From efe8bd8e9218f67a0845ccfa3eef7b074aebf7dc Mon Sep 17 00:00:00 2001 From: fauxpark Date: Wed, 5 Feb 2020 13:41:19 +1100 Subject: [Keyboard] LFKPad refactor (#8079) --- keyboards/lfkeyboards/lfkpad/config.h | 131 ++++++++++++++++++++++++++++------ 1 file changed, 110 insertions(+), 21 deletions(-) (limited to 'keyboards/lfkeyboards/lfkpad/config.h') diff --git a/keyboards/lfkeyboards/lfkpad/config.h b/keyboards/lfkeyboards/lfkpad/config.h index 1d8de837da..fb48297e5c 100644 --- a/keyboards/lfkeyboards/lfkpad/config.h +++ b/keyboards/lfkeyboards/lfkpad/config.h @@ -15,31 +15,56 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . */ -#ifndef CONFIG_H -#define CONFIG_H +#pragma once #include "config_common.h" +/* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x6060 #define DEVICE_VER 0x0001 #define MANUFACTURER LFKeyboards #define PRODUCT LFKPad 21 -#define DESCRIPTION QMK keyboard firmware for LFKPad LFK_REV_STRING +#define DESCRIPTION QMK keyboard firmware for LFKPad -#define DIODE_DIRECTION COL2ROW +/* key matrix size */ #define MATRIX_ROWS 6 #define MATRIX_COLS 4 -#define MATRIX_ROW_PINS { D5, F4, F6, F7, C7, C6} -#define MATRIX_COL_PINS { F1, F0, D4, D6} -#define UNUSED_PINS { } -#define RGBLED_NUM 28 // Number of LEDs + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { D5, F4, F6, F7, C7, C6 } +#define MATRIX_COL_PINS { F1, F0, D4, D6 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 #define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile -#define RGBLIGHT_ANIMATIONS -#define RGBLIGHT_HUE_STEP 10 -#define RGBLIGHT_SAT_STEP 17 -#define RGBLIGHT_VAL_STEP 17 +#ifdef RGB_DI_PIN +# define RGBLED_NUM 28 +# define RGBLIGHT_HUE_STEP 10 +# define RGBLIGHT_SAT_STEP 17 +# define RGBLIGHT_VAL_STEP 17 +# define RGBLIGHT_ANIMATIONS +#endif #define TAPPING_TERM 200 @@ -49,13 +74,16 @@ along with this program. If not, see . /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST -/* number of backlight levels */ - /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + /* * Force NKRO * @@ -89,6 +117,10 @@ along with this program. If not, see . * */ +/* key combination for magic key command */ +/* defined by default; to change, uncomment and set to the combination you want */ +// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT) + /* control how magic key switches layers */ //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true @@ -98,8 +130,8 @@ along with this program. If not, see . //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM -//#define MAGIC_KEY_HELP1 H -//#define MAGIC_KEY_HELP2 SLASH +//#define MAGIC_KEY_HELP H +//#define MAGIC_KEY_HELP_ALT SLASH //#define MAGIC_KEY_DEBUG D //#define MAGIC_KEY_DEBUG_MATRIX X //#define MAGIC_KEY_DEBUG_KBD K @@ -107,9 +139,8 @@ along with this program. If not, see . //#define MAGIC_KEY_VERSION V //#define MAGIC_KEY_STATUS S //#define MAGIC_KEY_CONSOLE C -//#define MAGIC_KEY_LAYER0_ALT1 ESC -//#define MAGIC_KEY_LAYER0_ALT2 GRAVE //#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER0_ALT GRAVE //#define MAGIC_KEY_LAYER1 1 //#define MAGIC_KEY_LAYER2 2 //#define MAGIC_KEY_LAYER3 3 @@ -119,9 +150,11 @@ along with this program. If not, see . //#define MAGIC_KEY_LAYER7 7 //#define MAGIC_KEY_LAYER8 8 //#define MAGIC_KEY_LAYER9 9 -//#define MAGIC_KEY_BOOTLOADER PAUSE +//#define MAGIC_KEY_BOOTLOADER B +//#define MAGIC_KEY_BOOTLOADER_ALT ESC //#define MAGIC_KEY_LOCK CAPS //#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_EEPROM_CLEAR BSPACE //#define MAGIC_KEY_NKRO N //#define MAGIC_KEY_SLEEP_LED Z @@ -140,7 +173,63 @@ along with this program. If not, see . //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT -//#define NO_ACTION_MACRO -//#define NO_ACTION_FUNCTION +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE + #define NO_ACTION_MACRO + #define NO_ACTION_FUNCTION +#endif +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 1 + +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line #endif +*/ + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0 -- cgit v1.2.1