From 9cfc74c35b940884618b0fe1e6fd25c570e1c974 Mon Sep 17 00:00:00 2001 From: Erez Zukerman Date: Thu, 7 Apr 2016 15:21:06 +0300 Subject: [Erez & Jack] Makes tri-layer available across Quantum --- quantum/keymap_common.c | 8 ++++++++ quantum/keymap_common.h | 4 ++++ 2 files changed, 12 insertions(+) (limited to 'quantum') diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index e3030a8869..3a00d36f08 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -291,3 +291,11 @@ action_t keymap_func_to_action(uint16_t keycode) // For FUNC without 8bit limit return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) }; } + +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { + layer_on(layer3); + } else { + layer_off(layer3); + } +} diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 4a877d2a70..7452a1ff3f 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -208,5 +208,9 @@ extern const uint16_t fn_actions[]; #define UNICODE(n) (n | 0x8000) #define UC(n) UNICODE(n) +// For tri-layer +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); +#define IS_LAYER_ON(layer) ((layer_state) & (1UL<<(layer))) +#define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer))) #endif -- cgit v1.2.1 From 0faa18eab996c2cfcc5da0b60b702f52335c5854 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Fri, 15 Apr 2016 23:38:21 -0400 Subject: audio enable stored in eeprom --- quantum/audio.c | 48 +++++++++++++++++++++++++++++++++++++++++++++++- quantum/audio.h | 14 +++++++++++++- 2 files changed, 60 insertions(+), 2 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 50e5505fe0..73985479cc 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -8,6 +8,8 @@ #include "audio.h" #include "keymap_common.h" +#include "eeconfig.h" + #define PI 3.14159265 // #define PWM_AUDIO @@ -57,6 +59,25 @@ uint8_t notes_length; bool notes_repeat; uint8_t current_note = 0; +audio_config_t audio_config; + + +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_write_audio(audio_config.raw); +} + +void audio_on(void) { + audio_config.enable = 1; + eeconfig_write_audio(audio_config.raw); +} + +void audio_off(void) { + audio_config.enable = 0; + eeconfig_write_audio(audio_config.raw); +} + + void stop_all_notes() { voices = 0; #ifdef PWM_AUDIO @@ -129,6 +150,12 @@ void stop_note(double freq) { void init_notes() { + /* check signature */ + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + audio_config.raw = eeconfig_read_audio(); + #ifdef PWM_AUDIO PLLFRQ = _BV(PDIV2); PLLCSR = _BV(PLLE); @@ -160,7 +187,6 @@ void init_notes() { ISR(TIMER3_COMPA_vect) { - if (note) { #ifdef PWM_AUDIO if (voices == 1) { @@ -288,9 +314,16 @@ ISR(TIMER3_COMPA_vect) { } + if (!audio_config.enable) { + notes = false; + note = false; + } } void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) { + +if (audio_config.enable) { + if (note) stop_all_notes(); notes = true; @@ -319,7 +352,12 @@ void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) { #endif } +} + void play_sample(uint8_t * s, uint16_t l, bool r) { + +if (audio_config.enable) { + stop_all_notes(); place_int = 0; sample = s; @@ -330,9 +368,15 @@ void play_sample(uint8_t * s, uint16_t l, bool r) { TIMSK3 |= _BV(OCIE3A); #else #endif + +} + } void play_note(double freq, int vol) { + +if (audio_config.enable) { + if (notes) stop_all_notes(); note = true; @@ -367,4 +411,6 @@ void play_note(double freq, int vol) { TCCR3A |= _BV(COM3A1); #endif +} + } \ No newline at end of file diff --git a/quantum/audio.h b/quantum/audio.h index 99203cea7a..58270015df 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -3,9 +3,21 @@ #include #include +typedef union { + uint8_t raw; + struct { + bool enable :1; + uint8_t level :7; + }; +} audio_config_t; + +void audio_toggle(void); +void audio_on(void); +void audio_off(void); + void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(double freq, int vol); void stop_note(double freq); void stop_all_notes(); void init_notes(); -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat); \ No newline at end of file +void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat); -- cgit v1.2.1 From 0b0ec82427aff54481103559066213056b6d7598 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 00:01:22 -0400 Subject: eeprom reset tool --- quantum/tools/README.md | 6 ++++++ quantum/tools/eeprom_reset.hex | 9 +++++++++ 2 files changed, 15 insertions(+) create mode 100644 quantum/tools/README.md create mode 100644 quantum/tools/eeprom_reset.hex (limited to 'quantum') diff --git a/quantum/tools/README.md b/quantum/tools/README.md new file mode 100644 index 0000000000..0702144238 --- /dev/null +++ b/quantum/tools/README.md @@ -0,0 +1,6 @@ +`eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this: + + dfu-programmer atmega32u4 erase + dfu-programmer