From ac82cd1ba77f4ed8d38f17662864c6a56a8da293 Mon Sep 17 00:00:00 2001 From: Harley Laue Date: Fri, 6 Oct 2017 16:32:02 -0700 Subject: Added personal nyquist & levinson layouts --- users/losinggeneration/README.md | 185 ++++++++++++ users/losinggeneration/losinggeneration-common.h | 74 +++++ users/losinggeneration/losinggeneration-config.h | 29 ++ users/losinggeneration/losinggeneration-keymap.h | 352 +++++++++++++++++++++++ users/losinggeneration/rules.mk | 16 ++ 5 files changed, 656 insertions(+) create mode 100644 users/losinggeneration/README.md create mode 100644 users/losinggeneration/losinggeneration-common.h create mode 100644 users/losinggeneration/losinggeneration-config.h create mode 100644 users/losinggeneration/losinggeneration-keymap.h create mode 100644 users/losinggeneration/rules.mk (limited to 'users/losinggeneration') diff --git a/users/losinggeneration/README.md b/users/losinggeneration/README.md new file mode 100644 index 0000000000..852103fc69 --- /dev/null +++ b/users/losinggeneration/README.md @@ -0,0 +1,185 @@ +losinggeneration's ortholinear layout +============================ + +### Features + +- Main layer(s) + - The left space bar key has been changed to delete to have backspace + & delete on the same main layer. + - Adujst is a tap dance with one tap goes to the Adjust layer, second tap + goes to the Numpad layer, a third tap goes to the Mouse layer. More taps + are an error and disables tapping until you stop and try again. + - Ctrl when tapped once & Ctrl+Alt when tapped twice + - Left Alt when tapped once & Right Alt when tapped twice. + - Left GUI when tapped once & right GUI when tapped twice. This is + because I have a compose key on the right GUI key. + - Left shift is a one shot modifier. + - Enter when tapped Shift when held. + - Esc when tapped Ctrl when held. +- Lower & Raise + - Removed ISO ~, ISO |, ISO #, ISO /, Media Next, & Media Play + - Added PgUp, PgDn, Home, & End under the home row + - Added Mute next to Vol- +- New layers: Workman, Game, Numpad, & Mouse + +## Layouts +These include the 5x12 layout since it's nearly identical to the 4x12 layout. +The only difference is the top row is removed for the 4x12 layout. + +The Adjust layer keyboard specific, so it's described with the specific +keyboard. + +### Qwerty + +``` + ,-----------------------------------------..-----------------------------------------. + | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Esc | A | S | D | F | G || H | J | K | L | ; | " | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Shift| Z | X | C | V | B || N | M | , | . | / |Enter | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right | + `-----------------------------------------'`-----------------------------------------' +``` + +### Colemak + +``` + ,-----------------------------------------.,-----------------------------------------. + | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Tab | Q | W | F | P | G || J | L | U | Y | ; | Bksp | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Esc | A | R | S | T | D || H | N | E | I | O | " | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Shift| Z | X | C | V | B || K | M | , | . | / |Enter | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right | + `-----------------------------------------'`-----------------------------------------' +``` + +### Workman + +``` + ,-----------------------------------------..-----------------------------------------. + | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Tab | Q | D | R | W | B || J | F | U | P | ; | Bksp | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Esc | A | S | H | T | G || Y | N | E | O | I | " | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Shift| Z | X | M | C | V || K | L | , | . | / |Enter | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right | + `-----------------------------------------'`-----------------------------------------' +``` + +### Dvorak + +``` + ,-----------------------------------------..