1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
|
/* Copyright 2016 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "print.h"
#include "process_combo.h"
#include "action_tapping.h"
#include "action.h"
#ifdef COMBO_COUNT
__attribute__((weak)) combo_t key_combos[COMBO_COUNT];
uint16_t COMBO_LEN = COMBO_COUNT;
#else
extern combo_t key_combos[];
extern uint16_t COMBO_LEN;
#endif
__attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {}
#ifdef COMBO_MUST_HOLD_PER_COMBO
__attribute__((weak)) bool get_combo_must_hold(uint16_t index, combo_t *combo) { return false; }
#endif
#ifdef COMBO_MUST_TAP_PER_COMBO
__attribute__((weak)) bool get_combo_must_tap(uint16_t index, combo_t *combo) { return false; }
#endif
#ifdef COMBO_TERM_PER_COMBO
__attribute__((weak)) uint16_t get_combo_term(uint16_t index, combo_t *combo) { return COMBO_TERM; }
#endif
#ifdef COMBO_MUST_PRESS_IN_ORDER_PER_COMBO
__attribute__((weak)) bool get_combo_must_press_in_order(uint16_t combo_index, combo_t *combo) { return true; }
#endif
#ifdef COMBO_PROCESS_KEY_RELEASE
__attribute__((weak)) bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) { return false; }
#endif
#ifdef COMBO_SHOULD_TRIGGER
__attribute__((weak)) bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) { return true; }
#endif
#ifndef COMBO_NO_TIMER
static uint16_t timer = 0;
#endif
static bool b_combo_enable = true; // defaults to enabled
static uint16_t longest_term = 0;
typedef struct {
keyrecord_t record;
uint16_t combo_index;
uint16_t keycode;
} queued_record_t;
static uint8_t key_buffer_size = 0;
static queued_record_t key_buffer[COMBO_KEY_BUFFER_LENGTH];
typedef struct {
uint16_t combo_index;
} queued_combo_t;
static uint8_t combo_buffer_write = 0;
static uint8_t combo_buffer_read = 0;
static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
#define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
#define COMBO_KEY_POS ((keypos_t){.col = 254, .row = 254})
#ifndef EXTRA_SHORT_COMBOS
/* flags are their own elements in combo_t struct. */
# define COMBO_ACTIVE(combo) (combo->active)
# define COMBO_DISABLED(combo) (combo->disabled)
# define COMBO_STATE(combo) (combo->state)
# define ACTIVATE_COMBO(combo) \
do { \
combo->active = true; \
} while (0)
# define DEACTIVATE_COMBO(combo) \
do { \
combo->active = false; \
} while (0)
# define DISABLE_COMBO(combo) \
do { \
combo->disabled = true; \
} while (0)
# define RESET_COMBO_STATE(combo) \
do { \
combo->disabled = false; \
combo->state = 0; \
} while (0)
#else
/* flags are at the two high bits of state. */
# define COMBO_ACTIVE(combo) (combo->state & 0x80)
# define COMBO_DISABLED(combo) (combo->state & 0x40)
# define COMBO_STATE(combo) (combo->state & 0x3F)
# define ACTIVATE_COMBO(combo) \
do { \
combo->state |= 0x80; \
} while (0)
# define DEACTIVATE_COMBO(combo) \
do { \
combo->state &= ~0x80; \
} while (0)
# define DISABLE_COMBO(combo) \
do { \
combo->state |= 0x40; \
} while (0)
# define RESET_COMBO_STATE(combo) \
do { \
combo->state &= ~0x7F; \
} while (0)
#endif
static inline void release_combo(uint16_t combo_index, combo_t *combo) {
if (combo->keycode) {
keyrecord_t record = {
.event =
{
.key = COMBO_KEY_POS,
.time = timer_read() | 1,
.pressed = false,
},
.keycode = combo->keycode,
};
#ifndef NO_ACTION_TAPPING
action_tapping_process(record);
#else
process_record(&record);
#endif
} else {
process_combo_event(combo_index, false);
}
DEACTIVATE_COMBO(combo);
}
static inline bool _get_combo_must_hold(uint16_t combo_index, combo_t *combo) {
#ifdef COMBO_NO_TIMER
return false;
#elif defined(COMBO_MUST_HOLD_PER_COMBO)
return get_combo_must_hold(combo_index, combo);
#elif defined(COMBO_MUST_HOLD_MODS)
return (KEYCODE_IS_MOD(combo->keycode) || (combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX));
#endif
return false;
}
static inline uint16_t _get_wait_time(uint16_t combo_index, combo_t *combo) {
if (_get_combo_must_hold(combo_index, combo)
#ifdef COMBO_MUST_TAP_PER_COMBO
