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#include "dactyl.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // ensure these codes start after the highest keycode defined in Quantum
VRSN,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,-----------------------------------------. ,-----------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | BkSp | A | S | D | F | G | | H | J | K | L |; / L2|'/Cmd |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift|Z/Ctrl| X | C | V | B | | N | M | , | . |//Ctrl|RShift|
* |------+------+------+------+------+------' `------+------+------+------+------+------|
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt | ^/Esc|
* ,------|------|------| |------+------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `--------------------'
*/
[BASE] = LAYOUT_dactyl( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B,
LT(SYMB,KC_GRV), KC_QUOT, LALT(KC_LSFT), KC_LEFT, KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC, KC_BSPC, KC_END,
// right hand
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), GUI_T(KC_QUOT),
KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, KC_FN1,
KC_RALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN, KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,-----------------------------------------. ,-----------------------------------------.
* |Versn | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | ! | @ | { | } | | | | Up | 7 | 8 | 9 | * | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | # | $ | ( | ) | ` | | Down | 4 | 5 | 6 | + | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | % | ^ | [ | ] | ~ | | & | 1 | 2 | 3 | \ | |
* |------+------+------+------+------+------' `------+------+------+------+------+------|
* |RESET | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_dactyl(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
KC_TRNS, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE,
KC_TRNS, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
KC_TRNS, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD,
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS, KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | MsUp | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | |MsLeft|MsDown|MsRght| | | | | | | | Play |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | Prev | Next | | |
* |------+------+------+------+------+------' `------+------+------+------+------+------|
* | | | | Lclk | Rclk | | VolUp| VolDn| Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*
*/
// MEDIA AND MOUSE
[MDIA] = LAYOUT_dactyl(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {};
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