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#include "keymap_skel.h"
#include "usb_keyboard.h"
#include "debug.h"
#include "timer.h"
#include "layer.h"
/*
* LAYER_ENTER_DELAY: prevent from moving new layer
* press release
* Fn key sate ____|~~~~~~~~~~~~~~~~~~~|_______________
*
* enter_delay |======|
* new layer
* Layer sw ___________|~~~~~~~~~~~~|_______________
*/
#define LAYER_ENTER_DELAY 10
/*
* LAYER_SEND_FN_TERM: send keycode if release key in this term
* press release(send)
* Fn key state ____|~~~~~~~~~~~~~|_______________
* press | release(not send)
* Fn key state ____|~~~~~~~~~~~~~|~~~~~~|__________
* | |
* send_fn_term |=============o==| x
*/
#define LAYER_SEND_FN_TERM 30
static uint8_t current_layer = 0;
static bool layer_used = false;
uint8_t layer_get_keycode(uint8_t row, uint8_t col)
{
uint8_t code = keymap_get_keycode(current_layer, row, col);
// normal key or mouse key
if ((IS_KEY(code) || IS_MOUSE(code)))
layer_used = true;
return code;
}
void layer_switching(uint8_t fn_bits)
{
// layer switching
static uint8_t last_bits = 0;
static uint8_t last_mod = 0;
static uint16_t last_timer = 0;
//uint16_t now_timer;
if (fn_bits == last_bits) {
// switch layer when specific time elapsed
if (current_layer != keymap_fn_layer(fn_bits) &&
timer_elapsed(last_timer) > LAYER_ENTER_DELAY) {
current_layer = keymap_fn_layer(fn_bits);
debug("time_elapsed: "); debug_hex16(timer_elapsed(last_timer)); debug("\n");
debug("switch layer: "); debug_hex(current_layer); debug("\n");
}
} else if (fn_bits == 0) {
// send key when Fn key is released without using the layer and within specific time
if ((!layer_used || current_layer != keymap_fn_layer(last_bits)) &&
timer_elapsed(last_timer) < LAYER_SEND_FN_TERM) {
uint8_t code = keymap_fn_keycode(last_bits);
if (code != KB_NO) {
if (IS_MOD(code)) {
keyboard_modifier_keys = last_mod | MOD_BIT(code);
} else {
keyboard_keys[0] = code;
keyboard_modifier_keys = last_mod;
}
usb_keyboard_send();
usb_keyboard_print();
usb_keyboard_clear();
}
}
last_bits = 0;
last_mod = 0;
layer_used = false;
current_layer = 0; // default layer
} else if ((fn_bits & (fn_bits - 1)) == 0) {
// switch layer when just one Fn Key is pressed
if (!usb_keyboard_has_key()) {
last_bits = fn_bits;
last_mod = keyboard_modifier_keys;
last_timer = timer_read();
debug("last_bits: "); debug_bin(last_bits); debug("\n");
debug("last_mod: "); debug_hex(last_mod); debug("\n");
debug("last_timer: "); debug_hex16(last_timer); debug("\n");
}
}
}
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