|| get_combo_must_tap(combo_index, combo)
#endif
) {
if (longest_term < COMBO_HOLD_TERM) {
return COMBO_HOLD_TERM;
}
}
return longest_term;
}
static inline uint16_t _get_combo_term(uint16_t combo_index, combo_t *combo) {
#if defined(COMBO_TERM_PER_COMBO)
return get_combo_term(combo_index, combo);
#endif
return COMBO_TERM;
}
void clear_combos(void) {
uint16_t index = 0;
longest_term = 0;
for (index = 0; index < COMBO_LEN; ++index) {
combo_t *combo = &key_combos[index];
if (!COMBO_ACTIVE(combo)) {
RESET_COMBO_STATE(combo);
}
}
}
static inline void dump_key_buffer(void) {
/* First call start from 0 index; recursive calls need to start from i+1 index */
static uint8_t key_buffer_next = 0;
#if TAP_CODE_DELAY > 0
bool delay_done = false;
#endif
if (key_buffer_size == 0) {
return;
}
for (uint8_t key_buffer_i = key_buffer_next; key_buffer_i < key_buffer_size; key_buffer_i++) {
key_buffer_next = key_buffer_i + 1;
queued_record_t *qrecord = &key_buffer[key_buffer_i];
keyrecord_t * record = &qrecord->record;
if (IS_NOEVENT(record->event)) {
continue;
}
if (!record->keycode && qrecord->combo_index != (uint16_t)-1) {
process_combo_event(qrecord->combo_index, true);
} else {
#ifndef NO_ACTION_TAPPING
action_tapping_process(*record);
#else
process_record(record);
#endif
}
record->event.time = 0;
clear_weak_mods();
#if TAP_CODE_DELAY > 0
// only delay once and for a non-tapping key
if (!delay_done && !is_tap_record(record)) {
delay_done = true;
wait_ms(TAP_CODE_DELAY);
}
#endif
}
key_buffer_next = key_buffer_size = 0;
}
#define NO_COMBO_KEYS_ARE_DOWN (0 == COMBO_STATE(combo))
#define ALL_COMBO_KEYS_ARE_DOWN(state, key_count) (((1 << key_count) - 1) == state)
#define ONLY_ONE_KEY_IS_DOWN(state) !(state & (state - 1))
#define KEY_NOT_YET_RELEASED(state, key_index) ((1 << key_index) & state)
#define KEY_STATE_DOWN(state, key_index) \
do { \
state |= (1 << key_index); \
} while (0)
#define KEY_STATE_UP(state, key_index) \
do { \
state &= ~(1 << key_index); \
} while (0)
static inline void _find_key_index_and_count(const uint16_t *keys, uint16_t keycode, uint16_t *key_index, uint8_t *key_count) {
while (true) {
uint16_t key = pgm_read_word(&keys[*key_count]);
if (keycode == key) *key_index = *key_count;
if (COMBO_END == key) break;
(*key_count)++;
}
}
void drop_combo_from_buffer(uint16_t combo_index) {
/* Mark a combo as processed from the buffer. If the buffer is in the
* beginning of the buffer, drop it. */
uint8_t i = combo_buffer_read;
while (i != combo_buffer_write) {
queued_combo_t *qcombo = &combo_buffer[i];
if (qcombo->combo_index == combo_index) {
combo_t *combo = &key_combos[combo_index];
DISABLE_COMBO(combo);
if (i == combo_buffer_read) {
INCREMENT_MOD(combo_buffer_read);
}
break;
}
INCREMENT_MOD(i);
}
}
void apply_combo(uint16_t combo_index, combo_t *combo) {
/* Apply combo's result keycode to the last chord key of the combo and
* disable the other keys. */
if (COMBO_DISABLED(combo)) {
return;
}
// state to check against so we find the last key of the combo from the buffer
#if defined(EXTRA_EXTRA_LONG_COMBOS)
uint32_t state = 0;
#elif defined(EXTRA_LONG_COMBOS)
uint16_t state = 0;
#else
uint8_t state = 0;
#endif
for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) {
queued_record_t *qrecord = &key_buffer[key_buffer_i];
keyrecord_t * record = &qrecord->record;
uint16_t keycode = qrecord->keycode;
uint8_t key_count = 0;
uint16_t key_index = -1;
_find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
if (-1 == (int16_t)key_index) {
// key not part of this combo
continue;
}
KEY_STATE_DOWN(state, key_index);
if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
// this in the end executes the combo when the key_buffer is dumped.
record->keycode = combo->keycode;
record->event.key = COMBO_KEY_POS;
qrecord->combo_index = combo_index;
ACTIVATE_COMBO(combo);
break;
} else {
// key was part of the combo but not the last one, "disable" it
// by making it a TICK event.