atmega32u4 flash --eeprom eeprom-reset.bin + + You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom. \ No newline at end of file diff --git a/quantum/tools/eeprom_reset.hex b/quantum/tools/eeprom_reset.hex new file mode 100644 index 0000000000..a8a75389fe --- /dev/null +++ b/quantum/tools/eeprom_reset.hex @@ -0,0 +1,9 @@ +:10000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 +:10001000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0 +:10002000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0 +:10003000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0 +:10004000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0 +:10005000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0 +:10006000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0 +:10007000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90 +:00000001FF -- cgit v1.2.1 From 142ce47698613bb8fb757f13c29928a572a4d9d9 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 01:23:08 -0400 Subject: added keymap_extras to path --- quantum/quantum.mk | 1 + 1 file changed, 1 insertion(+) (limited to 'quantum') diff --git a/quantum/quantum.mk b/quantum/quantum.mk index 17bb501718..1fe7390eba 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -46,6 +46,7 @@ endif # Search Path VPATH += $(TOP_DIR)/$(QUANTUM_DIR) +VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/keymap_extras include $(TMK_DIR)/protocol/lufa.mk -- cgit v1.2.1 From 86169833c597fa5f2b5226e1587c48a6692ec017 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 15:47:17 -0400 Subject: updates to preonic default, music mode integrated --- quantum/audio.c | 100 +++++++++++++++++++++++++++++++------------------------- 1 file changed, 55 insertions(+), 45 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 73985479cc..5edcccdbe1 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -32,6 +32,8 @@ int voice_place = 0; double frequency = 0; int volume = 0; long position = 0; +int duty_place = 1; +int duty_counter = 0; double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; @@ -98,53 +100,55 @@ void stop_all_notes() { } void stop_note(double freq) { - #ifdef PWM_AUDIO - freq = freq / SAMPLE_RATE; - #endif - for (int i = 7; i >= 0; i--) { - if (frequencies[i] == freq) { - frequencies[i] = 0; - volumes[i] = 0; - for (int j = i; (j < 7); j++) { - frequencies[j] = frequencies[j+1]; - frequencies[j+1] = 0; - volumes[j] = volumes[j+1]; - volumes[j+1] = 0; - } - } - } - voices--; - if (voices < 0) - voices = 0; - if (voices == 0) { + if (note) { #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); + freq = freq / SAMPLE_RATE; #endif - frequency = 0; - volume = 0; - note = false; - } else { - double freq = frequencies[voices - 1]; - int vol = volumes[voices - 1]; - double starting_f = frequency; - if (frequency < freq) { - sliding = true; - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { - frequency = f; + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j+1]; + frequencies[j+1] = 0; + volumes[j] = volumes[j+1]; + volumes[j+1] = 0; + } } - sliding = false; - } else if (frequency > freq) { - sliding = true; - for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { - frequency = f; + } + voices--; + if (voices < 0) + voices = 0; + if (voices == 0) { + #ifdef PWM_AUDIO + TIMSK3 &= ~_BV(OCIE3A); + #else + TIMSK3 &= ~_BV(OCIE3A); + TCCR3A &= ~_BV(COM3A1); + #endif + frequency = 0; + volume = 0; + note = false; + } else { + double freq = frequencies[voices - 1]; + int vol = volumes[voices - 1]; + double starting_f = frequency; + if (frequency < freq) { + sliding = true; + for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { + frequency = f; + } + sliding = false; + } else if (frequency > freq) { + sliding = true; + for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { + frequency = f; + } + sliding = false; } - sliding = false; + frequency = freq; + volume = vol; } - frequency = freq; - volume = vol; } } @@ -239,13 +243,19 @@ ISR(TIMER3_COMPA_vect) { if (frequency > 0) { // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period - if (place > 10) { + voice_place %= voices; + if (place > (frequencies[voice_place] / 500)) { voice_place = (voice_place + 1) % voices; place = 0.0; } ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period - OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period + OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period place++; + // if (duty_counter > (frequencies[voice_place] / 500)) { + // duty_place = (duty_place % 3) + 1; + // duty_counter = 0; + // } + // duty_counter++; } #endif } @@ -375,7 +385,7 @@ if (audio_config.enable) { void play_note(double freq, int vol) { -if (audio_config.enable) { +if (audio_config.enable && voices < 8) { if (notes) stop_all_notes(); -- cgit