────── +``` After completing a row, use the wire cutters to trim the excess wire from the tops of the diodes, and from the right side on the final switch. This process will need to completed for each row you have. When all of the diodes are completely soldered, it's a good idea to quickly inspect each one to ensure that your solder joints are solid and sturdy - repairing things after this is possible, but more difficult. -### Soldering the columns +## Soldering the columns You'll have some options in the next process - it's a good idea to insulate the column wires (since the diodes aren't), but if you're careful enough, you can use exposed wires for the columns - it's not recommended, though. If you're using single-cored wire, stripping the plastic off of the whole wire and feeding it back on is probably the best option, but can be difficult depending on the size and materials. You'll want to leave parts of the wire exposed where you're going to be solder it onto the keyswitch. @@ -163,7 +169,7 @@ Before beginning to solder, it helps to have your wire pre-bent (if using single If you're not using any insulation, you can try to keep the column wires elevated, and solder them near the tips of the keyswitch contacts - if the wires are sturdy enough, they won't short out to the row wiring an diodes. -### Wiring things to the Teensy +## Wiring things to the Teensy Now that the matrix itself is complete, it's time to connect what you've done to the Teensy. You'll be needing the number of pins equal to your number of columns + your number of rows. There are some pins on the Teensy that are special, like D6 (the LED on the chip), or some of the UART, SPI, I2C, or PWM channels, but only avoid those if you're planning something in addition to a keyboard. If you're unsure about wanting to add something later, you should have enough pins in total to avoid a couple. @@ -179,48 +185,55 @@ When you're done with the columns, start with the rows in the same process, from As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain! -### Getting some basic firmware set-up +# Getting some basic firmware set-up -From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch. +From here, you should have a working keyboard once you program a firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch. To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/). The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder: +``` util/new_project.sh +``` You'll want to navigate to the `keyboards//` folder by typing, like the print-out from the script specifies: cd keyboards/ -#### config.h +### config.h The first thing you're going to want to modify is the `config.h` file. Find `MATRIX_ROWS` and `MATRIX_COLS` and change their definitions to match the dimensions of your keyboard's matrix. Farther down are `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`. Change their definitions to match how you wired up your matrix (looking from the top of the keyboard, the rows run top-to-bottom and the columns run left-to-right). Likewise, change the definition of `UNUSED_PINS` to match the pins you did not use (this will save power). -#### \.h +### \.h The next file you'll want to look at is `.h`. You're going to want to rewrite the `KEYMAP` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix. We'll dive into how this will work with the following example. Say we have a keyboard like this: +``` ┌───┬───┬───┐ │ │ │ │ ├───┴─┬─┴───┤ │ │ │ └─────┴─────┘ +``` This can be described by saying the top row is 3 1u keys, and the bottom row is 2 1.5u keys. The difference between the two rows is important, because the bottom row has an unused column spot (3 v 2). Let's say that this is how we wired the columns: +``` ┌───┬───┬───┐ │ ┋ │ ┋ │ ┋ │ ├─┋─┴─┬─┴─┋─┤ │ ┋ │ ┋ │ └─────┴─────┘ +``` The middle column is unused on the bottom row in this example. Our `KEYMAP` definition would look like this: +``` #define KEYMAP( \ k00, k01, k02, \ k10, k11, \ @@ -229,19 +242,23 @@ The middle column is unused on the bottom row in this example. Our `KEYMAP` defi { k00, k01, k02 }, \ { k10, KC_NO, k11 }, \ } +``` Notice how the top half is spaced to resemble our physical layout - this helps us understand which keys are associated with which columns. The bottom half uses the keycode `KC_NO` where there is no keyswitch wired in. It's easiest to keep the bottom half aligned in a grid to help us make sense of how the firmware actually sees the wiring. Let's say that instead, we wired our keyboard like this (a fair thing to do): +``` ┌───┬───┬───┐ │ ┋ │ ┋│ ┋ │ ├─┋─┴─┬┋┴───┤ │ ┋ │┋ │ └─────┴─────┘ +``` This would require our `KEYMAP` definition to look like this: +``` #define KEYMAP( \ k00, k01, k02, \ k10, k11, \ @@ -250,10 +267,11 @@ This would require our `KEYMAP` definition to look like this: { k00, k01, k02 }, \ { k10, k11, KC_NO }, \ } +``` Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `KEYMAP` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it. -#### keymaps/default.c +### keymaps/default.c This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make KEYMAP=`, which will pull `keymaps/.c`. @@ -261,26 +279,30 @@ The basis of a keymap is its layers - by default, layer 0 is active. You can act Using our previous example, let's say we want to create the following layout: +``` ┌───┬───┬───┐ │ A │ 1 │ H │ ├───┴─┬─┴───┤ │ TAB │ SPC │ └─────┴─────┘ +``` This can be accomplished by using the following `keymaps` definition: - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +``` +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = KEYMAP( /* Base */ KC_A, KC_1, KC_H, \ KC_TAB, KC_SPC \ ), - }; +}; +``` Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file. It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring. -#### Compiling your firmware +## Compiling your firmware After you've written out your entire keymap, you're ready to get the firmware compiled and onto your Teensy. Before compiling, you'll need to get your [development environment set-up](build_guide.md) - you can skip the dfu-programmer instructions, but you'll need to download and install the [Teensy Loader](https://www.pjrc.com/teensy/loader.html) to get the firmware on your Teensy. @@ -288,7 +310,7 @@ Once everything is installed, running `make` in the terminal should get you some Once you have your `.hex` file, open up the Teensy loader application, and click the file icon. From here, navigate to your `QMK/keyboards//` folder, and select the `.hex` file. Plug in your keyboard and press the button on the Teensy - you should see the LED on the device turn off once you do. The Teensy Loader app will change a little, and the buttons should be clickable - click the download button (down arrow), and then the reset button (right arrow), and your keyboard should be ready to go! -#### Testing your firmware +## Testing your firmware Carefully flip your keyboard over, open up a new text document, and try typing - you should get the characters that you put into your keymap. Test each key, and note the ones that aren't working. Here's a quick trouble-shooting guide for non-working keys: @@ -302,20 +324,8 @@ Carefully flip your keyboard over, open up a new text document, and try typing - If you've done all of these things, keep in mind that sometimes you might have had multiple things affecting the keyswitch, so it doesn't hurt to test the keyswitch by shorting it out at the end. -#### Securing the Teensy, finishing your hardware, getting fancier firmware +# Securing the Teensy, finishing your hardware, getting fancier firmware Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out. There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/qmk/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb) - -## Trouble-shooting compiling - -### Windows - -#### fork: Resource temporarily unavailable - -http://www.avrfreaks.net/forum/windows-81-compilation-error - -### Mac - -### Linux -- cgit v1.2.1 From 0ded95b88882ba7bdc1890f7462f0af96b10fadb Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 12:28:48 -0700 Subject: Update the vagrant guide --- docs/vagrant_guide.md | 18 ++++++------------ 1 file changed, 6 insertions(+), 12 deletions(-) diff --git a/docs/vagrant_guide.md b/docs/vagrant_guide.md index 61cd0815bf..e6551cb25b 100644 --- a/docs/vagrant_guide.md +++ b/docs/vagrant_guide.md @@ -1,4 +1,4 @@ -# Quick Start Directions +# Vagrant Quick Start This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter. @@ -8,20 +8,14 @@ Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://w *COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest` - Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below. -Build Firmware and Program Controller -------------------------------------- -See [build_guide.md](build_guide.md), or the readme in the particular keyboards/* folder. - -Change your keymap ------------------- -See [keymap.md](keymap.md). +# Flashing the firmware -## Flashing the firmware +The "easy" way to flash the firmware is using a tool from your host OS: -The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](/keyboards/ergodox/readme.md) gives a great example. +* [QMK Flasher](https://github.com/qmk/qmk_flasher) +* [Teensy Loader](https://www.pjrc.com/teensy/loader.html) +* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx) If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version. - -- cgit v1.2.1 From 2abff258b146a28a3411dbcc0d312061cd4bd5db Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 12:29:04 -0700 Subject: Adjust headings on unicode --- docs/unicode_and_additional_language_support.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/docs/unicode_and_additional_language_support.md b/docs/unicode_and_additional_language_support.md index 562dae4b5c..ae722fe2b4 100644 --- a/docs/unicode_and_additional_language_support.md +++ b/docs/unicode_and_additional_language_support.md @@ -1,20 +1,20 @@ -## Unicode support +# Unicode support There are three Unicode keymap definition method available in QMK: -### UNICODE_ENABLE +## UNICODE_ENABLE Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in keymap file, where *n* is a 4 digit hexadecimal. -### UNICODEMAP_ENABLE +## UNICODEMAP_ENABLE Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)` where *n* is the array index of the mapping table. -### UCIS_ENABLE +## UCIS_ENABLE TBD @@ -28,11 +28,11 @@ This is the current list of Unicode input method in QMK: * UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead. * UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows. -## Additional language support +# Additional language support In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware. -## International Characters on Windows +# International Characters on Windows [AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others. -- cgit v1.2.1 From c12f19107f134332d1bd20d0f4f3574e7cb3479d Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 12:30:26 -0700 Subject: update the summary --- docs/_summary.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/docs/_summary.md b/docs/_summary.md index 975a92376a..5b6ec70013 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -1,6 +1,7 @@ * [Getting started](README.md) * [QMK Overview](qmk_overview.md) * [Build Environment Setup](build_environment_setup.md) + * [Vagrant Guide](vagrant_guide.md) * [Make instructions](make_instructions.md) * [FAQ: Creating a Keymap](faq_keymap.md) * [FAQ: Compiling QMK](faq_build.md) @@ -29,9 +30,12 @@ * [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md) * [Porting your keyboard to QMK](porting_your_keyboard_to_qmk.md) * [Modding your keyboard](modding_your_keyboard.md) - * [Understanding QMK](understanding_qmk.md) * [Adding features to QMK](adding_features_to_qmk.md) * [ISP flashing guide](isp_flashing_guide.md) + +* For Deeper Understanding + * [How Keyboards Work](basic_how_keyboards_work.md) + * [Understanding QMK](understanding_qmk.md) * Other topics * [General FAQ](faq.md) -- cgit v1.2.1 From f1c581fdd4678d52bde8a5ed65d4a9c762f05f42 Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 12:31:37 -0700 Subject: Remove obsolete documentation --- docs/build_guide.md | 103 -- docs/build_old.md | 187 --- docs/cygwin_guide.md | 352 ------ docs/embedding.md | 64 - docs/git_subtree.md | 7 - docs/hhkb_alt_controller.md | 5 - docs/keymap_config_h_example.h | 8 - docs/keymap_examples.md | 37 - docs/keymap_makefile_example.mk | 21 - docs/keymap_old.md | 685 ----------- docs/kiibohd.asciidoc | 29 - docs/license_clarification.md | 38 - docs/license_clarification_details.md | 1272 -------------------- docs/mbed_cortex_porting.md | 36 - .../memory_write_error,_use_debug_for_more_info.md | 21 - docs/other_projects.md | 62 - docs/pcb_guide.md | 151 --- docs/previously_asked_questions.asciidoc | 14 - docs/report_descriptor.md | 1 - docs/test_for_asciidoc.asciidoc | 17 - docs/tmk_based_projects.md | 34 - docs/tmk_own_projects.md | 69 -- docs/tmk_readme.md | 243 ---- docs/usb_hid.md | 11 - 24 files changed, 3467 deletions(-) delete mode 100644 docs/build_guide.md delete mode 100644 docs/build_old.md delete mode 100644 docs/cygwin_guide.md delete mode 100644 docs/embedding.md delete mode 100644 docs/git_subtree.md delete mode 100644 docs/hhkb_alt_controller.md delete mode 100644 docs/keymap_config_h_example.h delete mode 100644 docs/keymap_examples.md delete mode 100644 docs/keymap_makefile_example.mk delete mode 100644 docs/keymap_old.md delete mode 100644 docs/kiibohd.asciidoc delete mode 100644 docs/license_clarification.md delete mode 100644 docs/license_clarification_details.md delete mode 100644 docs/mbed_cortex_porting.md delete mode 100644 docs/memory_write_error,_use_debug_for_more_info.md delete mode 100644 docs/other_projects.md delete mode 100644 docs/pcb_guide.md delete mode 100644 docs/previously_asked_questions.asciidoc delete mode 100644 docs/report_descriptor.md delete mode 100644 docs/test_for_asciidoc.asciidoc delete mode 100644 docs/tmk_based_projects.md delete mode 100644 docs/tmk_own_projects.md delete mode 100644 docs/tmk_readme.md delete mode 100644 docs/usb_hid.md diff --git a/docs/build_guide.md b/docs/build_guide.md deleted file mode 100644 index 8573b0fd15..0000000000 --- a/docs/build_guide.md +++ /dev/null @@ -1,103 +0,0 @@ -# This guide has now been included in the main readme - please reference that one instead. - -## Build Environment Setup - -### Windows (Vista and later) -1. If you have ever installed WinAVR, uninstall it. -2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**. -3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location. -4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer. -5. Double-click on the 1-setup-path-win batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up. -6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete! -7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell". - -### Mac -If you're using [homebrew,](http://brew.sh/) you can use the following commands: - - brew tap osx-cross/avr - brew install avr-libc - brew install dfu-programmer - -This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. - -You can also try these instructions: - -1. Install Xcode from the App Store. -2. Install the Command Line Tools from `Xcode->Preferences->Downloads`. -3. Install [DFU-Programmer][dfu-prog]. - -### Linux -Install AVR GCC, AVR libc, and dfu-progammer with your favorite package manager. - -Debian/Ubuntu example: - - sudo apt-get update - sudo apt-get install gcc-avr avr-libc dfu-programmer - -### Vagrant -If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](vagrant_guide.md). - -## Verify Your Installation -1. If you haven't already, obtain this repository ([https://github.com/qmk/qmk_firmware](https://github.com/qmk/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application. -2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead. -3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`. -4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process. More information about the `make` command can be found below. - -## Customizing, Building, and Deploying Your Firmware - -### The Make command - -The `make` command is how you compile the firmware into a .hex file, which can be loaded by a dfu programmer (like dfu-progammer via `make dfu`) or the [Teensy loader](https://www.pjrc.com/teensy/loader.html) (only used with Teensys). You can run `make` from the root (`/`), your keyboard folder (`/keyboards//`), or your keymap folder (`/keyboards//keymaps//`) if you have a `Makefile` there (see the example [here](/doc/keymap_makefile_example.mk)). - -By default, this will generate a `_.hex` file in whichever folder you run `make` from. These files are ignored by git, so don't worry about deleting them when committing/creating pull requests. - -* The "root" (`/`) folder is the qmk_firmware folder, in which are `doc`, `keyboard`, `quantum`, etc. -* The "keyboard" folder is any keyboard project's folder, like `/keyboards/planck`. -* The "keymap" folder is any keymap's folder, like `/keyboards/planck/keymaps/default`. - -Below is a list of the useful `make` commands in QMK: - -* `make` - cleans automatically and builds your keyboard and keymap depending on which folder you're in. This defaults to the "default" layout (unless in a keymap folder), and Planck keyboard in the root folder - * `make keyboard=` - specifies the keyboard (only to be used in root) - * `make keymap=` - specifies the keymap (only to be used in root and keyboard folder - not needed when in keymap folder) -* `make quick` - skips the clean step (cannot be used immediately after modifying config.h or Makefiles) -* `make dfu` - (requires dfu-programmer) builds and flashes the keymap to your keyboard once placed in reset/dfu mode (button or press `KC_RESET`). This does not work for Teensy-based keyboards like the ErgoDox EZ. - * `keyboard=` and `keymap=` are compatible with this -* `make all-keyboards` - builds all keymaps for all keyboards and outputs status of each (use in root) -* `make all-keyboards-default` - builds all default keymaps for all keyboards and outputs status of each (use in root) -* `make all-keymaps [keyboard=]` - builds all of the keymaps for whatever keyboard folder you're in, or specified by `` -* `make all-keyboards-quick`, `make all-keyboards-default-quick` and `make all-keymaps-quick [keyboard=]` - like the normal "make-all-*" commands, but they skip the clean steps - -Other, less useful functionality: - -* `make COLOR=false` - turns off color output -* `make SILENT=true` - turns off output besides errors/warnings -* `make VERBOSE=true` - outputs all of the avr-gcc stuff (not interesting) - -### The Makefile - -There are 3 different `make` and `Makefile` locations: - -* root (`/`) -* keyboard (`/keyboards//`) -* keymap (`/keyboards//keymaps//`) - -The root contains the code used to automatically figure out which keymap or keymaps to compile based on your current directory and commandline arguments. It's considered stable, and shouldn't be modified. The keyboard one will contain the MCU set-up and default settings for your keyboard, and shouldn't be modified unless you are the producer of that keyboard. The keymap Makefile can be modified by users, and is optional. It is included automatically if it exists. You can see an example [here](/doc/keymap_makefile_example.mk) - the last few lines are the most important. The settings you set here will override any defaults set in the keyboard Makefile. **It is required if you want to run `make` in the keymap folder.** - -### The `config.h` file - -There are 2 `config.h` locations: - -* keyboard (`/keyboards//`) -* keymap (`/keyboards//keymaps//`) - -The keyboard `config.h` is included only if the keymap one doesn't exist. The format to use for your custom one [is here](/doc/keymap_config_h_example.h). If you want to override a setting from the parent `config.h` file, you need to do this: - -``` -#undef MY_SETTING -#define MY_SETTING 4 -``` - -For a value of `4` for this imaginary setting. So we `undef` it first, then `define` it. - -You can then override any settings, rather than having to copy and paste the whole thing. diff --git a/docs/build_old.md b/docs/build_old.md deleted file mode 100644 index 9ae3a64ae4..0000000000 --- a/docs/build_old.md +++ /dev/null @@ -1,187 +0,0 @@ -Build Firmware and Program Controller -===================================== - -## This guide may be out-dated - use [build_guide.md](build_guide.md) instead - -Download and Install --------------------- -### 1. Install Tools - -1. **Toolchain** On Windows install [MHV AVR Tools][mhv] for AVR GCC compiler and [Cygwin][cygwin](or [MinGW][mingw]) for shell terminal. On Mac you can use [CrossPack][crosspack]. On Linux you can install AVR GCC (and avr-libc) with your favorite package manager or run the avr_setup.sh script in the root of this repository. - -2. **Programmer** On Windows install [Atmel FLIP][flip]. On Mac and Linux install [dfu-programmer][dfu-prog]. - -3. **Driver** On Windows you start DFU bootloader on the chip first time you will see 'Found New Hardware Wizard' to install driver. If you install device driver properly you can find chip name like 'ATmega32U4' under 'LibUSB-Win32 Devices' tree on 'Device Manager'. If not you shall need to update its driver on 'Device Manager'. You will find the driver in `FLIP` install directory like: C:\Program Files (x86)\Atmel\Flip 3.4.5\usb\. In case of `dfu-programmer` use its driver. - -If you use PJRC Teensy you don't need step 2 and 3 above, just get [Teensy loader][teensy-loader]. - - -### 2. Download source -You can find firmware source at github: - -- - -If you are familiar with `Git` tools you are recommended to use it but you can also download zip archive from: - -- - - -Build firmware --------------- -### 1. Open terminal -Open terminal window to get access to commands. Use Cygwin(or MingGW) `shell terminal` in Windows or `Terminal.app` on Mac OSX. In Windows press `Windows` key and `R` then enter `cmd` in 'Run command' dialog showing up. - -### 2. Change directory -Move to project directory in the firmware source. - - cd tmk_keyboard/{'keyboard' or 'converter'}/ - -### 3. Make -Build firmware using GNU `make` command. You'll see `_.hex` file in that directory unless something unexpected occurs in build process. - - - make -f Makefile. clean - make -f Makefile. - - - - -Program Controller ------------------- -Now you have **hex** file to program on current directory. This **hex** is only needed to program your controller, other files are used for development and you may leave and forget them. - -### 1. Start bootloader -How to program controller depends on controller chip and its board design. To program AVR USB chips you'll need to start it up in bootloader mode. Most of boards with the chip have a push button to let bootloader come up. Consult with your controller board manual. - -### 2. Program with DFU bootloader -Stock AVR USB chip including ATmega32U4 has DFU bootloader by factory default. `FLIP` is a DFU programmer on Windows offered by Atmel. Open source command line tool `dfu-programmer` also supports AVR chips, it runs on Linux, Mac OSX and even Windows. - -To program AVR chip with DFU bootloader use `FLIP` or `dfu-programmer`. -If you have a proper program command in `Makefile` just type this. - -`FLIP` has two version of tool, GUI app and command line program. If you want GUI see tutorial below. -To use command line tool run this command. Note that you need to set PATH variable properly. - - $ make -f Makefile. flip - -Or to program with `dfu-programmer` run: - - $ make -f Makefile. dfu - -#### FLIP GUI tutorial -1. On menu bar click Device -> Select, then. `ATmega32u4`. -2. On menu bar click Settings -> Communication -> USB, then click 'Open' button on 'USB Port Connection' dialog. -At this point you'll see grey-outed widgets on the app get colored and ready. - -3. On menu bar click File -> Load HEX File, then select your firmware hex file on File Selector dialog. -4. On 'Operations Flow' panel click 'Run' button to load the firmware binary to the chip. Note that you should keep 'Erase', 'Blank Check', 'Program' and 'Verify' check boxes selected. -5. Re-plug USB cord or click 'Start Application' button to restart your controller. -Done. - -See also these instructions if you need. - -- -- - - -### 3. Program with Teensy Loader -If you have PJRC Teensy see instruction of `Teensy Loader`. - -- - -Or use this command if you have command line version of Teensy Loader installed. - - $ make -f Makefile. teensy - - -### 4. Program with Other programmer -You may want to use other programmer like `avrdude` with AVRISPmkII, Arduino or USBasp. In that case you can still use make target `program` for build with configuring `PROGRAM_CMD` in Makefile. - - $ make -f Makefile. program - - -[cygwin]: https://www.cygwin.com/ -[mingw]: http://www.mingw.org/ -[mhv]: https://infernoembedded.com/products/avr-tools -[winavr]: http://winavr.sourceforge.net/ -[crosspack]: http://www.obdev.at/products/crosspack/index.html -[flip]: http://www.atmel.com/tools/FLIP.aspx -[dfu-prog]: http://dfu-programmer.sourceforge.net/ -[teensy-loader]:http://www.pjrc.com/teensy/loader.html - - - -Makefile Options ----------------- -### 1. MCU and Frequency. - - MCU = atmega32u4 # Teensy 2.0 - #MCU = at90usb1286 # Teensy++ 2.0 - F_CPU = 16000000 - -Set your MCU and its clock in Hz. - - # Boot Section Size in *bytes* - # Teensy halfKay 512 - # Atmel DFU loader 4096 - # LUFA bootloader 4096 - OPT_DEFS += -DBOOTLOADER_SIZE=4096 - -If you are using PJRC Teensy use `512` for `BOOTLOADER_SIZE`, otherwise use `4096` unless you are sure. - -### 2. Features -Optional. Note that ***comment out*** with `#` to disable them. - - BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) - MOUSEKEY_ENABLE = yes # Mouse keys(+4700) - EXTRAKEY_ENABLE = yes # Audio control and System control(+450) - CONSOLE_ENABLE = yes # Console for debug(+400) - COMMAND_ENABLE = yes # Commands for debug and configuration - SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend - #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA - #BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality - -### 3. Programmer -Optional. Set proper command for your controller, bootloader and programmer. This command can be used with `make program`. Not needed if you use `FLIP`, `dfu-programmer` or `Teensy Loader`. - - # avrdude with AVRISPmkII - PROGRAM_CMD = avrdude -p $(MCU) -c avrispmkII -P USB -U flash:w:$(TARGET).hex - - # avrdude with USBaspLoader - PROGRAM_CMD = avrdude -p $(MCU) -c usbasp -U flash:w:$(TARGET).hex - - # avrdude with arduino - PROGRAM_CMD = avrdude -p $(MCU) -c arduino -P COM1 -b 57600 -U flash:w:$(TARGET).hex - - - -Config.h Options ----------------- -### 1. Magic command key combination - - #define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT))) - -### 2. Mechanical Locking Support for CapsLock - - /* Mechanical locking CapsLock support. Use KC_LCAP instead of KC_CAPS in keymap */ - #define CAPSLOCK_LOCKING_ENABLE - /* Locking CapsLock re-synchronize hack */ - #define CAPSLOCK_LOCKING_RESYNC_ENABLE - -### 3. Disable Debug and Print - - /* disable debug print */ - #define NO_DEBUG - - /* disable print */ - #define NO_PRINT - -### 4. Disable Action Features - - #define NO_ACTION_LAYER - #define NO_ACTION_TAPPING - #define NO_ACTION_ONESHOT - #define NO_ACTION_MACRO - #define NO_ACTION_FUNCTION - -***TBD*** diff --git a/docs/cygwin_guide.md b/docs/cygwin_guide.md deleted file mode 100644 index 05d71961a4..0000000000 --- a/docs/cygwin_guide.md +++ /dev/null @@ -1,352 +0,0 @@ -#Planck Advanced (but not too advanced) `cygwin` Users Guide -If you are a user of the [cygwin environment](https://cygwin.com) in Windows and want the freedom to use the latest tools available, then this is the guide for you. If compiling your own copy of the latest and greatest Gnu C Compiler makes you super happy, then this is the guide for you. If the command line make you smile, then this is the guide for you. - -This guide was written step by step as I went through the process on a `Windows 10` `x86_64` and a `Windows 7` `amd k10` based system. This should be generally applicable to to any `Windows` environment with `cygwin`. - -#####Do not skip steps. Do not move past a step until the previous step finishes successfully. - -Based on [avr-libc installation guide](http://www.nongnu.org/avr-libc/user-manual/install_tools.html) - -##Get the Required Packages -Download the `cygwin` setup ([x86_64](https://cygwin.com/setup-x86_64.exe)) and install the default system plus the following if they are not already selected: -- devel/git -- devel/gcc-core -- devel/gcc-g++ -- devel/flex -- devel/bison -- devel/make -- devel/texinfo -- devel/gettext-devel -- devel/automake -- devel/autoconfig -- devel/libtool -- text/gettext -- libs/libgcc1 -- interpreters/m4 -- web/wget -- archive/unzip - -The following sources will be required: -- [gmp](https://gmplib.org/) (6.1.0) -- [mpfr](http://www.mpfr.org/) (3.1.4) -- [mpc](http://www.multiprecision.org/) (1.0.3) -- [binutils](https://www.sourceware.org/binutils/) (2.26) -- [gcc](https://gcc.gnu.org/) (5.3.0) -- [avr-libc](http://www.nongnu.org/avr-libc/) (2.0.0) - -The `dfu-programmer` will be required to flash the new firmware -- [dfu-programmer](https://dfu-programmer.github.io/) (0.7.2) - -The set of commands below will create a directory (`~/local/avr`) for the sources you compile to be installed on the machine and a directory (`~/src`) for these source files to be stored. The commands then download the sources of the needed packages and unpack them. Note: the expand commands are different depending on if the packages are offered as a `bz2` or `gz` archive -``` -$ mkdir ~/local -$ mkdir ~/local/avr -$ mkdir ~/src -$ cd ~/src -$ wget https://gmplib.org/download/gmp/gmp-6.1.0.tar.bz2 -$ wget http://www.mpfr.org/mpfr-3.1.4/mpfr-3.1.4.tar.bz2 -$ wget ftp://ftp.gnu.org/gnu/mpc/mpc-1.0.3.tar.gz -$ wget http://ftp.gnu.org/gnu/binutils/binutils-2.26.tar.gz -$ wget http://mirror0.babylon.network/gcc/releases/gcc-5.3.0/gcc-5.3.0.tar.gz -$ wget http://download.savannah.gnu.org/releases/avr-libc/avr-libc-2.0.0.tar.bz2 -$ tar -xjf gmp-6.1.0.tar.bz2 -$ tar -xjf mpfr-3.1.4.tar.bz2 -$ tar -zxf mpc-1.0.3.tar.gz -$ tar -zxf binutils-2.26.tar.gz -$ tar -zxf gcc-5.3.0.tar.gz -$ tar -xjf avr-libc-2.0.0.tar.bz2 -``` - -##Setup the Build Environment -These commands will set up the install directory and the `PATH` variable, which will allow you to access your installed packages. Note: if you close the `cygwin` terminal window, you will need to rerun these commands, they are not permanent. -``` -$ PREFIX=$HOME/local/avr -$ export PREFIX -$ PATH=/usr/local/bin:/usr/local/lib:/usr/local/include:/bin:/lib:/cygdrive/c/WINDOWS/system32:/cygdrive/c/WINDOWS -$ PATH=$PATH:$PREFIX/bin:$PREFIX/lib -$ export PATH -``` - -##The `gcc` Required Math Library Packages -The following packages are required to be complied and installed in order to compile `gcc`. They are not sufficiently available through the `cygwin` package system, so we have to make them ourselves. They must be complied in this order because each one depends on the previous. Verfiy that for each package, `make check` returns all passing and no fails. - -###Build and Install `gmp` -``` -$ cd ~/src/gmp-6.1.0 -$ ./configure --enable-static --disable-shared -$ make -$ make check -$ make install -``` - -###Build and Install `mpfr` -``` -$ cd ~/src/mpfr-3.1.4 -$ ./configure --with-gmp-build=../gmp-6.1.0 --enable-static --disable-shared -$ make -$ make check -$ make install -``` - -###Build and Install `mpc` -``` -$ cd ~/src/mpc-1.0.3 -$ ./configure --with-gmp=/usr/local --with-mpfr=/usr/local --enable-static --disable-shared -$ make -$ make check -$ make install -``` - -##OPTIONAL Part -You can build and install a brand new `gcc` or you can use the one supplied by `cygwin`. This will take about 4-5 hours to compile (It is a "native build", so it does the entire build **3 times**. This takes a long while). - -###Build and Install `gcc` for Your Machine -``` -$ cd ~/src/gcc-5.3.0 -$ mkdir obj-local -$ cd obj-local -$ ../configure --enable-languages=c,c++ --with-gmp=/usr/local --with-mpfr=/usr/local --with-mpc=/usr/local --enable-static --disable-shared -$ make -$ make install -``` -##End OPTIONAL Part - -###Build and Install `binutils` for Your Machine -``` -$ cd ~/src/binutils-2.26 -$ mkdir obj-local -$ cd obj-local -$ ../configure -$ make -$ make install -``` - -##Buliding `binutils`, `gcc`, and `avr-libc` for the AVR system -Now we can make the critical stuff for compiling our firmware: `binutils`, `gcc`, and `avr-libc` for the AVR architecture. These allow us to build and manipulate the firmware for the keyboard. - -###Build `binutils` for AVR -If you plan to build and install `avr-gdb` also, use the `gdb` install at the end of this guide as it also builds the `binutils` -``` -$ cd ~/src/binutils-2.26 -$ mkdir obj-avr -$ cd obj-avr -$ ../configure --prefix=$PREFIX --target=avr --disable-nls -$ make -$ make install -``` - -###Build `gcc` for AVR -``` -$ cd ~/src/gcc-5.3.0 -$ mkdir obj-avr -$ cd obj-avr -$ ../configure --prefix=$PREFIX --target=avr --enable-languages=c,c++ --with-gmp=/usr/local --with-mpfr=/usr/local --with-mpc=/usr/local --enable-static --disable-shared --disable-nls --disable-libssp --with-dwarf2 -$ make -$ make install -``` - -###Build `avr-libc` for AVR -For building the `avr-libc`, we have to specify the host build system. In my case it is `x86_64-unknown-cygwin`. You can look for build system type in the `gcc` configure notes for the proper `--build` specification to pass when you configure `avr-libc`. -``` -$ cd ~/src/avr-libc-2.0.0 -$ ./configure --prefix=$PREFIX --build=x86_64-unknown-cygwin --host=avr -$ make -$ make install -``` - -##Building 'dfu-programmer' for flashing the firmware via USB and installing the drivers -We can either build our own, or use the precomplied binaries. The precompiled binaries don't play well with `cygwin` so it is better to build them ourselves. The procedure for the precompiled binaries is included at the end of this guide. - -### Build and Install the `libusb` -The `dfu-programmer` requires `libusb` so that it can interact with the USB system. These repos must be bootstrapped in order to create an appropriate `./configure` and `Makefile` for your system. -``` -$ cd ~/src -$ git clone https://github.com/libusb/libusb.git -$ cd libusb -$ ./bootstrap.sh -$ ./configure -$ make -$ make install -``` - -### Build and Install the `dfu-programmer` -``` -$ cd ~/src -$ git clone https://github.com/dfu-programmer/dfu-programmer.git -$ cd dfu-programmer -$ ./bootstrap.sh -$ ./configure -$ make -$ make install -``` - -Verify the installation with: -``` -$ which dfu-programmer -/usr/local/bin/dfu-programmer - -$ dfu-programmer -dfu-programmer 0.7.2 -https://github.com/dfu-programmer/dfu-programmer -Type 'dfu-programmer --help' for a list of commands - 'dfu-programmer --targets' to list supported target devices -``` -If you are not getting the above result, you will not be able to flash the firmware! - -###Install the USB drivers -The drivers are included in the windows binary version of [`dfu-programmer` 0.7.2](http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip). -``` -$ cd ~/src -$ wget http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip -$ unzip dfu-programmer-win-0.7.2.zip -d dfu-programmer-win-0.7.2 -``` - -or - -The official drivers are found in [Atmel's `FLIP` installer](http://www.atmel.com/images/Flip%20Installer%20-%203.4.7.112.exe). Download and then install `FLIP`. Upon installation, the drivers will be found in `C:\Program Files (x86)\Atmel\Flip 3.4.7\usb`. - -Then, from an **administrator-privileged** `Windows` terminal, run the following command (adjust the path for username, etc. as necessary) and accept the prompt that pops up: -``` -C:\> pnputil -i -a C:\cygwin64\home\Kevin\src\dfu-programmer-win-0.7.2\dfu-prog-usb-1.2.2\atmel_usb_dfu.inf -or -C:\> pnputil -i -a "C:\Program Files (x86)\Atmel\Flip 3.4.7\usb\atmel_usb_dfu.inf" -``` - -This should be the result: -``` -Microsoft PnP Utility - -Processing inf : atmel_usb_dfu.inf -Successfully installed the driver on a device on the system. -Driver package added successfully. -Published name : oem104.inf - - -Total attempted: 1 -Number successfully imported: 1 -``` - -Alternatively, the `Windows` driver can be installed when prompted by `Windows` when the keyboard is attached. Do not let `Windows` search for a driver; specify the path to search for a driver and point it to the `atmel_usb_dfu.inf` file. - -##Building and Flashing the Planck firmware! -If you did everything else right. This part should be a snap! Grab the latest sources from `github`, make the Plank firmware, then flash it. - -###Build Planck and Load the Firmware -``` -$ cd ~/src -$ git clone https://github.com/qmk/qmk_firmware.git -$ cd qmk_firmware/keyboards/planck -$ make -``` - -Make sure there are no errors. You should end up with this or something similar: -``` -Creating load file for Flash: planck.hex -avr-objcopy -O ihex -R .eeprom -R .fuse -R .lock -R .signature planck.elf planck.hex - -Creating load file for EEPROM: planck.eep -avr-objcopy -j .eeprom --set-section-flags=.eeprom="alloc,load" \ ---change-section-lma .eeprom=0 --no-change-warnings -O ihex planck.elf planck.eep || exit 0 - -Creating Extended Listing: planck.lss -avr-objdump -h -S -z planck.elf > planck.lss - -Creating Symbol Table: planck.sym -avr-nm -n planck.elf > planck.sym - -Size after: - text data bss dec hex filename - 18602 82 155 18839 4997 planck.elf - --------- end -------- -``` - -If you do not get the above, you **did not** build the firmware, and you will have nothing to flash. If you have the fresh clone from `github`, it was probably something gone wrong in this install process, go check and see what didn't work and threw errors or what steps you might have missed. - -But if everything went OK, you are ready to flash! Press the reset button on the bottom of the Planck, wait two seconds, then: -``` -$ make dfu -``` -. -. -. -profit!!! - - - - - -##extra bits... - -###Installing Precompiled `dfu-programmer` Binaries (not recommended for `cygwin`) -To install the `dfu-programmer` from the binaries, we must get if from [the `dfu-programmer` website](https://dfu-programmer.github.io/) ([0.7.2](http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip)). - -Copy this file into your `cygwin` home\src directory. (For me, it is `C:\cygwin64\home\Kevin\src`), extract the files, move `dfu-programmer.exe` to `~/local/avr/bin`. Most obnoxiously, the `libusb0_x86.dll` and `libusb0.sys` need to be moved from `./dfu-prog-usb-1.2.2/x86/` to a directory in the `Windows` `PATH` and the `cygwin` `PATH`. This is because the `dfu-programmer` binary is `mingw` based, not `cygwin` based, so the `dlls` do not cooperate. I achieved acceptable pathing by moving the files to `C:\cygwin64\home\Kevin\local\avr\bin` Then, in a `WINDOWS` command prompt running (Adjusting your path for username, etc. as needed): -``` -C:\> set PATH=%PATH%;C:\cygwin64\home\Kevin\local\avr\bin -``` - -Then, rename `libusb0_x86.dll` to `libusb0.dll`. - -You can tell that you were successful by trying to execute 'dfu-programmer' from the 'cygwin' prompt: -``` -$ which dfu-programmer -/home/Kevin/local/avr/bin/dfu-programmer - -$ dfu-programmer -dfu-programmer 0.7.2 -https://github.com/dfu-programmer/dfu-programmer -Type 'dfu-programmer --help' for a list of commands - 'dfu-programmer --targets' to list supported target devices -``` - -If you are not getting the above result, you will not be able to flash the firmware! -- Try making sure your `PATH` variables are set correctly for both `Windows` and `cygwin`. -- Make sure the `dll` is named correctly. -- Do not extract it with `cygwin`'s `unzip` as it does not set the executable permission. If you did it anyway, do `chmod +x dfu-programmer.exe`. -- Still have problems? Try building it instead. - - -##Debugging Tools - -These tools are for debugging your firmware, etc. before flashing. Theoretically, it can save your memory from wearing out. However, these tool do not work 100% for the Planck firmware. - -### `gdb` for AVR -`gdb` has a simulator for AVR but it does not support all instructions (like WDT), so it immediately crashes when running the Planck firmware (because `lufa.c` disables the WDT in the first few lines of execution). But it can still be useful in debugging example code and test cases, if you know how to use it. - -``` -$ cd ~/src -$ git clone git://sourceware.org/git/binutils-gdb.git -$ cd binutils-gdb -$ mkdir obj-avr -$ cd obj-avr -$ ../configure --prefix=$PREFIX --target=avr --build=x86_64-unknown-cygwin --with-gmp=/usr/local --with-mpfr=/usr/local --with-mpc=/usr/local --disable-nls --enable-static -$ make -$ make install -``` - -### `simulavr` -`simulavr` is an AVR simulator. It runs the complied AVR elfs. `simulavr` does not support the `atmega32u4` device... it does `atmega32` but that is not good enough for the firmware (no PORTE and other things), so you cannot run the Planck firmware. I use it to simulate ideas I have for features in separate test projects. - -This one is a major pain in the butt because it has a lot of dependencies and it is buggy. I will do my best to explain it but... it was hard to figure out. A few things need to be changed in the 'Makefile' to make it work in `cygwin`. - - -``` -$ cd ~/src -$ git clone https://github.com/Traumflug/simulavr.git -$ cd simulavr -$ ./bootstrap -$ ./configure --prefix=$PREFIX --enable-static --disable-tcl --disable-doxygen-doc -``` - Edit `src/Makefile.am` now so that `-no-undefined` is included (I did this by removing the SYS_MINGW conditional surrounding `libsim_la_LDFLAGS += -no-undefined` and `libsimulavr_la_LDFLAGS += -no-undefined \ libsimulavr_la_LIBADD += $(TCL_LIB)`. Also, `$(EXEEXT)` is added after `kbdgentables` in two places. - -``` -$ make -$ make install -``` - - -TODO: -- git repos for all sources -- command line magic for cygwin setup -- better options for `dfu-drivers` diff --git a/docs/embedding.md b/docs/embedding.md deleted file mode 100644 index 5c2f3b31e0..0000000000 --- a/docs/embedding.md +++ /dev/null @@ -1,64 +0,0 @@ -# WARNING: Until issue [#173](https://github.com/tmk/tmk_keyboard/issues/173) goes through, the [core][1] repository will not be up-to-date with the latest changes and fixes, but can still be used. - -If you want to use TMK for your own keyboard project, you've got three options for embedding the [core][1]. -The recommended option is [subtrees](#1-git-subtree). - -After adding the embed you'll need to [modify the Makefile](#modifications-to-the-makefile) of your project to point to the core correctly. - -## 1. git subtree - -In order to set up the subtree in your project, first add the core repository as a remote: -``` -git remote add -f core https://github.com/tmk/tmk_core -``` - -Then add the core as a subtree (directory) in your local repository: -``` -git subtree add -P tmk_core core master --squash -``` - -And that's it! - -When you want to update the subtree in your repository to match the master on [tmk_core][1], do this: -``` -git subtree pull -P tmk_core core master --squash -``` - -## 2. git submodule - -In order to set up the submodule in your project, first add a new submodule: -``` -git submodule add https://github.com/tmk/tmk_core tmk_core -``` - -Then pull, sync and update the submodule: -``` -git pull -git submodule sync --recursive -git submodule update --init --recursive -``` - -And that's it! - -When you want to update the subtree in your repository to match the master on [tmk_core][1], follow the same steps as above. - -If you want to clone a repository from GitHub that has submodule(s) in it, pass --recursive when cloning, like so: -`git clone --recursive https://github.com//` - -## 3. Manually (without git) - -*Note: This is not recommended in any way, but it's still possible.