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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
// Dual bind caps to left ctrl and escape when held
#define CAPSDUAL CTL_T(KC_ESC)
enum custom_keycodes {
TRMEXIT = 0
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case TRMEXIT:
SEND_STRING(SS_LCTRL("\\")SS_LCTRL("n"));
return false;
}
}
return true;
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |~ ` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \
CAPSDUAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
TRMEXIT, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | | | | | | |<- |DN |UP | ->| | | |End |
* |----------------------------------------------------------------|
* | | |BR |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ ,_______,_______,_______, _______,KC_HOME, \
_______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP,KC_RIGHT,_______,_______, _______,KC_END, \
_______,_______,BL_BRTG,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE ,_______,KC_BTN1, KC_MS_U, KC_BTN2, \
_______,_______,_______, _______, _______,_______ ,_______,KC_MS_L,KC_MS_D, KC_MS_R),
};
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