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/* Copyright 2018 Ryota Goto
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "orbit.h"
#include "split_util.h"
#include "transport.h"
// Call led_toggle to set LEDs easily
// LED IDs:
//
// (LEFT) 0 1 2 | 3 4 5 (RIGHT)
void led_toggle(int id, bool on) {
if (isLeftHand) {
switch(id) {
case 0:
// Left hand C6
if (on)
//PORTC |= (1<<6);
writePinHigh(C6);
else
//PORTC &= ~(1<<6);
writePinLow(C6);
break;
case 1:
// Left hand B6
if (on)
//PORTB |= (1<<6);
writePinHigh(B6);
else
//PORTB &= ~(1<<6);
writePinLow(B6);
break;
case 2:
// Left hand B5
if (on)
//PORTB |= (1<<5);
writePinHigh(B5);
else
//PORTB &= ~(1<<5);
writePinLow(B5);
break;
default:
break;
}
} else {
switch(id) {
case 3:
// Right hand F6
if (on)
//PORTF |= (1<<6);
writePinHigh(F6);
else
//PORTF &= ~(1<<6);
writePinLow(F6);
break;
case 4:
// Right hand F7
if (on)
//PORTF |= (1<<7);
writePinHigh(F7);
else
//PORTF &= ~(1<<7);
writePinLow(F7);
break;
case 5:
// Right hand C7
if (on)
//PORTC |= (1<<7);
writePinHigh(C7);
else
//PORTC &= ~(1<<7);
writePinLow(C7);
break;
default:
break;
}
}
}
// Set all LEDs at once using an array of 6 booleans
// LED IDs:
//
// (LEFT) 0 1 2 | 3 4 5 (RIGHT)
//
// Ex. set_all_leds({ false, false, false, true, true, true }) would turn off left hand, turn on right hand
void set_all_leds(bool leds[6]) {
for (int i = 0; i < 6; i++) {
led_toggle(i, leds[i]);
}
}
void set_layer_indicators(uint8_t layer) {
switch (layer)
{
case 0:
led_toggle(0, true);
led_toggle(1, false);
led_toggle(2, false);
break;
case 1:
led_toggle(0, true);
led_toggle(1, true);
led_toggle(2, false);
break;
case 2:
led_toggle(0, true);
led_toggle(1, true);
led_toggle(2, true);
break;
case 3:
led_toggle(0, false);
led_toggle(1, true);
led_toggle(2, true);
break;
case 4:
led_toggle(0, false);
led_toggle(1, false);
led_toggle(2, true);
break;
default:
led_toggle(0, true);
led_toggle(1, false);
led_toggle(2, true);
break;
}
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
// Initialize indicator LEDs to output
if (isLeftHand)
{
setPinOutput(C6);
setPinOutput(B6);
setPinOutput(B5);
//DDRC |= (1<<6);
//DDRB |= (1<<6);
//DDRB |= (1<<5);
}
else
{
setPinOutput(F6);
setPinOutput(F7);
setPinOutput(C7);
//DDRF |= (1<<6);
//DDRF |= (1<<7);
//DDRC |= (1<<7);
}
set_layer_indicators(0);
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (is_keyboard_master()) {
serial_m2s_buffer.nlock_led = IS_LED_ON(usb_led, USB_LED_NUM_LOCK);
serial_m2s_buffer.clock_led = IS_LED_ON(usb_led, USB_LED_CAPS_LOCK);
serial_m2s_buffer.slock_led = IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK);
led_toggle(3, IS_LED_ON(usb_led, USB_LED_NUM_LOCK));
led_toggle(4, IS_LED_ON(usb_led, USB_LED_CAPS_LOCK));
led_toggle(5, IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK));
}
led_set_user(usb_led);
}
uint32_t layer_state_set_kb(uint32_t state) {
if (is_keyboard_master())
{
serial_m2s_buffer.current_layer = biton32(state);
// If left half, do the LED toggle thing
if (isLeftHand)
{
set_layer_indicators(biton32(state));
}
}
// NOTE: Do not set slave LEDs here.
// This is not called on slave
return layer_state_set_user(state);
}
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