* - -Download a zipped version of the [tmk_core][1] repository using this link: - - -Extract the zip in your project's directory, then rename the folder to tmk_core. - -## Modifications to the *Makefile* - -The one thing you have to make sure to change in the *Makefile* (compared to [tmk_keyboard](https://github.com/tmk/tmk_keyboard) drivers' *[Makefile](https://github.com/tmk/tmk_keyboard/blob/master/keyboard/gh60/Makefile#L45)*) is the "TMK_DIR" variable, which needs to point to the embed directory: -```Makefile -TMK_DIR = ./tmk_core -``` - -[1]: https://github.com/tmk/tmk_core \ No newline at end of file diff --git a/docs/git_subtree.md b/docs/git_subtree.md deleted file mode 100644 index 4fd7f8beaa..0000000000 --- a/docs/git_subtree.md +++ /dev/null @@ -1,7 +0,0 @@ -## Update core branch procedure - git co master - git subtree split -P tmk_core -b - git co core - git merge - git co master - git subtree merge -P tmk_core --squash diff --git a/docs/hhkb_alt_controller.md b/docs/hhkb_alt_controller.md deleted file mode 100644 index c12d8d7ff9..0000000000 --- a/docs/hhkb_alt_controller.md +++ /dev/null @@ -1,5 +0,0 @@ -# Alternative Controller for HHKB - -* [Geekhack.org thread](https://geekhack.org/index.php?topic=12047.0) - -* [Connector unmate](https://geekhack.org/index.php?topic=12047.msg1543860#msg1543860) \ No newline at end of file diff --git a/docs/keymap_config_h_example.h b/docs/keymap_config_h_example.h deleted file mode 100644 index 8893d122e0..0000000000 --- a/docs/keymap_config_h_example.h +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -// place overrides here - -#endif diff --git a/docs/keymap_examples.md b/docs/keymap_examples.md deleted file mode 100644 index 0940119317..0000000000 --- a/docs/keymap_examples.md +++ /dev/null @@ -1,37 +0,0 @@ -# Share your keymap idea here! -https://github.com/tmk/tmk_keyboard/issues/265 - ---- - -## Reverse-shifted for numbers -With pressing Shift and '1' key you get **1** while with just '1' key you get **!**. -- https://geekhack.org/index.php?topic=41989.msg1959718#msg1959718 - - -## KBT Pure layout -Keymap code on Alps64 -https://github.com/thisisshi/tmk_keyboard/blob/15fe63e8d181a8a95988dcc71929f0024df55caa/keyboard/alps64/keymap_pure.c - -and guide. -https://github.com/thisisshi/tmk_keyboard/blob/77ac0805ade565fb23657e3644c920ada71edccf/keyboard/alps64/Guide.md - -## Prevent stuck modifiers - -Consider the following scenario: - -1. Layer 0 has a key defined as Shift. -2. The same key is defined on layer 1 as the letter A. -3. User presses Shift. -4. User switches to layer 1 for whatever reason. -5. User releases Shift, or rather the letter A. -6. User switches back to layer 0. - -Shift was actually never released and is still considered pressed. - -If such situation bothers you add this to your `config.h`: - - #define PREVENT_STUCK_MODIFIERS - -This option uses 5 bytes of memory per every 8 keys on the keyboard -rounded up (5 bits per key). For example on Planck (48 keys) it uses -(48/8)\*5 = 30 bytes. diff --git a/docs/keymap_makefile_example.mk b/docs/keymap_makefile_example.mk deleted file mode 100644 index f4671a9d11..0000000000 --- a/docs/keymap_makefile_example.mk +++ /dev/null @@ -1,21 +0,0 @@ -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = no # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif \ No newline at end of file diff --git a/docs/keymap_old.md b/docs/keymap_old.md deleted file mode 100644 index 3ea138ea8f..0000000000 --- a/docs/keymap_old.md +++ /dev/null @@ -1,685 +0,0 @@ -Keymap framework - how to define your keymap -============================================ -***NOTE: This is updated for QMK but this is still work in progress. This may still be inconsistent with the source code.*** - -QMK is based on TMK. Understanding the essential changes made should help you understand variable names etc. - -## TMK vs. QMK - -| Firmware |TMK |QMK | -|---------------------------|-----------------------|-------------------------| -| Maintainer |hasu |Jack Humbert et al. | -| Build path customization | `TMK_DIR = ...` | `include .../Makefile` | -| `keymaps` data | 3D array of `uint8_t` holding **keycode** | 3D array of `uint16_t` holding **action code** | -| `fn_actions` data | 1D array of `uint16_t` holding **action code** | 1D array of `uint16_t` holding **action code** | - -Since QMK is based on TMK and uses major portion of TMK code as is, understanding the essential changes made should help you understand the code. - -## 0. Keymap and layers -In QMK, **`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`** holds multiple **layers** of keymap information in **16 bit** data holding the **action code**. You can define **32 layers** at most. - -For trivial key definitions, the higher 8 bits of the **action code** are all 0 and the lower 8 bits holds the USB HID usage code generated by the key as **keycode**. - -Respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence. - - Keymap: 32 Layers Layer: action code matrix - ----------------- --------------------- - stack of layers array_of_action_code[row][column] - ____________ precedence _______________________ - / / | high / ESC / F1 / F2 / F3 .... - 31 /___________// | /-----/-----/-----/----- - 30 /___________// | / TAB / Q / W / E .... - 29 /___________/ | /-----/-----/-----/----- - : _:_:_:_:_:__ | : /LCtrl/ A / S / D .... - : / : : : : : / | : / : : : : - 2 /___________// | 2 `-------------------------- - 1 /___________// | 1 `-------------------------- - 0 /___________/ V low 0 `-------------------------- - - -Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history. - -### 0.1 Keymap layer status -Keymap layer has its state in two 32 bit parameters: - -* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred. -* **`layer_state`** () has current on/off status of the layer on its each bit. - -Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit. -Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`. -To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty. - - Initial state of Keymap Change base layout - ----------------------- ------------------ - - 31 31 - 30 30 - 29 29 - : : - : : ____________ - 2 ____________ 2 / / - 1 / / ,->1 /___________/ - ,->0 /___________/ | 0 - | | - `--- default_layer = 0 `--- default_layer = 1 - layer_state = 0x00000001 layer_state = 0x00000002 - -On the other hand, you shall change `layer_state` to overlay base layer with some layers for feature such as navigation keys, function key(F1-F12), media keys or special actions. - - Overlay feature layer - --------------------- bit|status - ____________ ---+------ - 31 / / 31 | 0 - 30 /___________// -----> 30 | 1 - 29 /___________/ -----> 29 | 1 - : : | : - : ____________ : | : - 2 / / 2 | 0 - ,->1 /___________/ -----> 1 | 1 - | 0 0 | 0 - | + - `--- default_layer = 1 | - layer_state = 0x60000002 <-' - - - -### 0.2 Layer Precedence and Transparency -Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred. - -You can place `KC_TRANS` on overlay layer changes just part of layout to fall back on lower or base layer. -Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own keycode and refers to lower valid layers for keycode, instead. -See example below. - - -### 0.3 Keymap Example -Keymap in this QMK is **`static const uint16_t PROGMEM keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array. It holds the 16 bit quantum keycode (action code). - -> Please note that keymap in the TMK, which QMK was forked from, is **`static const uint8_t PROGMEM keymaps[]`** C array which holds the 8 bit keycode (~USB HID usage code). - -This is a keymap example for [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard. -This example has three layers, 'QWERTY' as base layer, 'FN' and 'MOUSE'. - -In this example, - - `MO(layer)` is a **momentary layer switching** key. - -You can find other keymap definitions in file `keymap.c` located on project directories. -``` -/* - * dbroqua HHKB Layout - */ -#include "hhkb.h" - -#define BASE 0 -#define FN 1 -#define MOUSE 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* BASE Level: Default Layer - * ,-----------------------------------------------------------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` | - * |-----------------------------------------------------------------------------------------+ - * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp | - * |-----------------------------------------------------------------------------------------+ - * | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter | - * |-----------------------------------------------------------------------------------------+ - * | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | fn | - * +-----------------------------------------------------------------------------------------+ - * | Gui | Alt | Space | AltGr |Mouse| - * `----------------------------------------------------------------´ - */ - [BASE] = KEYMAP( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(FN), \ - KC_LGUI, KC_LALT, /* */ KC_SPC, KC_RALT, MO(MOUSE) - ), - - /* FN Layer - * ,-----------------------------------------------------------------------------------------. - * | Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F0 | F11 | F12 | Ins | Del| - * |-----------------------------------------------------------------------------------------+ - * | Caps | | | | | | | |PrtSc| Slck| Paus| Up | | | - * |-----------------------------------------------------------------------------------------+ - * | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left |Right| | - * |-----------------------------------------------------------------------------------------+ - * | | Prev| Play| Next| | | + | - | End |PgDwn| Down| | | - * +-----------------------------------------------------------------------------------------+ - * | | | | Stop | | - * `----------------------------------------------------------------´ - */ - [FN] = KEYMAP( - KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \ - KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS, \ - KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_MSTP, KC_TRNS - ), - - /* MOUSE Layer - * ,-----------------------------------------------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |-----------------------------------------------------------------------------------------+ - * | | | WUp | | | | | | | | Btn1| Up | Btn2| | - * |-----------------------------------------------------------------------------------------+ - * | | WLt | WDn | WRt | | | | | | | Left |Right| | - * |-----------------------------------------------------------------------------------------+ - * | | | | | | | | | | Btn3| Down| | | - * +-----------------------------------------------------------------------------------------+ - * | | | | | | - * `----------------------------------------------------------------´ - */ - [MOUSE] = KEYMAP( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, \ - KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_R, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_MS_D, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS - ) -}; - -const uint16_t PROGMEM fn_actions[] = { - -}; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - // MACRODOWN only works in this function - switch(id) { - case 0: - if (record->event.pressed) { - register_code(KC_RSFT); - } else { - unregister_code(KC_RSFT); - } - break; - } - return MACRO_NONE; -}; -``` - - -## 1. Keycode -See [`tmk_core/common/keycode.h`](../tmk_core/common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycodes are based on [HID Usage Keyboard/Keypad Page(0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) plus special codes in the `0xA5-DF` range. - -Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys. - -keymaps[] - -In `KEYMAP()` macro, TMK recommends you to keep prefix part `KC_` of keycode to keep keymap compact. For example, just use `A` instead you place `KC_A` in `KEYMAP()`. But this doesn't apply for QMK. - -The `KEYMAP()` macro defines correspondence between the physical key location to the electrical key connection. - -Some keycodes has 7-letter **short name** such as `KC_COMM` in addition to descriptive name `KC_COMMA`, you'll prefer short one in `KEYMAP()`. - -### 1.0 Other key -- `KC_NO` for no action -- `KC_TRNS` for layer transparency (See above) - -### 1.1 Normal key -- `KC_A` to `KC_Z`, `KC_1` to `KC_0` for alpha numeric key -- `KC_MINS`, `KC_EQL`, `KC_GRV`, `KC_RBRC`, `KC_LBRC`, `KC_COMM`, `KC_DOT`, `KC_BSLS`, `KC_SLSH`, `KC_SCLN`, `KC_QUOT` -- `KC_ESC`, `KC_TAB`, `KC_SPC`, `KC_BSPC`, `KC_ENT`, `KC_DEL`, `KC_INS` -- `KC_UP`, `KC_DOWN`, `KC_RGHT`, `KC_LEFT`, `KC_PGUP`, `KC_PGDN`, `KC_HOME`, `KC_END` -- `KC_CAPS`, `KC_NLCK`, `KC_SLCK`, `KC_PSCR`, `KC_PAUS`, `KC_APP`, `KC_F1` to `KC_F24` -- `KC_P1` to `KC_P0`, `KC_PDOT`, `KC_PCMM`, `KC_PSLS`, `KC_PAST`, `KC_PMNS`, `KC_PPLS`, `KC_PEQL`, `KC_PENT` for keypad. - -### 1.2 Modifier -There are 8 modifiers which has discrimination between left and right. - -- `KC_LCTL` and `KC_RCTL` for Control -- `KC_LSFT` and `KC_RSFT` for Shift -- `KC_LALT` and `KC_RALT` for Alt -- `KC_LGUI` and `KC_RGUI` for Windows key or Command key in Mac - -### 1.3 Mousekey -- `KC_MS_U`, `KC_MS_D`, `KC_MS_L`, `KC_MS_R` for mouse cursor -- `KC_WH_U`, `KC_WH_D`, `KC_WH_L`, `KC_WH_R` for mouse wheel -- `KC_BTN1`, `KC_BTN2`, `KC_BTN3`, `KC_BTN4`, `KC_BTN5` for mouse buttons - -### 1.4 System & Media key -- `KC_PWR`, `KC_SLEP`, `KC_WAKE` for Power, Sleep, Wake -- `KC_MUTE`, `KC_VOLU`, `KC_VOLD` for audio volume control -- `KC_MNXT`, `KC_MPRV`, `KC_MSTP`, `KC_MPLY`, `KC_MSEL` for media control -- `KC_MAIL`, `KC_CALC`, `KC_MYCM` for application launch -- `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation - -### 1.5 Fn key -You don't need to use this functionality under QMK since this is a backward compatibility functionality. Unlike TMK, you can write action code itself directly in **`static const uint16_t PROGMEM keymaps[]`** C array using `MO(layer)`, etc. - -`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***Only 32 `Fn` keys can be defined at most.*** - - -### 1.6 Keycode Table - See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes. - - In regard to implementation side most of keycodes are identical with [HID usage][HID_usage](pdf) sent to host for real and some virtual keycodes are defined to support special actions. -[HID_usage]: http://www.usb.org/developers/hidpage/Hut1_12v2.pdf - - - -## 2. Action -See [`common/action_code.h`](../common/action_code.h). Action is a **16bit code** and defines function to perform on events of a key like press, release, holding and tapping. - -Most of keys just register 8bit scancode to host, but to support other complex features needs 16bit extended action codes internally. However, using 16bit action codes in keymap results in double size in memory compared to using just keycodes. To avoid this waste 8bit keycodes are used in `KEYMAP()` instead of action codes. - -***You can just use keycodes of `Normal key`, `Modifier`, `Mousekey` and `System & Media key` in keymap*** to indicate corresponding actions instead of using action codes. While ***to use other special actions you should use keycode of `Fn` key defined in `fn_actions[]`.*** - - -### 2.1 Key Action -This is a simple action that registers scancodes(HID usage in fact) to host on press event of key and unregister on release. - -#### Parameters -+ **mods**: { ` MOD_LCTL`, ` MOD_LSFT`, ` MOD_LALT`, ` MOD_LGUI`, - ` MOD_RCTL`, ` MOD_RSFT`, ` MOD_RALT`, ` MOD_RGUI` } -+ **key**: keycode - - -#### 2.1.1 Normal key and Modifier -***This action usually won't be used expressly in keymap*** because you can just use keycodes in `KEYMAP()` instead. - -You can define these actions on *'A'* key and *'left shift'* modifier with: - - ACTION_KEY(KC_A) - ACTION_KEY(KC_LSFT) - -#### 2.1.2 Modified key -This action is comprised of strokes of modifiers and a key. `Macro` action is needed if you want more complex key strokes. - -Say you want to assign a key to `Shift + 1` to get character *'!'* or `Alt + Tab` to switch application windows. - - ACTION_MODS_KEY(MOD_LSFT, KC_1) - ACTION_MODS_KEY(MOD_LALT, KC_TAB) - -Or `Alt,Shift + Tab` can be defined. `ACTION_MODS_KEY(mods, key)` requires **4-bit modifier state** and a **keycode** as arguments. See `keycode.h` for `MOD_BIT()` macro. - - ACTION_MODS_KEY(MOD_LALT | MOD_LSFT, KC_TAB) - -#### 2.1.3 Multiple Modifiers -Registers multiple modifiers with pressing a key. To specify multiple modifiers use `|`. - - ACTION_MODS(MOD_ALT | MOD_LSFT) - -#### 2.1.3 Modifier with Tap key([Dual role][dual_role]) -Works as a modifier key while holding, but registers a key on tap(press and release quickly). - - - ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT) - - - -### 2.2 Layer Action -These actions operate layers of keymap. - -#### Parameters -You can specify a **target layer** of action and **when the action is executed**. Some actions take a **bit value** for bitwise operation. - - -+ **layer**: `0`-`31` -+ **on**: { `ON_PRESS` | `ON_RELEASE` | `ON_BOTH` } -+ **bits**: 4-bit value and 1-bit mask bit - - -#### 2.2.1 Default Layer -Default Layer is a layer which always is valid and referred to when actions is not defined on other overlay layers. - -This sets Default Layer to given parameter `layer` and activate it. - - ACTION_DEFAULT_LAYER_SET(layer) - - -#### 2.2.2 Momentary -Turns on `layer` momentarily while holding, in other words it activates when key is pressed and deactivate when released. - - ACTION_LAYER_MOMENTARY(layer) - - -#### 2.2.3 Toggle Switch -Turns on `layer` with first type(press and release) and turns off with next. - - ACTION_LAYER_TOGGLE(layer) - - -#### 2.2.4 Momentary Switch with tap key -Turns on `layer` momentary while holding, but registers key on tap(press and release quickly). - - ACTION_LAYER_TAP_KEY(layer, key) - - -#### 2.2.5 Momentary Switch with tap toggle -Turns on `layer` momentary while holding and toggles it with serial taps. - - ACTION_LAYER_TAP_TOGGLE(layer) - - -#### 2.2.6 Invert state of layer -Inverts current state of `layer`. If the layer is on it becomes off with this action. - - ACTION_LAYER_INVERT(layer, on) - - -#### 2.2.7 Turn On layer -Turns on layer state. - - ACTION_LAYER_ON(layer, on) - -Turns on layer state on press and turns off on release. - - ACTION_LAYER_ON_OFF(layer) - - -#### 2.2.8 Turn Off layer -Turns off layer state. - - ACTION_LAYER_OFF(layer, on) - -Turns off layer state on press and activates on release. - - ACTION_LAYER_OFF_ON(layer) - - -#### 2.2.9 Set layer -Turn on layer only. -`layer_state = (1< ((bits< diff --git a/docs/kiibohd.asciidoc b/docs/kiibohd.asciidoc deleted file mode 100644 index 4a7ee64d8c..0000000000 --- a/docs/kiibohd.asciidoc +++ /dev/null @@ -1,29 +0,0 @@ -== KLL vs TMK -1. **Shift** = Memontary -1. Latch = One shot -1. Lock = Toggle - -## KLL terminology -### Fall-through -When a key is undefined on a particular layer, the key -definition on the previously stacked layer will be used. Eventually -the key definition will be set to using the default layer. If the None -keyword is used, then the fall-through will stop and no action will -take place. -###Latch -When referring to keyboards, a key function that is only enabled -until the release of the next keypress. -###Lock -When referring to keyboards, a key function that is enabled until -that key is pressed again (e.g. Caps Lock). -### NKRO -N-Key Rollover is the capability to press N number of keys at the -same time on a keyboard and have them all register on the OS simultaneously. -### Scan Code -Row x Column code or native protocol code used by the keyboard. -### Shift -When referring to keyboards, a key function that is enabled while -that key is held. -### USB Code -Keyboard Press/Release codes as defined by the USB HID -Spec. \ No newline at end of file diff --git a/docs/license_clarification.md b/docs/license_clarification.md deleted file mode 100644 index cf30619b91..0000000000 --- a/docs/license_clarification.md +++ /dev/null @@ -1,38 +0,0 @@ -# Overview - -As raised in #1038 and other issues, the licensing status of QMK is not clear. In an effort to remove ambiguity and to clarify the licensing status of the quantum code we are identifying the providence of our source code files and clarifying what license applies to each one. - -# Signoff - -This section documents the people who need to sign off on applying the GPL to one or more of their contributions. If your name appears below and you consent to applying the GPL to your contributions, please put today's date in the last field of your row. Please stick to the following date format: 2017 Jan 28 - -Username | Files | Sign Off Date | ----------|-------|---------------| -@0xdec | quantum/rgblight.c | 2017 Jan 29 | -@algernon | quantum/quantum.c
quantum/quantum.h
quantum/process_keycode/process_tap_dance.c
quantum/process_keycode/process_tap_dance.h
quantum/process_keycode/process_unicode.c
quantum/process_keycode/process_unicode.h | 2017 Jan 29 | -@cdlm | quantum/template/template.c
quantum/template/template.h | 2017 Feb 03 | -@DidierLoiseau | quantum/keymap_extras/keymap_canadian_multilingual.h
quantum/keymap_extras/keymap_bepo.h |2017 Jan 29 | -@eltang | quantum/config_common.h
quantum/matrix.c
quantum/quantum.c
quantum/quantum.h
quantum/rgblight.c
quantum/rgblight.h
quantum/template/config.h | 2017 Feb 28 | -@ezuk | quantum/matrix.c
quantum/quantum.c
quantum/quantum.h
quantum/quantum_keycodes.h
quantum/rgblight.c
quantum/rgblight.h
quantum/keymap_extras/keymap_colemak.h
quantum/keymap_extras/keymap_nordic.h | 2017 Jan 31 | -@fredizzimo | quantum/config_common.h
quantum/keycode_config.h
quantum/keymap.h
quantum/keymap_common.c
quantum/keymap_common.c
quantum/matrix.c
quantum/quantum.h
quantum/rgblight.c
quantum/rgblight.h
quantum/api/api_sysex.c | 2017 Jan 29 | -@h-youhei | quantum/keymap_extras/keymap_jp.h | 2017 Jan 28 | -@heartsekai | quantum/keymap_extras/keymap_german_ch.h | 2017 Jan 29 | -@IBnobody | quantum/keycode_config.h
quantum/matrix.c
quantum/quantum.c
quantum/audio/audio.c
quantum/audio/audio.h
quantum/audio/audio_pwm.c
quantum/audio/audio_pwm.c
quantum/audio/voices.c
quantum/audio/voices.h
quantum/template/config.h
quantum/template/template.c | 2017 Jan 30 | -@jackhumbert | quantum/config_common.h
quantum/keycode_config.h
quantum/keymap.h
quantum/keymap_common.c
quantum/light_ws2812.c
quantum/light_ws2812.h
quantum/matrix.c
quantum/quantum.c
quantum/quantum.h
quantum/quantum_keycodes.h
quantum/rgblight.c
quantum/rgblight.h
quantum/api/api_sysex.c
quantum/audio/audio.c
quantum/audio/audio.h
quantum/audio/audio_pwm.c
quantum/audio/audio_pwm.c
quantum/audio/voices.c
quantum/audio/voices.h
quantum/keymap_extras/keymap_colemak.h
quantum/keymap_extras/keymap_dvorak.h
quantum/keymap_extras/keymap_fr_ch.h
quantum/keymap_extras/keymap_french.h
quantum/keymap_extras/keymap_french_osx.h
quantum/keymap_extras/keymap_german.h
quantum/keymap_extras/keymap_german_ch.h
quantum/keymap_extras/keymap_german_osx.h
quantum/keymap_extras/keymap_neo2.h
quantum/keymap_extras/keymap_nordic.h
quantum/keymap_extras/keymap_plover.h
quantum/keymap_extras/keymap_spanish.h
quantum/keymap_extras/keymap_uk.h
quantum/process_keycode/process_midi.c
quantum/process_keycode/process_music.c
quantum/process_keycode/process_tap_dance.c
quantum/process_keycode/process_tap_dance.h
quantum/process_keycode/process_unicode.c
quantum/process_keycode/process_unicode.h
quantum/template/config.h
quantum/template/template.c
quantum/template/template.h | 2017-01-29 | -@jakllsch | quantum/keymap_extras/keymap_dvorak.h
quantum/keymap_extras/keymap_fr_ch.h
quantum/keymap_extras/keymap_french.h
quantum/keymap_extras/keymap_german.h
quantum/keymap_extras/keymap_german_ch.h
quantum/keymap_extras/keymap_nordic.h
quantum/keymap_extras/keymap_spanish.h
quantum/keymap_extras/keymap_uk.h | 2017 Jan 29 | -kuel | quantum/keymap_extras/keymap_unicode_cyrillic.h
quantum/keymap_extras/keymap_russian.h | | -@lindhe | quantum/keymap_extras/keymap_nordic.h
quantum/keymap_extras/keymap_norwegian.h | 2017 Jan 30 | -@matzebond | quantum/keymap_extras/keymap_german.h
quantum/keymap_extras/keymap_neo2.h | 2017 Jan 30 | -@plgruener | quantum/keymap_extras/keymap_german.h
quantum/keymap_extras/keymap_neo2.h | 2017 Jan 30 | -@priyadi | quantum/quantum.c
quantum/process_keycode/process_unicode.c
quantum/process_keycode/process_unicode.h | 2017 Jan 31 | -@pvinis | quantum/quantum.c
quantum/quantum.h
quantum/process_keycode/process_tap_dance.c
quantum/process_keycode/process_tap_dance.h | 2017 Jan 29 | -@Smilliam | quantum/quantum.c | 2017 Feb 25 | -@sperochon | quantum/keymap_extras/keymap_french_osx.h | 2017 Jan 30 | -stephan . bosebeck at holidayinsider.com | quantum/keymap_extras/keymap_german_osx.h | 2017 Feb 15 | -@TerryMathews | quantum/quantum.c | 2017 Jan 29 | -@Twey | quantum/keymap_extras/keymap_plover.h | | -@Vifon | quantum/dynamic_macro.h
quantum/quantum.c | 2017 Feb 09 | -@vincent-pochet | quantum/keymap_extras/keymap_fr_ch.h | 2017 Feb 09 | -@wez | quantum/dynamic_macro.h | 2017 Jan 29 | -@Wilba6582 | quantum/keymap.h
quantum/keymap_common.c
quantum/quantum_keycodes.h | 2017 Feb 15 | -@yangliu | quantum/light_ws2812.c
quantum/light_ws2812.h
quantum/rgblight.c
quantum/rgblight.h | 2017 Jan 30 | \ No newline at end of file diff --git a/docs/license_clarification_details.md b/docs/license_clarification_details.md deleted file mode 100644 index 77ee688bb4..0000000000 --- a/docs/license_clarification_details.md +++ /dev/null @@ -1,1272 +0,0 @@ -# Details - -This page contains details that are no longer relevant to the License Clarification effort. - -## Small Contributions - -Smaller contributions that don't need to sign off on the license change. - -Username | # Lines | Files | ----------|---------|-------| -@AGausmann | 3 | quantum/process_keycode/process_midi.c | -@Chipairon | 2 | quantum/keymap_extras/keymap_spanish.h | -@coderkun | 5 | quantum/process_keycode/process_unicode.c | -@fernandodeperto | 3 | quantum/keymap_extras/keymap_nordic.h | -@jeebak | 8 | quantum/audio/audio_pwm.c | -@Keller-Laminar | 1 | quantum/keymap_extras/keymap_dvorak.h | -kevin at letord.fr | 1 | quantum/keymap_extras/keymap_french.h | -@ofpies | 3 | quantum/config_common.h
quantum/quantum.c | -@MagicianVivi | 2 | quantum/keymap_extras/keymap_bepo.h | -@NoahAndrews | 1 | quantum/template/template.h | -@robertdale | 6 | quantum/process_keycode/process_music.c | -@scott-t-wilson | 3 | quantum/rgblight.c
quantum/rgblight.h | -@skullydazed | 2 | quantum/rgblight.c | -@yoyoerx | 6 | quantum/matrix.c
quantum/template/template.c | - -# Single Author Files - -These are the single author files that still need to have their license clarified. - -* quantum/dynamic_macro.h: @Vifon -* quantum/pincontrol.h: @wez -* quantum/keymap_extras/keymap_canadian_multilingual.h: @DidierLoiseau -* quantum/keymap_extras/keymap_jp.h: @h-youhei -* quantum/keymap_extras/keymap_unicode_cyrillic.h: @kuel -* quantum/keymap_extras/keymap_russian.h: @kuel - -# Multi Author Files - -Each file listed below has more than one author and needs to have copyright resolved. The number of lines contributed by each author is shown as determined by: - -```git blame | cut -f 2 -d '(' | cut -f 1 -d '2' | sort | uniq -c | sed 's/^ */* /'``` - -## quantum/config_common.h - -* 24 Eric Tang -* 2 Fred Sundvik -* 58 Jack Humbert -* 1 ofples - -## quantum/keycode_config.h - -* 5 IBNobody -* 20 Jack Humbert -* 1 fredizzimo - -## quantum/keymap.h - -* 39 Jack Humbert -* 6 Wilba6582 -* 8 fredizzimo - -## quantum/keymap_common.c - -* 1 Fred Sundvik -* 162 Jack Humbert -* 11 Wilba6582 -* 3 fredizzimo - -## quantum/light_ws2812.c - -* 163 Jack Humbert -* 168 Yang Liu - -## quantum/light_ws2812.h - -* 11 Jack Humbert -* 70 Yang Liu - -## quantum/matrix.c - -* 3 Erez Zukerman -* 15 Eric Tang -* 239 IBNobody -* 152 Jack Humbert -* 2 fredizzimo -* 2 yoyoerx - -## quantum/quantum.c - -* 38 Erez Zukerman -* 96 Eric Tang -* 49 Gergely Nagy -* 68 IBNobody -* 4 Jack & Erez -* 561 Jack Humbert -* 2 Ofer Plesser -* 14 Pavlos Vinieratos -* 2 Priyadi Iman Nurcahyo -* 12 Smilliam -* 52 TerryMathews -* 12 Wojciech Siewierski - -## quantum/quantum.h - -* 23 Erez Zukerman -* 4 Eric Tang -* 1 Fred Sundvik -* 3 Gergely Nagy -* 86 Jack Humbert -* 2 Pavlos Vinieratos -* 5 fredizzimo - -## quantum/quantum_keycodes.h - -* 2 Erez Zukerman -* 2 Jack Humbert -* 313 Wilba6582 - -## quantum/rgblight.c - -* 13 Erez Zukerman -* 5 Eric Tang -* 39 Fred Sundvik -* 101 Jack Humbert -* 311 Jordi Orlando -* 1 Scott Wilson -* 147 Yang Liu -* 2 skullY - -## quantum/rgblight.h - -* 3 Erez Zukerman -* 2 Eric Tang -* 6 Fred Sundvik -* 12 Jack Humbert -* 2 Scott Wilson -* 80 Yang Liu - -## quantum/api/api_sysex.c - -* 44 Fred Sundvik -* 13 Jack Humbert - -## quantum/audio/audio.c - -* 318 IBNobody -* 164 Jack Humbert - -## quantum/audio/audio.h - -* 15 IBNobody -* 76 Jack Humbert - -## quantum/audio/audio_pwm.c - -* 642 IBNobody -* 1 Jack Humbert - -## quantum/audio/song_list.h - -* 101 IBNobody -* 16 Jack Humbert -* 8 JeeBak Kim - -## quantum/audio/voices.c - -* 24 IBNobody -* 256 Jack Humbert - -## quantum/audio/voices.h - -* 3 IBNobody -* 32 Jack Humbert - -## quantum/keymap_extras/keymap_bepo.h - -* 308 Didier Loiseau -* 1 Jack Humbert -* 2 Vivien Alger - -## quantum/keymap_extras/keymap_colemak.h - -* 31 Erez Zukerman -* 44 Jack Humbert - -## quantum/keymap_extras/keymap_dvorak.h - -* 69 Jack Humbert -* 15 Jonathan A. Kollasch -* 1 Keller-Laminar - -## quantum/keymap_extras/keymap_fr_ch.h - -* 1 Jack Humbert -* 1 Jonathan A. Kollasch -* 96 Vincent Pochet - -## quantum/keymap_extras/keymap_french.h - -* 80 Jack Humbert -* 2 Jonathan A. Kollasch -* 1 Kévin Letord - -## quantum/keymap_extras/keymap_french_osx.h - -* 1 Jack Humbert -* 76 Sébastien Pérochon - -## quantum/keymap_extras/keymap_german.h - -* 1 Jack Humbert -* 1 Jonathan A. Kollasch -* 58 Matthias Schmitt -* 39 plgruener - -## quantum/keymap_extras/keymap_german_ch.h - -* 1 Jack Humbert -* 1 Jonathan A. Kollasch -* 100 heartsekai - -## quantum/keymap_extras/keymap_german_osx.h - -* 1 Jack Humbert -* 96 Stephan Bösebeck - -## quantum/keymap_extras/keymap_neo2.h - -* 2 Jack Humbert -* 42 Matthias Schmitt -* 19 plgruener - -## quantum/keymap_extras/keymap_nordic.h - -* 1 Andreas Lindhé -* 1 Erez Zukerman -* 3 Fernando Mendonca -* 53 Jack Humbert -* 1 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_norwegian.h - -* 1 Andreas Lindhé -* 40 joar - -## quantum/keymap_extras/keymap_plover.h - -* 1 Jack Humbert -* 31 James ‘Twey’ Kay - -## quantum/keymap_extras/keymap_spanish.h - -* 59 Jack Humbert -* 1 Jonathan A. Kollasch -* 2 Rubén Díaz-Jorge - -## quantum/keymap_extras/keymap_uk.h - -* 34 Jack Humbert -* 2 Jonathan A. Kollasch - -## quantum/process_keycode/process_midi.c - -* 3 Adam Gausmann -* 65 Jack Humbert - -## quantum/process_keycode/process_music.c - -* 180 Jack Humbert -* 6 Robert Dale - -## quantum/process_keycode/process_tap_dance.c - -* 90 Gergely Nagy -* 38 Jack Humbert -* 8 Pavlos Vinieratos - -## quantum/process_keycode/process_tap_dance.h - -* 22 Gergely Nagy -* 41 Jack Humbert -* 9 Pavlos Vinieratos - -## quantum/process_keycode/process_unicode.c - -* 176 Gergely Nagy -* 24 Jack Humbert -* 84 Priyadi Iman Nurcahyo -* 5 coderkun - -## quantum/process_keycode/process_unicode.h - -* 40 Gergely Nagy -* 117 Jack Humbert -* 10 Priyadi Iman Nurcahyo - -## quantum/template/config.h - -* 9 Eric Tang -* 78 IBNobody -* 75 Jack Humbert - -## quantum/template/template.c - -* 9 Damien Pollet -* 7 IBNobody -* 8 Jack Humbert -* 4 yoyoerx - -## quantum/template/template.h - -* 2 Damien Pollet -* 16 Jack Humbert -* 1 Noah Andrews - -# All Single Author Files - -These files have only a single author and so clarifying licensing should be pretty straightforward. - -* quantum/analog.c: Jack Humbert -* quantum/analog.h: Jack Humbert -* quantum/api.h: Jack Humbert -* quantum/keycode_config.c: Jack Humbert -* quantum/pincontrol.h: Wez Furlong -* quantum/api/api_sysex.h: Jack Humbert -* quantum/audio/luts.c: IBNobody -* quantum/audio/luts.h: IBNobody -* quantum/audio/musical_notes.h: Jack Humbert -* quantum/audio/wave.h: Jack Humbert -* quantum/keymap_extras/keymap_br_abnt2.h: Potiguar Faga -* quantum/keymap_extras/keymap_dvp.h: Artyom Mironov -* quantum/keymap_extras/keymap_jp.h: h-youhei -* quantum/keymap_extras/keymap_unicode_cyrillic.h: kuel -* quantum/process_keycode/process_chording.c: Jack Humbert -* quantum/process_keycode/process_chording.h: Jack Humbert -* quantum/process_keycode/process_leader.c: Jack Humbert -* quantum/process_keycode/process_leader.h: Jack Humbert -* quantum/process_keycode/process_midi.h: Jack Humbert -* quantum/process_keycode/process_music.h: Jack Humbert -* quantum/process_keycode/process_printer.c: Jack Humbert -* quantum/process_keycode/process_printer.h: Jack Humbert -* quantum/process_keycode/process_printer_bb.c: Jack Humbert -* quantum/serial_link/LICENSE: Fred Sundvik -* quantum/serial_link/protocol/frame_router.c: Fred Sundvik -* quantum/serial_link/protocol/frame_router.h: Fred Sundvik -* quantum/serial_link/protocol/frame_validator.c: Fred Sundvik -* quantum/serial_link/protocol/frame_validator.h: Fred Sundvik -* quantum/serial_link/protocol/physical.h: Fred Sundvik -* quantum/serial_link/protocol/triple_buffered_object.c: Fred Sundvik -* quantum/serial_link/protocol/triple_buffered_object.h: Fred Sundvik -* quantum/serial_link/system/serial_link.c: Fred Sundvik -* quantum/serial_link/system/serial_link.h: Fred Sundvik -* quantum/serial_link/tests/byte_stuffer_tests.cpp: Fred Sundvik -* quantum/serial_link/tests/frame_router_tests.cpp: Fred Sundvik -* quantum/serial_link/tests/frame_validator_tests.cpp: Fred Sundvik -* quantum/serial_link/tests/Makefile: Fred Sundvik -* quantum/serial_link/tests/transport_tests.cpp: Fred Sundvik -* quantum/serial_link/tests/triple_buffered_object_tests.cpp: Fred Sundvik -* quantum/template/rules.mk: Fred Sundvik -* quantum/template/keymaps/default/config.h: Jack Humbert -* quantum/template/keymaps/default/Makefile: Jack Humbert -* quantum/template/keymaps/default/readme.md: Jack Humbert -* quantum/tools/eeprom_reset.hex: Jack Humbert -* quantum/tools/readme.md: Jack Humbert -* quantum/visualizer/lcd_backlight.c: Fred Sundvik -* quantum/visualizer/lcd_backlight.h: Fred Sundvik -* quantum/visualizer/led_test.h: Fred Sundvik -* quantum/visualizer/LICENSE.md: Fred Sundvik -* quantum/visualizer/readme.md: Fred Sundvik -* quantum/visualizer/example_integration/callbacks.c: Fred Sundvik -* quantum/visualizer/example_integration/gfxconf.h: Fred Sundvik -* quantum/visualizer/example_integration/lcd_backlight_hal.c: Fred Sundvik -* quantum/visualizer/example_integration/visualizer_user.c: Fred Sundvik - -# All Files - -## quantum/analog.c - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert - -## quantum/analog.h - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert - -## quantum/api.c - -* 7edac212c8ed8442bf4207e70dc8194631b2bf27 Sat Nov 26 15:37:46 2016 -0500 Jack Humbert -* 06c64bbff3e228df542149acde64eadaf59b9b0f Mon Dec 19 11:18:18 2016 -0500 Jack Humbert - -## quantum/api.h - -* 7edac212c8ed8442bf4207e70dc8194631b2bf27 Sat Nov 26 15:37:46 2016 -0500 Jack Humbert - -## quantum/config_common.h - -* 35a81f5b8b081e1607a7c04489b01f551c3213cc Mon Oct 26 16:32:37 2015 -0400 Jack Humbert -* aaa758f1d3f97dda39879f2b055ad2da9680adfe Mon May 23 20:42:21 2016 -0700 Eric Tang -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* 705c775a4a433249081321cea0c2def2627817dc Sun Aug 21 22:05:55 2016 -0500 IBNobody -* 936a26d04ffa12801031c058f27e221174e3fabd Thu Aug 25 00:15:41 2016 -0500 IBNobody -* 6390033e8688550826a4bd3004a2e76568600657 Mon Nov 21 20:14:16 2016 -0500 Jack Humbert -* 03d6e165bb0baf9d0093250d3c3c0771290df4d6 Fri Nov 25 09:17:40 2016 +0200 ofples -* 0c9d66eb59add717397ba83d508577073412ce86 Fri Nov 25 09:20:41 2016 +0200 ofples -* de1df639535817e17f1c01f07e7a629cec478526 Sat Nov 26 13:55:41 2016 +0700 Priyadi Iman Nurcahyo -* 17acde94ee2695ab69ea336742c904d649dce17c Sat Nov 26 14:02:38 2016 +0700 Priyadi Iman Nurcahyo -* d9d67e7b7686fdcbc7269a76d2a54c42325bdd03 Sat Nov 26 15:26:02 2016 +0700 Priyadi Iman Nurcahyo -* f2214ce1cb6cfe7a0efabe870a2c00fb8451ee80 Sat Nov 26 15:57:48 2016 +0700 Priyadi Iman Nurcahyo -* 6e0f994950435aa5867e7b7ce780186d881d74ac Mon Nov 28 23:51:07 2016 -0500 Jack Humbert -* dd685eceb2045371d38f24d454f1ab08ca7416f4 Thu Dec 29 12:13:30 2016 +0200 Fred Sundvik - -## quantum/dynamic_macro.h - -* 39e8e61258b51a2c33a94dd877e983f0b1dae0c1 Thu Aug 18 01:37:13 2016 +0200 Wojciech Siewierski -* 70f32842e5d94f14d05c1f9adcb1b1144a25a132 Sun Oct 9 12:52:39 2016 +0200 Wojciech Siewierski - -## quantum/keycode_config.c - -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert - -## quantum/keycode_config.h - -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 4d4f7684e684bec319f166121463a88cd4a62703 Fri Jul 1 17:04:53 2016 +0300 fredizzimo -* 558f3ec1eb325caf706efc15e2fab26121aba442 Tue Sep 6 23:19:01 2016 -0500 IBNobody - -## quantum/keymap.h - -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 76076db72545bbb649f11394a12721f61579527f Mon Jun 20 22:36:36 2016 -0400 Jack & Erez -* 1a0bac8bccf0e156d2f3c5f14a7214f9677b6370 Tue Jun 21 17:42:29 2016 -0400 Jack Humbert -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 4d4f7684e684bec319f166121463a88cd4a62703 Fri Jul 1 17:04:53 2016 +0300 fredizzimo -* 50c686587ed49d8079ba1b11d45ceb6a55d6cd4b Thu Jul 7 23:34:33 