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#include QMK_KEYBOARD_H
#include "switches.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ortho_4x4(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO
)
};
struct mechswitch switches[MATRIX_ROWS][MATRIX_COLS] = {
{CHERRY_MX_BLUE, CHERRY_MX_RED, CHERRY_MX_BLACK, CHERRY_MX_BROWN},
{GATERON_BLUE, GATERON_RED, GATERON_BLACK, GATERON_BROWN},
{KAILH_BLUE, KAILH_RED, KAILH_BLACK, KAILH_BROWN},
{HAKO_CLEAR, HAKO_TRUE, HAKO_VIOLET, HAKO_ROYAL_TRUE}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t col = record->event.key.col;
uint8_t row = record->event.key.row;
if (record->event.pressed) {
char name[MAX_SWITCH_NAME_LENGTH];
switch_name(switches[row][col], name);
send_string(name);
SEND_STRING("\n");
}
return false;
}
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