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#pragma once

#include "config_common.h"

#define PRODUCT_ID      0x2390
#define DEVICE_VER      0x0001

/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8

/* ROWS: Top to bottom, COLS: Left to right
*/
#define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 }
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 }
#define UNUSED_PINS

/* Speaker configuration
 */
#define B7_AUDIO
#define NO_MUSIC_MODE
#define AUDIO_CLICKY

/* Backlight configuration
 */
#define BACKLIGHT_LEVELS 1

/* Underlight configuration
 */
#define RGB_DI_PIN D7
#define RGBLED_NUM 26     // Number of LEDs
#define RGBLIGHT_HUE_STEP 32
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17

#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_EFFECT_BREATHE_MAX 200
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4   // How many LEDs wide to light up
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 16   // The led to start at
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 8  // How many LEDs to travel
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4    // How many LEDs wide to light up