2016 -0400 TerryMathews -* e692ebf86a962e90c51302e7b17a953ea2858f79 Fri Aug 12 20:38:26 2016 +0900 shela -* 558f3ec1eb325caf706efc15e2fab26121aba442 Tue Sep 6 23:19:01 2016 -0500 IBNobody -* 1048a588c750e27ff0f900cd6aaf670e034086d0 Fri Oct 7 17:15:11 2016 +0200 npoirey -* 5b2e455d3b71bfb90754930d1f22d3e8ce98b927 Mon Oct 10 00:46:20 2016 +0700 Priyadi Iman Nurcahyo -* e27a754b70434de88a37c4a572e4ca5f7730ff58 Wed Oct 12 22:18:27 2016 -0400 Jack & Erez -* 52d7f7d2770a35adf0b0b0c803e05ae8719f539f Sun Oct 16 15:49:45 2016 -0400 Jack Humbert -* 5f91fb413624781ac79db641549b9e08753c04b5 Sun Oct 16 16:03:33 2016 -0400 Jack Humbert -* 33e62c080c9161a0fc921c90ed299a67fc2e1799 Sat Nov 12 20:54:37 2016 -0500 Jack Humbert -* 01038ab54ca6c2858ea9e856c717a1129ffe4156 Fri Dec 23 21:51:11 2016 +0200 Ofer Plesser -* d8a608f3ff4cb4d73cd57be500fd9881e230099d Thu Dec 29 18:28:48 2016 +1100 Wilba6582 - -## quantum/keymap_common.c - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* 35a81f5b8b081e1607a7c04489b01f551c3213cc Mon Oct 26 16:32:37 2015 -0400 Jack Humbert -* cc1c32671eb1eb43a87e55ac4ffa60b15115e48d Mon Oct 26 20:02:25 2015 -0400 Jack Humbert -* d9f08e6177271594fa573993d9f4dbc2d98c7416 Tue Oct 27 22:00:52 2015 -0400 Jack Humbert -* 18da1e6801335b0d9515ab72e9236a01d629915f Tue Oct 27 23:06:18 2015 -0400 Jack Humbert -* d3db8d62f6fc6a7dee43978ddc8356579b502b37 Wed Oct 28 04:07:15 2015 +0200 Erez Zukerman -* 7d6716beded4a60cd9de24e95d8ec60694692b6f Fri Jan 29 23:27:36 2016 -0500 Jack Humbert -* 65b41e2e59e274354e57ed36cad097823f111f1a Sun Feb 7 11:48:28 2016 +0100 Wojciech Siewierski -* 47dcec29456106828b83fe5b85fa7a7427ddc710 Sun Jan 3 17:49:28 2016 -0500 Chris Gerber -* 1d13aa933bbb57bf0c1fe0196981b81233c3df97 Mon Mar 28 19:45:20 2016 -0500 IBNobody -* 3755ef5ddbdad9f25a53fee951c3eb78035b52c3 Wed Apr 13 20:57:51 2016 -0500 IBNobody -* ee2ee7f4f049dda385a9db7dddd8e7e91681315b Fri Apr 15 13:44:07 2016 -0400 Jack Humbert -* 9cfc74c35b940884618b0fe1e6fd25c570e1c974 Thu Apr 7 15:21:06 2016 +0300 Erez Zukerman -* ab19ebd08a8b955775e6fa94cdf6b8d128d8b43c Sat Apr 16 18:51:58 2016 -0400 Jack Humbert -* c83aa16f1d614c1c10f7597a67ffb9f2ae871951 Sat Apr 16 20:26:02 2016 -0400 Jack Humbert -* 41cc35425ab32c9a9492006da8b667d01d32dfa6 Sat Apr 16 21:31:40 2016 -0400 Jack Humbert -* 8bbd064cf52a76508589579f19595607a1f3af21 Sat Apr 16 23:07:50 2016 -0400 Jack Humbert -* 45f10b4c4b308226fa1568277654a13853a03ab4 Sat Apr 16 22:10:18 2016 -0500 IBNobody -* e7b9959819e709d7df2e96a94bdaf36e4e9e23e3 Sat Apr 16 23:15:40 2016 -0400 Jack Humbert -* a67d425f4d5278595e7ab785a0f246b83fb1a09f Sun Apr 17 01:00:39 2016 -0400 Jack Humbert -* d5b72e7bde5ede25f7d5699b50b7d9eb6f31ba92 Sun Apr 17 12:54:32 2016 -0500 IBNobody -* 3103ea542f0039637a1a266df79a97a7a13fa6b4 Sun Apr 17 12:55:19 2016 -0500 IBNobody -* 23231fa577f7c6c585124226a83f21a7668e62dd Sun Apr 17 14:16:03 2016 -0500 IBNobody -* 5c98ad59606ee95b82c27bf2525383a9ec88542b Sun Apr 17 20:14:37 2016 -0500 IBNobody -* e49712b5593b887c8af18aeb7196513f1c7b7bcf Mon Apr 18 21:01:48 2016 -0400 Jack Humbert -* 620ac4b260fa663d12b11a0b15ac50379523c125 Thu Apr 21 19:35:18 2016 -0700 Eric Tang -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody -* 41b3e399b1d43db9574c6016951d92974b3d93e7 Thu May 5 21:50:51 2016 -0400 Jack Humbert -* 1a8c0dd22d6a2255511d0db6a456315541b5815b Sun May 15 00:27:32 2016 -0400 Erez Zukerman -* fde477a927edc6b4207a6968d44aeed021e8b300 Sun May 15 00:51:06 2016 -0400 Jack Humbert -* b732b79b49b098dba8e14493c745075f336747d8 Wed May 18 23:47:16 2016 -0400 Jack Humbert -* 287eb7ad148abc8fe3fb014218d71e205fd9131d Tue May 24 11:56:53 2016 -0400 Jack Humbert -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 4d4f7684e684bec319f166121463a88cd4a62703 Fri Jul 1 17:04:53 2016 +0300 fredizzimo -* 9870082a06386eba8c0c5f22da90d0256ef6244b Thu Jul 7 19:48:39 2016 +0300 Fred Sundvik -* 8b94e26d7c3b30cc57d710a11e5651d15e8e3b20 Sun Jul 24 22:07:43 2016 -0400 Jack Humbert -* d8a608f3ff4cb4d73cd57be500fd9881e230099d Thu Dec 29 18:28:48 2016 +1100 Wilba6582 - -## quantum/light_ws2812.c - -* ba9ac457b2159097ecfd9848c5171c52e3a68260 Sun Jan 24 17:05:47 2016 -0800 Yang Liu -* 57e08eb8badc5db2fb44d2df684f32ea48cce411 Thu Jul 7 11:33:32 2016 -0400 Jack Humbert -* 5f91fb413624781ac79db641549b9e08753c04b5 Sun Oct 16 16:03:33 2016 -0400 Jack Humbert -* 33e62c080c9161a0fc921c90ed299a67fc2e1799 Sat Nov 12 20:54:37 2016 -0500 Jack Humbert -* e9f748751808de2f1e85cf7fb670d78773bd5e76 Sun Nov 13 23:02:38 2016 -0500 Jack Humbert -* 530dd3377e4d409a7ca2fee7e47b60b735ebc0fa Tue Nov 15 13:18:10 2016 -0500 Jack Humbert -* 3774a7fcdab5544fc787f4c200be05fcd417e31f Thu Nov 17 17:42:14 2016 -0500 Jack Humbert - -## quantum/light_ws2812.h - -* ba9ac457b2159097ecfd9848c5171c52e3a68260 Sun Jan 24 17:05:47 2016 -0800 Yang Liu -* 5f91fb413624781ac79db641549b9e08753c04b5 Sun Oct 16 16:03:33 2016 -0400 Jack Humbert -* e9f748751808de2f1e85cf7fb670d78773bd5e76 Sun Nov 13 23:02:38 2016 -0500 Jack Humbert -* 664c0a036b3d7c3ed39f4a7a78d97f4a9cc7d20c Mon Nov 21 19:50:55 2016 -0500 Jack Humbert -* 06c64bbff3e228df542149acde64eadaf59b9b0f Mon Dec 19 11:18:18 2016 -0500 Jack Humbert - -## quantum/matrix.c - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* 35a81f5b8b081e1607a7c04489b01f551c3213cc Mon Oct 26 16:32:37 2015 -0400 Jack Humbert -* 641859df84bf40025b2c14319d1a168a435562e2 Thu Mar 10 11:28:34 2016 -0500 yoyoerx -* 684793360cdb08ac1e50a6d27e1796fadd527adb Mon May 9 00:36:23 2016 -0400 Jack Humbert -* 1a8c0dd22d6a2255511d0db6a456315541b5815b Sun May 15 00:27:32 2016 -0400 Erez Zukerman -* aaa758f1d3f97dda39879f2b055ad2da9680adfe Mon May 23 20:42:21 2016 -0700 Eric Tang -* 1ae6011cef2230826a9e6db6c5b638677bc640b7 Tue May 24 08:44:40 2016 -0700 Eric Tang -* de57799530d3184722532f93d156364067d8fcd5 Sat May 28 11:56:06 2016 -0400 Jack Humbert -* 008c8d54a0a1a1e908d372d0fe9edb45a2d491e5 Fri Jun 17 22:09:59 2016 -0400 Jack Humbert -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* 215c2119af5281072d5a6efb0308408793cadd08 Wed Jun 29 16:21:41 2016 -0400 Jack Humbert -* 4d4f7684e684bec319f166121463a88cd4a62703 Fri Jul 1 17:04:53 2016 +0300 fredizzimo -* 8e88d55bfd7c88cb15845e0c6415e4e892532861 Mon Jul 4 11:45:58 2016 -0400 Jack Humbert -* 3577e26fd9916ceab58779ec6323d43da54eb3b5 Wed Jul 6 00:24:31 2016 -0400 Jack Humbert -* 17170ba76d3c94edcf1ab263520238fdb0384774 Sun Oct 23 23:00:43 2016 -0500 IBNobody -* 508eddf8ba8548d3f71e1c09a404839beb49f45c Fri Oct 28 14:21:38 2016 -0500 IBNobody -* 4c6960835c0a6e29670dabdc27117d7d3c7f99f5 Fri Oct 28 16:24:20 2016 -0500 IBNobody -* 32f88c07173b795c6981c779057dceba00aeb1cb Sat Oct 29 10:39:03 2016 -0500 IBNobody -* f4030289744fc6dc82dd85c955070c0845813cc5 Sat Oct 29 16:12:58 2016 -0500 IBNobody -* a06115df19a74d39b08758472b221e630c3680d3 Fri Nov 18 23:20:07 2016 -0500 Jack Humbert - -## quantum/pincontrol.h - -* 8485bb34d2e291db5b6c81f892850da1cdca37ba Sun Nov 27 22:43:11 2016 -0800 Wez Furlong - -## quantum/quantum.c - -* 1a8c0dd22d6a2255511d0db6a456315541b5815b Sun May 15 00:27:32 2016 -0400 Erez Zukerman -* 15719f3574c6274ee0f3ec87431927c5a523aa3e Sun May 15 00:40:59 2016 -0400 Jack Humbert -* bf5c2ccee5497523c214dae7aacdc27fdbb0f235 Sun May 15 00:47:25 2016 -0400 Jack Humbert -* fde477a927edc6b4207a6968d44aeed021e8b300 Sun May 15 00:51:06 2016 -0400 Jack Humbert -* 0428214b905e5f8b3bed721885957ce249ba4991 Wed May 18 23:14:00 2016 -0400 Jack Humbert -* b732b79b49b098dba8e14493c745075f336747d8 Wed May 18 23:47:16 2016 -0400 Jack Humbert -* 0275d444d77c9d85d2189b09d8813fb76dc4d566 Thu May 19 15:36:28 2016 +0300 purpleP -* 287eb7ad148abc8fe3fb014218d71e205fd9131d Tue May 24 11:56:53 2016 -0400 Jack Humbert -* 1237025963484d70bbe5185a790bec6544653ccc Tue May 24 23:27:59 2016 -0400 Erez Zukerman -* 8bc69afc633d3e199e3ac0a5bf39e4d255f2ce4a Tue May 24 23:48:46 2016 -0400 Erez Zukerman -* 17977a7e24ddab6ca101341b33c8fe7ad13e68f5 Sat May 28 15:22:30 2016 -0400 Jack Humbert -* 1c9f33c06a6ef18c9c21e5841180af5ae554c34b Wed Jun 1 22:49:55 2016 -0400 Jack Humbert -* 4635b4453335b61df11008fa907eef221db5912b Wed Jun 1 23:00:55 2016 -0400 Jack Humbert -* 794aed37a0da5a277a07e7fa86263e0852fa9f6d Fri Jun 3 12:48:40 2016 -0700 Eric Tang -* b70248fa2144d297504eedbc80a76dfdc40d9f1f Fri Jun 17 21:42:59 2016 -0400 Jack Humbert -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 76076db72545bbb649f11394a12721f61579527f Mon Jun 20 22:36:36 2016 -0400 Jack & Erez -* 98f0807359cfa78d25442b91ff4c5bbfc5679661 Tue Jun 21 22:55:54 2016 -0400 Jack Humbert -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* b68b722325e1f0f68387e161365fa8e31c79b7b2 Thu Jun 23 23:14:21 2016 -0400 Jack Humbert -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 197f152dee834a737cd820f2a95d1ade98be4898 Wed Jun 29 18:29:20 2016 -0400 Jack Humbert -* 60fd885a6e540509baa2193932e15caeaeb8f4c5 Wed Jun 29 18:35:29 2016 -0400 Jack Humbert -* 4d4f7684e684bec319f166121463a88cd4a62703 Fri Jul 1 17:04:53 2016 +0300 fredizzimo -* 1412076df68ac00f9a00173977d2826603c12ddf Mon Jul 4 19:56:08 2016 -0700 Smilliam -* 6b0c9cc905c0985f96a80306cf5fe0d6724b28fc Mon Jul 4 19:58:26 2016 -0700 Smilliam -* a4bf46f9b1d0a0be0cecb2cd0f0d941aa7c71bd3 Wed Jul 6 22:48:19 2016 -0400 Jack Humbert -* 50c686587ed49d8079ba1b11d45ceb6a55d6cd4b Thu Jul 7 23:34:33 2016 -0400 TerryMathews -* f7a86822266603b8ffd21e9f89ec1de8d4950791 Fri Jul 8 03:32:28 2016 -0400 TerryMathews -* b12fe6abb25db1feca6a7649097a8d1cb67a063f Sun Jul 10 19:04:01 2016 -0700 Smilliam -* a998a48673372e409991066d7d2d9ba282f79d59 Mon Jul 11 09:14:43 2016 -0400 Jack Humbert -* a28a6e5b79c819e5f9323f62686498eca3ef399f Wed Jul 13 16:38:02 2016 +0200 Pavlos Vinieratos -* 857aa5bef6a74f8785a7039feea5286c07bf7067 Sat Aug 13 11:14:42 2016 +0200 Gergely Nagy -* 644c8c79271db8cf1bd934b9a80a0215585e46e7 Thu Aug 18 01:34:05 2016 +0200 Wojciech Siewierski -* 0d28787c5cf2173d12f57b397515f91cffaa820a Thu Aug 18 11:29:53 2016 +0200 Gergely Nagy -* e571d4656cd283ce8d793fe3dd2ac176b84b0bf5 Tue Sep 6 18:02:43 2016 -0500 IBNobody -* 558f3ec1eb325caf706efc15e2fab26121aba442 Tue Sep 6 23:19:01 2016 -0500 IBNobody -* 5b2e455d3b71bfb90754930d1f22d3e8ce98b927 Mon Oct 10 00:46:20 2016 +0700 Priyadi Iman Nurcahyo -* 5f91fb413624781ac79db641549b9e08753c04b5 Sun Oct 16 16:03:33 2016 -0400 Jack Humbert -* 33e62c080c9161a0fc921c90ed299a67fc2e1799 Sat Nov 12 20:54:37 2016 -0500 Jack Humbert -* e9f748751808de2f1e85cf7fb670d78773bd5e76 Sun Nov 13 23:02:38 2016 -0500 Jack Humbert -* ffa5b1e7ea6697acf9ebfcade1149031642f7870 Sat Nov 19 11:32:09 2016 +0100 Gergely Nagy -* 74a1f00713d1407fb1d2e20d58da93919ab0c221 Sat Nov 19 18:19:18 2016 +0100 Gergely Nagy -* 664c0a036b3d7c3ed39f4a7a78d97f4a9cc7d20c Mon Nov 21 19:50:55 2016 -0500 Jack Humbert -* 450a8fb5b61de8166fe21eb4f57e1c00514afe32 Mon Nov 21 20:17:45 2016 -0500 Jack Humbert -* cefa8468fb5f28bd67a0c02d371a4aef0964e20c Wed Nov 23 20:16:38 2016 -0500 Jack Humbert -* 7edac212c8ed8442bf4207e70dc8194631b2bf27 Sat Nov 26 15:37:46 2016 -0500 Jack Humbert -* 01038ab54ca6c2858ea9e856c717a1129ffe4156 Fri Dec 23 21:51:11 2016 +0200 Ofer Plesser - -## quantum/quantum.h - -* 1a8c0dd22d6a2255511d0db6a456315541b5815b Sun May 15 00:27:32 2016 -0400 Erez Zukerman -* fde477a927edc6b4207a6968d44aeed021e8b300 Sun May 15 00:51:06 2016 -0400 Jack Humbert -* 0428214b905e5f8b3bed721885957ce249ba4991 Wed May 18 23:14:00 2016 -0400 Jack Humbert -* b732b79b49b098dba8e14493c745075f336747d8 Wed May 18 23:47:16 2016 -0400 Jack Humbert -* 287eb7ad148abc8fe3fb014218d71e205fd9131d Tue May 24 11:56:53 2016 -0400 Jack Humbert -* de57799530d3184722532f93d156364067d8fcd5 Sat May 28 11:56:06 2016 -0400 Jack Humbert -* 17977a7e24ddab6ca101341b33c8fe7ad13e68f5 Sat May 28 15:22:30 2016 -0400 Jack Humbert -* 1c9f33c06a6ef18c9c21e5841180af5ae554c34b Wed Jun 1 22:49:55 2016 -0400 Jack Humbert -* 794aed37a0da5a277a07e7fa86263e0852fa9f6d Fri Jun 3 12:48:40 2016 -0700 Eric Tang -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 98f0807359cfa78d25442b91ff4c5bbfc5679661 Tue Jun 21 22:55:54 2016 -0400 Jack Humbert -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 197f152dee834a737cd820f2a95d1ade98be4898 Wed Jun 29 18:29:20 2016 -0400 Jack Humbert -* 8125cdb88ce1201fcfd16ed4c5313222ef4c230c Wed Jun 29 18:36:52 2016 -0400 Jack Humbert -* 4d4f7684e684bec319f166121463a88cd4a62703 Fri Jul 1 17:04:53 2016 +0300 fredizzimo -* a28a6e5b79c819e5f9323f62686498eca3ef399f Wed Jul 13 16:38:02 2016 +0200 Pavlos Vinieratos -* e01b4c3fd9a7b66276ffd22dcac25d569d7bb7ff Sat Jul 9 00:41:15 2016 +0300 Fred Sundvik -* 0d28787c5cf2173d12f57b397515f91cffaa820a Thu Aug 18 11:29:53 2016 +0200 Gergely Nagy -* 5f91fb413624781ac79db641549b9e08753c04b5 Sun Oct 16 16:03:33 2016 -0400 Jack Humbert -* 664c0a036b3d7c3ed39f4a7a78d97f4a9cc7d20c Mon Nov 21 19:50:55 2016 -0500 Jack Humbert -* cefa8468fb5f28bd67a0c02d371a4aef0964e20c Wed Nov 23 20:16:38 2016 -0500 Jack Humbert -* 7edac212c8ed8442bf4207e70dc8194631b2bf27 Sat Nov 26 15:37:46 2016 -0500 Jack Humbert - -## quantum/quantum_keycodes.h - -* d8a608f3ff4cb4d73cd57be500fd9881e230099d Thu Dec 29 18:28:48 2016 +1100 Wilba6582 -* 8459bb97c1e8bcb9ccce55a1ed849d373bd7706c Wed Jan 11 21:57:41 2017 -0500 Erez Zukerman -* 3717cf5864d6505e406b5eb75f315e6dc2392912 Thu Jan 12 07:38:07 2017 -0500 Erez Zukerman -* 7288e5ab9c005a7b035d91e68358aa2b6a12420c Fri Jan 13 14:04:51 2017 -0500 Jack Humbert - -## quantum/rgblight.c - -* ba9ac457b2159097ecfd9848c5171c52e3a68260 Sun Jan 24 17:05:47 2016 -0800 Yang Liu -* 2647c7cd84820a833b85e41ea86caf76b36e6ee1 Sun Jan 24 17:19:33 2016 -0800 Yang Liu -* 97f8f378761506914b69d4fd2d5661bfcae28295 Sun Apr 10 21:16:49 2016 -0700 skullY -* 620ac4b260fa663d12b11a0b15ac50379523c125 Thu Apr 21 19:35:18 2016 -0700 Eric Tang -* c37d52d2137acf5739c481cc0c8917ad6fd77161 Tue Apr 26 13:48:36 2016 -0400 Jack Humbert -* e024c11f7a849a38e478cda9fb9939a838cfa2e0 Tue Apr 26 13:50:04 2016 -0400 Jack Humbert -* 80c87054193b9243670aeb85adefbe1aa6c0fda0 Tue Jun 21 12:53:21 2016 -0400 Jack Humbert -* 57e08eb8badc5db2fb44d2df684f32ea48cce411 Thu Jul 7 11:33:32 2016 -0400 Jack Humbert -* 3a860c4bc210857f03ef9fae5043d6d5736d140d Tue Jul 26 14:43:45 2016 -0500 Jordi Orlando -* 899c88cd8bf024792760fcf3ee8be6fed13fb315 Tue Jul 26 14:46:30 2016 -0500 Jordi Orlando -* ea2d2f5d5841791745c93ef27cd1528a7fd69c97 Tue Jul 26 15:31:22 2016 -0500 Jordi Orlando -* b8679bbe045a2285d6ab6bbc420121b26f516b9a Wed Oct 5 20:41:33 2016 -0400 Jack Humbert -* 9b0e21f87f446935f29254bb623c2cfe29472b6e Sun Oct 9 19:26:16 2016 +0300 Fred Sundvik -* 92a3a96849aee708753a6623b0db228023e3baf8 Sun Oct 9 19:47:05 2016 +0300 Fred Sundvik -* ffae9d84c5279b463da112ee15568d536649b819 Sun Oct 9 19:53:41 2016 +0300 Fred Sundvik -* 03b6fcdaf034392e27752a9bd2c11de06a166e39 Mon Oct 10 00:20:24 2016 -0400 Jack Humbert -* 33e62c080c9161a0fc921c90ed299a67fc2e1799 Sat Nov 12 20:54:37 2016 -0500 Jack Humbert -* e9f748751808de2f1e85cf7fb670d78773bd5e76 Sun Nov 13 23:02:38 2016 -0500 Jack Humbert -* 3774a7fcdab5544fc787f4c200be05fcd417e31f Thu Nov 17 17:42:14 2016 -0500 Jack Humbert -* 285c5a91f23e972d9c579184283443111186329d Thu Nov 17 20:56:36 2016 -0500 Erez Zukerman -* 2e23689b8e3222982082c1f5a4f8ce7686f9658b Wed Nov 23 18:52:02 2016 -0500 Jack Humbert -* 4094544d41450617bc21ab58646603b8964eae0e Tue Nov 29 09:23:16 2016 -0500 Erez Zukerman -* cae269b08b642b07ee06dec7120a784a3c3d7aab Fri Dec 23 10:29:19 2016 -0500 Jack Humbert -* 748181dccddb8c9fa52a776f4fcd904ddca9aa31 Wed Dec 28 16:29:02 2016 -0500 Scott Wilson -* b8e74c378b1f118178edf0634d9fa7f0f9dd5e08 Thu Dec 29 09:32:02 2016 -0500 Scott Wilson - -## quantum/rgblight.h - -* ba9ac457b2159097ecfd9848c5171c52e3a68260 Sun Jan 24 17:05:47 2016 -0800 Yang Liu -* 2647c7cd84820a833b85e41ea86caf76b36e6ee1 Sun Jan 24 17:19:33 2016 -0800 Yang Liu -* 620ac4b260fa663d12b11a0b15ac50379523c125 Thu Apr 21 19:35:18 2016 -0700 Eric Tang -* 80c87054193b9243670aeb85adefbe1aa6c0fda0 Tue Jun 21 12:53:21 2016 -0400 Jack Humbert -* 57e08eb8badc5db2fb44d2df684f32ea48cce411 Thu Jul 7 11:33:32 2016 -0400 Jack Humbert -* b8679bbe045a2285d6ab6bbc420121b26f516b9a Wed Oct 5 20:41:33 2016 -0400 Jack Humbert -* 9b0e21f87f446935f29254bb623c2cfe29472b6e Sun Oct 9 19:26:16 2016 +0300 Fred Sundvik -* 33e62c080c9161a0fc921c90ed299a67fc2e1799 Sat Nov 12 20:54:37 2016 -0500 Jack Humbert -* e9f748751808de2f1e85cf7fb670d78773bd5e76 Sun Nov 13 23:02:38 2016 -0500 Jack Humbert -* 3774a7fcdab5544fc787f4c200be05fcd417e31f Thu Nov 17 17:42:14 2016 -0500 Jack Humbert -* 285c5a91f23e972d9c579184283443111186329d Thu Nov 17 20:56:36 2016 -0500 Erez Zukerman -* 2e23689b8e3222982082c1f5a4f8ce7686f9658b Wed Nov 23 18:52:02 2016 -0500 Jack Humbert -* 4094544d41450617bc21ab58646603b8964eae0e Tue Nov 29 09:23:16 2016 -0500 Erez Zukerman -* cae269b08b642b07ee06dec7120a784a3c3d7aab Fri Dec 23 10:29:19 2016 -0500 Jack Humbert -* 748181dccddb8c9fa52a776f4fcd904ddca9aa31 Wed Dec 28 16:29:02 2016 -0500 Scott Wilson - -## quantum/variable_trace.c - -* f519b94be7086852f2afe4ec248786b47968f7ff Sun Nov 6 21:57:26 2016 +0200 Fred Sundvik -* a377017c95b826d83ac7a46ef176d39a58294b44 Sun Nov 6 22:11:24 2016 +0200 Fred Sundvik - -## quantum/variable_trace.h - -* a377017c95b826d83ac7a46ef176d39a58294b44 Sun Nov 6 22:11:24 2016 +0200 Fred Sundvik -* 0ba3e523a7c124e4ce54dfd043dc32e72ad3233b Sun Nov 6 22:44:43 2016 +0200 Fred Sundvik - -## quantum/version.h - -* None None None - -## quantum/api/api_sysex.c - -* 7edac212c8ed8442bf4207e70dc8194631b2bf27 Sat Nov 26 15:37:46 2016 -0500 Jack Humbert -* dd685eceb2045371d38f24d454f1ab08ca7416f4 Thu Dec 29 12:13:30 2016 +0200 Fred Sundvik - -## quantum/api/api_sysex.h - -* 7edac212c8ed8442bf4207e70dc8194631b2bf27 Sat Nov 26 15:37:46 2016 -0500 Jack Humbert - -## quantum/audio/audio.c - -* 73228f5e5d1d4cd31a46e5e93aa893a8f727e3b9 Thu Apr 21 00:37:45 2016 -0400 Jack Humbert -* 620ac4b260fa663d12b11a0b15ac50379523c125 Thu Apr 21 19:35:18 2016 -0700 Eric Tang -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody -* 3f02637f4dd765803671c2611191beb096d60b36 Mon May 9 13:17:15 2016 -0400 Jack Humbert -* 15719f3574c6274ee0f3ec87431927c5a523aa3e Sun May 15 00:40:59 2016 -0400 Jack Humbert -* 0428214b905e5f8b3bed721885957ce249ba4991 Wed May 18 23:14:00 2016 -0400 Jack Humbert -* 287eb7ad148abc8fe3fb014218d71e205fd9131d Tue May 24 11:56:53 2016 -0400 Jack Humbert -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 06c64bbff3e228df542149acde64eadaf59b9b0f Mon Dec 19 11:18:18 2016 -0500 Jack Humbert - -## quantum/audio/audio.h - -* 73228f5e5d1d4cd31a46e5e93aa893a8f727e3b9 Thu Apr 21 00:37:45 2016 -0400 Jack Humbert -* 082a0f313d8c842a5de7bae30ec8a3597e35880b Fri Apr 22 00:01:38 2016 -0500 IBNobody -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody -* 3f02637f4dd765803671c2611191beb096d60b36 Mon May 9 13:17:15 2016 -0400 Jack Humbert -* 15719f3574c6274ee0f3ec87431927c5a523aa3e Sun May 15 00:40:59 2016 -0400 Jack Humbert -* 0428214b905e5f8b3bed721885957ce249ba4991 Wed May 18 23:14:00 2016 -0400 Jack Humbert -* 287eb7ad148abc8fe3fb014218d71e205fd9131d Tue May 24 11:56:53 2016 -0400 Jack Humbert -* 215c2119af5281072d5a6efb0308408793cadd08 Wed Jun 29 16:21:41 2016 -0400 Jack Humbert - -## quantum/audio/audio_pwm.c - -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert - -## quantum/audio/luts.c - -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody - -## quantum/audio/luts.h - -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody - -## quantum/audio/musical_notes.h - -* 73228f5e5d1d4cd31a46e5e93aa893a8f727e3b9 Thu Apr 21 00:37:45 2016 -0400 Jack Humbert - -## quantum/audio/song_list.h - -* 73228f5e5d1d4cd31a46e5e93aa893a8f727e3b9 Thu Apr 21 00:37:45 2016 -0400 Jack Humbert -* 7d0345ef25b5e1924f1e98c76d78607778e0b17d Sat Jul 30 01:52:33 2016 -0700 JeeBak Kim - -## quantum/audio/voices.c - -* 73228f5e5d1d4cd31a46e5e93aa893a8f727e3b9 Thu Apr 21 00:37:45 2016 -0400 Jack Humbert -* e89b806b850ad1b5484176664288b71b0131683e Thu Apr 21 00:40:00 2016 -0400 Jack Humbert -* 9828aba2a12f03fccbc1095bc8e4918ae58fa31b Thu Apr 21 18:14:25 2016 -0400 Jack Humbert -* 7b3f212500210ae85063b043952b5b3ef6988ad6 Thu Apr 21 23:10:47 2016 -0400 Jack Humbert -* 082a0f313d8c842a5de7bae30ec8a3597e35880b Fri Apr 22 00:01:38 2016 -0500 IBNobody -* b1900c8dde2a68e87aaabd84280a99bf6658ea9f Fri Apr 22 01:02:50 2016 -0400 Jack Humbert -* a8086126fecbdce1c192036cf1011329d406949d Fri Apr 22 01:04:13 2016 -0400 Jack Humbert -* a718c53fe77f0b3b4361c850531eee5f23e3e13d Fri Apr 22 11:58:29 2016 -0400 Jack Humbert -* e7b6bb641c0636c01e3781fe51865fdb20014eeb Mon Apr 25 00:59:47 2016 -0400 Jack Humbert -* 140b97a1cd226432a8ec647004943698e3d87f0b Tue Apr 26 01:16:47 2016 -0400 Jack Humbert -* 66e0323881a5a3da65e14daeec41a1e9cfbda431 Fri Apr 29 12:42:55 2016 -0400 Jack Humbert -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody -* 0edfe55bfe4afd037918ff73e49552a28f39a5ca Mon Dec 12 15:39:07 2016 -0500 Jack Humbert -* 06c64bbff3e228df542149acde64eadaf59b9b0f Mon Dec 19 11:18:18 2016 -0500 Jack Humbert -* 438a5d685bb7b726ff59109ce4229eca6303cd8e Tue Dec 20 19:38:22 2016 -0500 Jack Humbert -* 2fa36e38cf28f07ad4a4d74722486921fa7b8706 Wed Dec 21 00:22:32 2016 -0500 Jack Humbert - -## quantum/audio/voices.h - -* 73228f5e5d1d4cd31a46e5e93aa893a8f727e3b9 Thu Apr 21 00:37:45 2016 -0400 Jack Humbert -* e89b806b850ad1b5484176664288b71b0131683e Thu Apr 21 00:40:00 2016 -0400 Jack Humbert -* 9828aba2a12f03fccbc1095bc8e4918ae58fa31b Thu Apr 21 18:14:25 2016 -0400 Jack Humbert -* 7b3f212500210ae85063b043952b5b3ef6988ad6 Thu Apr 21 23:10:47 2016 -0400 Jack Humbert -* 082a0f313d8c842a5de7bae30ec8a3597e35880b Fri Apr 22 00:01:38 2016 -0500 IBNobody -* b1900c8dde2a68e87aaabd84280a99bf6658ea9f Fri Apr 22 01:02:50 2016 -0400 Jack Humbert -* a8086126fecbdce1c192036cf1011329d406949d Fri Apr 22 01:04:13 2016 -0400 Jack Humbert -* a718c53fe77f0b3b4361c850531eee5f23e3e13d Fri Apr 22 11:58:29 2016 -0400 Jack Humbert -* e7b6bb641c0636c01e3781fe51865fdb20014eeb Mon Apr 25 00:59:47 2016 -0400 Jack Humbert -* 140b97a1cd226432a8ec647004943698e3d87f0b Tue Apr 26 01:16:47 2016 -0400 Jack Humbert -* 83e1cc241e3aabd69f6cdcd2581477d4b85bb8d3 Tue May 3 12:56:40 2016 -0500 IBNobody -* 0edfe55bfe4afd037918ff73e49552a28f39a5ca Mon Dec 12 15:39:07 2016 -0500 Jack Humbert -* 06c64bbff3e228df542149acde64eadaf59b9b0f Mon Dec 19 11:18:18 2016 -0500 Jack Humbert -* 438a5d685bb7b726ff59109ce4229eca6303cd8e Tue Dec 20 19:38:22 2016 -0500 Jack Humbert - -## quantum/audio/wave.h - -* 73228f5e5d1d4cd31a46e5e93aa893a8f727e3b9 Thu Apr 21 00:37:45 2016 -0400 Jack Humbert - -## quantum/keymap_extras/keymap_bepo.h - -* 7c33f8493fb4ecd664390232c8de856158f9fcae Sun Feb 7 19:29:49 2016 +0100 Didier Loiseau -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 7b4d30ee50aa534a973473c715924964991739f0 Sun Jul 24 10:57:49 2016 +0200 Vivien Alger - -## quantum/keymap_extras/keymap_br_abnt2.h - -* 7aa31ad338325477199f752ac3e344a6ab9b27d0 Tue Nov 8 13:32:04 2016 -0200 Potiguar Faga - -## quantum/keymap_extras/keymap_canadian_multilingual.h - -* a7cef2ca0a2322448d02008337013936b1d550ec Wed Feb 17 21:45:38 2016 +0100 Didier Loiseau -* 7840e69bfaee1d67de273c235b532d6f20c905a9 Thu Feb 18 00:47:23 2016 +0100 Didier Loiseau -* 911222892ecb1c01551e0abdfbe98ed1dbf82139 Fri Feb 26 00:55:39 2016 +0100 Didier Loiseau -* 3a91ddb0745ae0f52007984793ea1b48abb2098c Tue Mar 1 22:59:38 2016 +0100 Didier Loiseau -* aa5eb49edd993e2abe3adf814e030fcdda4a3596 Wed Mar 2 00:22:41 2016 +0100 Didier Loiseau -* 1aeb59335f2fe67613df25308a630ca453975ac0 Sun Sep 11 02:19:55 2016 +0200 Didier Loiseau - -## quantum/keymap_extras/keymap_colemak.h - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* 39915b1748cefd99f841fa03b7f6e7c20439fbcf Thu Oct 29 15:12:51 2015 -0400 Jack Humbert -* 3c683aa9f23288ddada760fb49abcc5fa7324f5e Fri Feb 5 16:28:24 2016 +0200 Erez Zukerman -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert - -## quantum/keymap_extras/keymap_dvorak.h - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* 233af3a41c69d456583bfcfd897233b9c117caa6 Mon Feb 22 13:06:26 2016 -0500 Keller-Laminar -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 4278d8861526ed285d9d00badcdc8c121454be60 Thu Jul 14 11:32:43 2016 -0500 Jonathan A. Kollasch -* f0021c9cb9e30d47d5a3ab5ec75e59e626c3d244 Mon Sep 19 14:25:44 2016 -0500 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_dvp.h - -* 6e003b1e3fa844cfde0069004e755aae7a9539f3 Wed Oct 19 23:45:55 2016 +0300 Artyom Mironov - -## quantum/keymap_extras/keymap_fr_ch.h - -* 1934e8a270820ff6f08c95f4399b26162623e4e0 Sat Feb 20 14:01:28 2016 +0100 Vincent Pochet -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 25938a09a6bfb2624bc96841b53897eda532e293 Thu Jul 14 11:13:35 2016 -0500 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_french.h - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* 4a19cc054dc7aeb0a35613d608143bf51fa791cc Sat Feb 27 15:22:54 2016 +0100 Kévin Letord -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 010dd1308420e25b327fa4d5d6b13f67a849408b Thu Jul 14 11:04:25 2016 -0500 Jonathan A. Kollasch -* 25938a09a6bfb2624bc96841b53897eda532e293 Thu Jul 14 11:13:35 2016 -0500 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_french_osx.h - -* 48eff6dd89672c6c71afd8a3d1cdc5d35b0bf768 Tue Jan 5 10:49:36 2016 +0100 Sébastien Pérochon -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert - -## quantum/keymap_extras/keymap_german.h - -* 3dbcad51d1217b32c3c17917c2646fa7a9a9165b Sat Dec 19 01:22:12 2015 +0100 Matthias Schmitt -* da09312dd56e3b085fb217cc7cc2abf06f401992 Tue Jan 19 20:04:08 2016 +0100 plgruener -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 25938a09a6bfb2624bc96841b53897eda532e293 Thu Jul 14 11:13:35 2016 -0500 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_german_ch.h - -* 465aabe11dbd673fb4c68ecbffbfb062273def1a Wed May 18 21:22:04 2016 +0200 heartsekai -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 25938a09a6bfb2624bc96841b53897eda532e293 Thu Jul 14 11:13:35 2016 -0500 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_german_osx.h - -* e44c30f2030dd4c481a6e38e9392f147be7b0ae2 Fri Jan 15 15:55:00 2016 +0100 Stephan Bösebeck -* bfc6eca44aeb3ad22a1c37206005dcfe617431cd Mon Mar 14 13:35:34 2016 +0100 Daniel Kriesten -* dbd4ab3457dd001ab4bbcec14315047b815f7dfe Thu Mar 31 23:15:59 2016 +0200 Stephan Bösebeck -* 6d40f7c5060f608068b0c4fc90871687c70b4f05 Sun Apr 17 22:19:47 2016 +0200 Stephan Bösebeck -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 1a0bac8bccf0e156d2f3c5f14a7214f9677b6370 Tue Jun 21 17:42:29 2016 -0400 Jack Humbert - -## quantum/keymap_extras/keymap_jp.h - -* 2febf9b9f7d610fc2eca666a842272cb90a87919 Tue Nov 22 20:40:12 2016 +0900 h-youhei - -## quantum/keymap_extras/keymap_neo2.h - -* 7b7870bae178c80138be5c587238fdedeb837df9 Sat Dec 19 01:41:23 2015 +0100 Matthias Schmitt -* 4ca43225011ac94bd0a7976baf7f84059274dfbf Fri Feb 19 21:04:30 2016 +0100 plgruener -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* e329729d3a11b5798f4e2b9f65ac9bc2dcc84a9e Tue Jun 21 18:32:28 2016 -0400 Jack Humbert - -## quantum/keymap_extras/keymap_nordic.h - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* c29ad125a7a58d5a2ced0a619165204136da9019 Fri Feb 5 01:50:54 2016 +0100 Fernando Mendonca -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 25938a09a6bfb2624bc96841b53897eda532e293 Thu Jul 14 11:13:35 2016 -0500 Jonathan A. Kollasch -* 283ebbe14298fe75128765fa42c46f02534fb761 Mon Jul 25 12:50:27 2016 +0200 Andreas Lindhé -* 555e41d9e5f8d393637898e2c77c64066b648245 Fri Dec 2 13:03:51 2016 -0500 Erez Zukerman - -## quantum/keymap_extras/keymap_norwegian.h - -* e329729d3a11b5798f4e2b9f65ac9bc2dcc84a9e Tue Jun 21 18:32:28 2016 -0400 Jack Humbert -* b6fa762234fb5a3590d0ff91ffdf5aa3ae322c8f Mon Jul 25 11:29:54 2016 +0200 Andreas Lindhé - -## quantum/keymap_extras/keymap_plover.h - -* 7ccfaf750d08bdb3a25ef2869cac251b7cd4d3ad Sat Apr 23 18:49:10 2016 +0100 James ‘Twey’ Kay -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert - -## quantum/keymap_extras/keymap_russian.h - -* c5ee24a6c3ea39e9725dfc276c92d5bce726ca78 Sun Aug 7 11:01:12 2016 -0500 kuel -* 2a0121a78643b1dc774d82352f8c9e246010803e Sun Aug 7 11:07:38 2016 -0500 kuel - -## quantum/keymap_extras/keymap_spanish.h - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 132c04746910f7230b63ed33717c4ed65599ed1b Sat Jul 2 10:26:04 2016 +0200 Rubén Díaz-Jorge -* 25938a09a6bfb2624bc96841b53897eda532e293 Thu Jul 14 11:13:35 2016 -0500 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_uk.h - -* 46e7fb2d3ccd699c0a1b1fd9d02860b1f2a44141 Mon Oct 26 14:49:46 2015 -0400 Jack Humbert -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 010dd1308420e25b327fa4d5d6b13f67a849408b Thu Jul 14 11:04:25 2016 -0500 Jonathan A. Kollasch -* 25938a09a6bfb2624bc96841b53897eda532e293 Thu Jul 14 11:13:35 2016 -0500 Jonathan A. Kollasch - -## quantum/keymap_extras/keymap_unicode_cyrillic.h - -* c5ee24a6c3ea39e9725dfc276c92d5bce726ca78 Sun Aug 7 11:01:12 2016 -0500 kuel - -## quantum/process_keycode/process_chording.c - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_chording.h - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_leader.c - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_leader.h - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_midi.c - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 8b94e26d7c3b30cc57d710a11e5651d15e8e3b20 Sun Jul 24 22:07:43 2016 -0400 Jack Humbert -* 8d99140d1b80bf497b2198138d3f481e93b0fbab Thu Sep 29 14:46:10 2016 -0500 Adam Gausmann - -## quantum/process_keycode/process_midi.h - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_music.c - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 3ea738e450e9326b0d3ee4192da881cffb4c13c1 Sun Jul 24 10:00:39 2016 -0400 Robert Dale -* ae95834f5af7404c04e6fe3446019046278d814b Mon Dec 12 16:06:41 2016 -0500 Jack Humbert -* 273faa4d9cd5a84207548f83ba550c9efee90933 Fri Dec 23 20:59:00 2016 -0500 Jack Humbert -* 841d7e6a1d74b1fc45575ed551132ec27353ebf3 Mon Jan 23 13:55:24 2017 -0500 Jack Humbert - -## quantum/process_keycode/process_music.h - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_printer.c - -* a889b899e2cf52b3b7807d8a7ad39f12e0761a10 Sun Oct 16 16:03:56 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_printer.h - -* a889b899e2cf52b3b7807d8a7ad39f12e0761a10 Sun Oct 16 16:03:56 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_printer_bb.c - -* a889b899e2cf52b3b7807d8a7ad39f12e0761a10 Sun Oct 16 16:03:56 2016 -0400 Jack Humbert - -## quantum/process_keycode/process_tap_dance.c - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 1a7e954f9fc4d250ba1ae46e3bfc168aca2b5cce Wed Jul 13 00:20:28 2016 +0200 Pavlos Vinieratos -* f3b56701ed7e6c622dc48e429780124ba5fde172 Wed Jul 13 16:47:45 2016 +0200 Pavlos Vinieratos -* d3091faf363afc8fef73ddf4948f872439b0e827 Fri Jul 15 23:54:08 2016 +0200 Pavlos Vinieratos -* dda2fd6ff3984ed96f8275c661b47a0484f9ee18 Mon Jul 18 23:34:02 2016 +0200 Pavlos Vinieratos -* d5daec2a58019ebdb9804787e0f786e4fc3c05b9 Tue Jul 19 18:00:59 2016 +0200 Pavlos Vinieratos -* 4e6a8627d8ebd7af942f68142d1a959d60361d90 Tue Jul 19 18:02:13 2016 +0200 Pavlos Vinieratos -* 70e42489dec375e558d8e81ed5ebfb69b4f3dbd9 Wed Jul 20 10:22:52 2016 +0200 Gergely Nagy -* ce8cc9219fca5dde077f1142d03d011b38d27479 Wed Jul 20 11:34:45 2016 +0200 Gergely Nagy -* 44e16ffc80620b61eaa17aedcfdd8233d9c99bd9 Wed Jul 20 11:49:59 2016 +0200 Gergely Nagy -* b21e8b97acb722bfa7b85831cfd010716ed77962 Wed Jul 27 08:42:09 2016 +0200 Gergely Nagy -* d78058cc75a9b05a6885991506d5f807ebb2a9f9 Wed Aug 17 10:28:08 2016 +0200 Gergely Nagy -* 29f64d7a93d941167c6c6e95f893ab84586b2205 Wed Aug 17 13:04:50 2016 +0200 Gergely Nagy -* 0d28787c5cf2173d12f57b397515f91cffaa820a Thu Aug 18 11:29:53 2016 +0200 Gergely Nagy -* acda2b793f69c6e0e9b9667e9ebe8a0325eb5ecd Thu Sep 1 08:32:47 2016 +0200 Gergely Nagy -* e1f131db8e59c6ed3471906d3a62457d593f51af Wed Sep 21 10:11:42 2016 +0200 Pavlos Vinieratos - -## quantum/process_keycode/process_tap_dance.h - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* f3b56701ed7e6c622dc48e429780124ba5fde172 Wed Jul 13 16:47:45 2016 +0200 Pavlos Vinieratos -* d3091faf363afc8fef73ddf4948f872439b0e827 Fri Jul 15 23:54:08 2016 +0200 Pavlos Vinieratos -* 70e42489dec375e558d8e81ed5ebfb69b4f3dbd9 Wed Jul 20 10:22:52 2016 +0200 Gergely Nagy -* ce8cc9219fca5dde077f1142d03d011b38d27479 Wed Jul 20 11:34:45 2016 +0200 Gergely Nagy -* b21e8b97acb722bfa7b85831cfd010716ed77962 Wed Jul 27 08:42:09 2016 +0200 Gergely Nagy -* 29f64d7a93d941167c6c6e95f893ab84586b2205 Wed Aug 17 13:04:50 2016 +0200 Gergely Nagy -* 0edc82f0300924394324e2f3c4d2f8f0008439db Wed Sep 21 11:29:34 2016 +0200 Pavlos Vinieratos -* cda4b534fa4921c2d8f9884aa6a144333e7b07c4 Wed Sep 21 11:29:43 2016 +0200 Pavlos Vinieratos - -## quantum/process_keycode/process_unicode.c - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 8bdf745909bc2581491acce11225f56a85bc8f24 Sat Aug 13 10:33:47 2016 +0200 Gergely Nagy -* 63e5782d2cdf0ee282ad434c773463d9da9db6b3 Sat Aug 13 10:43:22 2016 +0200 Gergely Nagy -* fa06a163607e8c6c4bd0968c2de96a9a298b777c Sat Aug 13 10:46:38 2016 +0200 Gergely Nagy -* 0b6861827faea747345ea38202d64c8004ab128c Sat Aug 13 11:11:22 2016 +0200 Gergely Nagy -* 857aa5bef6a74f8785a7039feea5286c07bf7067 Sat Aug 13 11:14:42 2016 +0200 Gergely Nagy -* 234dd276cf03be6fd6961473e9d9c8f35deec682 Sun Aug 14 10:37:51 2016 +0200 Gergely Nagy -* a312cbf712764277e0dbbbb99410c2f6fc6c7484 Sun Aug 14 14:34:52 2016 +0200 Gergely Nagy -* 43d08629cf275d0b32281ffe8785258fff226b49 Mon Aug 15 10:02:05 2016 +0200 Gergely Nagy -* e8845f0daf8dc7a7674dc5420cc5a684bbbea09b Mon Aug 15 10:07:13 2016 +0200 Gergely Nagy -* dffdeb50b79d3c623e2ed9fd1c1d82d6d0ae7bf0 Sun Aug 21 20:25:19 2016 +0200 coderkun -* 81594c7883deefedbcd317c72c1b1f1d32e65cd7 Sun Aug 21 21:02:18 2016 +0200 coderkun -* a058ae40e268b34ba5db45f5fd5d557d50fa5437 Wed Aug 24 15:39:23 2016 +0200 Gergely Nagy -* c9ea236fc35d350c0ff33de0af84d3dee7d0eb95 Wed Aug 31 08:21:52 2016 +0200 Gergely Nagy -* a3f5a4cf5839fe29dd37400d72c5e353812002f8 Sun Oct 2 10:35:09 2016 +0200 coderkun -* 5b2e455d3b71bfb90754930d1f22d3e8ce98b927 Mon Oct 10 00:46:20 2016 +0700 Priyadi Iman Nurcahyo -* e7d5dc89f2890007d776f6b613dc9deb473cff22 Sun Oct 23 05:36:26 2016 +0700 Priyadi Iman Nurcahyo -* 4a666c201007eacf13a9031e3c9b156e2e04afe6 Sun Oct 23 19:15:33 2016 +0700 Priyadi Iman Nurcahyo -* 8d60354d5a116b6cb1fc32eac7461eb125543c7d Wed Oct 26 00:48:44 2016 -0400 Jack Humbert -* 30b80a23f3cafd846937b37b249f2df4411e1f5a Mon Jan 9 02:59:10 2017 +0700 Priyadi Iman Nurcahyo - -## quantum/process_keycode/process_unicode.h - -* 65faab3b89245f81c50b029ca178aed175d5f330 Wed Jun 29 17:49:41 2016 -0400 Jack Humbert -* 63e5782d2cdf0ee282ad434c773463d9da9db6b3 Sat Aug 13 10:43:22 2016 +0200 Gergely Nagy -* fa06a163607e8c6c4bd0968c2de96a9a298b777c Sat Aug 13 10:46:38 2016 +0200 Gergely Nagy -* 857aa5bef6a74f8785a7039feea5286c07bf7067 Sat Aug 13 11:14:42 2016 +0200 Gergely Nagy -* 234dd276cf03be6fd6961473e9d9c8f35deec682 Sun Aug 14 10:37:51 2016 +0200 Gergely Nagy -* a312cbf712764277e0dbbbb99410c2f6fc6c7484 Sun Aug 14 14:34:52 2016 +0200 Gergely Nagy -* 43d08629cf275d0b32281ffe8785258fff226b49 Mon Aug 15 10:02:05 2016 +0200 Gergely Nagy -* e8845f0daf8dc7a7674dc5420cc5a684bbbea09b Mon Aug 15 10:07:13 2016 +0200 Gergely Nagy -* a058ae40e268b34ba5db45f5fd5d557d50fa5437 Wed Aug 24 15:39:23 2016 +0200 Gergely Nagy -* c9ea236fc35d350c0ff33de0af84d3dee7d0eb95 Wed Aug 31 08:21:52 2016 +0200 Gergely Nagy -* 5b2e455d3b71bfb90754930d1f22d3e8ce98b927 Mon Oct 10 00:46:20 2016 +0700 Priyadi Iman Nurcahyo -* 4a666c201007eacf13a9031e3c9b156e2e04afe6 Sun Oct 23 19:15:33 2016 +0700 Priyadi Iman Nurcahyo -* 6fee7e178f7c949213a124d78de60bc30267d367 Sat Nov 26 23:53:15 2016 +0700 Priyadi Iman Nurcahyo - -## quantum/serial_link/LICENSE - -* 639cdd363e35c13fe331939d0972aa4db5f5198d Tue Jul 5 23:27:47 2016 +0300 Fred Sundvik - -## quantum/serial_link/README.md - -* 639cdd363e35c13fe331939d0972aa4db5f5198d Tue Jul 5 23:27:47 2016 +0300 Fred Sundvik -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/byte_stuffer.c - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik -* 0a11460175d6a838c71343c19eb4ce4699936247 Wed Aug 24 22:23:17 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/byte_stuffer.h - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik -* 0a11460175d6a838c71343c19eb4ce4699936247 Wed Aug 24 22:23:17 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/frame_router.c - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/frame_router.h - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/frame_validator.c - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/frame_validator.h - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/physical.h - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/transport.c - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik -* bcdf9ab76bf3723e6015d4255d53e7c1e7259b61 Sat Aug 27 14:18:49 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/transport.h - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik -* bcdf9ab76bf3723e6015d4255d53e7c1e7259b61 Sat Aug 27 14:18:49 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/triple_buffered_object.c - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/protocol/triple_buffered_object.h - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/system/serial_link.c - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/system/serial_link.h - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/byte_stuffer_tests.cpp - -* 0a11460175d6a838c71343c19eb4ce4699936247 Wed Aug 24 22:23:17 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/frame_router_tests.cpp - -* cdd0913bcc63334fa20f1a7bd46bdce4d4f2843b Sat Aug 27 13:43:46 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/frame_validator_tests.cpp - -* b3eba797af74ace19b9f2e762bdd33d9449e3f94 Sat Aug 27 13:54:16 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/Makefile - -* d5e7603d551a31836bf0c59db259ddc3593a1aa7 Wed Jul 6 13:26:20 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/rules.mk - -* 0a11460175d6a838c71343c19eb4ce4699936247 Wed Aug 24 22:23:17 2016 +0300 Fred Sundvik -* cdd0913bcc63334fa20f1a7bd46bdce4d4f2843b Sat Aug 27 13:43:46 2016 +0300 Fred Sundvik -* b3eba797af74ace19b9f2e762bdd33d9449e3f94 Sat Aug 27 13:54:16 2016 +0300 Fred Sundvik -* bcdf9ab76bf3723e6015d4255d53e7c1e7259b61 Sat Aug 27 14:18:49 2016 +0300 Fred Sundvik -* ffb0a126f5b2484eda7f6b1c62ea61924eec6521 Sat Aug 27 14:25:52 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/testlist.mk - -* 6d7cd639a5e4503f00162c7cfa4bc7302b82c71c Sun Aug 21 16:29:54 2016 +0300 Fred Sundvik -* ffb0a126f5b2484eda7f6b1c62ea61924eec6521 Sat Aug 27 14:25:52 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/transport_tests.cpp - -* bcdf9ab76bf3723e6015d4255d53e7c1e7259b61 Sat Aug 27 14:18:49 2016 +0300 Fred Sundvik - -## quantum/serial_link/tests/triple_buffered_object_tests.cpp - -* ffb0a126f5b2484eda7f6b1c62ea61924eec6521 Sat Aug 27 14:25:52 2016 +0300 Fred Sundvik - -## quantum/template/config.h - -* 6f3141965e88c4ee0ebf7c18a243e4c2d9c5021b Tue Oct 27 14:33:18 2015 -0400 Jack Humbert -* 24f2698fba0055128eb90fbde793e3c84900df69 Sat Jan 23 20:45:52 2016 -0500 Jack Humbert -* 577971ab07a49405e1dcd8e5f75b3ecb87e710b9 Mon Mar 28 00:03:21 2016 -0500 IBNobody -* 1d13aa933bbb57bf0c1fe0196981b81233c3df97 Mon Mar 28 19:45:20 2016 -0500 IBNobody -* aaa758f1d3f97dda39879f2b055ad2da9680adfe Mon May 23 20:42:21 2016 -0700 Eric Tang -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert - -## quantum/template/Makefile - -* 6f3141965e88c4ee0ebf7c18a243e4c2d9c5021b Tue Oct 27 14:33:18 2015 -0400 Jack Humbert -* 6485c7d7dae01c499a7e1f27e7956f12ce0f6901 Thu Nov 5 12:07:03 2015 -0500 Jack Humbert -* 24f2698fba0055128eb90fbde793e3c84900df69 Sat Jan 23 20:45:52 2016 -0500 Jack Humbert -* 577971ab07a49405e1dcd8e5f75b3ecb87e710b9 Mon Mar 28 00:03:21 2016 -0500 IBNobody -* 0656f2fa10e25e160617c3e5d14cfbae35dd9c8d Fri Apr 29 22:19:40 2016 -0400 Jack Humbert -* 38987d4c1589d2d457459f42e179be24b712be30 Sat May 28 12:05:17 2016 -0400 Jack Humbert -* d9e4dad0a828a8a904f44dda090a4d6d08fe2948 Sat Jun 11 13:31:31 2016 -0400 Jack Humbert -* a8375fa15a6ca9285eb15ae89bcda898349e06f8 Tue Jun 21 10:21:43 2016 -0400 Jack Humbert -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* ab4d7adbb96fa034fd20364247d615f527661594 Fri Aug 19 09:06:28 2016 +0300 Fred Sundvik - -## quantum/template/readme.md - -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* 1f5838a28679975f689e35471a35720ed5c7e7c5 Sat Aug 27 23:29:37 2016 +0300 Fred Sundvik - -## quantum/template/rules.mk - -* ab4d7adbb96fa034fd20364247d615f527661594 Fri Aug 19 09:06:28 2016 +0300 Fred Sundvik - -## quantum/template/template.c - -* 6f3141965e88c4ee0ebf7c18a243e4c2d9c5021b Tue Oct 27 14:33:18 2015 -0400 Jack Humbert -* 