-----------------------------------------. + | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Tab | " | , | . | P | Y || F | G | C | R | L | Bksp | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Esc | A | O | E | U | I || D | H | T | N | S | / | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Shift| ; | Q | J | K | X || B | M | W | V | Z |Enter | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right | + `-----------------------------------------'`-----------------------------------------' +``` + +### Game (Qwerty without one shot modifiers & tap dancing) + +``` + ,-----------------------------------------..-----------------------------------------. + | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Esc | A | S | D | F | G || H | J | K | L | ; | " | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Shift| Z | X | C | V | B || N | M | , | . | / |Enter | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Adjust| Ctrl | Alt | GUI |Lower |Space ||Space |Raise | Left | Down | Up |Right | + `-----------------------------------------'`-----------------------------------------' +``` + +### Number pad + +``` + ,-----------------------------------------..-----------------------------------------. + | XXX | XXX | XXX | XXX | XXX | XXX || XXX | NLCK | * | / | BKSP | BKSP | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Tab | XXX | XXX | XXX | XXX | XXX || NLCK | 7 | 8 | 9 | - | BKSP | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Esc | XXX | XXX | XXX | XXX | XXX || * | 4 | 5 | 6 | + | BKSP | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Shift | XXX | XXX | XXX | XXX | XXX || / | 1 | 2 | 3 | ENT | XXX | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Adjust| Ctrl | Alt | GUI | XXX |Space ||Space | 0 | 0 | . | ENT | XXX | + `-----------------------------------------''-----------------------------------------' +``` + +### Mouse movement + +* M is short for Mouse +* MW is short for Mouse Wheel +* MB is short for Mouse Button +* MA is short for Mouse Acceleration + +  +* MB\_1 is the left click +* MB\_2 is the right click +* MB\_3 is the middle click + +``` + ,-----------------------------------------..-----------------------------------------. + | XXX | XXX | XXX | XXX | XXX | XXX || XXX | XXX | XXX | XXX | XXX | XXX | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Tab | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 || MA_0 | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Esc | MW_L | MW_U | MW_D | MW_R | XXX || MA_1 | M_LT | M_UP | M_DN | M_RT | XXX | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Shift | MA_0 | MA_1 | MA_2 | XXX | XXX || MA_2 | MW_L | MW_U | MW_D | MW_R | XXX | + |------+------+------+------+------+------||------+------+------+------+------+------| + |Adjust| Ctrl | Alt | GUI | XXX |Space || XXX | XXX | XXX | XXX | XXX | XXX | + `-----------------------------------------''-----------------------------------------' +``` + +### Lower + +``` + ,-----------------------------------------..-----------------------------------------. + | ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | Del | + |------+------+------+------+------+------||------+------+------+------+------+------| + | ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | Bksp | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Del | F1 | F2 | F3 | F4 | F5 || F6 | _ | + | | \ | | | + |------+------+------+------+------+------||------+------+------+------+------+------| + | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ | + |------+------+------+------+------+------||------+------+------+------+------+------| + | | | | | | || | | Mute | Vol- | Vol+ | ⏯ | + `-----------------------------------------'`-----------------------------------------' +``` + +### Raise + +``` + ,-----------------------------------------..