v1.2.1 From ab19ebd08a8b955775e6fa94cdf6b8d128d8b43c Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 18:51:58 -0400 Subject: MAGIC functionality, AG swap in default layout --- quantum/keymap_common.c | 250 ++++++++++++++++++++++++++---------------------- quantum/keymap_common.h | 28 +++++- 2 files changed, 163 insertions(+), 115 deletions(-) (limited to 'quantum') diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 3a00d36f08..b919166853 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -27,6 +27,8 @@ along with this program. If not, see . #include "keymap_midi.h" #include "bootloader.h" +extern keymap_config_t keymap_config; + #include #include #ifdef AUDIO_ENABLE @@ -47,120 +49,9 @@ action_t action_for_key(uint8_t layer, keypos_t key) // 16bit keycodes - important uint16_t keycode = keymap_key_to_keycode(layer, key); - if (keycode >= 0x0100 && keycode < 0x2000) { - // Has a modifier - action_t action; - // Split it up - action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key - return action; - } else if (keycode >= 0x2000 && keycode < 0x3000) { - // Is a shortcut for function layer, pull last 12bits - // This means we have 4,096 FN macros at our disposal - return keymap_func_to_action(keycode & 0xFFF); - } else if (keycode >= 0x3000 && keycode < 0x4000) { - // When the code starts with 3, it's an action macro. - action_t action; - action.code = ACTION_MACRO(keycode & 0xFF); - return action; -#ifdef BACKLIGHT_ENABLE - } else if (keycode >= BL_0 && keycode <= BL_15) { - action_t action; - action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); - return action; - } else if (keycode == BL_DEC) { - action_t action; - action.code = ACTION_BACKLIGHT_DECREASE(); - return action; - } else if (keycode == BL_INC) { - action_t action; - action.code = ACTION_BACKLIGHT_INCREASE(); - return action; - } else if (keycode == BL_TOGG) { - action_t action; - action.code = ACTION_BACKLIGHT_TOGGLE(); - return action; - } else if (keycode == BL_STEP) { - action_t action; - action.code = ACTION_BACKLIGHT_STEP(); - return action; -#endif - } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here - action_t action; - clear_keyboard(); - #ifdef AUDIO_ENABLE - play_notes(&goodbye, 3, false); - #endif - _delay_ms(250); - #ifdef ATREUS_ASTAR - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific - #endif - bootloader_jump(); - return action; - } else if (keycode == DEBUG) { // DEBUG is 0x5001 - // TODO: Does this actually work? - action_t action; - print("\nDEBUG: enabled.\n"); - debug_enable = true; - return action; - } else if (keycode >= 0x5000 && keycode < 0x6000) { - // Layer movement shortcuts - // See .h to see constraints/usage - int type = (keycode >> 0x8) & 0xF; - if (type == 0x1) { - // Layer set "GOTO" - int when = (keycode >> 0x4) & 0x3; - int layer = keycode & 0xF; - action_t action; - action.code = ACTION_LAYER_SET(layer, when); - return action; - } else if (type == 0x2) { - // Momentary layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_MOMENTARY(layer); - return action; - } else if (type == 0x3) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_DEFAULT_LAYER_SET(layer); - return action; - } else if (type == 0x4) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_TOGGLE(layer); - return action; - } -#ifdef MIDI_ENABLE - } else if (keycode >= 0x6000 && keycode < 0x7000) { - action_t action; - action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); - return action; -#endif - } else if (keycode >= 0x7000 && keycode < 0x8000) { - action_t action; - action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; - } else if (keycode >= 0x8000 && keycode < 0x9000) { - action_t action; - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; -#ifdef UNICODE_ENABLE - } else if (keycode >= 0x8000000) { - action_t action; - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - return action; -#endif - } else { - - } - switch (keycode) { case KC_FN0 ... KC_FN31: return keymap_fn_to_action(keycode); -#ifdef BOOTMAGIC_ENABLE case KC_CAPSLOCK: case KC_LOCKING_CAPS: if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { @@ -224,7 +115,6 @@ action_t action_for_key(uint8_t layer, keypos_t key) return keycode_to_action(KC_BSLASH); } return keycode_to_action(KC_BSPACE); -#endif default: return keycode_to_action(keycode); } @@ -265,6 +155,142 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; + case 0x0100 ... 0x1FFF: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case 0x2000 ... 0x2FFF: + // Is a shortcut for function layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + return keymap_func_to_action(keycode & 0xFFF); + break; + case 0x3000 ... 