641859df84bf40025b2c14319d1a168a435562e2 Thu Mar 10 11:28:34 2016 -0500 yoyoerx -* eba9a7d74db0be548cddc107f0370dabf43b017f Tue Mar 15 23:52:51 2016 -0500 IBNobody -* ec62d9e85cab5cf166241b0536120d005fa7c898 Tue Mar 22 20:39:05 2016 -0500 IBNobody -* 3d56ec052ed485d4b717da930c4024b4a3f792e0 Tue Mar 22 21:06:22 2016 -0500 IBNobody -* 2181be029e01d9cf46ae3cadcdf25f5bca02c631 Mon Mar 28 16:13:37 2016 +0200 Damien Pollet -* 0656f2fa10e25e160617c3e5d14cfbae35dd9c8d Fri Apr 29 22:19:40 2016 -0400 Jack Humbert -* 1a8c0dd22d6a2255511d0db6a456315541b5815b Sun May 15 00:27:32 2016 -0400 Erez Zukerman -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert -* 589df84d6cd19ad7d776cc19bcddade1cd178ddc Thu Jul 7 09:58:44 2016 -0400 Jack Humbert -* c1dfb636ef61159456bdb24f4fee3f27e5babbeb Thu Jul 7 12:22:10 2016 -0400 Jack Humbert - -## quantum/template/template.h - -* 6f3141965e88c4ee0ebf7c18a243e4c2d9c5021b Tue Oct 27 14:33:18 2015 -0400 Jack Humbert -* 24f2698fba0055128eb90fbde793e3c84900df69 Sat Jan 23 20:45:52 2016 -0500 Jack Humbert -* ee1b94045e5bebda517119cb1853b0ab3fd0f499 Fri Mar 4 10:53:58 2016 -0500 Noah Andrews -* 641859df84bf40025b2c14319d1a168a435562e2 Thu Mar 10 11:28:34 2016 -0500 yoyoerx -* eba9a7d74db0be548cddc107f0370dabf43b017f Tue Mar 15 23:52:51 2016 -0500 IBNobody -* ec62d9e85cab5cf166241b0536120d005fa7c898 Tue Mar 22 20:39:05 2016 -0500 IBNobody -* 2181be029e01d9cf46ae3cadcdf25f5bca02c631 Mon Mar 28 16:13:37 2016 +0200 Damien Pollet -* 0656f2fa10e25e160617c3e5d14cfbae35dd9c8d Fri Apr 29 22:19:40 2016 -0400 Jack Humbert -* 1a8c0dd22d6a2255511d0db6a456315541b5815b Sun May 15 00:27:32 2016 -0400 Erez Zukerman -* db32864ce7029d758f57729cc2f75e051a28d0a2 Sat Jun 18 14:30:24 2016 -0400 Jack Humbert -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert - -## quantum/template/keymaps/default/config.h - -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert - -## quantum/template/keymaps/default/keymap.c - -* d9e4dad0a828a8a904f44dda090a4d6d08fe2948 Sat Jun 11 13:31:31 2016 -0400 Jack Humbert -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert - -## quantum/template/keymaps/default/Makefile - -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert - -## quantum/template/keymaps/default/readme.md - -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert - -## quantum/tools/eeprom_reset.hex - -* 0b0ec82427aff54481103559066213056b6d7598 Sat Apr 16 00:01:22 2016 -0400 Jack Humbert - -## quantum/tools/readme.md - -* 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Thu Jun 23 22:18:20 2016 -0400 Jack Humbert - -## quantum/visualizer/lcd_backlight.c - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik - -## quantum/visualizer/lcd_backlight.h - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik - -## quantum/visualizer/led_test.c - -* 6c296557909501b71fe344ce379e74094cf77c8e Wed Jul 6 20:30:58 2016 +0300 Fred Sundvik -* 07d0d5cbe48d7afaf0bc8c9916d40179ec51cb42 Thu Jul 7 12:46:10 2016 +0300 Fred Sundvik - -## quantum/visualizer/led_test.h - -* 6c296557909501b71fe344ce379e74094cf77c8e Wed Jul 6 20:30:58 2016 +0300 Fred Sundvik - -## quantum/visualizer/LICENSE.md - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik - -## quantum/visualizer/readme.md - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik - -## quantum/visualizer/visualizer.c - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik -* 6c296557909501b71fe344ce379e74094cf77c8e Wed Jul 6 20:30:58 2016 +0300 Fred Sundvik -* 70797bb8f21c72cba15b314b2d0a6684bfedc369 Thu Jul 7 00:20:20 2016 +0300 Fred Sundvik -* 7229751ba9d402b2a6c9dc1b7b29385b5162fe41 Thu Jul 7 14:01:20 2016 +0300 Fred Sundvik -* dae7c9bfb3325412c542fbbe4342c9c8e0fc1904 Thu Jul 7 14:12:56 2016 +0300 Fred Sundvik -* 9eb8d05246fba4f46c04b8fa1884b8f2d2ee0664 Tue Jan 17 21:47:07 2017 -0500 SjB - -## quantum/visualizer/visualizer.h - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik -* 6c296557909501b71fe344ce379e74094cf77c8e Wed Jul 6 20:30:58 2016 +0300 Fred Sundvik -* 70797bb8f21c72cba15b314b2d0a6684bfedc369 Thu Jul 7 00:20:20 2016 +0300 Fred Sundvik -* 9eb8d05246fba4f46c04b8fa1884b8f2d2ee0664 Tue Jan 17 21:47:07 2017 -0500 SjB - -## quantum/visualizer/visualizer.mk - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik -* 6c296557909501b71fe344ce379e74094cf77c8e Wed Jul 6 20:30:58 2016 +0300 Fred Sundvik -* 70797bb8f21c72cba15b314b2d0a6684bfedc369 Thu Jul 7 00:20:20 2016 +0300 Fred Sundvik -* 07d0d5cbe48d7afaf0bc8c9916d40179ec51cb42 Thu Jul 7 12:46:10 2016 +0300 Fred Sundvik -* 7229751ba9d402b2a6c9dc1b7b29385b5162fe41 Thu Jul 7 14:01:20 2016 +0300 Fred Sundvik -* aaac254ebce2005272e7385488b5690bbbe6d7c8 Thu Jul 7 14:29:53 2016 +0300 Fred Sundvik -* caedec92d2c22480313c43a364408fb920c55364 Thu Jul 7 14:42:16 2016 +0300 Fred Sundvik - -## quantum/visualizer/example_integration/callbacks.c - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik - -## quantum/visualizer/example_integration/gfxconf.h - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik - -## quantum/visualizer/example_integration/lcd_backlight_hal.c - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik - -## quantum/visualizer/example_integration/visualizer_user.c - -* 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 Wed Jul 6 20:15:45 2016 +0300 Fred Sundvik \ No newline at end of file diff --git a/docs/mbed_cortex_porting.md b/docs/mbed_cortex_porting.md deleted file mode 100644 index b4b1314e6c..0000000000 --- a/docs/mbed_cortex_porting.md +++ /dev/null @@ -1,36 +0,0 @@ -## supported projects -### PS/2 converter -Confirmed it works on NXP LPC11U35. -- http://developer.mbed.org/platforms/TG-LPC11U35-501/ - -### Infinity keyboard -It runs on Freescale MK20DX128. - - - -## compile error: cstddef -Experienced this with arm-none-eabi-gcc (4.8.2-14ubuntu1+6) 4.8.2 on ubuntu 14.04. - -And resolved with 4.9.3 installed from: -- https://launchpad.net/gcc-arm-embedded -- https://launchpad.net/~terry.guo/+archive/ubuntu/gcc-arm-embedded - -``` -$ make -f Makefile.mbed -mkdir -p build/. -arm-none-eabi-g++ -include config_mbed.h -mcpu=cortex-m0 -mthumb -c -g -fno-common -fmessage-length=0 -Wall -fno-exceptions -ffunction-sections -fdata-sections -fomit-frame-pointer -fshort-wchar -fno-builtin -MMD -MP -DNDEBUG -Os -DTARGET_LPC11U35_401 -DTARGET_M0 -DTARGET_NXP -DTARGET_LPC11UXX -DTOOLCHAIN_GCC_ARM -DTOOLCHAIN_GCC -D__CORTEX_M0 -DARM_MATH_CM0 -DMBED_BUILD_TIMESTAMP=1399108688.49 -D__MBED__=1 -std=gnu++98 -I. -I../../mbed-sdk/libraries/mbed/targets -I../../mbed-sdk/libraries/mbed/targets/cmsis -I../../mbed-sdk/libraries/mbed/targets/cmsis/TARGET_NXP -I../../mbed-sdk/libraries/mbed/targets/cmsis/TARGET_NXP/TARGET_LPC11UXX -I../../mbed-sdk/libraries/mbed/targets/cmsis/TARGET_NXP/TARGET_LPC11UXX/TOOLCHAIN_GCC_ARM -I../../mbed-sdk/libraries/mbed/targets/cmsis/TARGET_NXP/TARGET_LPC11UXX/TOOLCHAIN_GCC_ARM/TARGET_LPC11U35_501 -I../../mbed-sdk/libraries/mbed/targets/hal -I../../mbed-sdk/libraries/mbed/targets/hal/TARGET_NXP -I../../mbed-sdk/libraries/mbed/targets/hal/TARGET_NXP/TARGET_LPC11UXX -I../../mbed-sdk/libraries/mbed/targets/hal/TARGET_NXP/TARGET_LPC11UXX/TARGET_MCU_LPC11U35_501 -I../../mbed-sdk/libraries/mbed/targets/hal/TARGET_NXP/TARGET_LPC11UXX/TARGET_MCU_LPC11U35_501/TARGET_LPC11U35_501 -I../../mbed-sdk/libraries/mbed -I../../mbed-sdk/libraries/mbed/hal -I../../mbed-sdk/libraries/mbed/api -I../../mbed-sdk/libraries/mbed/common -I../../mbed-sdk/libraries/USBDevice -I../../mbed-sdk/libraries/USBDevice/USBHID -I../../mbed-sdk/libraries/USBDevice/USBDevice -I../../mbed-sdk/libraries/USBDevice/USBAudio -I../../mbed-sdk/libraries/USBDevice/USBSerial -I../../mbed-sdk/libraries/USBDevice/USBMSD -I../../mbed-sdk/libraries/USBDevice/USBMIDI -I../../protocol/mbed -I../../common -I../../protocol -o build/./main.o main.cpp -In file included from ../../mbed-sdk/libraries/mbed/api/mbed.h:21:0, - from main.cpp:1: -../../mbed-sdk/libraries/mbed/api/platform.h:25:19: fatal error: cstddef: No such file or directory - #include - ^ -compilation terminated. -make: *** [build/./main.o] Error 1 - -[13:13] noname@desk:/mnt/old_root/home/noname/tmp/tmk_keyboard/converter/ps2_usb -$ arm-none-eabi-gcc --version -arm-none-eabi-gcc (4.8.2-14ubuntu1+6) 4.8.2 -Copyright (C) 2013 Free Software Foundation, Inc. -This is free software; see the source for copying conditions. There is NO -warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -``` \ No newline at end of file diff --git a/docs/memory_write_error,_use_debug_for_more_info.md b/docs/memory_write_error,_use_debug_for_more_info.md deleted file mode 100644 index 154f3620b9..0000000000 --- a/docs/memory_write_error,_use_debug_for_more_info.md +++ /dev/null @@ -1,21 +0,0 @@ -In rare circumstances, your keyboard/device can become unwritable, and `dfu-programmer` will give you an error like this: - - Erasing flash... Success - Checking memory from 0x0 to 0x6FFF... Empty. - Checking memory from 0x0 to 0x607F... Empty. - 0% 100% Programming 0x6080 bytes... - [ X ERROR - Memory write error, use debug for more info. - -Currently the only way to solve this is to [reprogram the chip via ISP](https://www.reddit.com/r/olkb/comments/4rjzen/flashing_error_on_mac_os_x/d52rj8o/). This requires another device to be hooked up to a couple of exposed pins on the PCB. __[We now have a guide on ISP flashing](isp_flashing_guide.md)__ and [this is where things are on the Planck PCB](http://imgur.com/lvbxbHt). - -An example command to flash the board once things are hooked up is: - - avrdude -c usbtiny -p m32u4 -U flash:w:planck_default_rev4.hex - -Research is still being done on why this happens, but here are some cases: - -* [`make -f Makefile.rn42 dfu` and not the dfu-programmer commands worked for @tybenz](https://github.com/tmk/tmk_keyboard/issues/316) - also see [the hhkb keyboard on tmk](https://github.com/tmk/tmk_keyboard/tree/master/keyboard/hhkb) -* [Doing a force erase works here](https://geekhack.org/index.php?topic=12047.msg1520147#msg1520147) -* [`dfu-programmer atmega32u4 erase --force` works here as well](https://forum.fhem.de/index.php?topic=29777.0) [DE] -* [Unresolved, but some data dumps](https://github.com/dfu-programmer/dfu-programmer/issues/29) \ No newline at end of file diff --git a/docs/other_projects.md b/docs/other_projects.md deleted file mode 100644 index bf980b0a9e..0000000000 --- a/docs/other_projects.md +++ /dev/null @@ -1,62 +0,0 @@ -Other Keyboard Firmware Projects -================================ -## PJRC USB Keyboard/Mouse Example[USB][PJRC][Teensy][AVR] -- -- - -## kbupgrade[USB][V-USB][AVR] -- -- - -## c64key[USB][V-USB][AVR] -- - -## rump[USB][V-USB][AVR] -- -- - -## dulcimer[USB][V-USB][AVR] -- - -## humblehacker-keyboard[USB][LUFA][AVR][Ergo] -- -- -- - -## ps2avr[PS/2][AVR] -- - -## ErgoDox[Ergo][Split][USB][AVR] -- -- -- - -## Suka's keyboard collection[Ergo][Split][3DPrinting][USB][AVR] -- -- - -## bpiphany's AVR-Keyboard[PJRC][AVR][USB] -- -- -- - -## USB-USB keyboard remapper[converter][USB-USB][AVR][Arduino] -- -- - -## USB-USB converter threads[converter][USB-USB] -- -- - -## kbdbabel.org[converter][vintage][protocol][8051] -Great resource of vintage keyboard protocol information and code - -- - -## Haata's kiibohd Controller[converter][vintage][protocol][AVR][PJRC][Cortex] -A lots of vintage keyboard protocol supports - -- - -## Kinesis ergonomic keyboard firmware replacement[V-USB][LUFA][Ergo] -- diff --git a/docs/pcb_guide.md b/docs/pcb_guide.md deleted file mode 100644 index e07a114888..0000000000 --- a/docs/pcb_guide.md +++ /dev/null @@ -1,151 +0,0 @@ -# Planck Firmware Guide - -## Setting up the environment - -### Windows -1. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**. -2. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location. -3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer. -4. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up. -5. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete! - - -### Mac - -If you're using homebrew, you can use the following commands: - - brew tap osx-cross/avr - brew install avr-libc - brew install dfu-programmer - -Otherwise, these instructions will work: - -1. Install Xcode from the App Store. -2. Install the Command Line Tools from `Xcode->Preferences->Downloads`. -3. Install [DFU-Programmer][dfu-prog]. - -### Linux -1. Install AVR GCC with your favorite package manager. -2. Install [DFU-Programmer][dfu-prog]. - -Note that, since it will be directly accessing USB hardware, the -`dfu-programmer` program needs to be run as root. - -## Verify Your Installation -1. Clone the following repository: https://github.com/qmk/qmk_firmware -2. Open a Terminal and `cd` into `qmk_firmware/keyboards/planck` -3. Run `make`. This should output a lot of information about the build process. - -## Using the built-in functions - -Here is a list of some of the functions available from the command line: - -* `make clean`: clean the environment - may be required in-between builds -* `make`: compile the code -* `make KEYMAP=`: compile with the extended keymap file `extended_keymaps/extended_keymap_.c` -* `make dfu`: build and flash the layout to the PCB -* `make dfu-force`: build and force-flash the layout to the PCB (may be require for first flash) - -Generally, the instructions to flash the PCB are as follows: - -1. Make changes to the appropriate keymap file -2. Save the file -3. `make clean` -4. Press the reset button on the PCB/press the key with the `RESET` keycode -5. `make dfu` - use the necessary `KEYMAP=` and/or `COMMON=true` arguments here. - -## Troubleshooting -If you see something like this - - 0 [main] sh 13384 sync_with_child: child 9716(0x178) died before initialization with status code 0xC0000142 - 440 [main] sh 13384 sync_with_child: *** child state waiting for longjmp - /usr/bin/sh: fork: Resource temporarily unavailable - -after running 'make' on Windows than you are encountering a very popular issue with WinAVR on Windows 8.1 and 10. -You can easily fix this problem by replacing msys-1.0.dll in WinAVR/utils/bin with [this one](http://www.madwizard.org/download/electronics/msys-1.0-vista64.zip). -Restart your system and everything should work fine! - - -If you see this - - dfu-programmer atmega32u4 erase - process_begin: CreateProcess(NULL, dfu-programmer atmega32u4 erase, ...) failed. - make (e=2): The system cannot find the file specified. - make: *** [dfu] Error 2 - -when trying to 'make dfu' on Windows you need to copy the dfu-programmer.exe to qmk_firmware/keyboards/planck. - - -## Quantum MK Firmware - -### Keymap - -Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/qmk/qmk_firmware/blob/master/quantum/keymap_common.h). - -You can use modifiers with keycodes like this: - - LCTL(KC_C) - -Which will generate Ctrl+c. These are daisy-chainable, meaning you can do things like: - - LCTL(LALT(KC_C)) - -That will generate Ctrl+Alt+c. The entire list of these functions is here: - -* `LCTL()`: Left control -* `LSFT()` / `S()`: Left shift -* `LALT()`: Left alt/opt -* `LGUI()`: Left win/cmd -* `RCTL()`: Right control -* `RSFT()`: Right shift -* `RALT()`: Right alt/opt -* `RGUI()`: Right win/cmd - -`S(KC_1)`-like entries are useful in writing keymaps for the Planck. - -### Other keycodes - -A number of other keycodes have been added that you may find useful: - -* `CM_`: the Colemak equivalent of a key (in place of `KC_`), when using Colemak in software (`CM_O` generates `KC_SCLN`) -* `RESET`: jump to bootloader for flashing (same as press the reset button) -* `BL_STEP`: step through the backlight brightnesses -* `BL_<0-15>`: set backlight brightness to 0-15 -* `BL_DEC`: lower the backlight brightness -* `BL_INC`: raise the backlight brightness -* `BL_TOGG`: toggle the backlight on/off - -### Function layers - -The extended keymap extends the number of function layers from 32 to the near-infinite value of 256. Rather than using `FN` notation (still available, but limited to `FN0`-`FN31`), you can use the `FUNC()` notation. `F()` is a shortcut for this. - -The function actions are unchanged, and you can see the full list of them [here](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_code.h). They are explained in detail [here](keymap.md#2-action). - -### Macros - -Macros have been setup in the `keymaps/keymap_default.c` file so that you can use `M()` to access a macro in the `action_get_macro` section on your keymap. The switch/case structure you see here is required, and is setup for `M(0)` - you'll need to copy and paste the code to look like this (e.g. to support `M(3)`): - - switch(id) { - case 0: - return MACRODOWN(TYPE(KC_A), END); - break; - case 1: - return MACRODOWN(TYPE(KC_B), END); - break; - case 2: - return MACRODOWN(TYPE(KC_C), END); - break; - case 3: - return MACRODOWN(TYPE(KC_D), END); - break; - } - return MACRO_NONE; - -`MACRODOWN()` is a shortcut for `(record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)` which tells the macro to execute when the key is pressed. Without this, the macro will be executed on both the down and up stroke. - -[cygwin]: https://www.cygwin.com/ -[mingw]: http://www.mingw.org/ -[mhv]: https://infernoembedded.com/products/avr-tools -[winavr]: http://winavr.sourceforge.net/ -[crosspack]: http://www.obdev.at/products/crosspack/index.html -[dfu-prog]: http://dfu-programmer.sourceforge.net/ diff --git a/docs/previously_asked_questions.asciidoc b/docs/previously_asked_questions.asciidoc deleted file mode 100644 index 36af1f2035..0000000000 --- a/docs/previously_asked_questions.asciidoc +++ /dev/null @@ -1,14 +0,0 @@ -= Previously Asked Questions -:toc: -:toc-placement: preamble - -toc::[] - -= Question thread -http://deskthority.net/workshop-f7/how-to-build-your-very-own-keyboard-firmware-t7177-270.html - -= Questions -== Columns beyond 16(uint16_t) cannot be read -* https://github.com/tmk/tmk_keyboard/wiki/FAQ#cant-read-comlumn-of-matrix-beyond-16 -* http://deskthority.net/workshop-f7/how-to-build-your-very-own-keyboard-firmware-t7177-270.html#p247051 -* http://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279 diff --git a/docs/report_descriptor.md b/docs/report_descriptor.md deleted file mode 100644 index fd5e96c67d..0000000000 --- a/docs/report_descriptor.md +++ /dev/null @@ -1 +0,0 @@ -# Get Report Descriptor with lsusb \ No newline at end of file diff --git a/docs/test_for_asciidoc.asciidoc b/docs/test_for_asciidoc.asciidoc deleted file mode 100644 index ce57d2781b..0000000000 --- a/docs/test_for_asciidoc.asciidoc +++ /dev/null @@ -1,17 +0,0 @@ - - - -.Makefile -[source,Makefile] ----- -# Build Options -# comment out to disable the options. -# -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend -NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA ----- \ No newline at end of file diff --git a/docs/tmk_based_projects.md b/docs/tmk_based_projects.md deleted file mode 100644 index 0597b04c38..0000000000 --- a/docs/tmk_based_projects.md +++ /dev/null @@ -1,34 +0,0 @@ -## TMK based projects -Add your project here! -See https://github.com/tmk/tmk_keyboard/issues/173 - -### keyboards -**S60-X**: [DIY 60% keyboard](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit?mode=guest_open) designed by [VinnyCordeiro](https://github.com/VinnyCordeiro) for Sentraq: -- https://github.com/VinnyCordeiro/tmk_keyboard - -**Octagon V1**: Korean custom keyboard designed by Duck. -- https://github.com/xauser/tmk_keyboard/tree/xauser - -**Compact L3**: Custom keyboard designed by LifeZone and LeeKu. -- https://github.com/xauser/tmk_keyboard/tree/xauser - -**KMAC, 1,2 and Happy**: Custom keyboard designed by kbdmania. -- https://github.com/ageaenes/tmk_keyboard - -**P60**: [DIY wired 60% keyboard](https://imgur.com/a/zwsDN) by [p3lim](https://github.com/p3lim). -- https://github.com/p3lim/keyboard_firmware - -**Nerd, Kitten Paw, Lightsaber, Phantom, Lightpad, Ergodox** on [xauser](https://github.com/xauser)'s repository -- https://github.com/xauser/tmk_keyboard/tree/xauser - -**ErgoDox** on [cub-unanic](https://github.com/cub-uanic)'s repository -- https://github.com/cub-uanic/tmk_keyboard/tree/master/keyboard/ergodox - -**Atreus** by [technomancy](https://atreus.technomancy.us) -- https://github.com/technomancy/tmk_keyboard/tree/atreus/keyboard/atreus - -**[mcdox](https://github.com/DavidMcEwan/mcdox)** -- https://github.com/DavidMcEwan/tmk_keyboard/tree/master/keyboard/mcdox - - -### converters \ No newline at end of file diff --git a/docs/tmk_own_projects.md b/docs/tmk_own_projects.md deleted file mode 100644 index fb5b2c9906..0000000000 --- a/docs/tmk_own_projects.md +++ /dev/null @@ -1,69 +0,0 @@ -## TMK own projects by hasu -Located in [tmk_keyboard](https://github.com/tmk/tmk_keyboard/tree/master/) repository. - -### converter -* [ps2_usb] - [PS/2 keyboard to USB][GH_ps2] -* [adb_usb] - [ADB keyboard to USB][GH_adb] -* [m0110_usb] - [Macintosh 128K/512K/Plus keyboard to USB][GH_m0110] -* [terminal_usb] - [IBM Model M terminal keyboard(PS/2 scancode set3) to USB][GH_terminal] -* [news_usb] - [Sony NEWS keyboard to USB][GH_news] -* [x68k_usb] - [Sharp X68000 keyboard to USB][GH_x68k] -* [sun_usb] - [Sun] to USB(type4, 5 and 3?) -* [pc98_usb] - [PC98] to USB -* [usb_usb] - USB to USB(experimental) -* [ascii_usb] - ASCII(Serial console terminal) to USB -* [ibm4704_usb] - [IBM 4704 keyboard Converter][GH_ibm4704] - -### keyboard -* [hhkb] - [Happy Hacking Keyboard pro][GH_hhkb] -* [gh60] - [GH60][GH60_diy] DIY 60% keyboard [prototype][GH60_proto] -* [hbkb] - [Happy Buckling spring keyboard][GH_hbkb](IBM Model M 60% mod) -* [hid_liber] - [HID liberation][HID_liber] controller (by alaricljs) -* [phantom] - [Phantom] keyboard (by Tranquilite) -* [IIgs_Standard] - Apple [IIGS] keyboard mod(by JeffreySung) -* [macway] - [Compact keyboard mod][GH_macway] [retired] -* [KMAC] - Korean custom keyboard -* [Lightsaber] - Korean custom keyboard - -[ps2_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/ps2_usb/ -[adb_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/adb_usb/ -[m0110_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/m0110_usb -[terminal_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/terminal_usb/ -[news_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/news_usb/ -[x68k_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/x68k_usb/ -[sun_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/sun_usb/ -[pc98_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/pc98_usb/ -[usb_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/usb_usb/ -[ascii_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/ascii_usb/ -[ibm4704_usb]: https://github.com/tmk/tmk_keyboard/tree/master/converter/ibm4704_usb -[hhkb]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/hhkb/ -[gh60]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/gh60/ -[hbkb]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/hbkb/ -[hid_liber]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/hid_liber/ -[phantom]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/phantom/ -[IIgs_Standard]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/IIgs/ -[macway]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/macway/ -[KMAC]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/kmac/ -[Lightsaber]: https://github.com/tmk/tmk_keyboard/tree/master/keyboard/lightsaber/ - -[GH_macway]: http://geekhack.org/showwiki.php?title=Island:11930 -[GH_hhkb]: http://geekhack.org/showwiki.php?title=Island:12047 -[GH_ps2]: http://geekhack.org/showwiki.php?title=Island:14618 -[GH_adb]: http://geekhack.org/showwiki.php?title=Island:14290 -[GH_hhkb_bt]: http://geekhack.org/showwiki.php?title=Island:20851 -[GH_m0110]: http://geekhack.org/showwiki.php?title=Island:24965 -[GH_news]: http://geekhack.org/showwiki.php?title=Island:25759 -[GH_terminal]: http://geekhack.org/showwiki.php?title=Island:27272 -[GH_x68k]: http://geekhack.org/showwiki.php?title=Island:29060 -[GH_hbkb]: http://geekhack.org/showwiki.php?title=Island:29483 -[GH_ibm4704]: http://geekhack.org/index.php?topic=54706.0 -[HID_liber]: http://deskthority.net/wiki/HID_Liberation_Device_-_DIY_Instructions -[Phantom]: http://geekhack.org/index.php?topic=26742 -[GH60_diy]: http://geekhack.org/index.php?topic=34959 -[GH60_proto]: http://geekhack.org/index.php?topic=37570.0 -[PC98]: http://en.wikipedia.org/wiki/NEC_PC-9801 -[Sun]: http://en.wikipedia.org/wiki/Sun-3 -[IIGS]: http://en.wikipedia.org/wiki/Apple_IIGS - - -See other [[TMK Based Projects]] \ No newline at end of file diff --git a/docs/tmk_readme.md b/docs/tmk_readme.md deleted file mode 100644 index 85cf68d571..0000000000 --- a/docs/tmk_readme.md +++ /dev/null @@ -1,243 +0,0 @@ -# TMK Documenation - -Features --------- -These features can be used in your keyboard. - -* Multi-layer Keymap - Multiple keyboard layouts with layer switching -* Mouse key - Mouse control with keyboard -* System Control Key - Power Down, Sleep, Wake Up and USB Remote Wake up -* Media Control Key - Volume Down/Up, Mute, Next/Prev track, Play, Stop and etc -* USB NKRO - 120 keys(+ 8 modifiers) simultaneously -* PS/2 mouse support - PS/2 mouse(TrackPoint) as composite device -* Keyboard protocols - PS/2, ADB, M0110, Sun and other old keyboard protocols -* User Function - Customizable function of key with writing code -* Macro - Very primitive at this time -* Keyboard Tricks - Oneshot modifier and modifier with tapping feature -* Debug Console - Messages for debug and interaction with firmware -* Virtual DIP Switch - Configurations stored EEPROM(Boot Magic) -* Locking CapsLock - Mechanical switch support for CapsLock -* Breathing Sleep LED - Sleep indicator with charm during USB suspend -* Backlight - Control backlight levels - - - -Projects --------- -You can find some keyboard specific projects under `converter` and `keyboard` directory. - -## Main projects - -### OLKB products -* [planck](keyboards/planck/) - [Planck] Ortholinear 40% keyboard -* [preonic](keyboards/preonic/) - [Preonic] Ortholinear 50% keyboard -* [atomic](keyboards/atomic/) - [Atomic] Ortholinear 60% keyboard - -### Ergodox EZ -* [ergodox_ez](keyboards/ergodox/ez) - [Ergodox_EZ] Assembled split keyboard - -## Other projects - -### converter -* [ps2_usb](converter/ps2_usb/) - [PS/2 keyboard to USB][GH_ps2] -* [adb_usb](converter/adb_usb/) - [ADB keyboard to USB][GH_adb] -* [m0110_usb](converter/m0110_usb) - [Macintosh 128K/512K/Plus keyboard to USB][GH_m0110] -* [terminal_usb](converter/terminal_usb/) - [IBM Model M terminal keyboard(PS/2 scancode set3) to USB][GH_terminal] -* [news_usb](converter/news_usb/) - [Sony NEWS keyboard to USB][GH_news] -* [x68k_usb](converter/x68k_usb/) - [Sharp X68000 keyboard to USB][GH_x68k] -* [sun_usb](converter/sun_usb/) - [Sun] to USB(type4, 5 and 3?) -* [pc98_usb](converter/pc98_usb/) - [PC98] to USB -* [usb_usb](converter/usb_usb/) - USB to USB(experimental) -* [ascii_usb](converter/ascii_usb/) - ASCII(Serial console terminal) to USB -* [ibm4704_usb](converter/ibm4704_usb) - [IBM 4704 keyboard Converter][GH_ibm4704] - -### keyboard -* [hhkb](keyboards/hhkb/) - [Happy Hacking Keyboard pro][GH_hhkb] hasu's main board -* [gh60](keyboards/gh60/) - [GH60] DIY 60% keyboard [prototype][GH60_proto] hasu's second board -* [hbkb](keyboards/hbkb/) - [Happy Buckling spring keyboard][GH_hbkb](IBM Model M 60% mod) -* [hid_liber](keyboards/hid_liber/) - [HID liberation][HID_liber] controller (by alaricljs) -* [phantom](keyboards/phantom/) - [Phantom] keyboard (by Tranquilite) -* [IIgs_Standard](keyboards/IIgs/) - Apple [IIGS] keyboard mod(by JeffreySung) -* [macway](keyboards/macway/) - [Compact keyboard mod][GH_macway] [retired] -* [KMAC](keyboards/kmac/) - Korean custom keyboard -* [Lightsaber](keyboards/lightsaber/) - Korean custom keyboard -* [Infinity](keyboards/infinity/) - Massdrop [Infinity keyboard][Infinity] -* [NerD](keyboards/nerd/) - Korean custom keyboard -* [KittenPaw](keyboards/kitten_paw) - Custom Majestouch controller -* [Lightpad](keyboards/lightpad) - Korean custom keypad -* [ghost_squid](keyboards/ghost_squid/) - [The Ghost Squid][ghost_squid] controller for [Cooler Master QuickFire XT][cmxt] - -### Extenal projects using tmk_keyboard -* [ErgoDox_cub-uanic][cub-uanic] - Split Ergonomic Keyboard [ErgoDox][ergodox_org] -* [mcdox][mcdox_tmk] - [mcdox][mcdox] - - -[GH_macway]: http://geekhack.org/showwiki.php?title=Island:11930 -[GH_hhkb]: http://geekhack.org/showwiki.php?title=Island:12047 -[GH_ps2]: http://geekhack.org/showwiki.php?title=Island:14618 -[GH_adb]: http://geekhack.org/showwiki.php?title=Island:14290 -[GH_hhkb_bt]: http://geekhack.org/showwiki.php?title=Island:20851 -[GH_m0110]: http://geekhack.org/showwiki.php?title=Island:24965 -[GH_news]: http://geekhack.org/showwiki.php?title=Island:25759 -[GH_terminal]: http://geekhack.org/showwiki.php?title=Island:27272 -[GH_x68k]: http://geekhack.org/showwiki.php?title=Island:29060 -[GH_hbkb]: http://geekhack.org/showwiki.php?title=Island:29483 -[GH_ibm4704]: http://geekhack.org/index.php?topic=54706.0 -[HID_liber]: http://deskthority.net/wiki/HID_Liberation_Device_-_DIY_Instructions -[Phantom]: http://geekhack.org/index.php?topic=26742 -[GH60]: http://geekhack.org/index.php?topic=34959 -[GH60_proto]: http://geekhack.org/index.php?topic=37570.0 -[PC98]: http://en.wikipedia.org/wiki/NEC_PC-9801 -[Sun]: http://en.wikipedia.org/wiki/Sun-3 -[IIGS]: http://en.wikipedia.org/wiki/Apple_IIGS -[Infinity]: https://www.massdrop.com/buy/infinity-keyboard-kit -[ghost_squid]: http://deskthority.net/wiki/Costar_replacement_controllers#The_Ghost_Squid -[cmxt]: http://gaming.coolermaster.com/en/products/keyboard/quickfirext/ -[ergodox_org]: http://ergodox.org/ -[cub-uanic]: https://github.com/cub-uanic/tmk_keyboard/tree/master/keyboard/ergodox -[mcdox]: https://github.com/DavidMcEwan/mcdox -[mcdox_tmk]: https://github.com/DavidMcEwan/tmk_keyboard/tree/master/keyboard/mcdox -[Planck]: http://olkb.co/planck -[Preonic]: http://olkb.co/preonic -[Atomic]: http://olkb.co/atomic -[Ergodox_EZ]: https://www.indiegogo.com/projects/ergodox-ez-an-incredible-mechanical-keyboard - - -License -------- -**GPLv2** or later. Some protocol files are under **Modified BSD License**. - -Third party libraries like LUFA, PJRC and V-USB have their own license respectively. - - - -Build Firmware and Program Controller -------------------------------------- -See [build environment setup](build_environment_setup.md), or the readme in the particular keyboards/* folder. - - - -Change your keymap ------------------- -See [keymap.md](keymap.md). - - - -Magic Commands --------------- -To see help press `Magic` + `H`. - -`Magic` key combination is `LShift` + `RShift` in many project, but `Power` key on ADB converter. -`Magic` keybind can be vary on each project, check `config.h` in project directory. - -Following commands can be also executed with `Magic` + key. In console mode `Magic` keybind is not needed. - - ----- Command Help ----- - c: enter console mode - d: toggle debug enable - x: toggle matrix debug - k: toggle keyboard debug - m: toggle mouse debug - v: print device version & info - t: print timer count - s: print status - e: print eeprom config - n: toggle NKRO - 0/F10: switch to Layer0 - 1/F1: switch to Layer1 - 2/F2: switch to Layer2 - 3/F3: switch to Layer3 - 4/F4: switch to Layer4 - PScr: power down/remote wake-up - Caps: Lock Keyboard(Child Proof) - Paus: jump to bootloader - - - -Boot Magic Configuration - Virtual DIP Switch ---------------------------------------------- -Boot Magic are executed during boot up time. Press Magic key below then plug in keyboard cable. -Note that you must use keys of **Layer 0** as Magic keys. These settings are stored in EEPROM so that retain your configure over power cycles. - -To avoid configuring accidentally additive salt key `KC_SPACE` also needs to be pressed along with the following configuration keys. The salt key is configurable in `config.h`. See [tmk_core/common/bootmagic.h](/tmk_core/common/bootmagic.h). - -#### General -- Skip reading EEPROM to start with default configuration(`ESC`) -- Clear configuration stored in EEPROM to reset configuration(`Backspace`) - -#### Bootloader -- Kick up Bootloader(`B`) - -#### Debug -- Debug enable(`D`) -- Debug matrix enable(`D`+`X`) -- Debug keyboard enable(`D`+`K`) -- Debug mouse enable(`D`+`M`) - -#### Keymap -- Swap Control and CapsLock(`Left Control`) -- Change CapsLock to Control(`Caps Lock`) -- Swap LeftAlt and Gui(`Left Alt`) -- Swap RightAlt and Gui(`Right Alt`) -- Disable Gui(`Left Gui`) -- Swap Grave and Escape(`Grave`) -- Swap BackSlash and BackSpace(`Back Slash`) -- Enable NKRO on boot(`N`) - -#### Default Layer -- Set Default Layer to 0(`0`) -- Set Default Layer to 1(`1`) -- Set Default Layer to 2(`2`) -- Set Default Layer to 3(`3`) -- Set Default Layer to 4(`4`) -- Set Default Layer to 5(`5`) -- Set Default Layer to 6(`6`) -- Set Default Layer to 7(`7`) - - - -Mechanical Locking support --------------------------- -This feature makes it possible for you to use mechanical locking switch for `CapsLock`, `NumLock` -or `ScrollLock`. To enable this feature define these macros in `config.h` and use `KC_LCAP`, `KC_LN -UM` or `KC_LSCR` in keymap for locking key instead of normal `KC_CAPS`, `KC_NLCK` or `KC_SLCK`. Res -ync option tries to keep switch state consistent with keyboard LED state. - - #define LOCKING_SUPPORT_ENABLE - #define LOCKING_RESYNC_ENABLE - - - -Start Your Own Project ------------------------ -**TBD** - - - -Debugging --------- -Use PJRC's `hid_listen` to see debug messages. You can use the tool for debug even if firmware use LUFA stack. - -You can use xprintf() to display debug info on `hid_listen`, see `tmk_core/common/xprintf.h`. - - - -Files and Directories -------------------- -### Top -* tmk_core/ - core library -* keyboards/ - keyboard projects -* converter/ - protocol converter projects -* doc/ - documents - - - -Coding Style -------------- -- Doesn't use Tab to indent, use 4-spaces instead. - - - -Other Keyboard Firmware Projects ------------------- -You can learn a lot about keyboard firmware from these. See [docs/other_projects.md](other_projects.md). diff --git a/docs/usb_hid.md b/docs/usb_hid.md deleted file mode 100644 index 1d0c458695..0000000000 --- a/docs/usb_hid.md +++ /dev/null @@ -1,11 +0,0 @@ -# Getting Report Descriptor -``` - $ cd /sys/bus/usb/drivers/usbhid - $ ls - 1-1.3.4:1.0 1-1.3.4:1.2 bind new_id uevent - 1-1.3.4:1.1 1-1.3.4:1.3 module remove_id unbind - $ echo -n 1-1.4\:1.0 | sudo tee unbind - $ sudo lsusb -vvv -d 046d:c01d - $ echo -n 1-1.4\:1.0 | sudo tee bind -``` - -- cgit v1.2.1 From 9cadba7b895a81f329a4c2eee253e57c11715b80 Mon Sep 17 00:00:00 2001 From: skullY Date: Mon, 3 Jul 2017 12:39:15 -0700 Subject: Add missing files to _summary.md --- docs/_summary.md | 15 ++++--- docs/unicode.md | 54 +++++++++++++++++++++++++ docs/unicode_and_additional_language_support.md | 54 ------------------------- 3 files changed, 63 insertions(+), 60 deletions(-) create mode 100644 docs/unicode.md delete mode 100644 docs/unicode_and_additional_language_support.md diff --git a/docs/_summary.md b/docs/_summary.md index 5b6ec70013..8a649a3370 100644 --- a/docs/_summary.md +++ b/docs/_summary.md @@ -15,6 +15,7 @@ * [Space Cadet](space_cadet_shift.md) * [Tap Dance](tap_dance.md) * [Mouse keys](mouse_keys.md) + * [Unicode](unicode.md) * Reference * [Glossary](glossary.md) @@ -22,21 +23,23 @@ * [Keycodes](keycodes.md) * [Basic Keycodes](basic_keycodes.md) * [Quantum Keycodes](quantum_keycodes.md) - * [The Config File](config_options.md) + * [The `config.h` File](config_options.md) * [Customizing Functionality](custom_quantum_functions.md) * [Documentation Best Practices](documentation_best_practices.md) + * [Unit Testing](unit_testing.md) -* For makers and modders +* For Makers and Modders * [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md) - * [Porting your keyboard to QMK](porting_your_keyboard_to_qmk.md) - * [Modding your keyboard](modding_your_keyboard.md) * [Adding features to QMK](adding_features_to_qmk.md) + * [Hand Wiring Guide](hand_wiring.md) * [ISP flashing guide](isp_flashing_guide.md) + * [Modding your keyboard](modding_your_keyboard.md) + * [Porting your keyboard to QMK](porting_your_keyboard_to_qmk.md) -* For Deeper Understanding +* For a Deeper Understanding * [How Keyboards Work](basic_how_keyboards_work.md) * [Understanding QMK](understanding_qmk.md) -* Other topics +* Other Topics * [General FAQ](faq.md) * [Using Eclipse with QMK](eclipse.md) diff --git a/docs/unicode.md b/docs/unicode.md new file mode 100644 index 0000000000..ae722fe2b4 --- /dev/null +++ b/docs/unicode.md @@ -0,0 +1,54 @@ +# Unicode support + +There are three Unicode keymap definition method available in QMK: + +## UNICODE_ENABLE + +Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in +keymap file, where *n* is a 4 digit hexadecimal. + +## UNICODEMAP_ENABLE + +Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping +table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. +The keycode function is `X(n)` where *n* is the array index of the mapping +table. + +## UCIS_ENABLE + +TBD + +Unicode input in QMK works by inputing a sequence of characters to the OS, +sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted. + +This is the current list of Unicode input method in QMK: + +* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex. +* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else. +* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead. +* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows. + +# Additional language support + +In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware. + +# International Characters on Windows + +[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others. + +The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background. + +First you need to select a modifier combination that is not in use by any of your programs. +CtrlAltWin is not used very widely and should therefore be perfect for this. +There is a macro defined for a mod-tab combo `LCAG_T`. +Add this mod-tab combo to a key on your keyboard, e.g.: `LCAG_T(KC_TAB)`. +This makes the key behave like a tab key if pressed and released immediately but changes it to the modifier if used with another key. + +In the default script of AutoHotkey you can define custom hotkeys. + + <^ Keyboard -> Input Sources, and enable Unicode Hex. -* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else. -* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead. -* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows. - -# Additional language support - -In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware. - -# International Characters on Windows - -[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others. - -The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background. - -First you need to select a modifier combination that is not in use by any of your programs. -CtrlAltWin is not used very widely and should therefore be perfect for this. -There is a macro defined for a mod-tab combo `LCAG_T`. -Add this mod-tab combo to a key on your keyboard, e.g.: `LCAG_T(KC_TAB)`. -This makes the key behave like a tab key if pressed and released immediately but changes it to the modifier if used with another key. - -In the default script of AutoHotkey you can define custom hotkeys. - - <^ Date: Tue, 4 Jul 2017 14:14:26 -0400 Subject: Added ECO keyboard folder and configuration files. Also added my (That-Canadian) keymap folder and files. --- keyboards/eco/Makefile | 5 + keyboards/eco/config.h | 68 ++++++++ keyboards/eco/eco.c | 1 + keyboards/eco/eco.h | 10 ++ keyboards/eco/keymaps/that-canadian/Makefile | 25 +++ keyboards/eco/keymaps/that-canadian/keymap.c | 217 ++++++++++++++++++++++++++ keyboards/eco/keymaps/that-canadian/readme.md | 1 + keyboards/eco/readme.md | 9 ++ keyboards/eco/rev1/Makefile | 3 + keyboards/eco/rev1/config.h | 79 ++++++++++ keyboards/eco/rev1/rev1.c | 1 + keyboards/eco/rev1/rev1.h | 24 +++ keyboards/eco/rev1/rules.mk | 5 + keyboards/eco/rules.mk | 68 ++++++++ 14 files changed, 516 insertions(+) create mode 100644 keyboards/eco/Makefile create mode 100644 keyboards/eco/config.h create mode 100644 keyboards/eco/eco.c create mode 100644 keyboards/eco/eco.h create mode 100644 keyboards/eco/keymaps/that-canadian/Makefile create mode 100644 keyboards/eco/keymaps/that-canadian/keymap.c create mode 100644 keyboards/eco/keymaps/that-canadian/readme.md create mode 100644 keyboards/eco/readme.md create mode 100644 keyboards/eco/rev1/Makefile create mode 100644 keyboards/eco/rev1/config.h create mode 100644 keyboards/eco/rev1/rev1.c create mode 100644 keyboards/eco/rev1/rev1.h create mode 100644 keyboards/eco/rev1/rules.mk create mode 100644 keyboards/eco/rules.mk diff --git a/keyboards/eco/Makefile b/keyboards/eco/Makefile new file mode 100644 index 0000000000..30b43c4eaa --- /dev/null +++ b/keyboards/eco/Makefile @@ -0,0 +1,5 @@ +SUBPROJECT_DEFAULT = rev1 + +ifndef MAKEFILE_INCLUDED + include ../../Makefile +endif \ No newline at end of file diff --git a/keyboards/eco/config.h b/keyboards/eco/config.h new file mode 100644 index 0000000000..b5676d5af1 --- /dev/null +++ b/keyboards/eco/config.h @@ -0,0 +1,68 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x1337 +#define PRODUCT_ID 0x6006 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Bishop Keyboards +#define PRODUCT The ECO Keyboard +#define DESCRIPTION An economical ortholinear keyboard + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCING_DELAY 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#endif diff --git a/keyboards/eco/eco.c b/keyboards/eco/eco.c new file mode 100644 index 0000000000..84097652d8 --- /dev/null +++ b/keyboards/eco/eco.c @@ -0,0 +1 @@ +#include "eco.h" diff --git a/keyboards/eco/eco.h b/keyboards/eco/eco.h new file mode 100644 index 0000000000..9da33b9b8d --- /dev/null +++ b/keyboards/eco/eco.h @@ -0,0 +1,10 @@ +#ifndef ECO_H +#define ECO_H + +#ifdef SUBPROJECT_rev1 + #include "rev1.h" +#endif + +#include "quantum.h" + +#endif \ No newline at end of file diff --git a/keyboards/eco/keymaps/that-canadian/Makefile b/keyboards/eco/keymaps/that-canadian/Makefile new file mode 100644 index 0000000000..7dab979426 --- /dev/null +++ b/keyboards/eco/keymaps/that-canadian/Makefile @@ -0,0 +1,25 @@ + + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/eco/keymaps/that-canadian/keymap.c b/keyboards/eco/keymaps/that-canadian/keymap.c new file mode 100644 index 0000000000..37637bce34 --- /dev/null +++ b/keyboards/eco/keymaps/that-canadian/keymap.c @@ -0,0 +1,217 @@ +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, +// this is the style you want to emulate. + +// Below layout is based upon /u/That-Canadian's planck layout + +#include "eco.h" +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _LOWER 2 +#define _RAISE 3 + +#define _FUNCTION 15 +#define _ADJUST 16 + +enum eco_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +// Defines for task manager and such +#define CALTDEL LCTL(LALT(KC_DEL)) +#define TSKMGR LCTL(LSFT(KC_ESC)) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-------------------------------------------------------------------------------------------------. + * | Tab | Q | W | E | R | T | ( | ) | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Func | A | S | D | F | G | [ | ] | H | J | K | L | ; | Enter| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | { | } | N | M | , | . | / | ' | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | ` | GUI | Alt |Lower | Space|Pg-dwn| Pg-up| Space|Raise | Left | Down | Up |Right | + * `-------------------------------------------------------------------------------------------------' + */ +[_QWERTY] = { + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT}, + {OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT}, + {KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_PGDN, KC_PGUP, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +/* Lower + * ,-------------------------------------------------------------------------------------------------. + * | Esc | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | F1 | F2 | F3 | F4 | F5 | | | F6 | _ | + | { | } |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | Mute | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | |Lower | | | | Bksp |Raise | Next | Vol- | Vol+ | Play | + * `-------------------------------------------------------------------------------------------------' + */ +[_LOWER] = { + {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, + {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE}, + {_______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +}, + +/* Raise + * ,-------------------------------------------------------------------------------------------------. + * | Esc | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | 4 | 5 | 6 | + | | | | | - | = | [ | ] |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * |Enter | 7 | 8 | 9 | - | | | | | | | Mute | | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | , | 0 | . |Lower | Bksp | | | |Raise | Next | Vol- | Vol+ | Play | + * `-------------------------------------------------------------------------------------------------' + */ +[_RAISE] = { + {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {_______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______}, + {KC_ENT, KC_7, KC_8, KC_9, KC_MINS, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, KC_BSLS}, + {_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +}, + +/* Adjust (Lower + Raise) + * ,-------------------------------------------------------------------------------------------------. + * |Taskmg| Reset| | | | | | | | | | | |caltde| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | |qqqqqqqqq + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * `-------------------------------------------------------------------------------------------------' + */ +[_ADJUST] = { + {TSKMGR, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Function + * ,-------------------------------------------------------------------------------------------------. + * | | | | | | | | | | | Up | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | Left | Down |Right | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Caps | | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * `-------------------------------------------------------------------------------------------------' + */ +[_FUNCTION] = { + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______}, + {KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +} + +}; + +#ifdef AUDIO_ENABLE + +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +#endif + + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_qwerty, false, 0); + #endif + persistant_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + } + return true; +} + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + startup_user(); + #endif +} + +#ifdef AUDIO_ENABLE + +void startup_user() +{ + _delay_ms(20); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void shutdown_user() +{ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) +{ + music_scale_user(); +} + +void music_scale_user(void) +{ + PLAY_NOTE_ARRAY(music_scale, false, 0); +} + +#endif diff --git a/keyboards/eco/keymaps/that-canadian/readme.md b/keyboards/eco/keymaps/that-canadian/readme.md new file mode 100644 index 0000000000..aa3316af03 --- /dev/null +++ b/keyboards/eco/keymaps/that-canadian/readme.md @@ -0,0 +1 @@ +# ECO Layout by u/That-Canadian \ No newline at end of file diff --git a/keyboards/eco/readme.md b/keyboards/eco/readme.md new file mode 100644 index 0000000000..3f6bc2d28a --- /dev/null +++ b/keyboards/eco/readme.md @@ -0,0 +1,9 @@ +ECO +=== + +![Planck](http://i.imgur.com/q2M3uEU.jpg) + +An economical 4x14 ortholinear keyboard + +Design and concept by : BishopKeyboards +PCB by : u/That-Canadian diff --git a/keyboards/eco/rev1/Makefile b/keyboards/eco/rev1/Makefile new file mode 100644 index 0000000000..4e2a6f00fd --- /dev/null +++ b/keyboards/eco/rev1/Makefile @@ -0,0 +1,3 @@ +ifndef MAKEFILE_INCLUDED + include ../../Makefile +endif \ No newline at end of file diff --git a/keyboards/eco/rev1/config.h b/keyboards/eco/rev1/config.h new file mode 100644 index 0000000000..c25723e848 --- /dev/null +++ b/keyboards/eco/rev1/config.h @@ -0,0 +1,79 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x1337 +#define PRODUCT_ID 0x6006 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Bishop Keyboards +#define PRODUCT The ECO Keyboard +#define DESCRIPTION An economical ortholinear keyboard + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 14 + +/* Planck PCB default pin-out */ +#define MATRIX_ROW_PINS { B1, B6, B2, B3 } +#define MATRIX_COL_PINS { F4, F5, F6, F7, B5, B4, E6, D7, C6, D4, D0, D1, D2, D3 } +#define UNUSED_PINS + +#define CATERINA_BOOTLOADER + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCING_DELAY 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#endif diff --git a/keyboards/eco/rev1/rev1.c b/keyboards/eco/rev1/rev1.c new file mode 100644 index 0000000000..84097652d8 --- /dev/null +++ b/keyboards/eco/rev1/rev1.c @@ -0,0 +1 @@ +#include "eco.h" diff --git a/keyboards/eco/rev1/rev1.h b/keyboards/eco/rev1/rev1.h new file mode 100644 index 0000000000..41541ac05b --- /dev/null +++ b/keyboards/eco/rev1/rev1.h @@ -0,0 +1,24 @@ +#ifndef REV1_H +#define REV1_H + +#include "../eco.h" + +//void promicro_bootloader_jmp(bool program); +#include "quantum.h" + +//void promicro_bootloader_jmp(bool program); + +#define KEYMAP( \ + k01, k02, k03, k04, k05, k06, k07, k08, k09, k010, k011, k012, k013, k014, \ + k11, k12, k13, k14, k15, k16, k17, k18, k19, k110, k111, k112, k113, k114, \ + k21, k22, k23, k24, k25, k26, k27, k28, k29, k210, k211, k212, k213, k214, \ + k31, k32, k33, k34, k35, k36, k37, k38, k39, k310, k311, k312, k313, k314 \ + ) \ + { \ + { k01, k02, k03, k04, k05, k06, k07, k08, k09, k010, k011, k012, k013, k014 }, \ + { k11, k12, k13, k14, k15, k16, k17, k18, k19, k110, k111, k112, k113, k114 }, \ + { k21, k22, k23, k24, k25, k26, k27, k28, k29, k210, k211, k212, k213, k214 }, \ + { k31, k32, k33, k34, k35, k36, k37, k38, k39, k310, k311, k312, k313, k314 } \ + } + +#endif \ No newline at end of file diff --git a/keyboards/eco/rev1/rules.mk b/keyboards/eco/rev1/rules.mk new file mode 100644 index 0000000000..a0825b4ef6 --- /dev/null +++ b/keyboards/eco/rev1/rules.mk @@ -0,0 +1,5 @@ +BACKLIGHT_ENABLE = no + +ifndef QUANTUM_DIR + include ../../../Makefile +endif \ No newline at end of file diff --git a/keyboards/eco/rules.mk b/keyboards/eco/rules.mk new file mode 100644 index 0000000000..cf26cdc0db --- /dev/null +++ b/keyboards/eco/rules.mk @@ -0,0 +1,68 @@ +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = yes # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. +API_SYSEX_ENABLE = no + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend -- cgit v1.2.1 From f7b8148c122f250b9c10c8da093bd30d3669cca0 Mon Sep 17 00:00:00 2001 From: That-Canadian Date: Tue, 4 Jul 2017 14:19:49 -0400 Subject: Updated ECO readme file, includes picture of ECO now. --- keyboards/eco/readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/keyboards/eco/readme.md b/keyboards/eco/readme.md index 3f6bc2d28a..942e1800aa 100644 --- a/keyboards/eco/readme.md +++ b/keyboards/eco/readme.md @@ -1,7 +1,7 @@ ECO === -![Planck](http://i.imgur.com/q2M3uEU.jpg) +![ECO](http://i.imgur.com/YligKxr.jpg) An economical 4x14 ortholinear keyboard -- cgit v1.2.1 From 2cf97c6d902167f08448bb3c840f102fe3942b95 Mon Sep 17 00:00:00 2001 From: That-Canadian Date: Tue, 4 Jul 2017 15:26:25 -0400 Subject: Updated ECO files to follow proper formatting. Also updated that-canadian keymap to take out extraneous characters. --- keyboards/eco/config.h | 11 +++++- keyboards/eco/keymaps/that-canadian/keymap.c | 2 +- keyboards/eco/readme.md | 10 ++++- keyboards/eco/rev1/config.h | 57 ++-------------------------- 4 files changed, 23 insertions(+), 57 deletions(-) diff --git a/keyboards/eco/config.h b/keyboards/eco/config.h index b5676d5af1..af7e1822c8 100644 --- a/keyboards/eco/config.h +++ b/keyboards/eco/config.h @@ -23,11 +23,16 @@ along with this program. If not, see . /* USB Device descriptor parameter */ #define VENDOR_ID 0x1337 #define PRODUCT_ID 0x6006 -#define DEVICE_VER 0x0001 #define MANUFACTURER Bishop Keyboards #define PRODUCT The ECO Keyboard #define DESCRIPTION An economical ortholinear keyboard +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 14 + +#define CATERINA_BOOTLOADER + /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW @@ -65,4 +70,8 @@ along with this program. If not, see . //#define NO_ACTION_MACRO //#define NO_ACTION_FUNCTION +#ifdef SUBPROJECT_rev1 + #include "rev1/config.h" +#endif + #endif diff --git a/keyboards/eco/keymaps/that-canadian/keymap.c b/keyboards/eco/keymaps/that-canadian/keymap.c index 37637bce34..87f859e8e0 100644 --- a/keyboards/eco/keymaps/that-canadian/keymap.c +++ b/keyboards/eco/keymaps/that-canadian/keymap.c @@ -99,7 +99,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | |qqqqqqqqq + * | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * `-------------------------------------------------------------------------------------------------' diff --git a/keyboards/eco/readme.md b/keyboards/eco/readme.md index 942e1800aa..819648a2a8 100644 --- a/keyboards/eco/readme.md +++ b/keyboards/eco/readme.md @@ -5,5 +5,11 @@ ECO An economical 4x14 ortholinear keyboard -Design and concept by : BishopKeyboards -PCB by : u/That-Canadian +Keyboard Maintainer: BishopKeyboards and That-Canadian +Hardware Supported: ECO PCB rev1 Pro Micro + +Make example for this keyboard (after setting up your build environment): + + make eco-rev1-that-canadian + +See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. \ No newline at end of file diff --git a/keyboards/eco/rev1/config.h b/keyboards/eco/rev1/config.h index c25723e848..1e97a703d1 100644 --- a/keyboards/eco/rev1/config.h +++ b/keyboards/eco/rev1/config.h @@ -15,65 +15,16 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . */ -#ifndef CONFIG_H -#define CONFIG_H +#ifndef REV1_CONFIG_H +#define REV1_CONFIG_H -#include "config_common.h" +#include "../config.h" -/* USB Device descriptor parameter */ -#define VENDOR_ID 0x1337 -#define PRODUCT_ID 0x6006 #define DEVICE_VER 0x0001 -#define MANUFACTURER Bishop Keyboards -#define PRODUCT The ECO Keyboard -#define DESCRIPTION An economical ortholinear keyboard -/* key matrix size */ -#define MATRIX_ROWS 4 -#define MATRIX_COLS 14 - -/* Planck PCB default pin-out */ +/* ECO V1 pin-out */ #define MATRIX_ROW_PINS { B1, B6, B2, B3 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B5, B4, E6, D7, C6, D4, D0, D1, D2, D3 } #define UNUSED_PINS -#define CATERINA_BOOTLOADER - -/* COL2ROW or ROW2COL */ -#define DIODE_DIRECTION COL2ROW - -/* define if matrix has ghost */ -//#define MATRIX_HAS_GHOST - -/* Set 0 if debouncing isn't needed */ -#define DEBOUNCING_DELAY 5 - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* key combination for command */ -#define IS_COMMAND() ( \ - keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ -) - -/* - * Feature disable options - * These options are also useful to firmware size reduction. - */ - -/* disable debug print */ -//#define NO_DEBUG - -/* disable print */ -//#define NO_PRINT - -/* disable action features */ -//#define NO_ACTION_LAYER -//#define NO_ACTION_TAPPING -//#define NO_ACTION_ONESHOT -//#define NO_ACTION_MACRO -//#define NO_ACTION_FUNCTION - #endif -- cgit v1.2.1 From b3d2f050323bcfda1517b26f4adcb54e7af87c51 Mon Sep 17 00:00:00 2001 From: That-Canadian Date: Tue, 4 Jul 2017 15:41:14 -0400 Subject: Changed - to _ for keymap that-canadian for compatability reasons. --- keyboards/eco/keymaps/that-canadian/Makefile | 25 --- keyboards/eco/keymaps/that-canadian/keymap.c | 217 -------------------------- keyboards/eco/keymaps/that-canadian/readme.md | 1 - keyboards/eco/keymaps/that_canadian/Makefile | 25 +++ keyboards/eco/keymaps/that_canadian/keymap.c | 217 ++++++++++++++++++++++++++ keyboards/eco/keymaps/that_canadian/readme.md | 1 + keyboards/eco/readme.md | 2 +- 7 files changed, 244 insertions(+), 244 deletions(-) delete mode 100644 keyboards/eco/keymaps/that-canadian/Makefile delete mode 100644 keyboards/eco/keymaps/that-canadian/keymap.c delete mode 100644 keyboards/eco/keymaps/that-canadian/readme.md create mode 100644 keyboards/eco/keymaps/that_canadian/Makefile create mode 100644 keyboards/eco/keymaps/that_canadian/keymap.c create mode 100644 keyboards/eco/keymaps/that_canadian/readme.md diff --git a/keyboards/eco/keymaps/that-canadian/Makefile b/keyboards/eco/keymaps/that-canadian/Makefile deleted file mode 100644 index 7dab979426..0000000000 --- a/keyboards/eco/keymaps/that-canadian/Makefile +++ /dev/null @@ -1,25 +0,0 @@ - - -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = no # Commands for debug and configuration -NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = no # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. - -# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif diff --git a/keyboards/eco/keymaps/that-canadian/keymap.c b/keyboards/eco/keymaps/that-canadian/keymap.c deleted file mode 100644 index 87f859e8e0..0000000000 --- a/keyboards/eco/keymaps/that-canadian/keymap.c +++ /dev/null @@ -1,217 +0,0 @@ -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, -// this is the style you want to emulate. - -// Below layout is based upon /u/That-Canadian's planck layout - -#include "eco.h" -#include "action_layer.h" -#ifdef AUDIO_ENABLE - #include "audio.h" -#endif -#include "eeconfig.h" - -extern keymap_config_t keymap_config; - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _QWERTY 0 -#define _LOWER 2 -#define _RAISE 3 - -#define _FUNCTION 15 -#define _ADJUST 16 - -enum eco_keycodes { - QWERTY = SAFE_RANGE, - LOWER, - RAISE -}; - -// Fillers to make layering more clear -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -// Defines for task manager and such -#define CALTDEL LCTL(LALT(KC_DEL)) -#define TSKMGR LCTL(LSFT(KC_ESC)) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - -/* Qwerty - * ,-------------------------------------------------------------------------------------------------. - * | Tab | Q | W | E | R | T | ( | ) | Y | U | I | O | P | Bksp | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Func | A | S | D | F | G | [ | ] | H | J | K | L | ; | Enter| - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | { | } | N | M | , | . | / | ' | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | ` | GUI | Alt |Lower | Space|Pg-dwn| Pg-up| Space|Raise | Left | Down | Up |Right | - * `-------------------------------------------------------------------------------------------------' - */ -[_QWERTY] = { - {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT}, - {OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT}, - {KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_PGDN, KC_PGUP, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} -}, - -/* Lower - * ,-------------------------------------------------------------------------------------------------. - * | Esc | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | Del | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | F1 | F2 | F3 | F4 | F5 | | | F6 | _ | + | { | } |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | Mute | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | |Lower | | | | Bksp |Raise | Next | Vol- | Vol+ | Play | - * `-------------------------------------------------------------------------------------------------' - */ -[_LOWER] = { - {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, - {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______}, - {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE}, - {_______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} -}, - -/* Raise - * ,-------------------------------------------------------------------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | Del | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | 4 | 5 | 6 | + | | | | | - | = | [ | ] |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * |Enter | 7 | 8 | 9 | - | | | | | | | Mute | | \ | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | , | 0 | . |Lower | Bksp | | | |Raise | Next | Vol- | Vol+ | Play | - * `-------------------------------------------------------------------------------------------------' - */ -[_RAISE] = { - {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, - {_______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______}, - {KC_ENT, KC_7, KC_8, KC_9, KC_MINS, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, KC_BSLS}, - {_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} -}, - -/* Adjust (Lower + Raise) - * ,-------------------------------------------------------------------------------------------------. - * |Taskmg| Reset| | | | | | | | | | | |caltde| - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | - * `-------------------------------------------------------------------------------------------------' - */ -[_ADJUST] = { - {TSKMGR, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} -}, - -/* Function - * ,-------------------------------------------------------------------------------------------------. - * | | | | | | | | | | | Up | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | Left | Down |Right | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Caps | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | - * `-------------------------------------------------------------------------------------------------' - */ -[_FUNCTION] = { - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______}, - {KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} -} - -}; - -#ifdef AUDIO_ENABLE - -float tone_startup[][2] = SONG(STARTUP_SOUND); -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float tone_dvorak[][2] = SONG(DVORAK_SOUND); -float tone_colemak[][2] = SONG(COLEMAK_SOUND); -float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); - -float tone_goodbye[][2] = SONG(GOODBYE_SOUND); -#endif - - -void persistant_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(tone_qwerty, false, 0); - #endif - persistant_default_layer_set(1UL<<_QWERTY); - } - return false; - break; - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - } - return true; -} - -void matrix_init_user(void) { - #ifdef AUDIO_ENABLE - startup_user(); - #endif -} - -#ifdef AUDIO_ENABLE - -void startup_user() -{ - _delay_ms(20); // gets rid of tick - PLAY_NOTE_ARRAY(tone_startup, false, 0); -} - -void shutdown_user() -{ - PLAY_NOTE_ARRAY(tone_goodbye, false, 0); - _delay_ms(150); - stop_all_notes(); -} - -void music_on_user(void) -{ - music_scale_user(); -} - -void music_scale_user(void) -{ - PLAY_NOTE_ARRAY(music_scale, false, 0); -} - -#endif diff --git a/keyboards/eco/keymaps/that-canadian/readme.md b/keyboards/eco/keymaps/that-canadian/readme.md deleted file mode 100644 index aa3316af03..0000000000 --- a/keyboards/eco/keymaps/that-canadian/readme.md +++ /dev/null @@ -1 +0,0 @@ -# ECO Layout by u/That-Canadian \ No newline at end of file diff --git a/keyboards/eco/keymaps/that_canadian/Makefile b/keyboards/eco/keymaps/that_canadian/Makefile new file mode 100644 index 0000000000..7dab979426 --- /dev/null +++ b/keyboards/eco/keymaps/that_canadian/Makefile @@ -0,0 +1,25 @@ + + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/eco/keymaps/that_canadian/keymap.c b/keyboards/eco/keymaps/that_canadian/keymap.c new file mode 100644 index 0000000000..87f859e8e0 --- /dev/null +++ b/keyboards/eco/keymaps/that_canadian/keymap.c @@ -0,0 +1,217 @@ +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, +// this is the style you want to emulate. + +// Below layout is based upon /u/That-Canadian's planck layout + +#include "eco.h" +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _LOWER 2 +#define _RAISE 3 + +#define _FUNCTION 15 +#define _ADJUST 16 + +enum eco_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +// Defines for task manager and such +#define CALTDEL LCTL(LALT(KC_DEL)) +#define TSKMGR LCTL(LSFT(KC_ESC)) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-------------------------------------------------------------------------------------------------. + * | Tab | Q | W | E | R | T | ( | ) | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Func | A | S | D | F | G | [ | ] | H | J | K | L | ; | Enter| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | { | } | N | M | , | . | / | ' | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | ` | GUI | Alt |Lower | Space|Pg-dwn| Pg-up| Space|Raise | Left | Down | Up |Right | + * `-------------------------------------------------------------------------------------------------' + */ +[_QWERTY] = { + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT}, + {OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT}, + {KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_PGDN, KC_PGUP, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +/* Lower + * ,-------------------------------------------------------------------------------------------------. + * | Esc | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | F1 | F2 | F3 | F4 | F5 | | | F6 | _ | + | { | } |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | Mute | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | |Lower | | | | Bksp |Raise | Next | Vol- | Vol+ | Play | + * `-------------------------------------------------------------------------------------------------' + */ +[_LOWER] = { + {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, + {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE}, + {_______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +}, + +/* Raise + * ,-------------------------------------------------------------------------------------------------. + * | Esc | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | 4 | 5 | 6 | + | | | | | - | = | [ | ] |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * |Enter | 7 | 8 | 9 | - | | | | | | | Mute | | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | , | 0 | . |Lower | Bksp | | | |Raise | Next | Vol- | Vol+ | Play | + * `-------------------------------------------------------------------------------------------------' + */ +[_RAISE] = { + {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {_______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______}, + {KC_ENT, KC_7, KC_8, KC_9, KC_MINS, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, KC_BSLS}, + {_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +}, + +/* Adjust (Lower + Raise) + * ,-------------------------------------------------------------------------------------------------. + * |Taskmg| Reset| | | | | | | | | | | |caltde| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * `-------------------------------------------------------------------------------------------------' + */ +[_ADJUST] = { + {TSKMGR, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Function + * ,-------------------------------------------------------------------------------------------------. + * | | | | | | | | | | | Up | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | Left | Down |Right | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Caps | | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * `-------------------------------------------------------------------------------------------------' + */ +[_FUNCTION] = { + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______}, + {KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +} + +}; + +#ifdef AUDIO_ENABLE + +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +#endif + + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_qwerty, false, 0); + #endif + persistant_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + } + return true; +} + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + startup_user(); + #endif +} + +#ifdef AUDIO_ENABLE + +void startup_user() +{ + _delay_ms(20); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void shutdown_user() +{ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) +{ + music_scale_user(); +} + +void music_scale_user(void) +{ + PLAY_NOTE_ARRAY(music_scale, false, 0); +} + +#endif diff --git a/keyboards/eco/keymaps/that_canadian/readme.md b/keyboards/eco/keymaps/that_canadian/readme.md new file mode 100644 index 0000000000..aa3316af03 --- /dev/null +++ b/keyboards/eco/keymaps/that_canadian/readme.md @@ -0,0 +1 @@ +# ECO Layout by u/That-Canadian \ No newline at end of file diff --git a/keyboards/eco/readme.md b/keyboards/eco/readme.md index 819648a2a8..8fef3a1ce5 100644 --- a/keyboards/eco/readme.md +++ b/keyboards/eco/readme.md @@ -10,6 +10,6 @@ Hardware Supported: ECO PCB rev1 Pro Micro Make example for this keyboard (after setting up your build environment): - make eco-rev1-that-canadian + make eco-rev1-that_canadian See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. \ No newline at end of file -- cgit v1.2.1 From 60eb2e140d611d08ff6afb766d2f9af7bfb1b1d6 Mon Sep 17 00:00:00 2001 From: skullydazed Date: Wed, 5 Jul 2017 00:15:09 -0700 Subject: Update the clueboard readmes (#1459) --- keyboards/clueboard/readme.md | 102 +++++------------------------------------- keyboards/cluecard/readme.md | 31 ++++--------- keyboards/cluepad/readme.md | 17 +++++-- 3 files changed, 33 insertions(+), 117 deletions(-) diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md index 4a76e2908c..95b69befcf 100644 --- a/keyboards/clueboard/readme.md +++ b/keyboards/clueboard/readme.md @@ -1,97 +1,17 @@ -Clueboard keyboard firmware -====================== +# Clueboard 66% -DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co). +![Clueboard](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/t/5867eeaad2b857fd0d196f4b/1494021396651/IMGP4201.jpg?format=1500w) -For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md). +A fully customizable 66% keyboard. -## First Time Setup +* Keyboard Maintainer: [Zach White](https://github.com/skullydazed) +* Hardware Supported: Clueboard 66% PCB + * rev1 (1.0) + * rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6) +* Hardware Availability: [clueboard.co](https://clueboard.co/) -Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex: +Make example for this keyboard (after setting up your build environment): -``` -$ make -``` + make cluepad-default -You will see a lot of output and if everything worked correctly you will see something similar to this: - -``` -Size after: - text data bss dec hex filename - 0 19992 0 19992 4e18 clueboard_rev2_default.hex -``` - -At this point you can press RESET on your Clueboard and flash your keyboard with this command: - -``` -$ make dfu -``` - -If you would like to use one of the alternative keymaps, or create your own, see below. - -## Clueboard 1.0 - -If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this: - -``` -$ make rev1 -``` - -And when flashing your keyboard: - -``` -$ make rev1-dfu -``` - -If you are flashing an alternative layout to your rev1, include both `rev1` and `` in your command, for example when flashing max: - -``` -$ make rev1-max-dfu -``` - -## Alternate Keymaps - -There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `` to your command: - -``` -$ make skully -``` - -And when flashing your keyboard, put `` between "make" and "dfu": - -``` -$ make skully-dfu -``` - -### Notable Layouts - -These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first: - -* [keymaps/default](keymaps/default) - The default Clueboard layout -* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB. -* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards. - -## Create Your Own Keymap - -There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend: - -* Copy `[keymaps/default](keymaps/default/)` to `keymaps/`. -* Compile the firmware (`$ make `) -* Flash the firmware (`$ make -dfu`) -* Make sure everything works like the default keyboard -* Modify `keymaps//readme.md` to tell others about your layout. -* Modify `keymaps//keymap.c` to reflect your desired layout. -* Compile your new custom firmware (`$ make `) -** If you have warnings you may flash without fixing them, but something may not work right. -** If you have any errors you must fix them before continuing. -* Flash the firmware (`$ make -dfu`) - -## Share Your Keymap - -Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request: - -* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great. -* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that -* If your layout requires special hardware to be added, please describe that in the readme.md - -TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :) +See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md index be13fc0171..d9daa0b2b5 100644 --- a/keyboards/cluecard/readme.md +++ b/keyboards/cluecard/readme.md @@ -1,28 +1,13 @@ -cluecard keyboard firmware -====================== +# Cluecard -## Quantum MK Firmware +A simple QMK dev kit. -For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). +* Keyboard Maintainer: [Zach White](https://github.com/skullydazed) +* Hardware Supported: Cluecard 1.0 +* Hardware Availability: Special gift from [skullydazed](https://github.com/skullydazed) -## Building +Make example for this keyboard (after setting up your build environment): -Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + make cluecard-default -Depending on which keymap you would like to use, you will have to compile slightly differently. - -### Default - -To build with the default keymap, simply run `make default`. - -### Other Keymaps - -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. - -To build the firmware binary hex file with a keymap just do `make` with a keymap like this: - -``` -$ make [default|jack|] -``` - -Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` +See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. diff --git a/keyboards/cluepad/readme.md b/keyboards/cluepad/readme.md index 8450340f27..f79d6b5594 100644 --- a/keyboards/cluepad/readme.md +++ b/keyboards/cluepad/readme.md @@ -1,4 +1,15 @@ -Cluepad number pad firmware -====================== +# Cluepad -TODO: to be updated. +![Cluepad](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/5842fbdce3df28eae5ec557e/5844fb2cb8a79bbdfd63bad1/1498501250178/IMGP3931.jpg?format=750w) + +A basic 17 key numpad PCB. + +* Keyboard Maintainer: [Zach White](https://github.com/skullydazed) +* Hardware Supported: Cluepad PCB 1.0 +* Hardware Availability: [clueboard.co](https://clueboard.co/) + +Make example for this keyboard (after setting up your build environment): + + make cluepad-default + +See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. -- cgit v1.2.1 From 4587bb8786fa8ab4553cec445a3e52fe9e1edf02 Mon Sep 17 00:00:00 2001 From: dbroqua Date: Wed, 5 Jul 2017 11:50:18 +0200 Subject: - Fixed DK60 version in config.h --- keyboards/dk60/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/keyboards/dk60/config.h b/keyboards/dk60/config.h index 9c5232ef06..5b712fe9bd 100644 --- a/keyboards/dk60/config.h +++ b/keyboards/dk60/config.h @@ -23,7 +23,7 @@ along with this program. If not, see . /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x6060 - #define DEVICE_VER 0x0003 + #define DEVICE_VER 0x0001 #define MANUFACTURER DARKOU #define PRODUCT DK60 #define DESCRIPTION QMK keyboard firmware for DK60 support -- cgit v1.2.1 From d638547cd094a27686fe0c9b934d9d3879aaa1b9 Mon Sep 17 00:00:00 2001 From: dbroqua Date: Wed, 5 Jul 2017 11:50:35 +0200 Subject: - Updated dk60 readme with new QMK rules --- keyboards/dk60/readme.md | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/keyboards/dk60/readme.md b/keyboards/dk60/readme.md index 544b5b0d11..4e7d17960f 100644 --- a/keyboards/dk60/readme.md +++ b/keyboards/dk60/readme.md @@ -1,8 +1,17 @@ -DK60 keyboard firmware -====================== +DK60 +=== -Another 60% keyboard with different HHKB layout +![DK60](https://github.com/Dbroqua/DK60/raw/master/Previews/DK60.png) -More information here: https://github.com/Dbroqua/DK60 +Another 60% keyboard with different HHKB layout made and sold by dbroqua. [More info on qmk.fm](https://github.com/Dbroqua/DK60/) + +* Keyboard Maintainer: [Damien Broqua aka DarKou](https://github.com/Dbroqua) +* Hardware Supported: DK60 PCB revA + +Make example for this keyboard (after setting up your build environment): + + make dk60-default + +See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. Open Hardware project! -- cgit v1.2.1 From c41d40c4228d59639ed480f323156a338aefb9f8 Mon Sep 17 00:00:00 2001 From: dbroqua Date: Wed, 5 Jul 2017 11:53:32 +0200 Subject: - Fixed wording in readme --- keyboards/dk60/readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/keyboards/dk60/readme.md b/keyboards/dk60/readme.md index 4e7d17960f..5eba791504 100644 --- a/keyboards/dk60/readme.md +++ b/keyboards/dk60/readme.md @@ -3,7 +3,7 @@ DK60 ![DK60](https://github.com/Dbroqua/DK60/raw/master/Previews/DK60.png) -Another 60% keyboard with different HHKB layout made and sold by dbroqua. [More info on qmk.fm](https://github.com/Dbroqua/DK60/) +Another 60% keyboard with different HHKB layout made and sold by dbroqua. [More info on github/dbroqua](https://github.com/Dbroqua/DK60/) * Keyboard Maintainer: [Damien Broqua aka DarKou](https://github.com/Dbroqua) * Hardware Supported: DK60 PCB revA -- cgit v1.2.1 From fdc2e8058b46f569a7a68ab21ef9cb3d20a9bdc2 Mon Sep 17 00:00:00 2001 From: Shayne Holmes Date: Thu, 29 Jun 2017 10:02:38 -0700 Subject: Allow broader send_string layout customizability via compile flag Refactor new-ish JIS_KEYCODE send_string implementation with existing send_string Reshuffle JIS in line with other alternative keycodes for sendstring, and make them all accessible via compile-time options Add a separate function to allow sending a string with a delay. --- keyboards/planck/keymaps/rai-suta/Makefile | 2 +- quantum/quantum.c | 236 ++++++++++++----------------- quantum/quantum.h | 1 + 3 files changed, 96 insertions(+), 143 deletions(-) diff --git a/keyboards/planck/keymaps/rai-suta/Makefile b/keyboards/planck/keymaps/rai-suta/Makefile index 4263440ec1..5238d3201c 100644 --- a/keyboards/planck/keymaps/rai-suta/Makefile +++ b/keyboards/planck/keymaps/rai-suta/Makefile @@ -21,7 +21,7 @@ RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend # Option defines -OPT_DEFS += -DJIS_KEYCODE +OPT_DEFS += -DSENDSTRING_JIS_KEYCODE ifndef QUANTUM_DIR include ../../../../Makefile diff --git a/quantum/quantum.c b/quantum/quantum.c index 5bb7b04d53..b5acc75c31 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -455,103 +455,29 @@ bool process_record_quantum(keyrecord_t *record) { return process_action_kb(record); } -#ifdef JIS_KEYCODE -static const uint16_t ascii_to_shift_lut[8] PROGMEM = { - 0x0000, /*0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0,*/ - 0x0000, /*0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0,*/ - 0x7ff0, /*0, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 0, 0, 0, 0,*/ - 0x000f, /*0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 1, 1, 1, 1,*/ - 0x7fff, /*0, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1,*/ - 0xffe1, /*1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 0, 0, 0, 0, 1,*/ - 0x8000, /*1, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0,*/ - 0x001e, /*0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 1, 1, 0*/ -}; - -static const struct { - uint8_t controls_0[16], - controls_1[16], - numerics[16], - alphabets_0[16], - alphabets_1[16]; -} lower_to_keycode PROGMEM = { - .controls_0 = { +#if defined SENDSTRING_JIS_KEYCODE +/* for users with JIS keyboards */ +const bool ascii_to_shift_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, - KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, - }, - .controls_1 = { 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, KC_ESC, 0, 0, 0, 0, - }, - .numerics = { - KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, - KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, - }, - .alphabets_0 = { - KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, - KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, - }, - .alphabets_1 = { - KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, - KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO, - }, -}; -static const uint8_t* ascii_to_keycode_lut[8] = { - lower_to_keycode.controls_0, - lower_to_keycode.controls_1, - lower_to_keycode.numerics, - lower_to_keycode.numerics, - lower_to_keycode.alphabets_0, - lower_to_keycode.alphabets_1, - lower_to_keycode.alphabets_0, - lower_to_keycode.alphabets_1 + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 1, 1, 1, + 0, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 0, 0, 0, 0, 1, + 1, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 1, 1, 1, 1, 0 }; - -void send_string(const char *str) { - while (1) { - uint8_t keycode; - bool shift; - uint8_t ascii_code = pgm_read_byte(str); - - if ( ascii_code == 0x00u ){ break; } - else if (ascii_code == 0x20u) { - keycode = KC_SPC; - shift = false; - } - else if (ascii_code == 0x7Fu) { - keycode = KC_DEL; - shift = false; - } - else { - int hi = ascii_code>>4 & 0x0f, - lo = ascii_code & 0x0f; - keycode = pgm_read_byte(&ascii_to_keycode_lut[hi][lo]); - shift = !!