-----------------------------------------. + | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del | + |------+------+------+------+------+------||------+------+------+------+------+------| + | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Bksp | + |------+------+------+------+------+------||------+------+------+------+------+------| + | Del | F1 | F2 | F3 | F4 | F5 || F6 | - | = | [ | ] | \ | + |------+------+------+------+------+------||------+------+------+------+------+------| + | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ | + |------+------+------+------+------+------||------+------+------+------+------+------| + | | | | | | || | | Mute | Vol- | Vol+ | ⏯ | + `-----------------------------------------''-----------------------------------------' +``` + diff --git a/users/losinggeneration/losinggeneration-common.h b/users/losinggeneration/losinggeneration-common.h new file mode 100644 index 0000000000..8f5b8b2416 --- /dev/null +++ b/users/losinggeneration/losinggeneration-common.h @@ -0,0 +1,74 @@ +#ifndef LOSINGGENERATION_COMMON_H +#define LOSINGGENERATION_COMMON_H + +/* Custom keys & combinations to be shorter for keymaps */ +#define KC_LCA LCA(KC_NO) +/* Fillers to make layering more clear */ +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +#define OSM_LSFT OSM(MOD_LSFT) +#define TD_CTL TD(TD_CTL_CTLALT) +#define TD_GUI TD(TD_LGUI_RGUI) +#define TD_ALT TD(TD_LALT_RALT) +#define MT_ENT SFT_T(KC_ENT) +#define MT_ESC CTL_T(KC_ESC) + +/* Custom layer movements for keymaps */ +#define TD_ADJ TD(TD_ADJUST) +#define TO_GAME TO(_GAME) +#define TO_MS TO(_MOUSE) +#define TO_NUM TO(_NUMPAD) +#define MO_ADJ MO(_ADJUST) + +/* Mouse keys */ +#define MS_BTN1 KC_MS_BTN1 +#define MS_BTN2 KC_MS_BTN2 +#define MS_BTN3 KC_MS_BTN3 +#define MS_BTN4 KC_MS_BTN4 +#define MS_BTN5 KC_MS_BTN5 +#define MS_LEFT KC_MS_LEFT +#define MS_DOWN KC_MS_DOWN +#define MS_UP KC_MS_UP +#define MS_RGHT KC_MS_RIGHT +#define MW_LEFT KC_MS_WH_LEFT +#define MW_DOWN KC_MS_WH_DOWN +#define MW_UP KC_MS_WH_UP +#define MW_RGHT KC_MS_WH_RIGHT +#define MS_ACL0 KC_MS_ACCEL0 +#define MS_ACL1 KC_MS_ACCEL1 +#define MS_ACL2 KC_MS_ACCEL2 + +/* + * This will expand values sent to it to send to the KEYMAP macro so defines + * can be used by KEYMAP + */ +#define CATMAP(...) KEYMAP(__VA_ARGS__) + +/* + Each layer gets a name for readability, which is then used in the keymap matrix below. + The underscores don't mean anything - you can have a layer called STUFF or any other name. + Layer names don't all need to be of the same length, obviously, and you can also skip them + entirely and just use numbers. +*/ +#define _QWERTY 0 +#define _COLEMAK 1 +#define _WORKMAN 2 +#define _DVORAK 3 +#define _GAME 4 +#define _NUMPAD 5 +#define _MOUSE 6 +#define _LOWER 14 +#define _RAISE 15 +#define _ADJUST 16 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK, + WORKMAN, + DVORAK, + LOWER, + RAISE, +}; + +#endif diff --git a/users/losinggeneration/losinggeneration-config.h b/users/losinggeneration/losinggeneration-config.h new file mode 100644 index 0000000000..e1719aa9e7 --- /dev/null +++ b/users/losinggeneration/losinggeneration-config.h @@ -0,0 +1,29 @@ +/* +Copyright 2017 Danny Nguyen +Copyright 2018 Harley Laue + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +long with this program. If not, see . +*/ + +#ifndef LOSINGGENERATION_CONFIG_H +#define LOSINGGENERATION_CONFIG_H + +#define MOUSEKEY_DELAY 100 +#define MOUSEKEY_INTERVAL 20 +#define MOUSEKEY_MAX_SPEED 10 +#define MOUSEKEY_TIME_TO_MAX 20 +#define MOUSEKEY_WHEEL_MAX_SPEED 8 +#define MOUSEKEY_WHEEL_TIME_TO_MAX 20 + +#endif diff --git a/users/losinggeneration/losinggeneration-keymap.h b/users/losinggeneration/losinggeneration-keymap.h new file mode 100644 index 0000000000..89827bc131 --- /dev/null +++ b/users/losinggeneration/losinggeneration-keymap.h @@ -0,0 +1,352 @@ +#ifndef LOSINGGENERATION_KEYMAP_H +#define LOSINGGENERATION_KEYMAP_H + +#include "action_layer.h" +#include "eeconfig.h" +#include "losinggeneration-common.h" + +/* Tap dance keycodes */ +enum tap_dance_keycodes { + TD_CTL_CTLALT = 0, + TD_LGUI_RGUI, + TD_LALT_RALT, + TD_ADJUST, +}; + +/* + Used to indicate a CTRL should be pressed on one press, or CTRL+ALT on + a double tap +*/ +void dance_ctl_ctlalt_each(qk_tap_dance_state_t *state, void *user_data) { + register_code(KC_LCTL); + if(state->count > 