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#pragma once
#define ADVENTURE_TIME \
H__NOTE(_F5), \
Q__NOTE(_F5), \
H__NOTE(_F5), \
H__NOTE(_G5), \
H__NOTE(_E5), \
H__NOTE(_E5), \
H__NOTE(_D5), \
H__NOTE(_C5), \
HD_NOTE(_C6),
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(ADVENTURE_TIME)
#define AUDIO_CLICKY
#define AUDIO_CLICKY_ON
#define AUDIO_CLICKY_DELAY_DURATION 0
#define AUDIO_CLICKY_FREQ_MAX 2500.0f
#define AUDIO_CLICKY_FREQ_RANDOMNESS 0.3f
#define AUDIO_CLICKY_FREQ_DEFAULT 880.0f
#endif
// for some reason the LSvi rev1 disables action tapping...
#ifdef NO_ACTION_TAPPING
#undef NO_ACTION_TAPPING
#endif
#undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 15
// let's split configuration:
#define USE_I2C
#define EE_HANDS
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