( pgm_read_word(&ascii_to_shift_lut[hi]) & (0x8000u>>lo) ); - } - - if (shift) { - register_code(KC_LSFT); - register_code(keycode); - unregister_code(keycode); - unregister_code(KC_LSFT); - } - else { - register_code(keycode); - unregister_code(keycode); - } - ++str; - } -} - #else -static const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = { +/* for standard keycodes */ +const bool ascii_to_shift_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -569,8 +495,73 @@ static const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 }; +#endif -static const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = { +#if defined SENDSTRING_JIS_KEYCODE +/* for users with JIS keyboards */ +const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO, + KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_DEL, +}; +#elif defined SENDSTRING_COLEMAK_KEYCODE +/* for users whose OSes are set to Colemak */ +#include "keymap_colemak.h" +const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, + KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, + KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, + CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, + CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, + CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, + KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, + CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, + CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, + CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL +}; +#elif defined SENDSTRING_DVORAK_KEYCODE +/* for users whose OSes are set to Dvorak */ +#include "keymap_dvorak.h" +const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, DV_1, DV_QUOT, DV_3, DV_4, DV_5, DV_7, DV_QUOT, + DV_9, DV_0, DV_8, DV_EQL, DV_COMM, DV_MINS, DV_DOT, DV_SLSH, + DV_0, DV_1, DV_2, DV_3, DV_4, DV_5, DV_6, DV_7, + DV_8, DV_9, DV_SCLN, DV_SCLN, DV_COMM, DV_EQL, DV_DOT, DV_SLSH, + DV_2, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G, + DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O, + DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W, + DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_6, DV_MINS, + DV_GRV, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G, + DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O, + DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W, + DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_GRV, KC_DEL +}; +#else +/* For users with default keyboard layout in OS */ +const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -588,14 +579,19 @@ static const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = { KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL }; +#endif void send_string(const char *str) { + send_string_with_delay(str, 0); +} + +void send_string_with_delay(const char *str, uint8_t interval) { while (1) { uint8_t keycode; uint8_t ascii_code = pgm_read_byte(str); if (!ascii_code) break; - keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]); - if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) { + keycode = pgm_read_byte(&ascii_to_keycode_lut[ascii_code]); + if (pgm_read_byte(&ascii_to_shift_lut[ascii_code])) { register_code(KC_LSFT); register_code(keycode); unregister_code(keycode); @@ -606,55 +602,11 @@ void send_string(const char *str) { unregister_code(keycode); } ++str; + // interval + { uint8_t ms = interval; while (ms--) wait_ms(1); } } } -#endif - -/* for users whose OSes are set to Colemak */ -#if 0 -#include "keymap_colemak.h" - -const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 0, - 1, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 1, 0, 1, 0, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 1, 1, 0 -}; - -const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, KC_ESC, 0, 0, 0, 0, - KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, - KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, - KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, - KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, - KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, - CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, - CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, - CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, - KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, - CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, - CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, - CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL -}; - -#endif - void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { layer_on(layer3); diff --git a/quantum/quantum.h b/quantum/quantum.h index 2bf18d095e..1dafbf3b05 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -96,6 +96,7 @@ extern uint32_t default_layer_state; #define SEND_STRING(str) send_string(PSTR(str)) void send_string(const char *str); +void send_string_with_delay(const char *str, uint8_t interval); // For tri-layer void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); -- cgit v1.2.1 From 48ff93582ba9efbe5b8a2f7392eee822e6f25526 Mon Sep 17 00:00:00 2001 From: Shayne Holmes Date: Fri, 30 Jun 2017 12:08:09 -0700 Subject: Pull out sendstring variations to their own files. Instead of having all sendstring keycode mappings in the main quantum.c file, give each one its own file in keymap_extras that can be #included in a user's keymap. If one is included, it will define the appropriate lookup tables and overwrite the weak definitions in quantum.c. (Including more than one sendstring definition will fail at compile time.) Update @rai-suta's test keymap to match, as well as the documentation. --- docs/macros.md | 8 ++- keyboards/planck/keymaps/rai-suta/Makefile | 3 - keyboards/planck/keymaps/rai-suta/keymap.c | 2 + quantum/keymap_extras/sendstring_colemak.h | 41 ++++++++++++++ quantum/keymap_extras/sendstring_dvorak.h | 41 ++++++++++++++ quantum/keymap_extras/sendstring_jis.h | 58 +++++++++++++++++++ quantum/quantum.c | 90 +----------------------------- quantum/quantum.h | 2 + 8 files changed, 153 insertions(+), 92 deletions(-) create mode 100644 quantum/keymap_extras/sendstring_colemak.h create mode 100644 quantum/keymap_extras/sendstring_dvorak.h create mode 100644 quantum/keymap_extras/sendstring_jis.h diff --git a/docs/macros.md b/docs/macros.md index 1418d24ab4..bbf51434ac 100644 --- a/docs/macros.md +++ b/docs/macros.md @@ -41,7 +41,7 @@ A macro can include the following commands: ## Sending strings -Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string for you instead of having to build a `MACRO()`. Right now it assumes a US keymap with a QWERTY layout, so if you are using something else it may not behave as you expect. +Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string for you instead of having to build a `MACRO()`. For example: @@ -58,6 +58,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { }; ``` +By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap: + +``` +#include +``` + ## Mapping a Macro to a key Use the `M()` function within your `KEYMAP()` to call a macro. For example, here is the keymap for a 2-key keyboard: diff --git a/keyboards/planck/keymaps/rai-suta/Makefile b/keyboards/planck/keymaps/rai-suta/Makefile index 5238d3201c..38efe374cf 100644 --- a/keyboards/planck/keymaps/rai-suta/Makefile +++ b/keyboards/planck/keymaps/rai-suta/Makefile @@ -20,9 +20,6 @@ RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend -# Option defines -OPT_DEFS += -DSENDSTRING_JIS_KEYCODE - ifndef QUANTUM_DIR include ../../../../Makefile endif \ No newline at end of file diff --git a/keyboards/planck/keymaps/rai-suta/keymap.c b/keyboards/planck/keymaps/rai-suta/keymap.c index 13fc3677e6..3206ffd35f 100644 --- a/keyboards/planck/keymaps/rai-suta/keymap.c +++ b/keyboards/planck/keymaps/rai-suta/keymap.c @@ -3,6 +3,8 @@ #include "planck.h" #include "version.h" +#include "sendstring_jis.h" + // Keycode defines #define _______ KC_TRNS #define XXXXXXX KC_NO diff --git a/quantum/keymap_extras/sendstring_colemak.h b/quantum/keymap_extras/sendstring_colemak.h new file mode 100644 index 0000000000..fa9ace9290 --- /dev/null +++ b/quantum/keymap_extras/sendstring_colemak.h @@ -0,0 +1,41 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +/* Sendstring definitions for the Colemak layout */ +#ifndef SENDSTRING_COLEMAK +#define SENDSTRING_COLEMAK + +#include "keymap_colemak.h" + +const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, + KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, + KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, + CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, + CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, + CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, + KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, + CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, + CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, + CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL +}; + +#endif diff --git a/quantum/keymap_extras/sendstring_dvorak.h b/quantum/keymap_extras/sendstring_dvorak.h new file mode 100644 index 0000000000..f5c5c818b8 --- /dev/null +++ b/quantum/keymap_extras/sendstring_dvorak.h @@ -0,0 +1,41 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +/* Sendstring definitions for the Dvorak layout */ +#ifndef SENDSTRING_DVORAK +#define SENDSTRING_DVORAK + +#include "keymap_dvorak.h" + +const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, DV_1, DV_QUOT, DV_3, DV_4, DV_5, DV_7, DV_QUOT, + DV_9, DV_0, DV_8, DV_EQL, DV_COMM, DV_MINS, DV_DOT, DV_SLSH, + DV_0, DV_1, DV_2, DV_3, DV_4, DV_5, DV_6, DV_7, + DV_8, DV_9, DV_SCLN, DV_SCLN, DV_COMM, DV_EQL, DV_DOT, DV_SLSH, + DV_2, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G, + DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O, + DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W, + DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_6, DV_MINS, + DV_GRV, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G, + DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O, + DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W, + DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_GRV, KC_DEL +}; + +#endif diff --git a/quantum/keymap_extras/sendstring_jis.h b/quantum/keymap_extras/sendstring_jis.h new file mode 100644 index 0000000000..c5a38c6a5b --- /dev/null +++ b/quantum/keymap_extras/sendstring_jis.h @@ -0,0 +1,58 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +/* Sendstring definitions for the JIS keyboard layout */ +#ifndef SENDSTRING_JIS +#define SENDSTRING_JIS + +const bool ascii_to_shift_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 1, 1, 1, + 0, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 0, 0, 0, 0, 1, + 1, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 1, 1, 1, 1, 0 +}; + +const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO, + KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_DEL, +}; + +#endif diff --git a/quantum/quantum.c b/quantum/quantum.c index b5acc75c31..36e586d316 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -455,28 +455,7 @@ bool process_record_quantum(keyrecord_t *record) { return process_action_kb(record); } -#if defined SENDSTRING_JIS_KEYCODE -/* for users with JIS keyboards */ -const bool ascii_to_shift_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 1, 1, 1, 1, - 0, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 0, 0, 0, 0, 1, - 1, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 1, 1, 0 -}; -#else -/* for standard keycodes */ +__attribute__ ((weak)) const bool ascii_to_shift_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -495,72 +474,8 @@ const bool ascii_to_shift_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 }; -#endif -#if defined SENDSTRING_JIS_KEYCODE -/* for users with JIS keyboards */ -const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, KC_ESC, 0, 0, 0, 0, - KC_SPC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, - KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, - KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, - KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, - KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, - KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, - KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, - KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO, - KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, - KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, - KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, - KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_DEL, -}; -#elif defined SENDSTRING_COLEMAK_KEYCODE -/* for users whose OSes are set to Colemak */ -#include "keymap_colemak.h" -const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, KC_ESC, 0, 0, 0, 0, - KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, - KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, - KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, - KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, - KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, - CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, - CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, - CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, - KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, - CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, - CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, - CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL -}; -#elif defined SENDSTRING_DVORAK_KEYCODE -/* for users whose OSes are set to Dvorak */ -#include "keymap_dvorak.h" -const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { - 0, 0, 0, 0, 0, 0, 0, 0, - KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, KC_ESC, 0, 0, 0, 0, - KC_SPC, DV_1, DV_QUOT, DV_3, DV_4, DV_5, DV_7, DV_QUOT, - DV_9, DV_0, DV_8, DV_EQL, DV_COMM, DV_MINS, DV_DOT, DV_SLSH, - DV_0, DV_1, DV_2, DV_3, DV_4, DV_5, DV_6, DV_7, - DV_8, DV_9, DV_SCLN, DV_SCLN, DV_COMM, DV_EQL, DV_DOT, DV_SLSH, - DV_2, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G, - DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O, - DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W, - DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_6, DV_MINS, - DV_GRV, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F, DV_G, - DV_H, DV_I, DV_J, DV_K, DV_L, DV_M, DV_N, DV_O, - DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W, - DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_GRV, KC_DEL -}; -#else -/* For users with default keyboard layout in OS */ +__attribute__ ((weak)) const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, @@ -579,7 +494,6 @@ const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL }; -#endif void send_string(const char *str) { send_string_with_delay(str, 0); diff --git a/quantum/quantum.h b/quantum/quantum.h index 1dafbf3b05..e00fe23464 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -95,6 +95,8 @@ extern uint32_t default_layer_state; #endif #define SEND_STRING(str) send_string(PSTR(str)) +extern const bool ascii_to_shift_lut[0x80]; +extern const uint8_t ascii_to_keycode_lut[0x80]; void send_string(const char *str); void send_string_with_delay(const char *str, uint8_t interval); -- cgit v1.2.1 From 41b23af60e10336fbf4b44912ece158d474a80f9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andreas=20Lindh=C3=A9?= Date: Tue, 27 Jun 2017 20:54:11 +0200 Subject: Create custom layout based on swedish This is a setup that is very useful for me. It may or may not be for you. I will use it in conjunction with the A5 overlayed sv_SE layout. The layout is subject to change (in particular I'm thinking about adding a macro recording feature), but it have not changed much the past year or two so you can expect it to be stable enough to learn it. A5: http://aoeu.info/s/dvorak/svorak My xkb map: https://github.com/lindhe/dotfiles/blob/master/usr/share/X11/xkb/symbols/se-A5 The most major points: ====================== L0: --- * Easily accessible F11 key for fullscreening * Print screen * Middle mouse button for X-paste * Improved reachability of meta buttons (LCtrl, LALt, AltGr, LGui etc.) * Cluster Page Up/Down + Home/End by the right thumb * Vim-like arrow layout in right bottom row * Set media layer toggle to right thumb (Enter) * Set apostrophe on LCtl (putting it next to some other small characters) L1: --- * Full function key layout * Teensy button L2: --- * Improved media buttons layout (close by the jkl; Vim binding) * Improved layout of emulated mouse buttons LED behaviour to binary+CAPS ============================ The ErgoDox LEDs on this layout is using the two rightmost LEDs as the two LSB in a two digit binary number, representing layer 0, 1, 2 and 3. The leftmost byte/LED indicates CAPS status. --- keyboards/ergodox/keymaps/swedish-lindhe/keymap.c | 199 +++++++++++++++++++++ keyboards/ergodox/keymaps/swedish-lindhe/readme.md | 12 ++ 2 files changed, 211 insertions(+) create mode 100644 keyboards/ergodox/keymaps/swedish-lindhe/keymap.c create mode 100644 keyboards/ergodox/keymaps/swedish-lindhe/readme.md diff --git a/keyboards/ergodox/keymaps/swedish-lindhe/keymap.c b/keyboards/ergodox/keymaps/swedish-lindhe/keymap.c new file mode 100644 index 0000000000..9f3e82184d --- /dev/null +++ b/keyboards/ergodox/keymaps/swedish-lindhe/keymap.c @@ -0,0 +1,199 @@ +/* Copyright 2017 Andreas Lindhé + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "ergodox.h" +#include "debug.h" +#include "action_layer.h" +#include "keymap_swedish.h" + +#define BASE 0 // default layer +#define SYMB 1 // symbols +#define MDIA 2 // media keys + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | Print | ! | " | # | # | % | | |Middle| & | / | ( | ) | = | ? | + * | Screen | 1 | 2 @ | 3 £ | 4 $ | 5 | F11 | |Mouse | 6 | 7 { | 8 [ | 9 ] | 0 } | + \ | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | E | R | T | ~L1 | | L1 | Y | U | I | O | P | Å | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | CapsLk | A | S | D | F | G |------| |------| H | J | K | L | Ö | Ä | + * |--------+------+------+------+------+------| ` | | Del |------+------+------+------+------+--------| + * | LShft | Z | X | C | V | B | ' | | | N | M | , | . | - | RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | LCtl | ^ | * | LAlt | LGui | | AltGr| Down | Up | Left | Right| + * | (') | " ~ | ' ´ | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,--------------. + * | LCtl | LAlt | | Home | End | + * ,------|------|------| |------+-------+------. + * | | | ~ | | PgUp | | | + * | Space|Back- |------| |------| Tab |Enter | + * | |space | Esc | | PgDn | | L2 | + * `--------------------' `---------------------' + */ + +[BASE] = KEYMAP( // layer 0 : default + // left hand + KC_PSCR, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F11, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(SYMB), + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NO_ACUT, + CTL_T(NO_APOS), NO_CIRC, NO_ASTR, KC_LALT, KC_LGUI, + KC_LCTRL, KC_LALT, + NO_TILD, + KC_SPC, KC_BSPC, KC_ESC, + // right hand + KC_MS_BTN3, KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS, + TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AA, + KC_H, KC_J, KC_K, KC_L, NO_OSLH, NO_AE, + KC_DELT, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, KC_RSFT, + NO_ALGR, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, + KC_HOME, KC_END, + KC_PGUP, + KC_PGDN, KC_TAB, LT(MDIA, KC_ENT) +), + +/* Keymap 1: Symbol Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | / | * | - | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | F5 | F6 | F7 | F8 | |------| |------| | 4 | 5 | 6 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | Enter| | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | 0 | , | . | Enter| | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// SYMBOLS +[SYMB] = KEYMAP( + // left hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_TRNS, KC_TRNS, + KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8, KC_TRNS, + KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_PSLS, KC_PAST, KC_PMNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_PPLS, KC_TRNS, + KC_TRNS, KC_4, KC_5, KC_6, KC_PPLS, KC_TRNS, + RESET, KC_TRNS, KC_1, KC_2, KC_3, KC_PENT, KC_TRNS, + KC_0, KC_COMM, KC_DOT, KC_PENT, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +/* Keymap 2: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | Play | Pause| Prev | Next | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | Lclk | Rclk | | | | | |VolDn |VolUp | Mute | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * |LeClk |RiClk |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// MEDIA AND MOUSE +[MDIA] = KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_BTN1, KC_BTN2, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_MPLY, KC_MPLY, KC_MPRV, KC_MNXT, KC_TRNS, + KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) +}; + +// Runs just one time when the keyboard initializes. +void matrix_init_user(void) { + +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_3_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + case 3: + ergodox_right_led_2_on(); + ergodox_right_led_3_on(); + break; + default: + // none + break; + } + + if (host_keyboard_leds() & (1< Date: Wed, 28 Jun 2017 15:05:31 +0200 Subject: Update readme --- keyboards/ergodox/keymaps/swedish-lindhe/readme.md | 52 +++++++++++++++++++--- 1 file changed, 45 insertions(+), 7 deletions(-) diff --git a/keyboards/ergodox/keymaps/swedish-lindhe/readme.md b/keyboards/ergodox/keymaps/swedish-lindhe/readme.md index fcd32048d6..ef62d9499c 100644 --- a/keyboards/ergodox/keymaps/swedish-lindhe/readme.md +++ b/keyboards/ergodox/keymaps/swedish-lindhe/readme.md @@ -1,12 +1,50 @@ -# Swedish (sv_SE) Qwerty layout for ErgoDox EZ +# swedish-lindhe ErgoDox (EZ) keymap -This is what I use. It's not very close to the default layout, because this is -how I want it. Deal with it. +This is a setup that is very useful for me. It may or may not be for +you. I will use it in conjunction with the A5 overlayed sv_SE layout. -Note that this version does not have proper bindings for the A5 symbol set yet. -That have to be implemented in software for now. +The layout is subject to change (in particular I'm thinking about adding +a macro recording feature), but it have not changed much the past year +or two so you can expect it to be stable enough to learn it. -The layout image can also be found on +A5: http://aoeu.info/s/dvorak/svorak +My xkb map: https://github.com/lindhe/dotfiles/blob/master/usr/share/X11/xkb/symbols/se-A5 + +The most major points: +====================== + +I think the layout image can be found on [www.keyboard-layout-editor.com](http://www.keyboard-layout-editor.com/#/gists/d84bc5915707cb30a4f9f754e06ecea3) -![sv_SE Qwerty A5 Lindhe](swedish-qwerty-A5_lindhe.png) +L0: +--- + +* Easily accessible F11 key for fullscreening +* Print screen +* Middle mouse button for X-paste +* Improved reachability of meta buttons (LCtrl, LALt, AltGr, LGui etc.) +* Cluster Page Up/Down + Home/End by the right thumb +* Vim-like arrow layout in right bottom row + +* Set media layer toggle to right thumb (Enter) +* Set apostrophe on LCtl (putting it next to some other small + characters) + +L1: +--- + +* Full function key layout +* Teensy button + +L2: +--- + +* Improved media buttons layout (close by the jkl; Vim binding) +* Improved layout of emulated mouse buttons + +LED behaviour to binary+CAPS +============================ + +The ErgoDox LEDs on this layout is using the two rightmost LEDs as the +two LSB in a two digit binary number, representing layer 0, 1, 2 and 3. +The leftmost byte/LED indicates CAPS status. -- cgit v1.2.1 From 7f82275a4dfa7a470f89b65308541134e5af9909 Mon Sep 17 00:00:00 2001 From: Maarten Dekkers Date: Tue, 4 Jul 2017 18:49:12 +0200 Subject: Added support for RGB on the Tada68 --- keyboards/tada68/Makefile | 0 keyboards/tada68/config.h | 11 ++++------- keyboards/tada68/keymaps/default/Makefile | 0 keyboards/tada68/keymaps/default/keymap.c | 6 +++--- keyboards/tada68/keymaps/default/readme.md | 0 keyboards/tada68/readme.md | 6 +++++- keyboards/tada68/rules.mk | 0 keyboards/tada68/tada68.c | 0 keyboards/tada68/tada68.h | 0 9 files changed, 12 insertions(+), 11 deletions(-) mode change 100644 => 100755 keyboards/tada68/Makefile mode change 100644 => 100755 keyboards/tada68/config.h mode change 100644 => 100755 keyboards/tada68/keymaps/default/Makefile mode change 100644 => 100755 keyboards/tada68/keymaps/default/keymap.c mode change 100644 => 100755 keyboards/tada68/keymaps/default/readme.md mode change 100644 => 100755 keyboards/tada68/readme.md mode change 100644 => 100755 keyboards/tada68/rules.mk mode change 100644 => 100755 keyboards/tada68/tada68.c mode change 100644 => 100755 keyboards/tada68/tada68.h diff --git a/keyboards/tada68/Makefile b/keyboards/tada68/Makefile old mode 100644 new mode 100755 diff --git a/keyboards/tada68/config.h b/keyboards/tada68/config.h old mode 100644 new mode 100755 index 19cf9c9b39..856509fd04 --- a/keyboards/tada68/config.h +++ b/keyboards/tada68/config.h @@ -66,15 +66,12 @@ along with this program. If not, see . /* Underlight configuration */ -/*#define RGB_DI_PIN E2 +#define RGB_DI_PIN F5 // See the readme for wiring your ws2812's #define RGBLIGHT_ANIMATIONS #define RGBLED_NUM 2 // Number of LEDs -#define RGBLIGHT_HUE_STEP 10 -#define RGBLIGHT_SAT_STEP 17 -#define RGBLIGHT_VAL_STEP 17*/ -//Disabled while I figure out a suitable pin for RGB support. -//I've tried F5, D2, D3, and E2 but it's possible the end of my -//strand is bad. New LEDs on order. +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 /* * Feature disable options diff --git a/keyboards/tada68/keymaps/default/Makefile b/keyboards/tada68/keymaps/default/Makefile old mode 100644 new mode 100755 diff --git a/keyboards/tada68/keymaps/default/keymap.c b/keyboards/tada68/keymaps/default/keymap.c old mode 100644 new mode 100755 index f28116e0a5..ef267348d2 --- a/keyboards/tada68/keymaps/default/keymap.c +++ b/keyboards/tada68/keymaps/default/keymap.c @@ -34,18 +34,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,----------------------------------------------------------------. * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins | * |----------------------------------------------------------------| - * | | |Up | | | | | | | | | | | |Hme | + * | | |Up | | |RGB|MOD|HU-|HU+|SA-|SA+|VA-|VA+| |Hme | * |----------------------------------------------------------------| * | |<- |Dn | ->| | | | | | | | | |End | * |----------------------------------------------------------------| - * | | | |Bl-|BL |BL+| |VU-|VU+|MUT| |MouseL|MsU|Rck | + * | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR | * |----------------------------------------------------------------| * | | | | | | | |MsL|MsD|MsR | * `----------------------------------------------------------------' */ [_FL] = KEYMAP_ANSI( _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \ - _______,_______,KC_UP, _______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,KC_HOME, \ + _______,_______,_______,_______, KC_UP, RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD, _______,KC_HOME, \ _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \ _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \ _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R), diff --git a/keyboards/tada68/keymaps/default/readme.md b/keyboards/tada68/keymaps/default/readme.md old mode 100644 new mode 100755 diff --git a/keyboards/tada68/readme.md b/keyboards/tada68/readme.md old mode 100644 new mode 100755 index dbe2fdca1b..f43befa5f6 --- a/keyboards/tada68/readme.md +++ b/keyboards/tada68/readme.md @@ -12,4 +12,8 @@ $ make flashbin 4) Delete `FLASH.BIN` from the TADA drive and copy `tada68_default.bin` that was generated at the root of the qmk directory into the TADA drive. -5) Hit ESC on the keyboard. The lights will stop flashing and your firmware is loaded! \ No newline at end of file +5) Hit ESC on the keyboard. The lights will stop flashing and your firmware is loaded! + +## RGB +This board has unused pins, which means that you can add some nice RGB leds, although they have no use at this moment. Not a single transparent case has been made yet. Here's where you have to solder the wires on the PCB: +![Image of KC60 with RGB Underglow](http://i.imgur.com/5Xmiz6Q.jpg) \ No newline at end of file diff --git a/keyboards/tada68/rules.mk b/keyboards/tada68/rules.mk old mode 100644 new mode 100755 diff --git a/keyboards/tada68/tada68.c b/keyboards/tada68/tada68.c old mode 100644 new mode 100755 diff --git a/keyboards/tada68/tada68.h b/keyboards/tada68/tada68.h old mode 100644 new mode 100755 -- cgit v1.2.1 From c6d544bbb00f349c54cd89eb2a2fb5898d5ebdd5 Mon Sep 17 00:00:00 2001 From: Maarten Dekkers Date: Tue, 4 Jul 2017 18:51:15 +0200 Subject: Fixed image description --- keyboards/tada68/readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/keyboards/tada68/readme.md b/keyboards/tada68/readme.md index f43befa5f6..d7374d384e 100755 --- a/keyboards/tada68/readme.md +++ b/keyboards/tada68/readme.md @@ -16,4 +16,4 @@ $ make flashbin ## RGB This board has unused pins, which means that you can add some nice RGB leds, although they have no use at this moment. Not a single transparent case has been made yet. Here's where you have to solder the wires on the PCB: -![Image of KC60 with RGB Underglow](http://i.imgur.com/5Xmiz6Q.jpg) \ No newline at end of file +![Image of solder points for RGB on the Tada68](http://i.imgur.com/5Xmiz6Q.jpg) \ No newline at end of file -- cgit v1.2.1 From 684c381aeed2709a689479d4e398e0c7dde600f6 Mon Sep 17 00:00:00 2001 From: Maarten Dekkers Date: Wed, 5 Jul 2017 17:05:11 +0200 Subject: Moved RGB features to new layout --- keyboards/tada68/keymaps/default/keymap.c | 4 +-- keyboards/tada68/keymaps/rgb/Makefile | 21 +++++++++++++ keyboards/tada68/keymaps/rgb/keymap.c | 52 +++++++++++++++++++++++++++++++ keyboards/tada68/keymaps/rgb/readme.md | 3 ++ keyboards/tada68/readme.md | 6 +--- 5 files changed, 79 insertions(+), 7 deletions(-) create mode 100755 keyboards/tada68/keymaps/rgb/Makefile create mode 100755 keyboards/tada68/keymaps/rgb/keymap.c create mode 100755 keyboards/tada68/keymaps/rgb/readme.md diff --git a/keyboards/tada68/keymaps/default/keymap.c b/keyboards/tada68/keymaps/default/keymap.c index ef267348d2..d6cba7e1c5 100755 --- a/keyboards/tada68/keymaps/default/keymap.c +++ b/keyboards/tada68/keymaps/default/keymap.c @@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,----------------------------------------------------------------. * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins | * |----------------------------------------------------------------| - * | | |Up | | |RGB|MOD|HU-|HU+|SA-|SA+|VA-|VA+| |Hme | + * | | |Up | | | | | | | | | | | |Hme | * |----------------------------------------------------------------| * | |<- |Dn | ->| | | | | | | | | |End | * |----------------------------------------------------------------| @@ -45,7 +45,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ [_FL] = KEYMAP_ANSI( _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \ - _______,_______,_______,_______, KC_UP, RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD, _______,KC_HOME, \ + _______,_______,_______,_______, KC_UP, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \ _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \ _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \ _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R), diff --git a/keyboards/tada68/keymaps/rgb/Makefile b/keyboards/tada68/keymaps/rgb/Makefile new file mode 100755 index 0000000000..ee94a67b4e --- /dev/null +++ b/keyboards/tada68/keymaps/rgb/Makefile @@ -0,0 +1,21 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/tada68/keymaps/rgb/keymap.c b/keyboards/tada68/keymaps/rgb/keymap.c new file mode 100755 index 0000000000..ef267348d2 --- /dev/null +++ b/keyboards/tada68/keymaps/rgb/keymap.c @@ -0,0 +1,52 @@ +#include "tada68.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 + +#define _______ KC_TRNS + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: (Base Layer) Default Layer + * ,----------------------------------------------------------------. + * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` | + * |----------------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del | + * |----------------------------------------------------------------| + * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp| + * |----------------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn| + * |----------------------------------------------------------------| + * |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig | + * `----------------------------------------------------------------' + */ +[_BL] = KEYMAP_ANSI( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \ + KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + * ,----------------------------------------------------------------. + * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins | + * |----------------------------------------------------------------| + * | | |Up | | |RGB|MOD|HU-|HU+|SA-|SA+|VA-|VA+| |Hme | + * |----------------------------------------------------------------| + * | |<- |Dn | ->| | | | | | | | | |End | + * |----------------------------------------------------------------| + * | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR | + * |----------------------------------------------------------------| + * | | | | | | | |MsL|MsD|MsR | + * `----------------------------------------------------------------' + */ +[_FL] = KEYMAP_ANSI( + _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \ + _______,_______,_______,_______, KC_UP, RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD, _______,KC_HOME, \ + _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \ + _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \ + _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R), +}; diff --git a/keyboards/tada68/keymaps/rgb/readme.md b/keyboards/tada68/keymaps/rgb/readme.md new file mode 100755 index 0000000000..fb5a5abd0c --- /dev/null +++ b/keyboards/tada68/keymaps/rgb/readme.md @@ -0,0 +1,3 @@ +# RGB on the TADA68 +This board has unused pins, which means that you can add some nice RGB leds, although they have no use at this momen because not a single transparent case has been made yet. Here's where you have to solder the wires on the PCB: +![Image of solder points for RGB on the Tada68](http://i.imgur.com/5Xmiz6Q.jpg) \ No newline at end of file diff --git a/keyboards/tada68/readme.md b/keyboards/tada68/readme.md index d7374d384e..dbe2fdca1b 100755 --- a/keyboards/tada68/readme.md +++ b/keyboards/tada68/readme.md @@ -12,8 +12,4 @@ $ make flashbin 4) Delete `FLASH.BIN` from the TADA drive and copy `tada68_default.bin` that was generated at the root of the qmk directory into the TADA drive. -5) Hit ESC on the keyboard. The lights will stop flashing and your firmware is loaded! - -## RGB -This board has unused pins, which means that you can add some nice RGB leds, although they have no use at this moment. Not a single transparent case has been made yet. Here's where you have to solder the wires on the PCB: -![Image of solder points for RGB on the Tada68](http://i.imgur.com/5Xmiz6Q.jpg) \ No newline at end of file +5) Hit ESC on the keyboard. The lights will stop flashing and your firmware is loaded! \ No newline at end of file -- cgit v1.2.1 From 58139f87e456686eb8765a789ddc8aae9c7c99ce Mon Sep 17 00:00:00 2001 From: Maarten Dekkers Date: Wed, 5 Jul 2017 17:43:05 +0200 Subject: Fixed arrow up and rgb config --- keyboards/tada68/config.h | 10 ---------- keyboards/tada68/keymaps/default/keymap.c | 2 +- keyboards/tada68/keymaps/rgb/config.h | 9 +++++++++ keyboards/tada68/keymaps/rgb/keymap.c | 2 +- 4 files changed, 11 insertions(+), 12 deletions(-) create mode 100755 keyboards/tada68/keymaps/rgb/config.h diff --git a/keyboards/tada68/config.h b/keyboards/tada68/config.h index 856509fd04..3e011bc754 100755 --- a/keyboards/tada68/config.h +++ b/keyboards/tada68/config.h @@ -63,16 +63,6 @@ along with this program. If not, see . */ #define BACKLIGHT_LEVELS 4 -/* Underlight configuration - */ - -#define RGB_DI_PIN F5 // See the readme for wiring your ws2812's -#define RGBLIGHT_ANIMATIONS -#define RGBLED_NUM 2 // Number of LEDs -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 - /* * Feature disable options * These options are also useful to firmware size reduction. diff --git a/keyboards/tada68/keymaps/default/keymap.c b/keyboards/tada68/keymaps/default/keymap.c index d6cba7e1c5..8e7cbdaf26 100755 --- a/keyboards/tada68/keymaps/default/keymap.c +++ b/keyboards/tada68/keymaps/default/keymap.c @@ -45,7 +45,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ [_FL] = KEYMAP_ANSI( _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \ - _______,_______,_______,_______, KC_UP, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \ + _______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \ _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \ _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \ _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R), diff --git a/keyboards/tada68/keymaps/rgb/config.h b/keyboards/tada68/keymaps/rgb/config.h new file mode 100755 index 0000000000..5dcdad12e5 --- /dev/null +++ b/keyboards/tada68/keymaps/rgb/config.h @@ -0,0 +1,9 @@ +#include "../../config.h" + +/* WS2812B RGB Underglow LED */ +#define RGB_DI_PIN F5 // See readme.md for wiring your led's +#define RGBLIGHT_ANIMATIONS +#define RGBLED_NUM 16 // Number of LEDs. Change this to match your use case. +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 \ No newline at end of file diff --git a/keyboards/tada68/keymaps/rgb/keymap.c b/keyboards/tada68/keymaps/rgb/keymap.c index ef267348d2..4634e5e3a4 100755 --- a/keyboards/tada68/keymaps/rgb/keymap.c +++ b/keyboards/tada68/keymaps/rgb/keymap.c @@ -45,7 +45,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ [_FL] = KEYMAP_ANSI( _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \ - _______,_______,_______,_______, KC_UP, RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD, _______,KC_HOME, \ + _______,_______,KC_UP,_______,_______, RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD, _______,KC_HOME, \ _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \ _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \ _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R), -- cgit v1.2.1 From 1896c76a2928c96f9ab7947bec2ef8dd37623cff Mon Sep 17 00:00:00 2001 From: cato976 Date: Thu, 6 Jul 2017 09:54:41 -0400 Subject: Update mouse_keys.md fix typo --- docs/mouse_keys.