1) { + register_code(KC_LALT); + } +} + +/* Used to release CTRL or the double tapped variant CTRL+ALT */ +void dance_ctl_ctlalt_reset(qk_tap_dance_state_t *state, void *user_data) { + unregister_code(KC_LCTL); + if(state->count > 1) { + unregister_code(KC_LALT); + } +} + +/* + Set ADJUST layer on the first press and off after that. + Each is used to make sure ADJUST activates as soon as it's pressed the first + time. +*/ +void dance_adj_each(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } +} + +/* Set NUMPAD layer on second tap and MOUSE layer on 3rd */ +void dance_adj_finish(qk_tap_dance_state_t *state, void *user_data) { + switch(state->count) { + case 1: break; + case 2: + layer_on(_NUMPAD); + break; + case 3: + layer_on(_MOUSE); + break; + default: + reset_tap_dance(state); + break; + } +} + +/* Turn off any layer that may have been tapped on */ +void dance_adj_reset(qk_tap_dance_state_t *state, void *user_data) { + switch(state->count) { + case 1: + layer_off(_ADJUST); + break; + case 2: + layer_off(_NUMPAD); + break; + case 3: + layer_off(_MOUSE); + break; + } +} + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_CTL_CTLALT] = ACTION_TAP_DANCE_FN_ADVANCED(dance_ctl_ctlalt_each, NULL, dance_ctl_ctlalt_reset), + [TD_LGUI_RGUI] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_RGUI), + [TD_LALT_RALT] = ACTION_TAP_DANCE_DOUBLE(KC_LALT, KC_RALT), + [TD_ADJUST] = ACTION_TAP_DANCE_FN_ADVANCED(dance_adj_each, dance_adj_finish, dance_adj_reset), +}; + +/* + * ,-----------------------------------------..-----------------------------------------. + * |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------'`-----------------------------------------' + */ +#define BOTTOM_40_ROW \ + TD_ADJ ,TD_CTL , TD_ALT , TD_GUI , LOWER , KC_DEL , KC_SPC , RAISE , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT + +/* + * ,-----------------------------------------..-----------------------------------------. + * | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | | | | | | || | | Mute | Vol- | Vol+ | ⏯ | + * `-----------------------------------------'`-----------------------------------------' + */ +#define BOTTOM_RAISE_LOWER_ROWS \ + _______, KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PGUP, KC_PGDN, KC_HOME, KC_END , KC_MSTP, \ + _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY + +/* + * ,-----------------------------------------..-----------------------------------------. + * | Tab | || | Bksp | + * `-----------------------------------------'`-----------------------------------------' + */ +#define STD_TAB_ROW(...) KC_TAB, __VA_ARGS__, KC_BSPC + +/* + * ,-----------------------------------------..-----------------------------------------. + * | Esc | || | + * `-----------------------------------------'`-----------------------------------------' + */ + +#define STD_ESC_ROW(...) KC_ESC, __VA_ARGS__ + +/* + * ,-----------------------------------------..-----------------------------------------. + * | Shift| || |Enter | + * `-----------------------------------------'`-----------------------------------------' + */ +#define STD_LSFT_ROW(...) OSM_LSFT, __VA_ARGS__, MT_ENT + +/* Qwerty + * ,-----------------------------------------..-----------------------------------------. + * | Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Esc | A | S | D | F | G || H | J | K | L | ; | " | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Shift| Z | X | C | V | B || N | M | , | . | / |Enter | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------'`-----------------------------------------' + */ +#define QWERTY_LAYER \ + STD_TAB_ROW( KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ), \ + STD_ESC_ROW( KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT), \ + STD_LSFT_ROW(KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH), \ + BOTTOM_40_ROW + +/* Colemak + * ,-----------------------------------------.,-----------------------------------------. + * | Tab | Q | W | F | P | G || J | L | U | Y | ; | Bksp | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Esc | A | R | S | T | D || H | N | E | I | O | " | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Shift| Z | X | C | V | B || K | M | , | . | / |Enter | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------'`-----------------------------------------' + */ +#define COLEMAK_LAYER \ + STD_TAB_ROW( KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN), \ + STD_ESC_ROW( KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT), \ + STD_LSFT_ROW(KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH), \ + BOTTOM_40_ROW + +/* Workman + * ,-----------------------------------------..