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/*
*
* An Italian ANSI layout
* Version 0.3
*
* Created by Silvio Gulizia on the basis of the default Planck keymap.
* Thanks to SomeBuddyOnReddit, gepeirl, fauxpark, BXO511, drashna, and ridingqwerty.
*
* The layout is based on the original Planck layout when used with language set to Italian on your Mac.
* Accented vowels have been moverd on RAISE ("�", "�", and "�") and LOWER ("�", "�", and "�")
*
*/
#include QMK_KEYBOARD_H
#include "muse.h"
#include "keymap_italian_osx_ansi.h"
#include "sigul.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* |Tab/FN| Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |Esc/FN| A | S | D | F | G | H | J | K | L | ;: | '" |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | MS/B | N | M | ,< | .> | /! |S/Ent |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | FN | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12(
TABFN, IT_Q, IT_W, IT_E, IT_R, IT_T, IT_Y, IT_U, IT_I, IT_O, IT_P, KC_BSPC,
ESCFN, IT_A, IT_S, IT_D, IT_F, IT_G, IT_H, IT_J, IT_K, IT_L, IT_SCCL, IT_APDQ,
KC_LSFT, IT_Z, IT_X, IT_C, IT_V, MS_B, IT_N, IT_M, IT_CMLS, IT_DTMR, IT_SLQS, MT(MOD_RSFT, KC_ENT),
FN, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |Enter | F1 | F2 | F3 | F4 | F5 | | _ | = | � | � | � |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F6 | F7 | F8 | F9 | |NUMPAD| � | � | { | } | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12(
IT_TILDE, IT_EXLM, IT_AT, IT_SHRP, IT_DLR, IT_PERC, IT_CRC, IT_AMPR, IT_ASTR, IT_LPRN, IT_RPRN, KC_DEL,
KC_ENT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, S(IT_MINS), IT_EQL, S(IT_EACC), IT_OACC, IT_AACC,
_______, KC_F6, KC_F7, KC_F8, KC_F9, _______, NUMPAD, S(IT_UACC), IT_PLMN, IT_LCBR, IT_RCBR, IT_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | SGCOM| DESK | | | | - | + | � | � | � |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Caps | | PHONE| SVIV |VIVERE| |NUMPAD| | | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Home | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12(
IT_GRAVE, IT_1, IT_2, IT_3, IT_4, IT_5, IT_6, IT_7, IT_8, IT_9, IT_0, _______,
_______, _______, SECRET0, SECRET1, _______, _______, _______, IT_MINS, IT_PLUS, IT_EACC, IT_IACC, IT_UACC,
KC_CAPS, _______, SECRET2, SECRET3, SECRET4, _______, NUMPAD, SECRET5, _______, IT_LBRC, IT_RBRC, IT_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
/* Numpad
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | 7 | 8 | 9 | - | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | 4 | 5 | 6 | + | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | |NUMPAD| 1 | 2 | 3 | = | Ent |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | 0 | / | * | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_ortho_4x12(
_______, _______, _______, _______, _______, _______, _______, IT_7, IT_8, IT_9, IT_MINS, KC_BSPC,
_______, _______, _______, _______, _______, _______, _______, IT_4, IT_5, IT_6, IT_PLUS, _______,
_______, _______, _______, _______, _______, _______, NUMPAD, IT_1, IT_2, IT_3, IT_EQL, KC_ENT,
_______, _______, _______, _______, _______, _______, _______, _______, IT_0, IT_SLSH, IT_ASTR, _______
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | |Querty| |ResetE|Reset | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Debug | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | |Music |MusON |MusOff| | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | |Voice-|Aud On|Audoff|Voice+|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12(
_______, DF(QWERTY), _______, EEP_RST, RESET, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, MUV_DE, AU_ON, AU_OFF, MUV_IN
),
/* Function
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | Left | Down | Up | Right| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F6 | F7 | F8 | F9 | F10 | F1 | F2 | F3 | F4 | F5 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_ortho_4x12(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* MOUSE
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | But1 |Scr Up|Scr Do| But2 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = LAYOUT_ortho_4x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_BTN1, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_BTN2,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT
)
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
bool encoder_update(bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_DOWN);
#else
tap_code(KC_PGDN);
#endif
} else {
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_UP);
#else
tap_code(KC_PGUP);
#endif
}
}
return true;
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}
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