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/mouse_keys.md b/docs/mouse_keys.md index 16e920fdbd..e8fa60c1fe 100644 --- a/docs/mouse_keys.md +++ b/docs/mouse_keys.md @@ -1,6 +1,6 @@ # Can I increase the speed of the mouse keys? -**Q:** The default speed for controlling the mouse with the keyboard is slow. I've tried increasing the mouse's sensitivity at work using xset m and it worked, although sometimes it changes by itself for some reason. At home, on Arch Linux, this does not change ti. I've looked through the forums and resolved to use libinput using xinput but using that I only manage to change the speed of the mouse using the actual mouse. The speed of the mouse using the keyboard controls remained unchanged. +**Q:** The default speed for controlling the mouse with the keyboard is slow. I've tried increasing the mouse's sensitivity at work using xset m and it worked, although sometimes it changes by itself for some reason. At home, on Arch Linux, this does not change it. I've looked through the forums and resolved to use libinput using xinput but using that I only manage to change the speed of the mouse using the actual mouse. The speed of the mouse using the keyboard controls remained unchanged. Is there perhaps something I can input in the keymap.c to change the sensitivity? Or some other surefire way of increasing the speed? Thanks! @@ -14,4 +14,4 @@ Thanks! #define MOUSEKEY_WHEEL_DELAY 0 ``` -Tweak away. A lower interval or higher max speed will effectively make the mouse move faster. Time-to-max controls acceleration. (See [this Reddit thread for the original discussion](https://www.reddit.com/r/ErgoDoxEZ/comments/61fwr2/a_reliable_way_to_increase_the_speed_of_the_mouse/)). \ No newline at end of file +Tweak away. A lower interval or higher max speed will effectively make the mouse move faster. Time-to-max controls acceleration. (See [this Reddit thread for the original discussion](https://www.reddit.com/r/ErgoDoxEZ/comments/61fwr2/a_reliable_way_to_increase_the_speed_of_the_mouse/)). -- cgit v1.2.1 From 60b30c036397cb5627fa374bb930794b225daa29 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Fri, 7 Jul 2017 11:55:23 -0400 Subject: Squashed 'lib/lufa/' content from commit 385d40300 git-subtree-dir: lib/lufa git-subtree-split: 385d4030035dbaf41591309dbde47653bd03841b --- .gitignore | 15 + Bootloaders/CDC/BootloaderAPI.c | 75 + Bootloaders/CDC/BootloaderAPI.h | 58 + Bootloaders/CDC/BootloaderAPITable.S | 91 + Bootloaders/CDC/BootloaderCDC.c | 673 ++++ Bootloaders/CDC/BootloaderCDC.h | 144 + Bootloaders/CDC/BootloaderCDC.txt | 242 ++ Bootloaders/CDC/Config/AppConfig.h | 50 + Bootloaders/CDC/Config/LUFAConfig.h | 93 + Bootloaders/CDC/Descriptors.c | 244 ++ Bootloaders/CDC/Descriptors.h | 158 + Bootloaders/CDC/LUFA CDC Bootloader.inf | 66 + Bootloaders/CDC/asf.xml | 161 + Bootloaders/CDC/doxyfile | 2396 +++++++++++ Bootloaders/CDC/makefile | 62 + Bootloaders/DFU/BootloaderAPI.c | 76 + Bootloaders/DFU/BootloaderAPI.h | 58 + Bootloaders/DFU/BootloaderAPITable.S | 91 + Bootloaders/DFU/BootloaderDFU.c | 891 +++++ Bootloaders/DFU/BootloaderDFU.h | 216 + Bootloaders/DFU/BootloaderDFU.txt | 235 ++ Bootloaders/DFU/Config/AppConfig.h | 48 + Bootloaders/DFU/Config/LUFAConfig.h | 93 + Bootloaders/DFU/Descriptors.c | 185 + Bootloaders/DFU/Descriptors.h | 194 + Bootloaders/DFU/asf.xml | 156 + Bootloaders/DFU/doxyfile | 2396 +++++++++++ Bootloaders/DFU/makefile | 62 + Bootloaders/HID/BootloaderHID.c | 198 + Bootloaders/HID/BootloaderHID.h | 71 + Bootloaders/HID/BootloaderHID.txt | 105 + Bootloaders/HID/Config/LUFAConfig.h | 93 + Bootloaders/HID/Descriptors.c | 187 + Bootloaders/HID/Descriptors.h | 80 + Bootloaders/HID/HostLoaderApp/.gitignore | 1 + Bootloaders/HID/HostLoaderApp/Makefile | 40 + Bootloaders/HID/HostLoaderApp/Makefile.bsd | 21 + Bootloaders/HID/HostLoaderApp/gpl3.txt | 674 ++++ Bootloaders/HID/HostLoaderApp/hid_bootloader_cli.c | 1013 +++++ .../HostLoaderApp_Python/hid_bootloader_loader.py | 120 + Bootloaders/HID/asf.xml | 123 + Bootloaders/HID/doxyfile | 2398 ++++++++++++ Bootloaders/HID/makefile | 55 + Bootloaders/MassStorage/BootloaderAPI.c | 76 + Bootloaders/MassStorage/BootloaderAPI.h | 63 + Bootloaders/MassStorage/BootloaderAPITable.S | 102 + Bootloaders/MassStorage/BootloaderMassStorage.c | 263 ++ Bootloaders/MassStorage/BootloaderMassStorage.h | 99 + Bootloaders/MassStorage/BootloaderMassStorage.txt | 240 ++ Bootloaders/MassStorage/Config/AppConfig.h | 47 + Bootloaders/MassStorage/Config/LUFAConfig.h | 93 + Bootloaders/MassStorage/Descriptors.c | 157 + Bootloaders/MassStorage/Descriptors.h | 88 + Bootloaders/MassStorage/Lib/SCSI.c | 294 ++ Bootloaders/MassStorage/Lib/SCSI.h | 84 + Bootloaders/MassStorage/Lib/VirtualFAT.c | 482 +++ Bootloaders/MassStorage/Lib/VirtualFAT.h | 302 ++ Bootloaders/MassStorage/asf.xml | 156 + Bootloaders/MassStorage/doxyfile 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create mode 100644 Projects/XPLAINBridge/Lib/SoftUART.c create mode 100644 Projects/XPLAINBridge/Lib/SoftUART.h create mode 100644 Projects/XPLAINBridge/USARTDescriptors.c create mode 100644 Projects/XPLAINBridge/USARTDescriptors.h create mode 100644 Projects/XPLAINBridge/XPLAINBridge.c create mode 100644 Projects/XPLAINBridge/XPLAINBridge.h create mode 100644 Projects/XPLAINBridge/XPLAINBridge.txt create mode 100644 Projects/XPLAINBridge/asf.xml create mode 100644 Projects/XPLAINBridge/doxyfile create mode 100644 Projects/XPLAINBridge/makefile create mode 100644 Projects/makefile create mode 100644 README.txt create mode 100644 makefile diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000000..9f9d39491d --- /dev/null +++ b/.gitignore @@ -0,0 +1,15 @@ +*.o +*.d +*.elf +*.hex +*.eep +*.sym +*.bin +*.lss +*.map +*.bak +*.class +Documentation/ +LUFA/StudioIntegration/ProjectGenerator/* +LUFA/StudioIntegration/DocBook/* +!LUFA/StudioIntegration/Docbook/mshelp/* diff --git a/Bootloaders/CDC/BootloaderAPI.c b/Bootloaders/CDC/BootloaderAPI.c new file mode 100644 index 0000000000..2be1568082 --- /dev/null +++ b/Bootloaders/CDC/BootloaderAPI.c @@ -0,0 +1,75 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * + * Bootloader user application API functions. + */ + +#include "BootloaderAPI.h" + +void BootloaderAPI_ErasePage(const uint32_t Address) +{ + boot_page_erase_safe(Address); + boot_spm_busy_wait(); + boot_rww_enable(); +} + +void BootloaderAPI_WritePage(const uint32_t Address) +{ + boot_page_write_safe(Address); + boot_spm_busy_wait(); + boot_rww_enable(); +} + +void BootloaderAPI_FillWord(const uint32_t Address, const uint16_t Word) +{ + boot_page_fill_safe(Address, Word); +} + +uint8_t BootloaderAPI_ReadSignature(const uint16_t Address) +{ + return boot_signature_byte_get(Address); +} + +uint8_t BootloaderAPI_ReadFuse(const uint16_t Address) +{ + return boot_lock_fuse_bits_get(Address); +} + +uint8_t BootloaderAPI_ReadLock(void) +{ + return boot_lock_fuse_bits_get(GET_LOCK_BITS); +} + +void BootloaderAPI_WriteLock(const uint8_t LockBits) +{ + boot_lock_bits_set_safe(LockBits); +} diff --git a/Bootloaders/CDC/BootloaderAPI.h b/Bootloaders/CDC/BootloaderAPI.h new file mode 100644 index 0000000000..5169bbc3c4 --- /dev/null +++ b/Bootloaders/CDC/BootloaderAPI.h @@ -0,0 +1,58 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * + * Header file for BootloaderAPI.c. + */ + +#ifndef _BOOTLOADER_API_H_ +#define _BOOTLOADER_API_H_ + + /* Includes: */ + #include + #include + #include + + #include + + #include "Config/AppConfig.h" + + /* Function Prototypes: */ + void BootloaderAPI_ErasePage(const uint32_t Address); + void BootloaderAPI_WritePage(const uint32_t Address); + void BootloaderAPI_FillWord(const uint32_t Address, const uint16_t Word); + uint8_t BootloaderAPI_ReadSignature(const uint16_t Address); + uint8_t BootloaderAPI_ReadFuse(const uint16_t Address); + uint8_t BootloaderAPI_ReadLock(void); + void BootloaderAPI_WriteLock(const uint8_t LockBits); + +#endif + diff --git a/Bootloaders/CDC/BootloaderAPITable.S b/Bootloaders/CDC/BootloaderAPITable.S new file mode 100644 index 0000000000..2c60f84e8d --- /dev/null +++ b/Bootloaders/CDC/BootloaderAPITable.S @@ -0,0 +1,91 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +; Trampolines to actual API implementations if the target address is outside the +; range of a rjmp instruction (can happen with large bootloader sections) +.section .apitable_trampolines, "ax" +.global BootloaderAPI_Trampolines +BootloaderAPI_Trampolines: + + BootloaderAPI_ErasePage_Trampoline: + jmp BootloaderAPI_ErasePage + BootloaderAPI_WritePage_Trampoline: + jmp BootloaderAPI_WritePage + BootloaderAPI_FillWord_Trampoline: + jmp BootloaderAPI_FillWord + BootloaderAPI_ReadSignature_Trampoline: + jmp BootloaderAPI_ReadSignature + BootloaderAPI_ReadFuse_Trampoline: + jmp BootloaderAPI_ReadFuse + BootloaderAPI_ReadLock_Trampoline: + jmp BootloaderAPI_ReadLock + BootloaderAPI_WriteLock_Trampoline: + jmp BootloaderAPI_WriteLock + BootloaderAPI_UNUSED1: + ret + BootloaderAPI_UNUSED2: + ret + BootloaderAPI_UNUSED3: + ret + BootloaderAPI_UNUSED4: + ret + BootloaderAPI_UNUSED5: + ret + + + +; API function jump table +.section .apitable_jumptable, "ax" +.global BootloaderAPI_JumpTable +BootloaderAPI_JumpTable: + + rjmp BootloaderAPI_ErasePage_Trampoline + rjmp BootloaderAPI_WritePage_Trampoline + rjmp BootloaderAPI_FillWord_Trampoline + rjmp BootloaderAPI_ReadSignature_Trampoline + rjmp BootloaderAPI_ReadFuse_Trampoline + rjmp BootloaderAPI_ReadLock_Trampoline + rjmp BootloaderAPI_WriteLock_Trampoline + rjmp BootloaderAPI_UNUSED1 ; UNUSED ENTRY 1 + rjmp BootloaderAPI_UNUSED2 ; UNUSED ENTRY 2 + rjmp BootloaderAPI_UNUSED3 ; UNUSED ENTRY 3 + rjmp BootloaderAPI_UNUSED4 ; UNUSED ENTRY 4 + rjmp BootloaderAPI_UNUSED5 ; UNUSED ENTRY 5 + + + +; Bootloader table signatures and information +.section .apitable_signatures, "ax" +.global BootloaderAPI_Signatures +BootloaderAPI_Signatures: + + .long BOOT_START_ADDR ; Start address of the bootloader + .word 0xDF00 ; Signature for the CDC class bootloader + .word 0xDCFB ; Signature for a LUFA class bootloader diff --git a/Bootloaders/CDC/BootloaderCDC.c b/Bootloaders/CDC/BootloaderCDC.c new file mode 100644 index 0000000000..aa17bc15bd --- /dev/null +++ b/Bootloaders/CDC/BootloaderCDC.c @@ -0,0 +1,673 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * + * Main source file for the CDC class bootloader. This file contains the complete bootloader logic. + */ + +#define INCLUDE_FROM_BOOTLOADERCDC_C +#include "BootloaderCDC.h" + +/** Contains the current baud rate and other settings of the first virtual serial port. This must be retained as some + * operating systems will not open the port unless the settings can be set successfully. + */ +static CDC_LineEncoding_t LineEncoding = { .BaudRateBPS = 0, + .CharFormat = CDC_LINEENCODING_OneStopBit, + .ParityType = CDC_PARITY_None, + .DataBits = 8 }; + +/** Current address counter. This stores the current address of the FLASH or EEPROM as set by the host, + * and is used when reading or writing to the AVRs memory (either FLASH or EEPROM depending on the issued + * command.) + */ +static uint32_t CurrAddress; + +/** Flag to indicate if the bootloader should be running, or should exit and allow the application code to run + * via a watchdog reset. When cleared the bootloader will exit, starting the watchdog and entering an infinite + * loop until the AVR restarts and the application runs. + */ +static bool RunBootloader = true; + +/** Magic lock for forced application start. If the HWBE fuse is programmed and BOOTRST is unprogrammed, the bootloader + * will start if the /HWB line of the AVR is held low and the system is reset. However, if the /HWB line is still held + * low when the application attempts to start via a watchdog reset, the bootloader will re-start. If set to the value + * \ref MAGIC_BOOT_KEY the special init function \ref Application_Jump_Check() will force the application to start. + */ +uint16_t MagicBootKey ATTR_NO_INIT; + + +/** Special startup routine to check if the bootloader was started via a watchdog reset, and if the magic application + * start key has been loaded into \ref MagicBootKey. If the bootloader started via the watchdog and the key is valid, + * this will force the user application to start via a software jump. + */ +void Application_Jump_Check(void) +{ + bool JumpToApplication = false; + + #if (BOARD == BOARD_LEONARDO) + /* Enable pull-up on the IO13 pin so we can use it to select the mode */ + PORTC |= (1 << 7); + Delay_MS(10); + + /* If IO13 is not jumpered to ground, start the user application instead */ + JumpToApplication = ((PINC & (1 << 7)) != 0); + + /* Disable pull-up after the check has completed */ + PORTC &= ~(1 << 7); + #elif ((BOARD == BOARD_XPLAIN) || (BOARD == BOARD_XPLAIN_REV1)) + /* Disable JTAG debugging */ + JTAG_DISABLE(); + + /* Enable pull-up on the JTAG TCK pin so we can use it to select the mode */ + PORTF |= (1 << 4); + Delay_MS(10); + + /* If the TCK pin is not jumpered to ground, start the user application instead */ + JumpToApplication = ((PINF & (1 << 4)) != 0); + + /* Re-enable JTAG debugging */ + JTAG_ENABLE(); + #else + /* Check if the device's BOOTRST fuse is set */ + if (boot_lock_fuse_bits_get(GET_HIGH_FUSE_BITS) & FUSE_BOOTRST) + { + /* If the reset source was not an external reset or the key is correct, clear it and jump to the application */ + if (!(MCUSR & (1 << EXTRF)) || (MagicBootKey == MAGIC_BOOT_KEY)) + JumpToApplication = true; + + /* Clear reset source */ + MCUSR &= ~(1 << EXTRF); + } + else + { + /* If the reset source was the bootloader and the key is correct, clear it and jump to the application; + * this can happen in the HWBE fuse is set, and the HBE pin is low during the watchdog reset */ + if ((MCUSR & (1 << WDRF)) && (MagicBootKey == MAGIC_BOOT_KEY)) + JumpToApplication = true; + + /* Clear reset source */ + MCUSR &= ~(1 << WDRF); + } + #endif + + /* Don't run the user application if the reset vector is blank (no app loaded) */ + bool ApplicationValid = (pgm_read_word_near(0) != 0xFFFF); + + /* If a request has been made to jump to the user application, honor it */ + if (JumpToApplication && ApplicationValid) + { + /* Turn off the watchdog */ + MCUSR &= ~(1 << WDRF); + wdt_disable(); + + /* Clear the boot key and jump to the user application */ + MagicBootKey = 0; + + // cppcheck-suppress constStatement + ((void (*)(void))0x0000)(); + } +} + +/** Main program entry point. This routine configures the hardware required by the bootloader, then continuously + * runs the bootloader processing routine until instructed to soft-exit, or hard-reset via the watchdog to start + * the loaded application code. + */ +int main(void) +{ + /* Setup hardware required for the bootloader */ + SetupHardware(); + + /* Turn on first LED on the board to indicate that the bootloader has started */ + LEDs_SetAllLEDs(LEDS_LED1); + + /* Enable global interrupts so that the USB stack can function */ + GlobalInterruptEnable(); + + while (RunBootloader) + { + CDC_Task(); + USB_USBTask(); + } + + /* Wait a short time to end all USB transactions and then disconnect */ + _delay_us(1000); + + /* Disconnect from the host - USB interface will be reset later along with the AVR */ + USB_Detach(); + + /* Unlock the forced application start mode of the bootloader if it is restarted */ + MagicBootKey = MAGIC_BOOT_KEY; + + /* Enable the watchdog and force a timeout to reset the AVR */ + wdt_enable(WDTO_250MS); + + for (;;); +} + +/** Configures all hardware required for the bootloader. */ +static void SetupHardware(void) +{ + /* Disable watchdog if enabled by bootloader/fuses */ + MCUSR &= ~(1 << WDRF); + wdt_disable(); + + /* Disable clock division */ + clock_prescale_set(clock_div_1); + + /* Relocate the interrupt vector table to the bootloader section */ + MCUCR = (1 << IVCE); + MCUCR = (1 << IVSEL); + + /* Initialize the USB and other board hardware drivers */ + USB_Init(); + LEDs_Init(); + + /* Bootloader active LED toggle timer initialization */ + TIMSK1 = (1 << TOIE1); + TCCR1B = ((1 << CS11) | (1 << CS10)); +} + +/** ISR to periodically toggle the LEDs on the board to indicate that the bootloader is active. */ +ISR(TIMER1_OVF_vect, ISR_BLOCK) +{ + LEDs_ToggleLEDs(LEDS_LED1 | LEDS_LED2); +} + +/** Event handler for the USB_ConfigurationChanged event. This configures the device's endpoints ready + * to relay data to and from the attached USB host. + */ +void EVENT_USB_Device_ConfigurationChanged(void) +{ + /* Setup CDC Notification, Rx and Tx Endpoints */ + Endpoint_ConfigureEndpoint(CDC_NOTIFICATION_EPADDR, EP_TYPE_INTERRUPT, + CDC_NOTIFICATION_EPSIZE, 1); + + Endpoint_ConfigureEndpoint(CDC_TX_EPADDR, EP_TYPE_BULK, CDC_TXRX_EPSIZE, 1); + + Endpoint_ConfigureEndpoint(CDC_RX_EPADDR, EP_TYPE_BULK, CDC_TXRX_EPSIZE, 1); +} + +/** Event handler for the USB_ControlRequest event. This is used to catch and process control requests sent to + * the device from the USB host before passing along unhandled control requests to the library for processing + * internally. + */ +void EVENT_USB_Device_ControlRequest(void) +{ + /* Ignore any requests that aren't directed to the CDC interface */ + if ((USB_ControlRequest.bmRequestType & (CONTROL_REQTYPE_TYPE | CONTROL_REQTYPE_RECIPIENT)) != + (REQTYPE_CLASS | REQREC_INTERFACE)) + { + return; + } + + /* Activity - toggle indicator LEDs */ + LEDs_ToggleLEDs(LEDS_LED1 | LEDS_LED2); + + /* Process CDC specific control requests */ + switch (USB_ControlRequest.bRequest) + { + case CDC_REQ_GetLineEncoding: + if (USB_ControlRequest.bmRequestType == (REQDIR_DEVICETOHOST | REQTYPE_CLASS | REQREC_INTERFACE)) + { + Endpoint_ClearSETUP(); + + /* Write the line coding data to the control endpoint */ + Endpoint_Write_Control_Stream_LE(&LineEncoding, sizeof(CDC_LineEncoding_t)); + Endpoint_ClearOUT(); + } + + break; + case CDC_REQ_SetLineEncoding: + if (USB_ControlRequest.bmRequestType == (REQDIR_HOSTTODEVICE | REQTYPE_CLASS | REQREC_INTERFACE)) + { + Endpoint_ClearSETUP(); + + /* Read the line coding data in from the host into the global struct */ + Endpoint_Read_Control_Stream_LE(&LineEncoding, sizeof(CDC_LineEncoding_t)); + Endpoint_ClearIN(); + } + + break; + case CDC_REQ_SetControlLineState: + if (USB_ControlRequest.bmRequestType == (REQDIR_HOSTTODEVICE | REQTYPE_CLASS | REQREC_INTERFACE)) + { + Endpoint_ClearSETUP(); + Endpoint_ClearStatusStage(); + } + + break; + } +} + +#if !defined(NO_BLOCK_SUPPORT) +/** Reads or writes a block of EEPROM or FLASH memory to or from the appropriate CDC data endpoint, depending + * on the AVR109 protocol command issued. + * + * \param[in] Command Single character AVR109 protocol command indicating what memory operation to perform + */ +static void ReadWriteMemoryBlock(const uint8_t Command) +{ + uint16_t BlockSize; + char MemoryType; + + uint8_t HighByte = 0; + uint8_t LowByte = 0; + + BlockSize = (FetchNextCommandByte() << 8); + BlockSize |= FetchNextCommandByte(); + + MemoryType = FetchNextCommandByte(); + + if ((MemoryType != MEMORY_TYPE_FLASH) && (MemoryType != MEMORY_TYPE_EEPROM)) + { + /* Send error byte back to the host */ + WriteNextResponseByte('?'); + + return; + } + + /* Check if command is to read a memory block */ + if (Command == AVR109_COMMAND_BlockRead) + { + /* Re-enable RWW section */ + boot_rww_enable(); + + while (BlockSize--) + { + if (MemoryType == MEMORY_TYPE_FLASH) + { + /* Read the next FLASH byte from the current FLASH page */ + #if (FLASHEND > 0xFFFF) + WriteNextResponseByte(pgm_read_byte_far(CurrAddress | HighByte)); + #else + WriteNextResponseByte(pgm_read_byte(CurrAddress | HighByte)); + #endif + + /* If both bytes in current word have been read, increment the address counter */ + if (HighByte) + CurrAddress += 2; + + HighByte = !HighByte; + } + else + { + /* Read the next EEPROM byte into the endpoint */ + WriteNextResponseByte(eeprom_read_byte((uint8_t*)(intptr_t)(CurrAddress >> 1))); + + /* Increment the address counter after use */ + CurrAddress += 2; + } + } + } + else + { + uint32_t PageStartAddress = CurrAddress; + + if (MemoryType == MEMORY_TYPE_FLASH) + { + boot_page_erase(PageStartAddress); + boot_spm_busy_wait(); + } + + while (BlockSize--) + { + if (MemoryType == MEMORY_TYPE_FLASH) + { + /* If both bytes in current word have been written, increment the address counter */ + if (HighByte) + { + /* Write the next FLASH word to the current FLASH page */ + boot_page_fill(CurrAddress, ((FetchNextCommandByte() << 8) | LowByte)); + + /* Increment the address counter after use */ + CurrAddress += 2; + } + else + { + LowByte = FetchNextCommandByte(); + } + + HighByte = !HighByte; + } + else + { + /* Write the next EEPROM byte from the endpoint */ + eeprom_update_byte((uint8_t*)((intptr_t)(CurrAddress >> 1)), FetchNextCommandByte()); + + /* Increment the address counter after use */ + CurrAddress += 2; + } + } + + /* If in FLASH programming mode, commit the page after writing */ + if (MemoryType == MEMORY_TYPE_FLASH) + { + /* Commit the flash page to memory */ + boot_page_write(PageStartAddress); + + /* Wait until write operation has completed */ + boot_spm_busy_wait(); + } + + /* Send response byte back to the host */ + WriteNextResponseByte('\r'); + } +} +#endif + +/** Retrieves the next byte from the host in the CDC data OUT endpoint, and clears the endpoint bank if needed + * to allow reception of the next data packet from the host. + * + * \return Next received byte from the host in the CDC data OUT endpoint + */ +static uint8_t FetchNextCommandByte(void) +{ + /* Select the OUT endpoint so that the next data byte can be read */ + Endpoint_SelectEndpoint(CDC_RX_EPADDR); + + /* If OUT endpoint empty, clear it and wait for the next packet from the host */ + while (!(Endpoint_IsReadWriteAllowed())) + { + Endpoint_ClearOUT(); + + while (!(Endpoint_IsOUTReceived())) + { + if (USB_DeviceState == DEVICE_STATE_Unattached) + return 0; + } + } + + /* Fetch the next byte from the OUT endpoint */ + return Endpoint_Read_8(); +} + +/** Writes the next response byte to the CDC data IN endpoint, and sends the endpoint back if needed to free up the + * bank when full ready for the next byte in the packet to the host. + * + * \param[in] Response Next response byte to send to the host + */ +static void WriteNextResponseByte(const uint8_t Response) +{ + /* Select the IN endpoint so that the next data byte can be written */ + Endpoint_SelectEndpoint(CDC_TX_EPADDR); + + /* If IN endpoint full, clear it and wait until ready for the next packet to the host */ + if (!(Endpoint_IsReadWriteAllowed())) + { + Endpoint_ClearIN(); + + while (!(Endpoint_IsINReady())) + { + if (USB_DeviceState == DEVICE_STATE_Unattached) + return; + } + } + + /* Write the next byte to the IN endpoint */ + Endpoint_Write_8(Response); +} + +/** Task to read in AVR109 commands from the CDC data OUT endpoint, process them, perform the required actions + * and send the appropriate response back to the host. + */ +static void CDC_Task(void) +{ + /* Select the OUT endpoint */ + Endpoint_SelectEndpoint(CDC_RX_EPADDR); + + /* Check if endpoint has a command in it sent from the host */ + if (!(Endpoint_IsOUTReceived())) + return; + + /* Read in the bootloader command (first byte sent from host) */ + uint8_t Command = FetchNextCommandByte(); + + if (Command == AVR109_COMMAND_ExitBootloader) + { + RunBootloader = false; + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if ((Command == AVR109_COMMAND_SetLED) || (Command == AVR109_COMMAND_ClearLED) || + (Command == AVR109_COMMAND_SelectDeviceType)) + { + FetchNextCommandByte(); + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if ((Command == AVR109_COMMAND_EnterProgrammingMode) || (Command == AVR109_COMMAND_LeaveProgrammingMode)) + { + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if (Command == AVR109_COMMAND_ReadPartCode) + { + /* Return ATMEGA128 part code - this is only to allow AVRProg to use the bootloader */ + WriteNextResponseByte(0x44); + WriteNextResponseByte(0x00); + } + else if (Command == AVR109_COMMAND_ReadAutoAddressIncrement) + { + /* Indicate auto-address increment is supported */ + WriteNextResponseByte('Y'); + } + else if (Command == AVR109_COMMAND_SetCurrentAddress) + { + /* Set the current address to that given by the host (translate 16-bit word address to byte address) */ + CurrAddress = (FetchNextCommandByte() << 9); + CurrAddress |= (FetchNextCommandByte() << 1); + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if (Command == AVR109_COMMAND_ReadBootloaderInterface) + { + /* Indicate serial programmer back to the host */ + WriteNextResponseByte('S'); + } + else if (Command == AVR109_COMMAND_ReadBootloaderIdentifier) + { + /* Write the 7-byte software identifier to the endpoint */ + for (uint8_t CurrByte = 0; CurrByte < 7; CurrByte++) + WriteNextResponseByte(SOFTWARE_IDENTIFIER[CurrByte]); + } + else if (Command == AVR109_COMMAND_ReadBootloaderSWVersion) + { + WriteNextResponseByte('0' + BOOTLOADER_VERSION_MAJOR); + WriteNextResponseByte('0' + BOOTLOADER_VERSION_MINOR); + } + else if (Command == AVR109_COMMAND_ReadSignature) + { + WriteNextResponseByte(AVR_SIGNATURE_3); + WriteNextResponseByte(AVR_SIGNATURE_2); + WriteNextResponseByte(AVR_SIGNATURE_1); + } + else if (Command == AVR109_COMMAND_EraseFLASH) + { + /* Clear the application section of flash */ + for (uint32_t CurrFlashAddress = 0; CurrFlashAddress < (uint32_t)BOOT_START_ADDR; CurrFlashAddress += SPM_PAGESIZE) + { + boot_page_erase(CurrFlashAddress); + boot_spm_busy_wait(); + boot_page_write(CurrFlashAddress); + boot_spm_busy_wait(); + } + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + #if !defined(NO_LOCK_BYTE_WRITE_SUPPORT) + else if (Command == AVR109_COMMAND_WriteLockbits) + { + /* Set the lock bits to those given by the host */ + boot_lock_bits_set(FetchNextCommandByte()); + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + #endif + else if (Command == AVR109_COMMAND_ReadLockbits) + { + WriteNextResponseByte(boot_lock_fuse_bits_get(GET_LOCK_BITS)); + } + else if (Command == AVR109_COMMAND_ReadLowFuses) + { + WriteNextResponseByte(boot_lock_fuse_bits_get(GET_LOW_FUSE_BITS)); + } + else if (Command == AVR109_COMMAND_ReadHighFuses) + { + WriteNextResponseByte(boot_lock_fuse_bits_get(GET_HIGH_FUSE_BITS)); + } + else if (Command == AVR109_COMMAND_ReadExtendedFuses) + { + WriteNextResponseByte(boot_lock_fuse_bits_get(GET_EXTENDED_FUSE_BITS)); + } + #if !defined(NO_BLOCK_SUPPORT) + else if (Command == AVR109_COMMAND_GetBlockWriteSupport) + { + WriteNextResponseByte('Y'); + + /* Send block size to the host */ + WriteNextResponseByte(SPM_PAGESIZE >> 8); + WriteNextResponseByte(SPM_PAGESIZE & 0xFF); + } + else if ((Command == AVR109_COMMAND_BlockWrite) || (Command == AVR109_COMMAND_BlockRead)) + { + /* Delegate the block write/read to a separate function for clarity */ + ReadWriteMemoryBlock(Command); + } + #endif + #if !defined(NO_FLASH_BYTE_SUPPORT) + else if (Command == AVR109_COMMAND_FillFlashPageWordHigh) + { + /* Write the high byte to the current flash page */ + boot_page_fill(CurrAddress, FetchNextCommandByte()); + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if (Command == AVR109_COMMAND_FillFlashPageWordLow) + { + /* Write the low byte to the current flash page */ + boot_page_fill(CurrAddress | 0x01, FetchNextCommandByte()); + + /* Increment the address */ + CurrAddress += 2; + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if (Command == AVR109_COMMAND_WriteFlashPage) + { + /* Commit the flash page to memory */ + boot_page_write(CurrAddress); + + /* Wait until write operation has completed */ + boot_spm_busy_wait(); + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if (Command == AVR109_COMMAND_ReadFLASHWord) + { + #if (FLASHEND > 0xFFFF) + uint16_t ProgramWord = pgm_read_word_far(CurrAddress); + #else + uint16_t ProgramWord = pgm_read_word(CurrAddress); + #endif + + WriteNextResponseByte(ProgramWord >> 8); + WriteNextResponseByte(ProgramWord & 0xFF); + } + #endif + #if !defined(NO_EEPROM_BYTE_SUPPORT) + else if (Command == AVR109_COMMAND_WriteEEPROM) + { + /* Read the byte from the endpoint and write it to the EEPROM */ + eeprom_update_byte((uint8_t*)((intptr_t)(CurrAddress >> 1)), FetchNextCommandByte()); + + /* Increment the address after use */ + CurrAddress += 2; + + /* Send confirmation byte back to the host */ + WriteNextResponseByte('\r'); + } + else if (Command == AVR109_COMMAND_ReadEEPROM) + { + /* Read the EEPROM byte and write it to the endpoint */ + WriteNextResponseByte(eeprom_read_byte((uint8_t*)((intptr_t)(CurrAddress >> 1)))); + + /* Increment the address after use */ + CurrAddress += 2; + } + #endif + else if (Command != AVR109_COMMAND_Sync) + { + /* Unknown (non-sync) command, return fail code */ + WriteNextResponseByte('?'); + } + + /* Select the IN endpoint */ + Endpoint_SelectEndpoint(CDC_TX_EPADDR); + + /* Remember if the endpoint is completely full before clearing it */ + bool IsEndpointFull = !(Endpoint_IsReadWriteAllowed()); + + /* Send the endpoint data to the host */ + Endpoint_ClearIN(); + + /* If a full endpoint's worth of data was sent, we need to send an empty packet afterwards to signal end of transfer */ + if (IsEndpointFull) + { + while (!(Endpoint_IsINReady())) + { + if (USB_DeviceState == DEVICE_STATE_Unattached) + return; + } + + Endpoint_ClearIN(); + } + + /* Wait until the data has been sent to the host */ + while (!(Endpoint_IsINReady())) + { + if (USB_DeviceState == DEVICE_STATE_Unattached) + return; + } + + /* Select the OUT endpoint */ + Endpoint_SelectEndpoint(CDC_RX_EPADDR); + + /* Acknowledge the command from the host */ + Endpoint_ClearOUT(); +} diff --git a/Bootloaders/CDC/BootloaderCDC.h b/Bootloaders/CDC/BootloaderCDC.h new file mode 100644 index 0000000000..b6543aa738 --- /dev/null +++ b/Bootloaders/CDC/BootloaderCDC.h @@ -0,0 +1,144 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * + * Header file for BootloaderCDC.c. + */ + +#ifndef _CDC_H_ +#define _CDC_H_ + + /* Includes: */ + #include + #include + #include + #include + #include + #include + #include + + #include "Descriptors.h" + #include "BootloaderAPI.h" + #include "Config/AppConfig.h" + + #include + #include + #include + + /* Preprocessor Checks: */ + #if !defined(__OPTIMIZE_SIZE__) + #error This bootloader requires that it be optimized for size, not speed, to fit into the target device. Change optimization settings and try again. + #endif + + /* Macros: */ + /** Version major of the CDC bootloader. */ + #define BOOTLOADER_VERSION_MAJOR 0x01 + + /** Version minor of the CDC bootloader. */ + #define BOOTLOADER_VERSION_MINOR 0x00 + + /** Hardware version major of the CDC bootloader. */ + #define BOOTLOADER_HWVERSION_MAJOR 0x01 + + /** Hardware version minor of the CDC bootloader. */ + #define BOOTLOADER_HWVERSION_MINOR 0x00 + + /** Eight character bootloader firmware identifier reported to the host when requested. */ + #define SOFTWARE_IDENTIFIER "LUFACDC" + + /** Magic bootloader key to unlock forced application start mode. */ + #define MAGIC_BOOT_KEY 0xDC42 + + /* Enums: */ + /** Possible memory types that can be addressed via the bootloader. */ + enum AVR109_Memories + { + MEMORY_TYPE_FLASH = 'F', + MEMORY_TYPE_EEPROM = 'E', + }; + + /** Possible commands that can be issued to the bootloader. */ + enum AVR109_Commands + { + AVR109_COMMAND_Sync = 27, + AVR109_COMMAND_ReadEEPROM = 'd', + AVR109_COMMAND_WriteEEPROM = 'D', + AVR109_COMMAND_ReadFLASHWord = 'R', + AVR109_COMMAND_WriteFlashPage = 'm', + AVR109_COMMAND_FillFlashPageWordLow = 'c', + AVR109_COMMAND_FillFlashPageWordHigh = 'C', + AVR109_COMMAND_GetBlockWriteSupport = 'b', + AVR109_COMMAND_BlockWrite = 'B', + AVR109_COMMAND_BlockRead = 'g', + AVR109_COMMAND_ReadExtendedFuses = 'Q', + AVR109_COMMAND_ReadHighFuses = 'N', + AVR109_COMMAND_ReadLowFuses = 'F', + AVR109_COMMAND_ReadLockbits = 'r', + AVR109_COMMAND_WriteLockbits = 'l', + AVR109_COMMAND_EraseFLASH = 'e', + AVR109_COMMAND_ReadSignature = 's', + AVR109_COMMAND_ReadBootloaderSWVersion = 'V', + AVR109_COMMAND_ReadBootloaderHWVersion = 'v', + AVR109_COMMAND_ReadBootloaderIdentifier = 'S', + AVR109_COMMAND_ReadBootloaderInterface = 'p', + AVR109_COMMAND_SetCurrentAddress = 'A', + AVR109_COMMAND_ReadAutoAddressIncrement = 'a', + AVR109_COMMAND_ReadPartCode = 't', + AVR109_COMMAND_EnterProgrammingMode = 'P', + AVR109_COMMAND_LeaveProgrammingMode = 'L', + AVR109_COMMAND_SelectDeviceType = 'T', + AVR109_COMMAND_SetLED = 'x', + AVR109_COMMAND_ClearLED = 'y', + AVR109_COMMAND_ExitBootloader = 'E', + }; + + /* Type Defines: */ + /** Type define for a non-returning pointer to the start of the loaded application in flash memory. */ + typedef void (*AppPtr_t)(void) ATTR_NO_RETURN; + + /* Function Prototypes: */ + static void CDC_Task(void); + static void SetupHardware(void); + + void Application_Jump_Check(void) ATTR_INIT_SECTION(3); + + void EVENT_USB_Device_ConfigurationChanged(void); + + #if defined(INCLUDE_FROM_BOOTLOADERCDC_C) || defined(__DOXYGEN__) + #if !defined(NO_BLOCK_SUPPORT) + static void ReadWriteMemoryBlock(const uint8_t Command); + #endif + static uint8_t FetchNextCommandByte(void); + static void WriteNextResponseByte(const uint8_t Response); + #endif + +#endif + diff --git a/Bootloaders/CDC/BootloaderCDC.txt b/Bootloaders/CDC/BootloaderCDC.txt new file mode 100644 index 0000000000..f8c349cded --- /dev/null +++ b/Bootloaders/CDC/BootloaderCDC.txt @@ -0,0 +1,242 @@ +/** \file + * + * This file contains special DoxyGen information for the generation of the main page and other special + * documentation pages. It is not a project source file. + */ + +/** \mainpage CDC Class USB AVR Bootloader + * + * \section Sec_Compat Demo Compatibility: + * + * The following list indicates what microcontrollers are compatible with this demo. + * + * \li Series 7 USB AVRs (AT90USBxxx7) + * \li Series 6 USB AVRs (AT90USBxxx6) + * \li Series 4 USB AVRs (ATMEGAxxU4) + * \li Series 2 USB AVRs (AT90USBxx2, ATMEGAxxU2) + * + * \section Sec_Info USB Information: + * + * The following table gives a rundown of the USB utilization of this demo. + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + *
USB Mode:Device
USB Class:Communications Device Class (CDC)
USB Subclass:Abstract Control Model (ACM)
Relevant Standards:USBIF CDC Class Standard
Supported USB Speeds:Full Speed Mode
+ * + * \section Sec_Description Project Description: + * + * This bootloader enumerates to the host as a CDC Class device (virtual serial port), allowing for AVR109 + * protocol compatible programming software to load firmware onto the AVR. + * + * Out of the box this bootloader builds for the AT90USB1287 with an 8KB bootloader section size, and will fit + * into 4KB of bootloader space. If you wish to alter this size and/or change the AVR model, you will need to + * edit the MCU, FLASH_SIZE_KB and BOOT_SECTION_SIZE_KB values in the accompanying makefile. + * + * When the bootloader is running, the board's LED(s) will flash at regular intervals to distinguish the + * bootloader from the normal user application. + * + * \warning THIS BOOTLOADER IS NOT SECURE. Malicious entities can recover written data, even if the device + * lockbits are set. + * + * \section Sec_Running Running the Bootloader + * + * On the USB AVR8 devices, setting the \c HWBE device fuse will cause the bootloader to run if the \c HWB pin of + * the AVR is grounded when the device is reset. + * + * The are two behaviours of this bootloader, depending on the device's fuses: + * + * If the device's BOOTRST fuse is set, the bootloader will run any time the system is reset from + * the external reset pin, unless no valid user application has been loaded. To initiate the bootloader, the + * device's external reset pin should be grounded momentarily. + * + * If the device's BOOTRST fuse is not set, the bootloader will run only if initiated via a software + * jump, or if the \c HWB pin was low during the last device reset (if the \c HWBE fuse is set). + * + * For board specific exceptions to the above, see below. + * + * \subsection SSec_XPLAIN Atmel Xplain Board + * Ground the USB AVR JTAG's \c TCK pin to ground when powering on the board to start the bootloader. This assumes the + * \c HWBE fuse is cleared and the \c BOOTRST fuse is set as the HWBE pin is not user accessible on this board. + * + * \subsection SSec_Leonardo Arduino Leonardo Board + * Ground \c IO13 when powering the board to start the bootloader. This assumes the \c HWBE fuse is cleared and the + * \c BOOTRST fuse is set as the HWBE pin is not user accessible on this board. + * + * \section Sec_Installation Driver Installation + * + * After running this bootloader for the first time on a new computer, you will need to supply the .INF + * file located in this bootloader project's directory as the device's driver when running under Windows. + * This will enable Windows to use its inbuilt CDC drivers, negating the need for custom drivers for the + * device. Other Operating Systems should automatically use their own inbuilt CDC-ACM drivers. + * + * \section Sec_HostApp Host Controller Application + * + * This bootloader is compatible with the open source application AVRDUDE, Atmel's AVRPROG, or other + * applications implementing the AVR109 protocol, which is documented on the Atmel website as an application + * note. + * + * \subsection SSec_AVRDude AVRDUDE (Windows, Mac, Linux) + * + * AVRDude is a free, cross-platform and open source command line programmer for Atmel and third party AVR + * programmers. It is available on the the Windows platform as part of the "WinAVR" package, or on other systems + * either from a build from the official source code, or in many distributions as a precompiled binary package. + * + * To load a new HEX file with AVRDude, specify "AVR109" as the programmer, with the allocated COM port. On Windows + * platforms this will be a COMx port name: + * \code + * avrdude -c AVR109 -p at90usb1287 -P COM0 -U flash:w:Mouse.hex + * \endcode + * + * On Linux systems, this will typically be a /dev/ttyACMx port name: + * \code + * avrdude -c AVR109 -p at90usb1287 -P /dev/ttyACM0 -U flash:w:Mouse.hex + * \endcode + * + * Refer to the AVRDude project documentation for additional usage instructions. + * + * \section Sec_API User Application API + * + * Several user application functions for FLASH and other special memory area manipulations are exposed by the bootloader, + * allowing the user application to call into the bootloader at runtime to read and write FLASH data. + * + * By default, the bootloader API jump table is located 32 bytes from the end of the device's FLASH memory, and follows the + * following layout: + * + * \code + * #define BOOTLOADER_API_TABLE_SIZE 32 + * #define BOOTLOADER_API_TABLE_START ((FLASHEND + 1UL) - BOOTLOADER_API_TABLE_SIZE) + * #define BOOTLOADER_API_CALL(Index) (void*)((BOOTLOADER_API_TABLE_START + (Index * 2)) / 2) + * + * void (*BootloaderAPI_ErasePage)(uint32_t Address) = BOOTLOADER_API_CALL(0); + * void (*BootloaderAPI_WritePage)(uint32_t Address) = BOOTLOADER_API_CALL(1); + * void (*BootloaderAPI_FillWord)(uint32_t Address, uint16_t Word) = BOOTLOADER_API_CALL(2); + * uint8_t (*BootloaderAPI_ReadSignature)(uint16_t Address) = BOOTLOADER_API_CALL(3); + * uint8_t (*BootloaderAPI_ReadFuse)(uint16_t Address) = BOOTLOADER_API_CALL(4); + * uint8_t (*BootloaderAPI_ReadLock)(void) = BOOTLOADER_API_CALL(5); + * void (*BootloaderAPI_WriteLock)(uint8_t LockBits) = BOOTLOADER_API_CALL(6); + * + * #define BOOTLOADER_MAGIC_SIGNATURE_START (BOOTLOADER_API_TABLE_START + (BOOTLOADER_API_TABLE_SIZE - 2)) + * #define BOOTLOADER_MAGIC_SIGNATURE 0xDCFB + * + * #define BOOTLOADER_CLASS_SIGNATURE_START (BOOTLOADER_API_TABLE_START + (BOOTLOADER_API_TABLE_SIZE - 4)) + * #define BOOTLOADER_CDC_SIGNATURE 0xDF00 + * + * #define BOOTLOADER_ADDRESS_START (BOOTLOADER_API_TABLE_START + (BOOTLOADER_API_TABLE_SIZE - 8)) + * #define BOOTLOADER_ADDRESS_LENGTH 4 + * \endcode + * + * From the application the API support of the bootloader can be detected by reading the FLASH memory bytes located at address + * \c BOOTLOADER_MAGIC_SIGNATURE_START and comparing them to the value \c BOOTLOADER_MAGIC_SIGNATURE. The class of bootloader + * can be determined by reading the FLASH memory bytes located at address \c BOOTLOADER_CLASS_SIGNATURE_START and comparing them + * to the value \c BOOTLOADER_CDC_SIGNATURE. The start address of the bootloader can be retrieved by reading the bytes of FLASH + * memory starting from address \c BOOTLOADER_ADDRESS_START. + * + * \subsection SSec_API_MemLayout Device Memory Map + * The following illustration indicates the final memory map of the device when loaded with the bootloader. + * + * \verbatim + * +----------------------------+ 0x0000 + * | | + * | | + * | | + * | | + * | | + * | | + * | | + * | | + * | User Application | + * | | + * | | + * | | + * | | + * | | + * | | + * | | + * +----------------------------+ FLASHEND - BOOT_SECTION_SIZE + * | | + * | Bootloader Application | + * | (Not User App. Accessible) | + * | | + * +----------------------------+ FLASHEND - 96 + * | API Table Trampolines | + * | (Not User App. Accessible) | + * +----------------------------+ FLASHEND - 32 + * | Bootloader API Table | + * | (User App. Accessible) | + * +----------------------------+ FLASHEND - 8 + * | Bootloader ID Constants | + * | (User App. Accessible) | + * +----------------------------+ FLASHEND + * \endverbatim + * + * \section Sec_KnownIssues Known Issues: + * + * \par On Linux machines, the CDC bootloader is unstable or inaccessible. + * A change to the \c ModemManager module in many Linux distributions causes + * this module to try to take control over inserted CDC devices, corrupting the + * datastream. A UDEV rule is required to prevent this. + * See here for resolution steps. + * If the issue still persists then uninstall modemmanager by executing sudo apt-get remove modemmanager, or + * the equivalent using your chosen distribution's package manager. + * + * \par On Linux machines, the CDC bootloader is inaccessible. + * On many Linux systems, non-root users do not have automatic access to newly + * inserted CDC devices. Root privileges or a UDEV rule is required to gain + * access. + * See here for resolution steps. + * + * \section Sec_Options Project Options + * + * The following defines can be found in this demo, which can control the demo behaviour when defined, or changed in value. + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + *
Define Name:Location:Description:
NO_BLOCK_SUPPORTAppConfig.hDefine to disable memory block read/write support in the bootloader, requiring all reads and writes to be made + * using the byte-level commands.
NO_EEPROM_BYTE_SUPPORTAppConfig.hDefine to disable EEPROM memory byte read/write support in the bootloader, requiring all EEPROM reads and writes + * to be made using the block-level commands.
NO_FLASH_BYTE_SUPPORTAppConfig.hDefine to disable FLASH memory byte read/write support in the bootloader, requiring all FLASH reads and writes + * to be made using the block-level commands.
NO_LOCK_BYTE_WRITE_SUPPORTAppConfig.hDefine to disable lock byte write support in the bootloader, preventing the lock bits from being set programmatically.