-----------------------------------------. + * | Tab | Q | D | R | W | B || J | F | U | P | ; | Bksp | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Esc | A | S | H | T | G || Y | N | E | O | I | " | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Shift| Z | X | M | C | V || K | L | , | . | / |Enter | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------'`-----------------------------------------' + */ +#define WORKMAN_LAYER \ + STD_TAB_ROW( KC_Q , KC_D , KC_R , KC_W , KC_B , KC_J , KC_F , KC_U , KC_P , KC_SCLN), \ + STD_ESC_ROW( KC_A , KC_S , KC_H , KC_T , KC_G , KC_Y , KC_N , KC_E , KC_O , KC_I , KC_QUOT), \ + STD_LSFT_ROW(KC_Z , KC_X , KC_M , KC_C , KC_V , KC_K , KC_L , KC_COMM, KC_DOT , KC_SLSH), \ + BOTTOM_40_ROW + +/* Dvorak + * ,-----------------------------------------..-----------------------------------------. + * | Tab | " | , | . | P | Y || F | G | C | R | L | Bksp | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Esc | A | O | E | U | I || D | H | T | N | S | / | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Shift| ; | Q | J | K | X || B | M | W | V | Z |Enter | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------'`-----------------------------------------' + */ +#define DVORAK_LAYER \ + STD_TAB_ROW( KC_QUOT, KC_COMM, KC_DOT , KC_P , KC_Y , KC_F , KC_G , KC_C , KC_R , KC_L), \ + STD_ESC_ROW( KC_A , KC_O , KC_E , KC_U , KC_I , KC_D , KC_H , KC_T , KC_N , KC_S , KC_SLSH), \ + STD_LSFT_ROW(KC_SCLN, KC_Q , KC_J , KC_K , KC_X , KC_B , KC_M , KC_W , KC_V , KC_Z), \ + BOTTOM_40_ROW + +/* Game (Qwerty without one shot modifiers & tap dancing) + * ,-----------------------------------------..-----------------------------------------. + * | Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Esc | A | S | D | F | G || H | J | K | L | ; | " | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Shift| Z | X | C | V | B || N | M | , | . | / |Enter | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI |Lower |Space ||Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------'`-----------------------------------------' + */ +#define GAME_LAYER \ + KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC, \ + KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT , \ + MO_ADJ , KC_LCTL, KC_LALT, KC_LGUI, LOWER , KC_SPC , KC_SPC , RAISE , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT + +/* Number pad + * ,-----------------------------------------..-----------------------------------------. + * | Tab | XXX | XXX | XXX | XXX | XXX || NLCK | 7 | 8 | 9 | - | BKSP | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Esc | XXX | XXX | XXX | XXX | XXX || * | 4 | 5 | 6 | + | BKSP | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Shift | XXX | XXX | XXX | XXX | XXX || / | 1 | 2 | 3 | ENT | XXX | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI | XXX |Space ||Space | 0 | 0 | . | ENT | XXX | + * `-----------------------------------------''-----------------------------------------' + */ +#define NUMPAD_LAYER \ + KC_TAB , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_P7 , KC_P8 , KC_P9 , KC_PMNS, KC_BSPC, \ + KC_ESC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAST, KC_P4 , KC_P5 , KC_P6 , KC_PPLS, KC_BSPC, \ + KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSLS, KC_P1 , KC_P2 , KC_P3 , KC_PENT, XXXXXXX, \ + TD_ADJ , TD_CTL , TD_ALT , TD_GUI , XXXXXXX, KC_SPC , KC_SPC , KC_P0 , KC_P0 , KC_PDOT, KC_PENT, XXXXXXX + +/* Mouse movement + * ,-----------------------------------------..