0x3FFF: ; + // When the code starts with 3, it's an action macro. + action.code = ACTION_MACRO(keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif + case RESET: ; // RESET is 0x5000, which is why this is here + clear_keyboard(); + #ifdef AUDIO_ENABLE + play_notes(&goodbye, 3, false); + #endif + _delay_ms(250); + #ifdef ATREUS_ASTAR + *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific + #endif + bootloader_jump(); + break; + case DEBUG: ; // DEBUG is 0x5001 + print("\nDEBUG: enabled.\n"); + debug_enable = true; + break; + case 0x5002 ... 0x50FF: + // MAGIC actions (BOOTMAGIC without the boot) + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 1; + } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 1; + } else if (keycode == MAGIC_SWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 1; + } else if (keycode == MAGIC_SWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 1; + } else if (keycode == MAGIC_NO_GUI) { + keymap_config.no_gui = 1; + } else if (keycode == MAGIC_SWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 1; + } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 1; + } else if (keycode == MAGIC_HOST_NKRO) { + keymap_config.nkro = 1; + } else if (keycode == MAGIC_SWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 1; + keymap_config.swap_ralt_rgui = 1; + } + /* UNs */ + else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 0; + } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 0; + } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 0; + } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 0; + } else if (keycode == MAGIC_UNNO_GUI) { + keymap_config.no_gui = 0; + } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 0; + } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 0; + } else if (keycode == MAGIC_UNHOST_NKRO) { + keymap_config.nkro = 0; + } else if (keycode == MAGIC_UNSWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 0; + keymap_config.swap_ralt_rgui = 0; + } + eeconfig_write_keymap(keymap_config.raw); + break; + case 0x5100 ... 0x5FFF: ; + // Layer movement shortcuts + // See .h to see constraints/usage + int type = (keycode >> 0x8) & 0xF; + if (type == 0x1) { + // Layer set "GOTO" + int when = (keycode >> 0x4) & 0x3; + int layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(layer, when); + } else if (type == 0x2) { + // Momentary layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(layer); + } else if (type == 0x3) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(layer); + } else if (type == 0x4) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(layer); + } + break; + #ifdef MIDI_ENABLE + case 0x6000 ... 0x6FFF: + action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); + break; + #endif + case 0x7000 ... 0x7FFF: + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case 0x8000 ... 0x8FFF: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + #ifdef UNICODE_ENABLE + case 0x8000000 ... 0x8FFFFFF: + uint16_t unicode = keycode & ~(0x8000); + action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); + break; + #endif default: action.code = ACTION_NO; break; diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 7452a1ff3f..ce87e4770e 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -30,7 +30,6 @@ along with this program. If not, see . // #include "print.h" #include "debug.h" -#ifdef BOOTMAGIC_ENABLE /* NOTE: Not portable. Bit field order depends on implementation */ typedef union { uint16_t raw; @@ -45,8 +44,6 @@ typedef union { bool nkro:1; }; } keymap_config_t; -keymap_config_t keymap_config; -#endif /* translates key to keycode */ @@ -168,6 +165,30 @@ extern const uint16_t fn_actions[]; #define RESET 0x5000 #define DEBUG 0x5001 +// MAGIC keycodes +#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002 +#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003 +#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004 +#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005 +#define MAGIC_SWAP_LALT_LGUI 0x5006 +#define MAGIC_UNSWAP_LALT_LGUI 0x5007 +#define MAGIC_SWAP_RALT_RGUI 0x5008 +#define MAGIC_UNSWAP_RALT_RGUI 0x5009 +#define MAGIC_NO_GUI 0x500a +#define MAGIC_UNNO_GUI 0x500b +#define MAGIC_SWAP_GRAVE_ESC 0x500c +#define MAGIC_UNSWAP_GRAVE_ESC 0x500d +#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e +#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f +#define MAGIC_HOST_NKRO 0x5010 +#define MAGIC_UNHOST_NKRO 0x5011 +#define MAGIC_SWAP_ALT_GUI 0x5012 +#define MAGIC_UNSWAP_ALT_GUI 0x5013 + +#define AG_SWAP MAGIC_SWAP_ALT_GUI +#define AG_NORM MAGIC_UNSWAP_ALT_GUI + + // GOTO layer - 16 layers max // when: // ON_PRESS = 1 @@ -213,4 +234,5 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); #define IS_LAYER_ON(layer) ((layer_state) & (1UL<<(layer))) #define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer))) + #endif -- cgit v1.2.1