1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
|
#include QMK_KEYBOARD_H
#include "rgblight.h"
enum layer_names {
_BL,
_FL
};
/**
* HHKB style.
* Esc on capslock, space-hold is fn.
* Fn layer has hjkl arrows, home on backspace, rgb stuff.
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT_60_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
_______, KC_LCTL, KC_LALT, LT(_FL,KC_SPC), KC_LGUI, KC_RALT, KC_RCTL, _______
),
[_FL] = LAYOUT_60_ansi(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME,
RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
_______, RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};
/**
* Terminal Prompt
* Mimicks a terminal prompt. On keystrokes, the led bar is filled. Backspace
* removes from bar. Enter clears bar. After some timeout, the bar is also cleared.
* A blinking cursor is displayed at the right of the bar.
* This can't be defined as an animation, because animations only are called on an
* interval, not on keypress. In the future all animations could be enhanced to
* react to keystrokes in QMK.
*/
uint8_t cursor_pos;
uint16_t interval_time = 10; // maybe too short...
uint16_t reset_time = 10000;
uint16_t last_timer = 0;
uint16_t timer_pos = 0;
uint16_t reset_timer = 0;
void reset_chars(void);
void add_char(bool space);
void remove_char(void);
void animate_cursor(uint16_t);
// animate, like the built-in animations, with timer_* functions
void matrix_scan_user(void) {
if (timer_elapsed(reset_timer) > reset_time) {
reset_chars();
reset_timer = timer_read();
return;
}
if (timer_elapsed(last_timer) < interval_time) {
return;
}
last_timer += interval_time;
timer_pos += 4;
if (timer_pos >= 255) {
timer_pos = 0;
last_timer = timer_read();
}
animate_cursor(timer_pos);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
keycode = keycode & 0xFF;
}
switch (keycode) {
case KC_A ... KC_Z:
case KC_1 ... KC_0:
case KC_LBRC:
case KC_RBRC:
case KC_SCLN:
case KC_QUOT:
case KC_COMM:
case KC_DOT:
case KC_SLSH:
case KC_BSLS:
if (record->event.pressed) {
add_char(false);
}
break;
case KC_ENTER:
case KC_ESC:
if (record->event.pressed) {
reset_chars();
}
break;
case KC_BSPC:
if (record->event.pressed) {
remove_char();
}
break;
case KC_SPACE:
if (!record->event.pressed) {
add_char(true);
}
break;
}
reset_timer = timer_read();
return true;
}
void keyboard_post_init_user(void) {
// reset the bar and animation
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
cursor_pos = 0;
reset_chars();
reset_timer = last_timer = timer_read();
}
void reset_chars(void) {
// flush the whole thing, gets rid of previous animations
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
// don't flicker the cursor if bar was empty on reset_timer
if (i == 0 && cursor_pos == 0) {
continue;
}
rgblight_sethsv_at(0, 0, 0, i);
}
cursor_pos = 0;
}
void add_char(bool space) {
if (cursor_pos == RGBLED_NUM - 1) {
cursor_pos = 0;
reset_chars();
return;
}
if (space) {
rgblight_sethsv_at(0, 0, 0, cursor_pos);
} else {
rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), rgblight_get_val(), cursor_pos);
}
cursor_pos += 1;
}
void remove_char(void) {
if (cursor_pos == 0) return;
rgblight_sethsv_at(0, 0, 0, cursor_pos);
rgblight_sethsv_at(0, 0, 0, cursor_pos - 1);
cursor_pos -= 1;
}
void animate_cursor(uint16_t pos) {
uint16_t value = pos < 196 ? fmin(255, pos * 16) : (255 - (pos * 2));
rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), value, cursor_pos);
}
|