From e804e28e8e54d6821737fc32f31b7f2735a5994d Mon Sep 17 00:00:00 2001 From: Koobaczech <67293963+Koobaczech@users.noreply.github.com> Date: Thu, 23 Dec 2021 16:43:10 -0500 Subject: [Keyboard] Add Pearlboards boards to directory (#15005) Co-authored-by: Ryan --- keyboards/pearlboards/zeus/config.h | 104 ++++++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 keyboards/pearlboards/zeus/config.h (limited to 'keyboards/pearlboards/zeus/config.h') diff --git a/keyboards/pearlboards/zeus/config.h b/keyboards/pearlboards/zeus/config.h new file mode 100644 index 0000000000..7de94efcc2 --- /dev/null +++ b/keyboards/pearlboards/zeus/config.h @@ -0,0 +1,104 @@ +/* +Copyright 2021 Koobaczech + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x6963 +#define PRODUCT_ID 0x6966 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Koobaczech +#define PRODUCT Zeus + +/* key matrix size */ +#define MATRIX_ROWS 6 +#define MATRIX_COLS 18 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { F0, C1, E1, E0, D7, D6 } +#define MATRIX_COL_PINS { F1, F2, F3, F4, F5, F6, F7, A0, A1, A2, A3, A4, A5, A6, A7, C7, C2, C0 } +#define UNUSED_PINS { E3, E4, E5, B0, B4, B5, B6, B7, D4 } + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +/* Encoder Function */ +#define ENCODERS_PAD_A { E7 } +#define ENCODERS_PAD_B { E6 } +//#define ENCODER_DIRECTION_FLIP +#define ENCODER_RESOLUTION 1 + +/* Audio Function */ +#define AUDIO_CLICKY +#define AUDIO_PIN C6 +#ifdef AUDIO_ENABLE +#define AUDIO_ENABLE_TONE_MULTIPLEXING +#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10 +#endif + +/* Haptic feedback */ +#define FB_ERM_LRA 0 +#define FB_BRAKEFACTOR 1 // For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 +#define FB_LOOPGAIN 3 // For Low:0, Medium:1, High:2, Very High:3 +/* Motor settings */ +#define RATED_VOLTAGE 2 +#define V_PEAK 5 + +/*== all animations enabled ==*/ +/* If RGBLIGHT_SLEEP defined, the RGB lighting will be switched off when the host goes to sleep */ +#define RGB_DI_PIN D5 +#ifdef RGB_DI_PIN +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_TWINKLE +#define RGBLED_NUM 2 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 +#define RGBLIGHT_SLEEP +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* Indicator Led's*/ +#define LED_CAPS_LOCK_PIN C5 +#define LED_NUM_LOCK_PIN C4 +#define LED_SCROLL_LOCK_PIN C3 +#define LED_PIN_ON_STATE 0 +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE + +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE -- cgit v1.2.1