record->event.time = 0;
}
}
drop_combo_from_buffer(combo_index);
}
static inline void apply_combos(void) {
// Apply all buffered normal combos.
for (uint8_t i = combo_buffer_read; i != combo_buffer_write; INCREMENT_MOD(i)) {
queued_combo_t *buffered_combo = &combo_buffer[i];
combo_t * combo = &key_combos[buffered_combo->combo_index];
#ifdef COMBO_MUST_TAP_PER_COMBO
if (get_combo_must_tap(buffered_combo->combo_index, combo)) {
// Tap-only combos are applied on key release only, so let's drop 'em here.
drop_combo_from_buffer(buffered_combo->combo_index);
continue;
}
#endif
apply_combo(buffered_combo->combo_index, combo);
}
dump_key_buffer();
clear_combos();
}
combo_t *overlaps(combo_t *combo1, combo_t *combo2) {
/* Checks if the combos overlap and returns the combo that should be
* dropped from the combo buffer.
* The combo that has less keys will be dropped. If they have the same
* amount of keys, drop combo1. */
uint8_t idx1 = 0, idx2 = 0;
uint16_t key1, key2;
bool overlaps = false;
while ((key1 = pgm_read_word(&combo1->keys[idx1])) != COMBO_END) {
idx2 = 0;
while ((key2 = pgm_read_word(&combo2->keys[idx2])) != COMBO_END) {
if (key1 == key2) overlaps = true;
idx2 += 1;
}
idx1 += 1;
}
if (!overlaps) return NULL;
if (idx2 < idx1) return combo2;
return combo1;
}
#if defined(COMBO_MUST_PRESS_IN_ORDER) || defined(COMBO_MUST_PRESS_IN_ORDER_PER_COMBO)
static bool keys_pressed_in_order(uint16_t combo_index, combo_t *combo, uint16_t key_index, uint16_t keycode, keyrecord_t *record) {
# ifdef COMBO_MUST_PRESS_IN_ORDER_PER_COMBO
if (!get_combo_must_press_in_order(combo_index, combo)) {
return true;
}
# endif
if (
// The `state` bit for the key being pressed.
(1 << key_index) ==
// The *next* combo key's bit.
(COMBO_STATE(combo) + 1)
// E.g. two keys already pressed: `state == 11`.
// Next possible `state` is `111`.
// So the needed bit is `100` which we get with `11 + 1`.
) {
return true;
}
return false;
}
#endif
static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record, uint16_t combo_index) {
uint8_t key_count = 0;
uint16_t key_index = -1;
_find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
/* Continue processing if key isn't part of current combo. */
if (-1 == (int16_t)key_index) {
return false;
}
bool key_is_part_of_combo = (!COMBO_DISABLED(combo) && is_combo_enabled()
#if defined(COMBO_MUST_PRESS_IN_ORDER) || defined(COMBO_MUST_PRESS_IN_ORDER_PER_COMBO)
&& keys_pressed_in_order(combo_index, combo, key_index, keycode, record)
#endif
#ifdef COMBO_SHOULD_TRIGGER
&& combo_should_trigger(combo_index, combo, keycode, record)
#endif
);
if (record->event.pressed && key_is_part_of_combo) {
uint16_t time = _get_combo_term(combo_index, combo);
if (!COMBO_ACTIVE(combo)) {
KEY_STATE_DOWN(combo->state, key_index);
if (longest_term < time) {
longest_term = time;
}
}
if (ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
/* Combo was fully pressed */
/* Buffer the combo so we can fire it after COMBO_TERM */
#ifndef COMBO_NO_TIMER
/* Don't buffer this combo if its combo term has passed. */
if (timer && timer_elapsed(timer) > time) {
DISABLE_COMBO(combo);
return true;
} else
#endif
{
// disable readied combos that overlap with this combo
combo_t *drop = NULL;
for (uint8_t combo_buffer_i = combo_buffer_read; combo_buffer_i != combo_buffer_write; INCREMENT_MOD(combo_buffer_i)) {
queued_combo_t *qcombo = &combo_buffer[combo_buffer_i];
combo_t * buffered_combo = &key_combos[qcombo->combo_index];
if ((drop = overlaps(buffered_combo, combo))) {
DISABLE_COMBO(drop);
if (drop == combo) {
// stop checking for overlaps if dropped combo was current combo.