+ */ + diff --git a/Bootloaders/CDC/Config/AppConfig.h b/Bootloaders/CDC/Config/AppConfig.h new file mode 100644 index 0000000000..22972b72fe --- /dev/null +++ b/Bootloaders/CDC/Config/AppConfig.h @@ -0,0 +1,50 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * \brief Application Configuration Header File + * + * This is a header file which is be used to configure LUFA's + * compile time options, as an alternative to the compile time + * constants supplied through a makefile. + * + * For information on what each token does, refer to the + * \ref Sec_Options section of the application documentation. + */ + +#ifndef _APP_CONFIG_H_ +#define _APP_CONFIG_H_ + +// #define NO_BLOCK_SUPPORT +// #define NO_EEPROM_BYTE_SUPPORT +// #define NO_FLASH_BYTE_SUPPORT +// #define NO_LOCK_BYTE_WRITE_SUPPORT + +#endif diff --git a/Bootloaders/CDC/Config/LUFAConfig.h b/Bootloaders/CDC/Config/LUFAConfig.h new file mode 100644 index 0000000000..5aa0e765bf --- /dev/null +++ b/Bootloaders/CDC/Config/LUFAConfig.h @@ -0,0 +1,93 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * \brief LUFA Library Configuration Header File + * + * This header file is used to configure LUFA's compile time options, + * as an alternative to the compile time constants supplied through + * a makefile. + * + * For information on what each token does, refer to the LUFA + * manual section "Summary of Compile Tokens". + */ + +#ifndef _LUFA_CONFIG_H_ +#define _LUFA_CONFIG_H_ + + #if (ARCH == ARCH_AVR8) + + /* Non-USB Related Configuration Tokens: */ +// #define DISABLE_TERMINAL_CODES + + /* USB Class Driver Related Tokens: */ +// #define HID_HOST_BOOT_PROTOCOL_ONLY +// #define HID_STATETABLE_STACK_DEPTH {Insert Value Here} +// #define HID_USAGE_STACK_DEPTH {Insert Value Here} +// #define HID_MAX_COLLECTIONS {Insert Value Here} +// #define HID_MAX_REPORTITEMS {Insert Value Here} +// #define HID_MAX_REPORT_IDS {Insert Value Here} +// #define NO_CLASS_DRIVER_AUTOFLUSH + + /* General USB Driver Related Tokens: */ + #define ORDERED_EP_CONFIG + #define USE_STATIC_OPTIONS (USB_DEVICE_OPT_FULLSPEED | USB_OPT_REG_ENABLED | USB_OPT_AUTO_PLL) + #define USB_DEVICE_ONLY +// #define USB_HOST_ONLY +// #define USB_STREAM_TIMEOUT_MS {Insert Value Here} +// #define NO_LIMITED_CONTROLLER_CONNECT + #define NO_SOF_EVENTS + + /* USB Device Mode Driver Related Tokens: */ + #define USE_RAM_DESCRIPTORS +// #define USE_FLASH_DESCRIPTORS +// #define USE_EEPROM_DESCRIPTORS + #define NO_INTERNAL_SERIAL + #define FIXED_CONTROL_ENDPOINT_SIZE 8 + #define DEVICE_STATE_AS_GPIOR 0 + #define FIXED_NUM_CONFIGURATIONS 1 +// #define CONTROL_ONLY_DEVICE +// #define INTERRUPT_CONTROL_ENDPOINT + #define NO_DEVICE_REMOTE_WAKEUP + #define NO_DEVICE_SELF_POWER + + /* USB Host Mode Driver Related Tokens: */ +// #define HOST_STATE_AS_GPIOR {Insert Value Here} +// #define USB_HOST_TIMEOUT_MS {Insert Value Here} +// #define HOST_DEVICE_SETTLE_DELAY_MS {Insert Value Here} +// #define NO_AUTO_VBUS_MANAGEMENT +// #define INVERTED_VBUS_ENABLE_LINE + + #else + + #error Unsupported architecture for this LUFA configuration file. + + #endif +#endif diff --git a/Bootloaders/CDC/Descriptors.c b/Bootloaders/CDC/Descriptors.c new file mode 100644 index 0000000000..6276570373 --- /dev/null +++ b/Bootloaders/CDC/Descriptors.c @@ -0,0 +1,244 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * + * USB Device Descriptors, for library use when in USB device mode. Descriptors are special + * computer-readable structures which the host requests upon device enumeration, to determine + * the device's capabilities and functions. + */ + +#include "Descriptors.h" + +/** Device descriptor structure. This descriptor, located in SRAM memory, describes the overall + * device characteristics, including the supported USB version, control endpoint size and the + * number of device configurations. The descriptor is read out by the USB host when the enumeration + * process begins. + */ +const USB_Descriptor_Device_t DeviceDescriptor = +{ + .Header = {.Size = sizeof(USB_Descriptor_Device_t), .Type = DTYPE_Device}, + + .USBSpecification = VERSION_BCD(1,1,0), + .Class = CDC_CSCP_CDCClass, + .SubClass = CDC_CSCP_NoSpecificSubclass, + .Protocol = CDC_CSCP_NoSpecificProtocol, + + .Endpoint0Size = FIXED_CONTROL_ENDPOINT_SIZE, + + .VendorID = 0x03EB, + .ProductID = 0x204A, + .ReleaseNumber = VERSION_BCD(1,0,0), + + .ManufacturerStrIndex = STRING_ID_Manufacturer, + .ProductStrIndex = STRING_ID_Product, + .SerialNumStrIndex = NO_DESCRIPTOR, + + .NumberOfConfigurations = FIXED_NUM_CONFIGURATIONS +}; + +/** Configuration descriptor structure. This descriptor, located in SRAM memory, describes the usage + * of the device in one of its supported configurations, including information about any device interfaces + * and endpoints. The descriptor is read out by the USB host during the enumeration process when selecting + * a configuration so that the host may correctly communicate with the USB device. + */ +const USB_Descriptor_Configuration_t ConfigurationDescriptor = +{ + .Config = + { + .Header = {.Size = sizeof(USB_Descriptor_Configuration_Header_t), .Type = DTYPE_Configuration}, + + .TotalConfigurationSize = sizeof(USB_Descriptor_Configuration_t), + .TotalInterfaces = 2, + + .ConfigurationNumber = 1, + .ConfigurationStrIndex = NO_DESCRIPTOR, + + .ConfigAttributes = USB_CONFIG_ATTR_RESERVED, + + .MaxPowerConsumption = USB_CONFIG_POWER_MA(100) + }, + + .CDC_CCI_Interface = + { + .Header = {.Size = sizeof(USB_Descriptor_Interface_t), .Type = DTYPE_Interface}, + + .InterfaceNumber = INTERFACE_ID_CDC_CCI, + .AlternateSetting = 0, + + .TotalEndpoints = 1, + + .Class = CDC_CSCP_CDCClass, + .SubClass = CDC_CSCP_ACMSubclass, + .Protocol = CDC_CSCP_ATCommandProtocol, + + .InterfaceStrIndex = NO_DESCRIPTOR + }, + + .CDC_Functional_Header = + { + .Header = {.Size = sizeof(USB_CDC_Descriptor_FunctionalHeader_t), .Type = DTYPE_CSInterface}, + .Subtype = 0x00, + + .CDCSpecification = VERSION_BCD(1,1,0), + }, + + .CDC_Functional_ACM = + { + .Header = {.Size = sizeof(USB_CDC_Descriptor_FunctionalACM_t), .Type = DTYPE_CSInterface}, + .Subtype = 0x02, + + .Capabilities = 0x02, + }, + + .CDC_Functional_Union = + { + .Header = {.Size = sizeof(USB_CDC_Descriptor_FunctionalUnion_t), .Type = DTYPE_CSInterface}, + .Subtype = 0x06, + + .MasterInterfaceNumber = INTERFACE_ID_CDC_CCI, + .SlaveInterfaceNumber = INTERFACE_ID_CDC_DCI, + }, + + .CDC_NotificationEndpoint = + { + .Header = {.Size = sizeof(USB_Descriptor_Endpoint_t), .Type = DTYPE_Endpoint}, + + .EndpointAddress = CDC_NOTIFICATION_EPADDR, + .Attributes = (EP_TYPE_INTERRUPT | ENDPOINT_ATTR_NO_SYNC | ENDPOINT_USAGE_DATA), + .EndpointSize = CDC_NOTIFICATION_EPSIZE, + .PollingIntervalMS = 0xFF + }, + + .CDC_DCI_Interface = + { + .Header = {.Size = sizeof(USB_Descriptor_Interface_t), .Type = DTYPE_Interface}, + + .InterfaceNumber = INTERFACE_ID_CDC_DCI, + .AlternateSetting = 0, + + .TotalEndpoints = 2, + + .Class = CDC_CSCP_CDCDataClass, + .SubClass = CDC_CSCP_NoDataSubclass, + .Protocol = CDC_CSCP_NoDataProtocol, + + .InterfaceStrIndex = NO_DESCRIPTOR + }, + + .CDC_DataOutEndpoint = + { + .Header = {.Size = sizeof(USB_Descriptor_Endpoint_t), .Type = DTYPE_Endpoint}, + + .EndpointAddress = CDC_RX_EPADDR, + .Attributes = (EP_TYPE_BULK | ENDPOINT_ATTR_NO_SYNC | ENDPOINT_USAGE_DATA), + .EndpointSize = CDC_TXRX_EPSIZE, + .PollingIntervalMS = 0x05 + }, + + .CDC_DataInEndpoint = + { + .Header = {.Size = sizeof(USB_Descriptor_Endpoint_t), .Type = DTYPE_Endpoint}, + + .EndpointAddress = CDC_TX_EPADDR, + .Attributes = (EP_TYPE_BULK | ENDPOINT_ATTR_NO_SYNC | ENDPOINT_USAGE_DATA), + .EndpointSize = CDC_TXRX_EPSIZE, + .PollingIntervalMS = 0x05 + } +}; + +/** Language descriptor structure. This descriptor, located in SRAM memory, is returned when the host requests + * the string descriptor with index 0 (the first index). It is actually an array of 16-bit integers, which indicate + * via the language ID table available at USB.org what languages the device supports for its string descriptors. + */ +const USB_Descriptor_String_t LanguageString = USB_STRING_DESCRIPTOR_ARRAY(LANGUAGE_ID_ENG); + +/** Manufacturer descriptor string. This is a Unicode string containing the manufacturer's details in human readable + * form, and is read out upon request by the host when the appropriate string ID is requested, listed in the Device + * Descriptor. + */ +const USB_Descriptor_String_t ManufacturerString = USB_STRING_DESCRIPTOR(L"Dean Camera"); + +/** Product descriptor string. This is a Unicode string containing the product's details in human readable form, + * and is read out upon request by the host when the appropriate string ID is requested, listed in the Device + * Descriptor. + */ +const USB_Descriptor_String_t ProductString = USB_STRING_DESCRIPTOR(L"LUFA CDC"); + +/** This function is called by the library when in device mode, and must be overridden (see LUFA library "USB Descriptors" + * documentation) by the application code so that the address and size of a requested descriptor can be given + * to the USB library. When the device receives a Get Descriptor request on the control endpoint, this function + * is called so that the descriptor details can be passed back and the appropriate descriptor sent back to the + * USB host. + */ +uint16_t CALLBACK_USB_GetDescriptor(const uint16_t wValue, + const uint16_t wIndex, + const void** const DescriptorAddress) +{ + const uint8_t DescriptorType = (wValue >> 8); + const uint8_t DescriptorNumber = (wValue & 0xFF); + + const void* Address = NULL; + uint16_t Size = NO_DESCRIPTOR; + + switch (DescriptorType) + { + case DTYPE_Device: + Address = &DeviceDescriptor; + Size = sizeof(USB_Descriptor_Device_t); + break; + case DTYPE_Configuration: + Address = &ConfigurationDescriptor; + Size = sizeof(USB_Descriptor_Configuration_t); + break; + case DTYPE_String: + if (DescriptorNumber == STRING_ID_Language) + { + Address = &LanguageString; + Size = LanguageString.Header.Size; + } + else if (DescriptorNumber == STRING_ID_Manufacturer) + { + Address = &ManufacturerString; + Size = ManufacturerString.Header.Size; + } + else if (DescriptorNumber == STRING_ID_Product) + { + Address = &ProductString; + Size = ProductString.Header.Size; + } + + break; + } + + *DescriptorAddress = Address; + return Size; +} + diff --git a/Bootloaders/CDC/Descriptors.h b/Bootloaders/CDC/Descriptors.h new file mode 100644 index 0000000000..a6fbf5262b --- /dev/null +++ b/Bootloaders/CDC/Descriptors.h @@ -0,0 +1,158 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * + * Header file for Descriptors.c. + */ + +#ifndef _DESCRIPTORS_H_ +#define _DESCRIPTORS_H_ + + /* Includes: */ + #include + + #include "Config/AppConfig.h" + + /* Macros: */ + #if defined(__AVR_AT90USB1287__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x97 + #define AVR_SIGNATURE_3 0x82 + #elif defined(__AVR_AT90USB647__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x96 + #define AVR_SIGNATURE_3 0x82 + #elif defined(__AVR_AT90USB1286__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x97 + #define AVR_SIGNATURE_3 0x82 + #elif defined(__AVR_AT90USB646__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x96 + #define AVR_SIGNATURE_3 0x82 + #elif defined(__AVR_ATmega32U4__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x95 + #define AVR_SIGNATURE_3 0x87 + #elif defined(__AVR_ATmega16U4__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x94 + #define AVR_SIGNATURE_3 0x88 + #elif defined(__AVR_ATmega32U2__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x95 + #define AVR_SIGNATURE_3 0x8A + #elif defined(__AVR_ATmega16U2__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x94 + #define AVR_SIGNATURE_3 0x89 + #elif defined(__AVR_AT90USB162__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x94 + #define AVR_SIGNATURE_3 0x82 + #elif defined(__AVR_ATmega8U2__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x93 + #define AVR_SIGNATURE_3 0x89 + #elif defined(__AVR_AT90USB82__) + #define AVR_SIGNATURE_1 0x1E + #define AVR_SIGNATURE_2 0x93 + #define AVR_SIGNATURE_3 0x82 + #else + #error The selected AVR part is not currently supported by this bootloader. + #endif + + /** Endpoint address for the CDC control interface event notification endpoint. */ + #define CDC_NOTIFICATION_EPADDR (ENDPOINT_DIR_IN | 2) + + /** Endpoint address for the CDC data interface TX (data IN) endpoint. */ + #define CDC_TX_EPADDR (ENDPOINT_DIR_IN | 3) + + /** Endpoint address for the CDC data interface RX (data OUT) endpoint. */ + #define CDC_RX_EPADDR (ENDPOINT_DIR_OUT | 4) + + /** Size of the CDC data interface TX and RX data endpoint banks, in bytes. */ + #define CDC_TXRX_EPSIZE 16 + + /** Size of the CDC control interface notification endpoint bank, in bytes. */ + #define CDC_NOTIFICATION_EPSIZE 8 + + /* Type Defines: */ + /** Type define for the device configuration descriptor structure. This must be defined in the + * application code, as the configuration descriptor contains several sub-descriptors which + * vary between devices, and which describe the device's usage to the host. + */ + typedef struct + { + USB_Descriptor_Configuration_Header_t Config; + + // CDC Control Interface + USB_Descriptor_Interface_t CDC_CCI_Interface; + USB_CDC_Descriptor_FunctionalHeader_t CDC_Functional_Header; + USB_CDC_Descriptor_FunctionalACM_t CDC_Functional_ACM; + USB_CDC_Descriptor_FunctionalUnion_t CDC_Functional_Union; + USB_Descriptor_Endpoint_t CDC_NotificationEndpoint; + + // CDC Data Interface + USB_Descriptor_Interface_t CDC_DCI_Interface; + USB_Descriptor_Endpoint_t CDC_DataOutEndpoint; + USB_Descriptor_Endpoint_t CDC_DataInEndpoint; + } USB_Descriptor_Configuration_t; + + /** Enum for the device interface descriptor IDs within the device. Each interface descriptor + * should have a unique ID index associated with it, which can be used to refer to the + * interface from other descriptors. + */ + enum InterfaceDescriptors_t + { + INTERFACE_ID_CDC_CCI = 0, /**< CDC CCI interface descriptor ID */ + INTERFACE_ID_CDC_DCI = 1, /**< CDC DCI interface descriptor ID */ + }; + + /** Enum for the device string descriptor IDs within the device. Each string descriptor should + * have a unique ID index associated with it, which can be used to refer to the string from + * other descriptors. + */ + enum StringDescriptors_t + { + STRING_ID_Language = 0, /**< Supported Languages string descriptor ID (must be zero) */ + STRING_ID_Manufacturer = 1, /**< Manufacturer string ID */ + STRING_ID_Product = 2, /**< Product string ID */ + }; + + /* Function Prototypes: */ + uint16_t CALLBACK_USB_GetDescriptor(const uint16_t wValue, + const uint16_t wIndex, + const void** const DescriptorAddress) + ATTR_WARN_UNUSED_RESULT ATTR_NON_NULL_PTR_ARG(3); + +#endif + diff --git a/Bootloaders/CDC/LUFA CDC Bootloader.inf b/Bootloaders/CDC/LUFA CDC Bootloader.inf new file mode 100644 index 0000000000..61624c7318 --- /dev/null +++ b/Bootloaders/CDC/LUFA CDC Bootloader.inf @@ -0,0 +1,66 @@ +;************************************************************ +; Windows USB CDC ACM Setup File +; Copyright (c) 2000 Microsoft Corporation +;************************************************************ + +[DefaultInstall] +CopyINF="LUFA CDC Bootloader.inf" + +[Version] +Signature="$Windows NT$" +Class=Ports +ClassGuid={4D36E978-E325-11CE-BFC1-08002BE10318} +Provider=%MFGNAME% +DriverVer=7/1/2012,10.0.0.0 + +[Manufacturer] +%MFGNAME%=DeviceList, NTx86, NTamd64, NTia64 + +[SourceDisksNames] + +[SourceDisksFiles] + +[DestinationDirs] +DefaultDestDir=12 + +[DriverInstall] +Include=mdmcpq.inf +CopyFiles=FakeModemCopyFileSection +AddReg=DriverInstall.AddReg + +[DriverInstall.Services] +Include=mdmcpq.inf +AddService=usbser, 0x00000002, LowerFilter_Service_Inst + +[DriverInstall.AddReg] +HKR,,EnumPropPages32,,"msports.dll,SerialPortPropPageProvider" + +;------------------------------------------------------------------------------ +; Vendor and Product ID Definitions +;------------------------------------------------------------------------------ +; When developing your USB device, the VID and PID used in the PC side +; application program and the firmware on the microcontroller must match. +; Modify the below line to use your VID and PID. Use the format as shown below. +; Note: One INF file can be used for multiple devices with different VID and PIDs. +; For each supported device, append ",USB\VID_xxxx&PID_yyyy" to the end of the line. +;------------------------------------------------------------------------------ +[DeviceList] +%DESCRIPTION%=DriverInstall, USB\VID_03EB&PID_204A + +[DeviceList.NTx86] +%DESCRIPTION%=DriverInstall, USB\VID_03EB&PID_204A + +[DeviceList.NTamd64] +%DESCRIPTION%=DriverInstall, USB\VID_03EB&PID_204A + +[DeviceList.NTia64] +%DESCRIPTION%=DriverInstall, USB\VID_03EB&PID_204A + +;------------------------------------------------------------------------------ +; String Definitions +;------------------------------------------------------------------------------ +;Modify these strings to customize your device +;------------------------------------------------------------------------------ +[Strings] +MFGNAME="http://www.lufa-lib.org" +DESCRIPTION="LUFA CDC Class Bootloader" diff --git a/Bootloaders/CDC/asf.xml b/Bootloaders/CDC/asf.xml new file mode 100644 index 0000000000..72f3ff04c7 --- /dev/null +++ b/Bootloaders/CDC/asf.xml @@ -0,0 +1,161 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + CDC Class Bootloader, capable of reprogramming a device using avrdude or other AVR109 protocol compliant software when plugged into a host. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Bootloaders/CDC/doxyfile b/Bootloaders/CDC/doxyfile new file mode 100644 index 0000000000..414693479f --- /dev/null +++ b/Bootloaders/CDC/doxyfile @@ -0,0 +1,2396 @@ +# Doxyfile 1.8.9 + +# This file describes the settings to be used by the documentation system +# doxygen (www.doxygen.org) for a project. +# +# All text after a double hash (##) is considered a comment and is placed in +# front of the TAG it is preceding. +# +# All text after a single hash (#) is considered a comment and will be ignored. +# The format is: +# TAG = value [value, ...] +# For lists, items can also be appended using: +# TAG += value [value, ...] +# Values that contain spaces should be placed between quotes (\" \"). + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- + +# This tag specifies the encoding used for all characters in the config file +# that follow. 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This can be useful is your file systems doesn't +# support long names like on DOS, Mac, or CD-ROM. +# The default value is: NO. + +SHORT_NAMES = YES + +# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the +# first line (until the first dot) of a Javadoc-style comment as the brief +# description. If set to NO, the Javadoc-style will behave just like regular Qt- +# style comments (thus requiring an explicit @brief command for a brief +# description.) +# The default value is: NO. + +JAVADOC_AUTOBRIEF = NO + +# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first +# line (until the first dot) of a Qt-style comment as the brief description. If +# set to NO, the Qt-style will behave just like regular Qt-style comments (thus +# requiring an explicit \brief command for a brief description.) +# The default value is: NO. + +QT_AUTOBRIEF = NO + +# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a +# multi-line C++ special comment block (i.e. a block of //! or /// comments) as +# a brief description. This used to be the default behavior. The new default is +# to treat a multi-line C++ comment block as a detailed description. Set this +# tag to YES if you prefer the old behavior instead. +# +# Note that setting this tag to YES also means that rational rose comments are +# not recognized any more. +# The default value is: NO. + +MULTILINE_CPP_IS_BRIEF = NO + +# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the +# documentation from any documented member that it re-implements. +# The default value is: YES. + +INHERIT_DOCS = YES + +# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new +# page for each member. If set to NO, the documentation of a member will be part +# of the file/class/namespace that contains it. +# The default value is: NO. + +SEPARATE_MEMBER_PAGES = NO + +# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen +# uses this value to replace tabs by spaces in code fragments. +# Minimum value: 1, maximum value: 16, default value: 4. + +TAB_SIZE = 4 + +# This tag can be used to specify a number of aliases that act as commands in +# the documentation. An alias has the form: +# name=value +# For example adding +# "sideeffect=@par Side Effects:\n" +# will allow you to put the command \sideeffect (or @sideeffect) in the +# documentation, which will result in a user-defined paragraph with heading +# "Side Effects:". You can put \n's in the value part of an alias to insert +# newlines. + +ALIASES = + +# This tag can be used to specify a number of word-keyword mappings (TCL only). +# A mapping has the form "name=value". For example adding "class=itcl::class" +# will allow you to use the command class in the itcl::class meaning. + +TCL_SUBST = + +# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources +# only. Doxygen will then generate output that is more tailored for C. For +# instance, some of the names that are used will be different. The list of all +# members will be omitted, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_FOR_C = YES + +# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or +# Python sources only. Doxygen will then generate output that is more tailored +# for that language. For instance, namespaces will be presented as packages, +# qualified scopes will look different, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_JAVA = NO + +# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran +# sources. Doxygen will then generate output that is tailored for Fortran. +# The default value is: NO. + +OPTIMIZE_FOR_FORTRAN = NO + +# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL +# sources. Doxygen will then generate output that is tailored for VHDL. +# The default value is: NO. + +OPTIMIZE_OUTPUT_VHDL = NO + +# Doxygen selects the parser to use depending on the extension of the files it +# parses. With this tag you can assign which parser to use for a given +# extension. Doxygen has a built-in mapping, but you can override or extend it +# using this tag. The format is ext=language, where ext is a file extension, and +# language is one of the parsers supported by doxygen: IDL, Java, Javascript, +# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran: +# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran: +# Fortran. In the later case the parser tries to guess whether the code is fixed +# or free formatted code, this is the default for Fortran type files), VHDL. For +# instance to make doxygen treat .inc files as Fortran files (default is PHP), +# and .f files as C (default is Fortran), use: inc=Fortran f=C. +# +# Note: For files without extension you can use no_extension as a placeholder. +# +# Note that for custom extensions you also need to set FILE_PATTERNS otherwise +# the files are not read by doxygen. + +EXTENSION_MAPPING = + +# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments +# according to the Markdown format, which allows for more readable +# documentation. See http://daringfireball.net/projects/markdown/ for details. +# The output of markdown processing is further processed by doxygen, so you can +# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in +# case of backward compatibilities issues. +# The default value is: YES. + +MARKDOWN_SUPPORT = NO + +# When enabled doxygen tries to link words that correspond to documented +# classes, or namespaces to their corresponding documentation. Such a link can +# be prevented in individual cases by putting a % sign in front of the word or +# globally by setting AUTOLINK_SUPPORT to NO. +# The default value is: YES. + +AUTOLINK_SUPPORT = YES + +# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want +# to include (a tag file for) the STL sources as input, then you should set this +# tag to YES in order to let doxygen match functions declarations and +# definitions whose arguments contain STL classes (e.g. func(std::string); +# versus func(std::string) {}). This also make the inheritance and collaboration +# diagrams that involve STL classes more complete and accurate. +# The default value is: NO. + +BUILTIN_STL_SUPPORT = NO + +# If you use Microsoft's C++/CLI language, you should set this option to YES to +# enable parsing support. +# The default value is: NO. + +CPP_CLI_SUPPORT = NO + +# Set the SIP_SUPPORT tag to YES if your project consists of sip (see: +# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen +# will parse them like normal C++ but will assume all classes use public instead +# of private inheritance when no explicit protection keyword is present. +# The default value is: NO. + +SIP_SUPPORT = NO + +# For Microsoft's IDL there are propget and propput attributes to indicate +# getter and setter methods for a property. Setting this option to YES will make +# doxygen to replace the get and set methods by a property in the documentation. +# This will only work if the methods are indeed getting or setting a simple +# type. If this is not the case, or you want to show the methods anyway, you +# should set this option to NO. +# The default value is: YES. + +IDL_PROPERTY_SUPPORT = YES + +# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC +# tag is set to YES then doxygen will reuse the documentation of the first +# member in the group (if any) for the other members of the group. By default +# all members of a group must be documented explicitly. +# The default value is: NO. + +DISTRIBUTE_GROUP_DOC = NO + +# Set the SUBGROUPING tag to YES to allow class member groups of the same type +# (for instance a group of public functions) to be put as a subgroup of that +# type (e.g. under the Public Functions section). Set it to NO to prevent +# subgrouping. Alternatively, this can be done per class using the +# \nosubgrouping command. +# The default value is: YES. + +SUBGROUPING = YES + +# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions +# are shown inside the group in which they are included (e.g. using \ingroup) +# instead of on a separate page (for HTML and Man pages) or section (for LaTeX +# and RTF). +# +# Note that this feature does not work in combination with +# SEPARATE_MEMBER_PAGES. +# The default value is: NO. + +INLINE_GROUPED_CLASSES = NO + +# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions +# with only public data fields or simple typedef fields will be shown inline in +# the documentation of the scope in which they are defined (i.e. file, +# namespace, or group documentation), provided this scope is documented. If set +# to NO, structs, classes, and unions are shown on a separate page (for HTML and +# Man pages) or section (for LaTeX and RTF). +# The default value is: NO. + +INLINE_SIMPLE_STRUCTS = NO + +# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or +# enum is documented as struct, union, or enum with the name of the typedef. So +# typedef struct TypeS {} TypeT, will appear in the documentation as a struct +# with name TypeT. When disabled the typedef will appear as a member of a file, +# namespace, or class. And the struct will be named TypeS. This can typically be +# useful for C code in case the coding convention dictates that all compound +# types are typedef'ed and only the typedef is referenced, never the tag name. +# The default value is: NO. + +TYPEDEF_HIDES_STRUCT = NO + +# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This +# cache is used to resolve symbols given their name and scope. Since this can be +# an expensive process and often the same symbol appears multiple times in the +# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small +# doxygen will become slower. If the cache is too large, memory is wasted. The +# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range +# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536 +# symbols. At the end of a run doxygen will report the cache usage and suggest +# the optimal cache size from a speed point of view. +# Minimum value: 0, maximum value: 9, default value: 0. + +LOOKUP_CACHE_SIZE = 0 + +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- + +# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in +# documentation are documented, even if no documentation was available. Private +# class members and static file members will be hidden unless the +# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES. +# Note: This will also disable the warnings about undocumented members that are +# normally produced when WARNINGS is set to YES. +# The default value is: NO. + +EXTRACT_ALL = YES + +# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will +# be included in the documentation. +# The default value is: NO. + +EXTRACT_PRIVATE = YES + +# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal +# scope will be included in the documentation. +# The default value is: NO. + +EXTRACT_PACKAGE = NO + +# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be +# included in the documentation. +# The default value is: NO. + +EXTRACT_STATIC = YES + +# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined +# locally in source files will be included in the documentation. If set to NO, +# only classes defined in header files are included. Does not have any effect +# for Java sources. +# The default value is: YES. + +EXTRACT_LOCAL_CLASSES = YES + +# This flag is only useful for Objective-C code. If set to YES, local methods, +# which are defined in the implementation section but not in the interface are +# included in the documentation. If set to NO, only methods in the interface are +# included. +# The default value is: NO. + +EXTRACT_LOCAL_METHODS = NO + +# If this flag is set to YES, the members of anonymous namespaces will be +# extracted and appear in the documentation as a namespace called +# 'anonymous_namespace{file}', where file will be replaced with the base name of +# the file that contains the anonymous namespace. By default anonymous namespace +# are hidden. +# The default value is: NO. + +EXTRACT_ANON_NSPACES = NO + +# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all +# undocumented members inside documented classes or files. If set to NO these +# members will be included in the various overviews, but no documentation +# section is generated. This option has no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_MEMBERS = NO + +# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all +# undocumented classes that are normally visible in the class hierarchy. If set +# to NO, these classes will be included in the various overviews. This option +# has no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_CLASSES = NO + +# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend +# (class|struct|union) declarations. If set to NO, these declarations will be +# included in the documentation. +# The default value is: NO. + +HIDE_FRIEND_COMPOUNDS = NO + +# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any +# documentation blocks found inside the body of a function. If set to NO, these +# blocks will be appended to the function's detailed documentation block. +# The default value is: NO. + +HIDE_IN_BODY_DOCS = NO + +# The INTERNAL_DOCS tag determines if documentation that is typed after a +# \internal command is included. If the tag is set to NO then the documentation +# will be excluded. Set it to YES to include the internal documentation. +# The default value is: NO. + +INTERNAL_DOCS = NO + +# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file +# names in lower-case letters. If set to YES, upper-case letters are also +# allowed. This is useful if you have classes or files whose names only differ +# in case and if your file system supports case sensitive file names. Windows +# and Mac users are advised to set this option to NO. +# The default value is: system dependent. + +CASE_SENSE_NAMES = NO + +# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with +# their full class and namespace scopes in the documentation. If set to YES, the +# scope will be hidden. +# The default value is: NO. + +HIDE_SCOPE_NAMES = NO + +# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will +# append additional text to a page's title, such as Class Reference. If set to +# YES the compound reference will be hidden. +# The default value is: NO. + +HIDE_COMPOUND_REFERENCE= NO + +# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of +# the files that are included by a file in the documentation of that file. +# The default value is: YES. + +SHOW_INCLUDE_FILES = YES + +# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each +# grouped member an include statement to the documentation, telling the reader +# which file to include in order to use the member. +# The default value is: NO. + +SHOW_GROUPED_MEMB_INC = NO + +# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include +# files with double quotes in the documentation rather than with sharp brackets. +# The default value is: NO. + +FORCE_LOCAL_INCLUDES = NO + +# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the +# documentation for inline members. +# The default value is: YES. + +INLINE_INFO = YES + +# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the +# (detailed) documentation of file and class members alphabetically by member +# name. If set to NO, the members will appear in declaration order. +# The default value is: YES. + +SORT_MEMBER_DOCS = YES + +# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief +# descriptions of file, namespace and class members alphabetically by member +# name. If set to NO, the members will appear in declaration order. Note that +# this will also influence the order of the classes in the class list. +# The default value is: NO. + +SORT_BRIEF_DOCS = NO + +# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the +# (brief and detailed) documentation of class members so that constructors and +# destructors are listed first. If set to NO the constructors will appear in the +# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS. +# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief +# member documentation. +# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting +# detailed member documentation. +# The default value is: NO. + +SORT_MEMBERS_CTORS_1ST = NO + +# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy +# of group names into alphabetical order. If set to NO the group names will +# appear in their defined order. +# The default value is: NO. + +SORT_GROUP_NAMES = NO + +# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by +# fully-qualified names, including namespaces. If set to NO, the class list will +# be sorted only by class name, not including the namespace part. +# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. +# Note: This option applies only to the class list, not to the alphabetical +# list. +# The default value is: NO. + +SORT_BY_SCOPE_NAME = NO + +# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper +# type resolution of all parameters of a function it will reject a match between +# the prototype and the implementation of a member function even if there is +# only one candidate or it is obvious which candidate to choose by doing a +# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still +# accept a match between prototype and implementation in such cases. +# The default value is: NO. + +STRICT_PROTO_MATCHING = NO + +# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo +# list. This list is created by putting \todo commands in the documentation. +# The default value is: YES. + +GENERATE_TODOLIST = NO + +# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test +# list. This list is created by putting \test commands in the documentation. +# The default value is: YES. + +GENERATE_TESTLIST = NO + +# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug +# list. This list is created by putting \bug commands in the documentation. +# The default value is: YES. + +GENERATE_BUGLIST = NO + +# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO) +# the deprecated list. This list is created by putting \deprecated commands in +# the documentation. +# The default value is: YES. + +GENERATE_DEPRECATEDLIST= YES + +# The ENABLED_SECTIONS tag can be used to enable conditional documentation +# sections, marked by \if ... \endif and \cond +# ... \endcond blocks. + +ENABLED_SECTIONS = + +# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the +# initial value of a variable or macro / define can have for it to appear in the +# documentation. If the initializer consists of more lines than specified here +# it will be hidden. Use a value of 0 to hide initializers completely. The +# appearance of the value of individual variables and macros / defines can be +# controlled using \showinitializer or \hideinitializer command in the +# documentation regardless of this setting. +# Minimum value: 0, maximum value: 10000, default value: 30. + +MAX_INITIALIZER_LINES = 30 + +# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at +# the bottom of the documentation of classes and structs. If set to YES, the +# list will mention the files that were used to generate the documentation. +# The default value is: YES. + +SHOW_USED_FILES = YES + +# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This +# will remove the Files entry from the Quick Index and from the Folder Tree View +# (if specified). +# The default value is: YES. + +SHOW_FILES = YES + +# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces +# page. This will remove the Namespaces entry from the Quick Index and from the +# Folder Tree View (if specified). +# The default value is: YES. + +SHOW_NAMESPACES = YES + +# The FILE_VERSION_FILTER tag can be used to specify a program or script that +# doxygen should invoke to get the current version for each file (typically from +# the version control system). Doxygen will invoke the program by executing (via +# popen()) the command command input-file, where command is the value of the +# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided +# by doxygen. Whatever the program writes to standard output is used as the file +# version. For an example see the documentation. + +FILE_VERSION_FILTER = + +# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed +# by doxygen. The layout file controls the global structure of the generated +# output files in an output format independent way. To create the layout file +# that represents doxygen's defaults, run doxygen with the -l option. You can +# optionally specify a file name after the option, if omitted DoxygenLayout.xml +# will be used as the name of the layout file. +# +# Note that if you run doxygen from a directory containing a file called +# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE +# tag is left empty. + +LAYOUT_FILE = + +# The CITE_BIB_FILES tag can be used to specify one or more bib files containing +# the reference definitions. This must be a list of .bib files. The .bib +# extension is automatically appended if omitted. This requires the bibtex tool +# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info. +# For LaTeX the style of the bibliography can be controlled using +# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the +# search path. See also \cite for info how to create references. + +CITE_BIB_FILES = + +#--------------------------------------------------------------------------- +# Configuration options related to warning and progress messages +#--------------------------------------------------------------------------- + +# The QUIET tag can be used to turn on/off the messages that are generated to +# standard output by doxygen. If QUIET is set to YES this implies that the +# messages are off. +# The default value is: NO. + +QUIET = YES + +# The WARNINGS tag can be used to turn on/off the warning messages that are +# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES +# this implies that the warnings are on. +# +# Tip: Turn warnings on while writing the documentation. +# The default value is: YES. + +WARNINGS = YES + +# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate +# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag +# will automatically be disabled. +# The default value is: YES. + +WARN_IF_UNDOCUMENTED = YES + +# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for +# potential errors in the documentation, such as not documenting some parameters +# in a documented function, or documenting parameters that don't exist or using +# markup commands wrongly. +# The default value is: YES. + +WARN_IF_DOC_ERROR = YES + +# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that +# are documented, but have no documentation for their parameters or return +# value. If set to NO, doxygen will only warn about wrong or incomplete +# parameter documentation, but not about the absence of documentation. +# The default value is: NO. + +WARN_NO_PARAMDOC = YES + +# The WARN_FORMAT tag determines the format of the warning messages that doxygen +# can produce. The string should contain the $file, $line, and $text tags, which +# will be replaced by the file and line number from which the warning originated +# and the warning text. Optionally the format may contain $version, which will +# be replaced by the version of the file (if it could be obtained via +# FILE_VERSION_FILTER) +# The default value is: $file:$line: $text. + +WARN_FORMAT = "$file:$line: $text" + +# The WARN_LOGFILE tag can be used to specify a file to which warning and error +# messages should be written. If left blank the output is written to standard +# error (stderr). + +WARN_LOGFILE = + +#--------------------------------------------------------------------------- +# Configuration options related to the input files +#--------------------------------------------------------------------------- + +# The INPUT tag is used to specify the files and/or directories that contain +# documented source files. You may enter file names like myfile.cpp or +# directories like /usr/src/myproject. Separate the files or directories with +# spaces. +# Note: If this tag is empty the current directory is searched. + +INPUT = ./ + +# This tag can be used to specify the character encoding of the source files +# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses +# libiconv (or the iconv built into libc) for the transcoding. See the libiconv +# documentation (see: http://www.gnu.org/software/libiconv) for the list of +# possible encodings. +# The default value is: UTF-8. + +INPUT_ENCODING = UTF-8 + +# If the value of the INPUT tag contains directories, you can use the +# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and +# *.h) to filter out the source-files in the directories. If left blank the +# following patterns are tested:*.c, *.cc, *.cxx, *.cpp, *.c++, *.java, *.ii, +# *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp, +# *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown, +# *.md, *.mm, *.dox, *.py, *.f90, *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf, +# *.qsf, *.as and *.js. + +FILE_PATTERNS = *.h \ + *.c \ + *.txt + +# The RECURSIVE tag can be used to specify whether or not subdirectories should +# be searched for input files as well. +# The default value is: NO. + +RECURSIVE = YES + +# The EXCLUDE tag can be used to specify files and/or directories that should be +# excluded from the INPUT source files. This way you can easily exclude a +# subdirectory from a directory tree whose root is specified with the INPUT tag. +# +# Note that relative paths are relative to the directory from which doxygen is +# run. + +EXCLUDE = Documentation/ + +# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or +# directories that are symbolic links (a Unix file system feature) are excluded +# from the input. +# The default value is: NO. + +EXCLUDE_SYMLINKS = NO + +# If the value of the INPUT tag contains directories, you can use the +# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude +# certain files from those directories. +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories for example use the pattern */test/* + +EXCLUDE_PATTERNS = + +# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names +# (namespaces, classes, functions, etc.) that should be excluded from the +# output. The symbol name can be a fully qualified name, a word, or if the +# wildcard * is used, a substring. Examples: ANamespace, AClass, +# AClass::ANamespace, ANamespace::*Test +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories use the pattern */test/* + +EXCLUDE_SYMBOLS = __* \ + INCLUDE_FROM_* + +# The EXAMPLE_PATH tag can be used to specify one or more files or directories +# that contain example code fragments that are included (see the \include +# command). + +EXAMPLE_PATH = + +# If the value of the EXAMPLE_PATH tag contains directories, you can use the +# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and +# *.h) to filter out the source-files in the directories. If left blank all +# files are included. + +EXAMPLE_PATTERNS = * + +# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be +# searched for input files to be used with the \include or \dontinclude commands +# irrespective of the value of the RECURSIVE tag. +# The default value is: NO. + +EXAMPLE_RECURSIVE = NO + +# The IMAGE_PATH tag can be used to specify one or more files or directories +# that contain images that are to be included in the documentation (see the +# \image command). + +IMAGE_PATH = + +# The INPUT_FILTER tag can be used to specify a program that doxygen should +# invoke to filter for each input file. Doxygen will invoke the filter program +# by executing (via popen()) the command: +# +# +# +# where is the value of the INPUT_FILTER tag, and is the +# name of an input file. Doxygen will then use the output that the filter +# program writes to standard output. If FILTER_PATTERNS is specified, this tag +# will be ignored. +# +# Note that the filter must not add or remove lines; it is applied before the +# code is scanned, but not when the output code is generated. If lines are added +# or removed, the anchors will not be placed correctly. + +INPUT_FILTER = + +# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern +# basis. Doxygen will compare the file name with each pattern and apply the +# filter if there is a match. The filters are a list of the form: pattern=filter +# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how +# filters are used. If the FILTER_PATTERNS tag is empty or if none of the +# patterns match the file name, INPUT_FILTER is applied. + +FILTER_PATTERNS = + +# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using +# INPUT_FILTER) will also be used to filter the input files that are used for +# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES). +# The default value is: NO. + +FILTER_SOURCE_FILES = NO + +# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file +# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and +# it is also possible to disable source filtering for a specific pattern using +# *.ext= (so without naming a filter). +# This tag requires that the tag FILTER_SOURCE_FILES is set to YES. + +FILTER_SOURCE_PATTERNS = + +# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that +# is part of the input, its contents will be placed on the main page +# (index.html). This can be useful if you have a project on for instance GitHub +# and want to reuse the introduction page also for the doxygen output. + +USE_MDFILE_AS_MAINPAGE = + +#--------------------------------------------------------------------------- +# Configuration options related to source browsing +#--------------------------------------------------------------------------- + +# If the SOURCE_BROWSER tag is set to YES then a list of source files will be +# generated. Documented entities will be cross-referenced with these sources. +# +# Note: To get rid of all source code in the generated output, make sure that +# also VERBATIM_HEADERS is set to NO. +# The default value is: NO. + +SOURCE_BROWSER = NO + +# Setting the INLINE_SOURCES tag to YES will include the body of functions, +# classes and enums directly into the documentation. +# The default value is: NO. + +INLINE_SOURCES = NO + +# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any +# special comment blocks from generated source code fragments. Normal C, C++ and +# Fortran comments will always remain visible. +# The default value is: YES. + +STRIP_CODE_COMMENTS = YES + +# If the REFERENCED_BY_RELATION tag is set to YES then for each documented +# function all documented functions referencing it will be listed. +# The default value is: NO. + +REFERENCED_BY_RELATION = NO + +# If the REFERENCES_RELATION tag is set to YES then for each documented function +# all documented entities called/used by that function will be listed. +# The default value is: NO. + +REFERENCES_RELATION = NO + +# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set +# to YES then the hyperlinks from functions in REFERENCES_RELATION and +# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will +# link to the documentation. +# The default value is: YES. + +REFERENCES_LINK_SOURCE = NO + +# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the +# source code will show a tooltip with additional information such as prototype, +# brief description and links to the definition and documentation. Since this +# will make the HTML file larger and loading of large files a bit slower, you +# can opt to disable this feature. +# The default value is: YES. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +SOURCE_TOOLTIPS = YES + +# If the USE_HTAGS tag is set to YES then the references to source code will +# point to the HTML generated by the htags(1) tool instead of doxygen built-in +# source browser. The htags tool is part of GNU's global source tagging system +# (see http://www.gnu.org/software/global/global.html). You will need version +# 4.8.6 or higher. +# +# To use it do the following: +# - Install the latest version of global +# - Enable SOURCE_BROWSER and USE_HTAGS in the config file +# - Make sure the INPUT points to the root of the source tree +# - Run doxygen as normal +# +# Doxygen will invoke htags (and that will in turn invoke gtags), so these +# tools must be available from the command line (i.e. in the search path). +# +# The result: instead of the source browser generated by doxygen, the links to +# source code will now point to the output of htags. +# The default value is: NO. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +USE_HTAGS = NO + +# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a +# verbatim copy of the header file for each class for which an include is +# specified. Set to NO to disable this. +# See also: Section \class. +# The default value is: YES. + +VERBATIM_HEADERS = NO + +# If the CLANG_ASSISTED_PARSING tag is set to YES then doxygen will use the +# clang parser (see: http://clang.llvm.org/) for more accurate parsing at the +# cost of reduced performance. This can be particularly helpful with template +# rich C++ code for which doxygen's built-in parser lacks the necessary type +# information. +# Note: The availability of this option depends on whether or not doxygen was +# compiled with the --with-libclang option. +# The default value is: NO. + +CLANG_ASSISTED_PARSING = NO + +# If clang assisted parsing is enabled you can provide the compiler with command +# line options that you would normally use when invoking the compiler. Note that +# the include paths will already be set by doxygen for the files and directories +# specified with INPUT and INCLUDE_PATH. +# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES. + +CLANG_OPTIONS = + +#--------------------------------------------------------------------------- +# Configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- + +# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all +# compounds will be generated. Enable this if the project contains a lot of +# classes, structs, unions or interfaces. +# The default value is: YES. + +ALPHABETICAL_INDEX = YES + +# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in +# which the alphabetical index list will be split. +# Minimum value: 1, maximum value: 20, default value: 5. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +COLS_IN_ALPHA_INDEX = 5 + +# In case all classes in a project start with a common prefix, all classes will +# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag +# can be used to specify a prefix (or a list of prefixes) that should be ignored +# while generating the index headers. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +IGNORE_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the HTML output +#--------------------------------------------------------------------------- + +# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output +# The default value is: YES. + +GENERATE_HTML = YES + +# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. +# The default directory is: html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_OUTPUT = html + +# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each +# generated HTML page (for example: .htm, .php, .asp). +# The default value is: .html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FILE_EXTENSION = .html + +# The HTML_HEADER tag can be used to specify a user-defined HTML header file for +# each generated HTML page. If the tag is left blank doxygen will generate a +# standard header. +# +# To get valid HTML the header file that includes any scripts and style sheets +# that doxygen needs, which is dependent on the configuration options used (e.g. +# the setting GENERATE_TREEVIEW). It is highly recommended to start with a +# default header using +# doxygen -w html new_header.html new_footer.html new_stylesheet.css +# YourConfigFile +# and then modify the file new_header.html. See also section "Doxygen usage" +# for information on how to generate the default header that doxygen normally +# uses. +# Note: The header is subject to change so you typically have to regenerate the +# default header when upgrading to a newer version of doxygen. For a description +# of the possible markers and block names see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_HEADER = + +# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each +# generated HTML page. If the tag is left blank doxygen will generate a standard +# footer. See HTML_HEADER for more information on how to generate a default +# footer and what special commands can be used inside the footer. See also +# section "Doxygen usage" for information on how to generate the default footer +# that doxygen normally uses. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FOOTER = + +# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style +# sheet that is used by each HTML page. It can be used to fine-tune the look of +# the HTML output. If left blank doxygen will generate a default style sheet. +# See also section "Doxygen usage" for information on how to generate the style +# sheet that doxygen normally uses. +# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as +# it is more robust and this tag (HTML_STYLESHEET) will in the future become +# obsolete. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_STYLESHEET = + +# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined +# cascading style sheets that are included after the standard style sheets +# created by doxygen. Using this option one can overrule certain style aspects. +# This is preferred over using HTML_STYLESHEET since it does not replace the +# standard style sheet and is therefore more robust against future updates. +# Doxygen will copy the style sheet files to the output directory. +# Note: The order of the extra style sheet files is of importance (e.g. the last +# style sheet in the list overrules the setting of the previous ones in the +# list). For an example see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_STYLESHEET = + +# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or +# other source files which should be copied to the HTML output directory. Note +# that these files will be copied to the base HTML output directory. Use the +# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these +# files. In the HTML_STYLESHEET file, use the file name only. Also note that the +# files will be copied as-is; there are no commands or markers available. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_FILES = + +# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen +# will adjust the colors in the style sheet and background images according to +# this color. Hue is specified as an angle on a colorwheel, see +# http://en.wikipedia.org/wiki/Hue for more information. For instance the value +# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 +# purple, and 360 is red again. +# Minimum value: 0, maximum value: 359, default value: 220. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_HUE = 220 + +# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors +# in the HTML output. For a value of 0 the output will use grayscales only. A +# value of 255 will produce the most vivid colors. +# Minimum value: 0, maximum value: 255, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_SAT = 100 + +# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the +# luminance component of the colors in the HTML output. Values below 100 +# gradually make the output lighter, whereas values above 100 make the output +# darker. The value divided by 100 is the actual gamma applied, so 80 represents +# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not +# change the gamma. +# Minimum value: 40, maximum value: 240, default value: 80. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_GAMMA = 80 + +# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML +# page will contain the date and time when the page was generated. Setting this +# to NO can help when comparing the output of multiple runs. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_TIMESTAMP = NO + +# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML +# documentation will contain sections that can be hidden and shown after the +# page has loaded. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_DYNAMIC_SECTIONS = YES + +# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries +# shown in the various tree structured indices initially; the user can expand +# and collapse entries dynamically later on. Doxygen will expand the tree to +# such a level that at most the specified number of entries are visible (unless +# a fully collapsed tree already exceeds this amount). So setting the number of +# entries 1 will produce a full collapsed tree by default. 0 is a special value +# representing an infinite number of entries and will result in a full expanded +# tree by default. +# Minimum value: 0, maximum value: 9999, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_INDEX_NUM_ENTRIES = 100 + +# If the GENERATE_DOCSET tag is set to YES, additional index files will be +# generated that can be used as input for Apple's Xcode 3 integrated development +# environment (see: http://developer.apple.com/tools/xcode/), introduced with +# OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a +# Makefile in the HTML output directory. Running make will produce the docset in +# that directory and running make install will install the docset in +# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at +# startup. See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html +# for more information. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_DOCSET = NO + +# This tag determines the name of the docset feed. A documentation feed provides +# an umbrella under which multiple documentation sets from a single provider +# (such as a company or product suite) can be grouped. +# The default value is: Doxygen generated docs. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_FEEDNAME = "Doxygen generated docs" + +# This tag specifies a string that should uniquely identify the documentation +# set bundle. This should be a reverse domain-name style string, e.g. +# com.mycompany.MyDocSet. Doxygen will append .docset to the name. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_BUNDLE_ID = org.doxygen.Project + +# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify +# the documentation publisher. This should be a reverse domain-name style +# string, e.g. com.mycompany.MyDocSet.documentation. +# The default value is: org.doxygen.Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_ID = org.doxygen.Publisher + +# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher. +# The default value is: Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_NAME = Publisher + +# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three +# additional HTML index files: index.hhp, index.hhc, and index.hhk. The +# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop +# (see: http://www.microsoft.com/en-us/download/details.aspx?id=21138) on +# Windows. +# +# The HTML Help Workshop contains a compiler that can convert all HTML output +# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML +# files are now used as the Windows 98 help format, and will replace the old +# Windows help format (.hlp) on all Windows platforms in the future. Compressed +# HTML files also contain an index, a table of contents, and you can search for +# words in the documentation. The HTML workshop also contains a viewer for +# compressed HTML files. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_HTMLHELP = NO + +# The CHM_FILE tag can be used to specify the file name of the resulting .chm +# file. You can add a path in front of the file if the result should not be +# written to the html output directory. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_FILE = + +# The HHC_LOCATION tag can be used to specify the location (absolute path +# including file name) of the HTML help compiler (hhc.exe). If non-empty, +# doxygen will try to run the HTML help compiler on the generated index.hhp. +# The file has to be specified with full path. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +HHC_LOCATION = + +# The GENERATE_CHI flag controls if a separate .chi index file is generated +# (YES) or that it should be included in the master .chm file (NO). +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +GENERATE_CHI = NO + +# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc) +# and project file content. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_INDEX_ENCODING = + +# The BINARY_TOC flag controls whether a binary table of contents is generated +# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it +# enables the Previous and Next buttons. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +BINARY_TOC = NO + +# The TOC_EXPAND flag can be set to YES to add extra items for group members to +# the table of contents of the HTML help documentation and to the tree view. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +TOC_EXPAND = YES + +# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and +# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that +# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help +# (.qch) of the generated HTML documentation. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_QHP = NO + +# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify +# the file name of the resulting .qch file. The path specified is relative to +# the HTML output folder. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QCH_FILE = + +# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help +# Project output. For more information please see Qt Help Project / Namespace +# (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#namespace). +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_NAMESPACE = org.doxygen.Project + +# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt +# Help Project output. For more information please see Qt Help Project / Virtual +# Folders (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#virtual- +# folders). +# The default value is: doc. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_VIRTUAL_FOLDER = doc + +# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom +# filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_NAME = + +# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the +# custom filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_ATTRS = + +# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this +# project's filter section matches. Qt Help Project / Filter Attributes (see: +# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_SECT_FILTER_ATTRS = + +# The QHG_LOCATION tag can be used to specify the location of Qt's +# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the +# generated .qhp file. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHG_LOCATION = + +# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be +# generated, together with the HTML files, they form an Eclipse help plugin. To +# install this plugin and make it available under the help contents menu in +# Eclipse, the contents of the directory containing the HTML and XML files needs +# to be copied into the plugins directory of eclipse. The name of the directory +# within the plugins directory should be the same as the ECLIPSE_DOC_ID value. +# After copying Eclipse needs to be restarted before the help appears. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_ECLIPSEHELP = NO + +# A unique identifier for the Eclipse help plugin. When installing the plugin +# the directory name containing the HTML and XML files should also have this +# name. Each documentation set should have its own identifier. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES. + +ECLIPSE_DOC_ID = org.doxygen.Project + +# If you want full control over the layout of the generated HTML pages it might +# be necessary to disable the index and replace it with your own. The +# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top +# of each HTML page. A value of NO enables the index and the value YES disables +# it. Since the tabs in the index contain the same information as the navigation +# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +DISABLE_INDEX = YES + +# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index +# structure should be generated to display hierarchical information. If the tag +# value is set to YES, a side panel will be generated containing a tree-like +# index structure (just like the one that is generated for HTML Help). For this +# to work a browser that supports JavaScript, DHTML, CSS and frames is required +# (i.e. any modern browser). Windows users are probably better off using the +# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can +# further fine-tune the look of the index. As an example, the default style +# sheet generated by doxygen has an example that shows how to put an image at +# the root of the tree instead of the PROJECT_NAME. Since the tree basically has +# the same information as the tab index, you could consider setting +# DISABLE_INDEX to YES when enabling this option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_TREEVIEW = YES + +# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that +# doxygen will group on one line in the generated HTML documentation. +# +# Note that a value of 0 will completely suppress the enum values from appearing +# in the overview section. +# Minimum value: 0, maximum value: 20, default value: 4. +# This tag requires that the tag GENERATE_HTML is set to YES. + +ENUM_VALUES_PER_LINE = 1 + +# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used +# to set the initial width (in pixels) of the frame in which the tree is shown. +# Minimum value: 0, maximum value: 1500, default value: 250. +# This tag requires that the tag GENERATE_HTML is set to YES. + +TREEVIEW_WIDTH = 250 + +# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to +# external symbols imported via tag files in a separate window. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +EXT_LINKS_IN_WINDOW = NO + +# Use this tag to change the font size of LaTeX formulas included as images in +# the HTML documentation. When you change the font size after a successful +# doxygen run you need to manually remove any form_*.png images from the HTML +# output directory to force them to be regenerated. +# Minimum value: 8, maximum value: 50, default value: 10. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_FONTSIZE = 10 + +# Use the FORMULA_TRANPARENT tag to determine whether or not the images +# generated for formulas are transparent PNGs. Transparent PNGs are not +# supported properly for IE 6.0, but are supported on all modern browsers. +# +# Note that when changing this option you need to delete any form_*.png files in +# the HTML output directory before the changes have effect. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_TRANSPARENT = YES + +# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see +# http://www.mathjax.org) which uses client side Javascript for the rendering +# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX +# installed or if you want to formulas look prettier in the HTML output. When +# enabled you may also need to install MathJax separately and configure the path +# to it using the MATHJAX_RELPATH option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +USE_MATHJAX = NO + +# When MathJax is enabled you can set the default output format to be used for +# the MathJax output. See the MathJax site (see: +# http://docs.mathjax.org/en/latest/output.html) for more details. +# Possible values are: HTML-CSS (which is slower, but has the best +# compatibility), NativeMML (i.e. MathML) and SVG. +# The default value is: HTML-CSS. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_FORMAT = HTML-CSS + +# When MathJax is enabled you need to specify the location relative to the HTML +# output directory using the MATHJAX_RELPATH option. The destination directory +# should contain the MathJax.js script. For instance, if the mathjax directory +# is located at the same level as the HTML output directory, then +# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax +# Content Delivery Network so you can quickly see the result without installing +# MathJax. However, it is strongly recommended to install a local copy of +# MathJax from http://www.mathjax.org before deployment. +# The default value is: http://cdn.mathjax.org/mathjax/latest. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest + +# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax +# extension names that should be enabled during MathJax rendering. For example +# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_EXTENSIONS = + +# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces +# of code that will be used on startup of the MathJax code. See the MathJax site +# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an +# example see the documentation. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_CODEFILE = + +# When the SEARCHENGINE tag is enabled doxygen will generate a search box for +# the HTML output. The underlying search engine uses javascript and DHTML and +# should work on any modern browser. Note that when using HTML help +# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET) +# there is already a search function so this one should typically be disabled. +# For large projects the javascript based search engine can be slow, then +# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to +# search using the keyboard; to jump to the search box use + S +# (what the is depends on the OS and browser, but it is typically +# , /