-----------------------------------------. + * | Tab | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 || MA_0 | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Esc | MW_L | MW_U | MW_D | MW_R | XXX || MA_1 | M_LT | M_UP | M_DN | M_RT | XXX | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Shift | MA_0 | MA_1 | MA_2 | XXX | XXX || MA_2 | MW_L | MW_U | MW_D | MW_R | XXX | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI | XXX |Space || XXX | XXX | XXX | XXX | XXX | XXX | + * `-----------------------------------------''-----------------------------------------' + */ +#define MOUSE_LAYER \ + KC_TAB , MS_BTN1, MS_BTN3, MS_BTN2, MS_BTN4, MS_BTN5, MS_ACL0, MS_BTN1, MS_BTN3, MS_BTN2, MS_BTN4, MS_BTN5, \ + KC_ESC , MW_LEFT, MW_DOWN, MW_UP , MW_RGHT, XXXXXXX, MS_ACL1, MS_LEFT, MS_DOWN, MS_UP , MS_RGHT, XXXXXXX, \ + KC_LSFT, MS_ACL0, MS_ACL1, MS_ACL2, XXXXXXX, XXXXXXX, MS_ACL2, MW_LEFT, MW_DOWN, MW_UP , MW_RGHT, XXXXXXX, \ + TD_ADJ , TD_CTL , TD_ALT , TD_GUI , XXXXXXX, KC_SPC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + +/* Lower + * ,-----------------------------------------..-----------------------------------------. + * | ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | Bksp | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 || F6 | _ | + | | \ | | | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | | | | | | || | | Mute | Vol- | Vol+ | ⏯ | + * `-----------------------------------------'`-----------------------------------------' + */ +#define LOWER_LAYER \ + KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \ + KC_DEL , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \ + BOTTOM_RAISE_LOWER_ROWS + +/* Raise + * ,-----------------------------------------..-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 || F6 | - | = | [ | ] | \ | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ | + * |------+------+------+------+------+------||------+------+------+------+------+------| + * | | | | | | || | | Mute | Vol- | Vol+ | ⏯ | + * `-----------------------------------------''-----------------------------------------' + */ +#define RAISE_LAYER \ + KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC, \ + KC_DEL , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_MINS, KC_EQL , KC_LBRC, KC_RBRC, KC_BSLS, \ + BOTTOM_RAISE_LOWER_ROWS + +#ifdef AUDIO_ENABLE +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float tone_workman[][2] = SONG(PLOVER_SOUND); +#else +float tone_qwerty; +float tone_dvorak; +float tone_colemak; +float tone_workman; +#define PLAY_SONG(tone) +#endif + +void persistent_default_layer_set(uint16_t default_layer) { + layer_state_set(default_layer); + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + PLAY_SONG(tone_qwerty); + persistent_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case COLEMAK: + if (record->event.pressed) { + PLAY_SONG(tone_colemak); + persistent_default_layer_set(1UL<<_COLEMAK); + } + return false; + break; + case WORKMAN: + if (record->event.pressed) { + PLAY_SONG(tone_workman); + persistent_default_layer_set(1UL<<_WORKMAN); + } + return false; + break; + case DVORAK: + if (record->event.pressed) { + PLAY_SONG(tone_dvorak); + persistent_default_layer_set(1UL<<_DVORAK); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + } + + return true; +} + +#endif diff --git a/users/losinggeneration/rules.mk b/users/losinggeneration/rules.mk new file mode 100644 index 0000000000..75277116b2 --- /dev/null +++ b/users/losinggeneration/rules.mk @@ -0,0 +1,16 @@ +# Build Options +# Only enable things here that are generic to all keyboards. A yes or no here +# will override keyboard/keymap specific values +# +#BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +#COMMAND_ENABLE = no # Commands for debug and configuration +#CONSOLE_ENABLE = no # Console for debug(+400) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +#NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +TAP_DANCE_ENABLE = yes # Enable tap dancing +#UNICODE_ENABLE = no # Unicode + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif -- cgit v1.2.1