break;
} else if (combo_buffer_i == combo_buffer_read && drop == buffered_combo) {
/* Drop the disabled buffered combo from the buffer if
* it is in the beginning of the buffer. */
INCREMENT_MOD(combo_buffer_read);
}
}
}
if (drop != combo) {
// save this combo to buffer
combo_buffer[combo_buffer_write] = (queued_combo_t){
.combo_index = combo_index,
};
INCREMENT_MOD(combo_buffer_write);
// get possible longer waiting time for tap-/hold-only combos.
longest_term = _get_wait_time(combo_index, combo);
}
} // if timer elapsed end
}
} else {
// chord releases
if (!COMBO_ACTIVE(combo) && ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
/* First key quickly released */
if (COMBO_DISABLED(combo) || _get_combo_must_hold(combo_index, combo)) {
// combo wasn't tappable, disable it and drop it from buffer.
drop_combo_from_buffer(combo_index);
key_is_part_of_combo = false;
}
#ifdef COMBO_MUST_TAP_PER_COMBO
else if (get_combo_must_tap(combo_index, combo)) {
// immediately apply tap-only combo
apply_combo(combo_index, combo);
apply_combos(); // also apply other prepared combos and dump key buffer
# ifdef COMBO_PROCESS_KEY_RELEASE
if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
release_combo(combo_index, combo);
}
# endif
}
#endif
} else if (COMBO_ACTIVE(combo) && ONLY_ONE_KEY_IS_DOWN(COMBO_STATE(combo)) && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)) {
/* last key released */
release_combo(combo_index, combo);
key_is_part_of_combo = true;
#ifdef COMBO_PROCESS_KEY_RELEASE
process_combo_key_release(combo_index, combo, key_index, keycode);
#endif
} else if (COMBO_ACTIVE(combo) && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)) {
/* first or middle key released */
key_is_part_of_combo = true;
#ifdef COMBO_PROCESS_KEY_RELEASE
if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
release_combo(combo_index, combo);
}
#endif
} else {
/* The released key was part of an incomplete combo */
key_is_part_of_combo = false;
}
KEY_STATE_UP(combo->state, key_index);
}
return key_is_part_of_combo;
}
bool process_combo(uint16_t keycode, keyrecord_t *record) {
bool is_combo_key = false;
bool no_combo_keys_pressed = true;
if (keycode == CMB_ON && record->event.pressed) {
combo_enable();
return true;
}
if (keycode == CMB_OFF && record->event.pressed) {
combo_disable();
return true;
}
if (keycode == CMB_TOG && record->event.pressed) {
combo_toggle();
return true;
}
#ifdef COMBO_ONLY_FROM_LAYER
/* Only check keycodes from one layer. */
keycode = keymap_key_to_keycode(COMBO_ONLY_FROM_LAYER, record->event.key);
#endif
for (uint16_t idx = 0; idx < COMBO_LEN; ++idx) {
combo_t *combo = &key_combos[idx];
is_combo_key |= process_single_combo(combo, keycode, record, idx);
no_combo_keys_pressed = no_combo_keys_pressed && (NO_COMBO_KEYS_ARE_DOWN || COMBO_ACTIVE(combo) || COMBO_DISABLED(combo));
}
if (record->event.pressed && is_combo_key) {
#ifndef COMBO_NO_TIMER
# ifdef COMBO_STRICT_TIMER
if (!timer) {
// timer is set only on the first key
timer = timer_read();
}
# else
timer = timer_read();
# endif
#endif
if (key_buffer_size < COMBO_KEY_BUFFER_LENGTH) {
key_buffer[key_buffer_size++] = (queued_record_t){
.record = *record,
.keycode = keycode,
.combo_index = -1, // this will be set when applying combos
};
}
} else {
if (combo_buffer_read != combo_buffer_write) {
// some combo is prepared
apply_combos();
} else {
// reset state if there are no combo keys pressed at all
dump_key_buffer();
#ifndef COMBO_NO_TIMER
timer = 0;
#endif
clear_combos();
}
}
return !is_combo_key;
}
void combo_task(void) {
if (!b_combo_enable) {
return;
}
#ifndef COMBO_NO_TIMER
if (timer && timer_elapsed(timer) > longest_term) {
if (combo_buffer_read != combo_buffer_write) {
apply_combos();
longest_term = 0;
timer = 0;
} else {
dump_key_buffer();
timer = 0;
clear_combos();
}
}
#endif
}
void combo_enable(void) { b_combo_enable = true; }
void combo_disable(void) {
#ifndef COMBO_NO_TIMER
timer = 0;
#endif
b_combo_enable = false;
combo_buffer_read = combo_buffer_write;
clear_combos();
dump_key_buffer();
}
void combo_toggle(void) {
if (b_combo_enable) {
combo_disable();
} else {
combo_enable();
}
}
bool is_combo_enabled(void) { return b_combo_enable; }
|